patch for llDie from Kurt Taylor (IBM)
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5d786056fb
commit
ee8512ee20
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@ -393,7 +393,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
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public void llDie()
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public void llDie()
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{
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{
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NotImplemented("llDie");
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World.DeleteSceneObjectGroup(m_host.ParentGroup);
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return;
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return;
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}
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}
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