Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.csavinationmerge
commit
ee9210f656
|
@ -1952,11 +1952,12 @@ namespace OpenSim.Framework
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#region Universal User Identifiers
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/// <summary>
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/// </summary>
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/// <param name="value">uuid[;endpoint[;name]]</param>
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/// <param name="uuid"></param>
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/// <param name="url"></param>
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/// <param name="firstname"></param>
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/// <param name="lastname"></param>
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/// <param name="value">uuid[;endpoint[;first last[;secret]]]</param>
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/// <param name="uuid">the uuid part</param>
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/// <param name="url">the endpoint part (e.g. http://foo.com)</param>
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/// <param name="firstname">the first name part (e.g. Test)</param>
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/// <param name="lastname">the last name part (e.g User)</param>
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/// <param name="secret">the secret part</param>
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public static bool ParseUniversalUserIdentifier(string value, out UUID uuid, out string url, out string firstname, out string lastname, out string secret)
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{
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uuid = UUID.Zero; url = string.Empty; firstname = "Unknown"; lastname = "User"; secret = string.Empty;
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@ -1985,30 +1986,63 @@ namespace OpenSim.Framework
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}
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/// <summary>
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///
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/// Produces a universal (HG) system-facing identifier given the information
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/// </summary>
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/// <param name="acircuit"></param>
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/// <returns>uuid[;endpoint[;name]]</returns>
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/// <returns>uuid[;homeURI[;first last]]</returns>
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public static string ProduceUserUniversalIdentifier(AgentCircuitData acircuit)
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{
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if (acircuit.ServiceURLs.ContainsKey("HomeURI"))
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return UniversalIdentifier(acircuit.AgentID, acircuit.firstname, acircuit.lastname, acircuit.ServiceURLs["HomeURI"].ToString());
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else
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return acircuit.AgentID.ToString();
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}
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/// <summary>
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/// Produces a universal (HG) system-facing identifier given the information
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/// </summary>
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/// <param name="id">UUID of the user</param>
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/// <param name="firstName">first name (e.g Test)</param>
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/// <param name="lastName">last name (e.g. User)</param>
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/// <param name="homeURI">homeURI (e.g. http://foo.com)</param>
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/// <returns>a string of the form uuid[;homeURI[;first last]]</returns>
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public static string UniversalIdentifier(UUID id, String firstName, String lastName, String homeURI)
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{
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string agentsURI = acircuit.ServiceURLs["HomeURI"].ToString();
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string agentsURI = homeURI;
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if (!agentsURI.EndsWith("/"))
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agentsURI += "/";
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// This is ugly, but there's no other way, given that the name is changed
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// in the agent circuit data for foreigners
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if (acircuit.lastname.Contains("@"))
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if (lastName.Contains("@"))
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{
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string[] parts = acircuit.firstname.Split(new char[] { '.' });
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string[] parts = firstName.Split(new char[] { '.' });
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if (parts.Length == 2)
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return acircuit.AgentID.ToString() + ";" + agentsURI + ";" + parts[0] + " " + parts[1];
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return id.ToString() + ";" + agentsURI + ";" + parts[0] + " " + parts[1];
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}
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return acircuit.AgentID.ToString() + ";" + agentsURI + ";" + acircuit.firstname + " " + acircuit.lastname;
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return id.ToString() + ";" + agentsURI + ";" + firstName + " " + lastName;
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}
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else
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return acircuit.AgentID.ToString();
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/// <summary>
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/// Produces a universal (HG) user-facing name given the information
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/// </summary>
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/// <param name="firstName"></param>
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/// <param name="lastName"></param>
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/// <param name="homeURI"></param>
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/// <returns>string of the form first.last @foo.com or first last</returns>
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public static string UniversalName(String firstName, String lastName, String homeURI)
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{
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Uri uri = null;
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try
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{
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uri = new Uri(homeURI);
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}
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catch (UriFormatException)
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{
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return firstName + " " + lastName;
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}
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return firstName + "." + lastName + " " + "@" + uri.Authority;
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}
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#endregion
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}
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@ -550,7 +550,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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UUID principalID = new UUID(im.fromAgentID);
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UUID friendID = new UUID(im.toAgentID);
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m_log.DebugFormat("[FRIENDS]: {0} ({1}) offered friendship to {2}", principalID, im.fromAgentName, friendID);
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m_log.DebugFormat("[FRIENDS]: {0} ({1}) offered friendship to {2} ({3})", principalID, client.FirstName + client.LastName, friendID, im.fromAgentName);
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// Check that the friendship doesn't exist yet
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FriendInfo[] finfos = GetFriends(principalID);
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if (finfos != null)
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{
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FriendInfo f = GetFriend(finfos, friendID);
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if (f != null)
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{
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client.SendAgentAlertMessage("This person is already your friend. Please delete it first if you want to reestablish the friendship.", false);
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return;
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}
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}
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// This user wants to be friends with the other user.
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// Let's add the relation backwards, in case the other is not online
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@ -561,7 +573,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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}
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}
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private void ForwardFriendshipOffer(UUID agentID, UUID friendID, GridInstantMessage im)
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protected virtual bool ForwardFriendshipOffer(UUID agentID, UUID friendID, GridInstantMessage im)
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{
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// !!!!!!!! This is a hack so that we don't have to keep state (transactionID/imSessionID)
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// We stick this agent's ID as imSession, so that it's directly available on the receiving end
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@ -570,7 +582,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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// Try the local sim
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if (LocalFriendshipOffered(friendID, im))
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return;
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{
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m_log.DebugFormat("[XXX]: LocalFriendshipOffered successes");
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return true;
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}
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// The prospective friend is not here [as root]. Let's forward.
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PresenceInfo[] friendSessions = PresenceService.GetAgents(new string[] { friendID.ToString() });
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@ -581,9 +596,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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{
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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m_FriendsSimConnector.FriendshipOffered(region, agentID, friendID, im.message);
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return true;
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}
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}
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// If the prospective friend is not online, he'll get the message upon login.
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return false;
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}
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protected virtual string GetFriendshipRequesterName(UUID agentID)
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@ -592,7 +609,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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return (account == null) ? "Unknown" : account.FirstName + " " + account.LastName;
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}
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private void OnApproveFriendRequest(IClientAPI client, UUID agentID, UUID friendID, List<UUID> callingCardFolders)
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protected virtual void OnApproveFriendRequest(IClientAPI client, UUID agentID, UUID friendID, List<UUID> callingCardFolders)
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{
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m_log.DebugFormat("[FRIENDS]: {0} accepted friendship from {1}", client.AgentId, friendID);
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@ -762,7 +779,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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#region Local
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public bool LocalFriendshipOffered(UUID toID, GridInstantMessage im)
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public virtual bool LocalFriendshipOffered(UUID toID, GridInstantMessage im)
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{
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IClientAPI friendClient = LocateClientObject(toID);
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if (friendClient != null)
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@ -925,7 +942,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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return FriendsService.GetFriends(client.AgentId);
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}
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private void RecacheFriends(IClientAPI client)
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protected void RecacheFriends(IClientAPI client)
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{
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// FIXME: Ideally, we want to avoid doing this here since it sits the EventManager.OnMakeRootAgent event
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// is on the critical path for transferring an avatar from one region to another.
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@ -61,6 +61,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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}
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}
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protected HGFriendsServicesConnector m_HGFriendsConnector = new HGFriendsServicesConnector();
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#region ISharedRegionModule
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public override string Name
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{
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@ -94,6 +96,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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#endregion
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protected override void OnApproveFriendRequest(IClientAPI client, UUID agentID, UUID friendID, List<UUID> callingCardFolders)
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{
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// Update the local cache. Yes, we need to do it right here
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// because the HGFriendsService placed something on the DB
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// from under the sim
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base.OnApproveFriendRequest(client, agentID, friendID, callingCardFolders);
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}
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protected override bool CacheFriends(IClientAPI client)
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{
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// m_log.DebugFormat("[HGFRIENDS MODULE]: Entered CacheFriends for {0}", client.Name);
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@ -183,91 +193,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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// m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting GetOnlineFriends for {0}", userID);
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}
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//protected override void GetOnlineFriends(UUID userID, List<string> friendList, /*collector*/ List<UUID> online)
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//{
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// // Let's single out the UUIs
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// List<string> localFriends = new List<string>();
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// List<string> foreignFriends = new List<string>();
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// string tmp = string.Empty;
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// foreach (string s in friendList)
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// {
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// UUID id;
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// if (UUID.TryParse(s, out id))
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// localFriends.Add(s);
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// else if (Util.ParseUniversalUserIdentifier(s, out id, out tmp, out tmp, out tmp, out tmp))
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// {
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// foreignFriends.Add(s);
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// // add it here too, who knows maybe the foreign friends happens to be on this grid
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// localFriends.Add(id.ToString());
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// }
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// }
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// // OK, see who's present on this grid
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// List<string> toBeRemoved = new List<string>();
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// PresenceInfo[] presence = PresenceService.GetAgents(localFriends.ToArray());
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// foreach (PresenceInfo pi in presence)
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// {
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// UUID presenceID;
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// if (UUID.TryParse(pi.UserID, out presenceID))
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// {
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// online.Add(presenceID);
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// foreach (string s in foreignFriends)
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// if (s.StartsWith(pi.UserID))
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// toBeRemoved.Add(s);
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// }
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// }
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// foreach (string s in toBeRemoved)
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// foreignFriends.Remove(s);
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// // OK, let's send this up the stack, and leave a closure here
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// // collecting online friends in other grids
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// Util.FireAndForget(delegate { CollectOnlineFriendsElsewhere(userID, foreignFriends); });
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//}
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//private void CollectOnlineFriendsElsewhere(UUID userID, List<string> foreignFriends)
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//{
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// // let's divide the friends on a per-domain basis
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// Dictionary<string, List<string>> friendsPerDomain = new Dictionary<string, List<string>>();
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// foreach (string friend in foreignFriends)
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// {
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// UUID friendID;
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// if (!UUID.TryParse(friend, out friendID))
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// {
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// // it's a foreign friend
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// string url = string.Empty, tmp = string.Empty;
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// if (Util.ParseUniversalUserIdentifier(friend, out friendID, out url, out tmp, out tmp, out tmp))
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// {
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// if (!friendsPerDomain.ContainsKey(url))
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// friendsPerDomain[url] = new List<string>();
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// friendsPerDomain[url].Add(friend);
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// }
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// }
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// }
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// // Now, call those worlds
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// foreach (KeyValuePair<string, List<string>> kvp in friendsPerDomain)
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// {
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// List<string> ids = new List<string>();
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// foreach (string f in kvp.Value)
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// ids.Add(f);
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// UserAgentServiceConnector uConn = new UserAgentServiceConnector(kvp.Key);
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// List<UUID> online = uConn.GetOnlineFriends(userID, ids);
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// // Finally send the notifications to the user
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// // this whole process may take a while, so let's check at every
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// // iteration that the user is still here
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// IClientAPI client = LocateClientObject(userID);
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// if (client != null)
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// client.SendAgentOnline(online.ToArray());
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// else
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// break;
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// }
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|
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//}
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protected override void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online)
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{
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// m_log.DebugFormat("[HGFRIENDS MODULE]: Entering StatusNotify for {0}", userID);
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|
@ -335,12 +260,25 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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return true;
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// fid is not a UUID...
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string url = string.Empty, tmp = string.Empty;
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if (Util.ParseUniversalUserIdentifier(fid, out agentID, out url, out first, out last, out tmp))
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string url = string.Empty, tmp = string.Empty, f = string.Empty, l = string.Empty;
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m_log.DebugFormat("[YYY]: FID {0}", fid);
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if (Util.ParseUniversalUserIdentifier(fid, out agentID, out url, out f, out l, out tmp))
|
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{
|
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IUserManagement userMan = m_Scenes[0].RequestModuleInterface<IUserManagement>();
|
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userMan.AddUser(agentID, first, last, url);
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m_log.DebugFormat("[YYY]: Adding user {0} {1} {2}", f, l, url);
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m_uMan.AddUser(agentID, f, l, url);
|
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|
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string name = m_uMan.GetUserName(agentID);
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string[] parts = name.Trim().Split(new char[] {' '});
|
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if (parts.Length == 2)
|
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{
|
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first = parts[0];
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last = parts[1];
|
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}
|
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else
|
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{
|
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first = f;
|
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last = l;
|
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}
|
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return true;
|
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}
|
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return false;
|
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|
@ -348,13 +286,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
|||
|
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protected override string GetFriendshipRequesterName(UUID agentID)
|
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{
|
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// For the time being we assume that HG friendship requests can only happen
|
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// when avies are on the same region.
|
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IClientAPI client = LocateClientObject(agentID);
|
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if (client != null)
|
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return client.FirstName + " " + client.LastName;
|
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else
|
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return base.GetFriendshipRequesterName(agentID);
|
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return m_uMan.GetUserName(agentID);
|
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}
|
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|
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protected override string FriendshipMessage(string friendID)
|
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|
@ -392,10 +324,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
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AgentCircuitData agentClientCircuit = ((Scene)(client.Scene)).AuthenticateHandler.GetAgentCircuitData(client.CircuitCode);
|
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if (agentClientCircuit != null)
|
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{
|
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string agentUUI = Util.ProduceUserUniversalIdentifier(agentClientCircuit);
|
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//[XXX] string agentUUI = Util.ProduceUserUniversalIdentifier(agentClientCircuit);
|
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|
||||
finfos = FriendsService.GetFriends(agentUUI);
|
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m_log.DebugFormat("[HGFRIENDS MODULE]: Fetched {0} local friends for visitor {1}", finfos.Length, agentUUI);
|
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finfos = FriendsService.GetFriends(client.AgentId.ToString());
|
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m_log.DebugFormat("[HGFRIENDS MODULE]: Fetched {0} local friends for visitor {1}", finfos.Length, client.AgentId.ToString());
|
||||
}
|
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|
||||
// m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting GetFriendsFromService for {0}", client.Name);
|
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|
@ -454,16 +386,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
|||
friendIsLocal = UserManagementModule.IsLocalGridUser(friendID);
|
||||
}
|
||||
|
||||
// Are they both local users?
|
||||
if (agentIsLocal && friendIsLocal)
|
||||
// Is the requester a local user?
|
||||
if (agentIsLocal)
|
||||
{
|
||||
// local grid users
|
||||
m_log.DebugFormat("[HGFRIENDS MODULE]: Users are both local");
|
||||
m_log.DebugFormat("[HGFRIENDS MODULE]: Friendship requester is local. Storing backwards.");
|
||||
|
||||
base.StoreBackwards(friendID, agentID);
|
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return;
|
||||
}
|
||||
|
||||
// no provision for this temporary friendship state
|
||||
// no provision for this temporary friendship state when user is not local
|
||||
//FriendsService.StoreFriend(friendID.ToString(), agentID.ToString(), 0);
|
||||
}
|
||||
|
||||
|
@ -501,12 +434,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
|||
agentClientCircuit = ((Scene)(agentClient.Scene)).AuthenticateHandler.GetAgentCircuitData(agentClient.CircuitCode);
|
||||
agentUUI = Util.ProduceUserUniversalIdentifier(agentClientCircuit);
|
||||
agentFriendService = agentClientCircuit.ServiceURLs["FriendsServerURI"].ToString();
|
||||
RecacheFriends(agentClient);
|
||||
}
|
||||
if (friendClient != null)
|
||||
{
|
||||
friendClientCircuit = ((Scene)(friendClient.Scene)).AuthenticateHandler.GetAgentCircuitData(friendClient.CircuitCode);
|
||||
friendUUI = Util.ProduceUserUniversalIdentifier(friendClientCircuit);
|
||||
friendFriendService = friendClientCircuit.ServiceURLs["FriendsServerURI"].ToString();
|
||||
RecacheFriends(friendClient);
|
||||
}
|
||||
|
||||
m_log.DebugFormat("[HGFRIENDS MODULE] HG Friendship! thisUUI={0}; friendUUI={1}; foreignThisFriendService={2}; foreignFriendFriendService={3}",
|
||||
|
@ -515,14 +450,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
|||
// Generate a random 8-character hex number that will sign this friendship
|
||||
string secret = UUID.Random().ToString().Substring(0, 8);
|
||||
|
||||
string theFriendUUID = friendUUI + ";" + secret;
|
||||
string agentUUID = agentUUI + ";" + secret;
|
||||
|
||||
if (agentIsLocal) // agent is local, 'friend' is foreigner
|
||||
{
|
||||
// This may happen when the agent returned home, in which case the friend is not there
|
||||
// We need to look for its information in the friends list itself
|
||||
FriendInfo[] finfos = null;
|
||||
bool confirming = false;
|
||||
if (friendUUI == string.Empty)
|
||||
{
|
||||
FriendInfo[] finfos = GetFriends(agentID);
|
||||
finfos = GetFriends(agentID);
|
||||
foreach (FriendInfo finfo in finfos)
|
||||
{
|
||||
if (finfo.TheirFlags == -1)
|
||||
|
@ -530,29 +469,57 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
|||
if (finfo.Friend.StartsWith(friendID.ToString()))
|
||||
{
|
||||
friendUUI = finfo.Friend;
|
||||
theFriendUUID = friendUUI;
|
||||
UUID utmp = UUID.Zero; String url = String.Empty; String first = String.Empty, last = String.Empty, tmp = String.Empty;
|
||||
// If it's confirming the friendship, we already have the full UUI with the secret
|
||||
if (Util.ParseUniversalUserIdentifier(theFriendUUID, out utmp, out url, out first, out last, out secret))
|
||||
{
|
||||
agentUUID = agentUUI + ";" + secret;
|
||||
m_uMan.AddUser(utmp, first, last, url);
|
||||
}
|
||||
confirming = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!confirming)
|
||||
{
|
||||
friendUUI = m_uMan.GetUserUUI(friendID);
|
||||
theFriendUUID = friendUUI + ";" + secret;
|
||||
}
|
||||
|
||||
// If it's confirming the friendship, we already have the full friendUUI with the secret
|
||||
string theFriendUUID = confirming ? friendUUI : friendUUI + ";" + secret;
|
||||
friendFriendService = m_uMan.GetUserServerURL(friendID, "FriendsServerURI");
|
||||
|
||||
// m_log.DebugFormat("[HGFRIENDS MODULE] HG Friendship! thisUUI={0}; friendUUI={1}; foreignThisFriendService={2}; foreignFriendFriendService={3}",
|
||||
// agentUUI, friendUUI, agentFriendService, friendFriendService);
|
||||
|
||||
}
|
||||
|
||||
// Delete any previous friendship relations
|
||||
DeletePreviousRelations(agentID, friendID);
|
||||
|
||||
// store in the local friends service a reference to the foreign friend
|
||||
FriendsService.StoreFriend(agentID.ToString(), theFriendUUID, 1);
|
||||
// and also the converse
|
||||
FriendsService.StoreFriend(theFriendUUID, agentID.ToString(), 1);
|
||||
|
||||
if (!confirming && friendClientCircuit != null)
|
||||
{
|
||||
//if (!confirming)
|
||||
//{
|
||||
// store in the foreign friends service a reference to the local agent
|
||||
HGFriendsServicesConnector friendsConn = new HGFriendsServicesConnector(friendFriendService, friendClientCircuit.SessionID, friendClientCircuit.ServiceSessionID);
|
||||
friendsConn.NewFriendship(friendID, agentUUI + ";" + secret);
|
||||
}
|
||||
HGFriendsServicesConnector friendsConn = null;
|
||||
if (friendClientCircuit != null) // the friend is here, validate session
|
||||
friendsConn = new HGFriendsServicesConnector(friendFriendService, friendClientCircuit.SessionID, friendClientCircuit.ServiceSessionID);
|
||||
else // the friend is not here, he initiated the request in his home world
|
||||
friendsConn = new HGFriendsServicesConnector(friendFriendService);
|
||||
|
||||
friendsConn.NewFriendship(friendID, agentUUID);
|
||||
//}
|
||||
}
|
||||
else if (friendIsLocal) // 'friend' is local, agent is foreigner
|
||||
{
|
||||
// Delete any previous friendship relations
|
||||
DeletePreviousRelations(agentID, friendID);
|
||||
|
||||
// store in the local friends service a reference to the foreign agent
|
||||
FriendsService.StoreFriend(friendID.ToString(), agentUUI + ";" + secret, 1);
|
||||
// and also the converse
|
||||
|
@ -582,6 +549,36 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
|||
// my brain hurts now
|
||||
}
|
||||
|
||||
private void DeletePreviousRelations(UUID a1, UUID a2)
|
||||
{
|
||||
// Delete any previous friendship relations
|
||||
FriendInfo[] finfos = null;
|
||||
FriendInfo f = null;
|
||||
finfos = GetFriends(a1);
|
||||
if (finfos != null)
|
||||
{
|
||||
f = GetFriend(finfos, a2);
|
||||
if (f != null)
|
||||
{
|
||||
FriendsService.Delete(a1, f.Friend);
|
||||
// and also the converse
|
||||
FriendsService.Delete(f.Friend, a1.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
finfos = GetFriends(a2);
|
||||
if (finfos != null)
|
||||
{
|
||||
f = GetFriend(finfos, a1);
|
||||
if (f != null)
|
||||
{
|
||||
FriendsService.Delete(a2, f.Friend);
|
||||
// and also the converse
|
||||
FriendsService.Delete(f.Friend, a2.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool DeleteFriendship(UUID agentID, UUID exfriendID)
|
||||
{
|
||||
Boolean agentIsLocal = true;
|
||||
|
@ -684,5 +681,74 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
|
|||
friendConn.DeleteFriendship(foreignUser, localUser, secret);
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool ForwardFriendshipOffer(UUID agentID, UUID friendID, GridInstantMessage im)
|
||||
{
|
||||
if (base.ForwardFriendshipOffer(agentID, friendID, im))
|
||||
return true;
|
||||
|
||||
// OK, that didn't work, so let's try to find this user somewhere
|
||||
if (!m_uMan.IsLocalGridUser(friendID))
|
||||
{
|
||||
string friendsURL = m_uMan.GetUserServerURL(friendID, "FriendsServerURI");
|
||||
if (friendsURL != string.Empty)
|
||||
{
|
||||
m_log.DebugFormat("[HGFRIENDS MODULE]: Forwading friendship from {0} to {1} @ {2}", agentID, friendID, friendsURL);
|
||||
GridRegion region = new GridRegion();
|
||||
region.ServerURI = friendsURL;
|
||||
|
||||
string name = im.fromAgentName;
|
||||
if (m_uMan.IsLocalGridUser(agentID))
|
||||
{
|
||||
IClientAPI agentClient = LocateClientObject(agentID);
|
||||
AgentCircuitData agentClientCircuit = ((Scene)(agentClient.Scene)).AuthenticateHandler.GetAgentCircuitData(agentClient.CircuitCode);
|
||||
string agentHomeService = string.Empty;
|
||||
try
|
||||
{
|
||||
agentHomeService = agentClientCircuit.ServiceURLs["HomeURI"].ToString();
|
||||
string lastname = "@" + new Uri(agentHomeService).Authority;
|
||||
string firstname = im.fromAgentName.Replace(" ", ".");
|
||||
name = firstname + lastname;
|
||||
}
|
||||
catch (KeyNotFoundException)
|
||||
{
|
||||
m_log.DebugFormat("[HGFRIENDS MODULE]: Key HomeURI not found for user {0}", agentID);
|
||||
return false;
|
||||
}
|
||||
catch (NullReferenceException)
|
||||
{
|
||||
m_log.DebugFormat("[HGFRIENDS MODULE]: Null HomeUri for local user {0}", agentID);
|
||||
return false;
|
||||
}
|
||||
catch (UriFormatException)
|
||||
{
|
||||
m_log.DebugFormat("[HGFRIENDS MODULE]: Malformed HomeUri {0} for local user {1}", agentHomeService, agentID);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
m_HGFriendsConnector.FriendshipOffered(region, agentID, friendID, im.message, name);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool LocalFriendshipOffered(UUID toID, GridInstantMessage im)
|
||||
{
|
||||
if (base.LocalFriendshipOffered(toID, im))
|
||||
{
|
||||
if (im.fromAgentName.Contains("@"))
|
||||
{
|
||||
string[] parts = im.fromAgentName.Split(new char[] { '@' });
|
||||
if (parts.Length == 2)
|
||||
m_uMan.AddUser(new UUID(im.fromAgentID), parts[0], "http://" + parts[1]);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -71,53 +71,91 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
|||
|
||||
protected override void AddAdditionalUsers(UUID avatarID, string query, List<UserData> users)
|
||||
{
|
||||
string[] words = query.Split(new char[] { ' ' });
|
||||
|
||||
for (int i = 0; i < words.Length; i++)
|
||||
if (query.Contains("@")) // First.Last@foo.com, maybe?
|
||||
{
|
||||
if (words[i].Length < 3)
|
||||
string[] words = query.Split(new char[] { '@' });
|
||||
if (words.Length != 2)
|
||||
{
|
||||
if (i != words.Length - 1)
|
||||
Array.Copy(words, i + 1, words, i, words.Length - i - 1);
|
||||
Array.Resize(ref words, words.Length - 1);
|
||||
}
|
||||
}
|
||||
|
||||
if (words.Length == 0 || words.Length > 2)
|
||||
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Malformed address {0}", query);
|
||||
return;
|
||||
}
|
||||
|
||||
if (words.Length == 2) // First.Last @foo.com, maybe?
|
||||
words[0] = words[0].Trim(); // it has at least 1
|
||||
words[1] = words[1].Trim();
|
||||
|
||||
if (words[0] == String.Empty) // query was @foo.com?
|
||||
{
|
||||
bool found = false;
|
||||
foreach (UserData d in m_UserCache.Values)
|
||||
{
|
||||
if (d.LastName.ToLower().StartsWith("@" + words[1].ToLower()))
|
||||
users.Add(d);
|
||||
}
|
||||
|
||||
// We're done
|
||||
return;
|
||||
}
|
||||
|
||||
// words.Length == 2 and words[0] != string.empty
|
||||
// first.last@foo.com ?
|
||||
foreach (UserData d in m_UserCache.Values)
|
||||
{
|
||||
if (d.LastName.StartsWith("@") &&
|
||||
(d.FirstName.ToLower().Equals(words[0].ToLower()) ||
|
||||
d.LastName.ToLower().Equals(words[1].ToLower())))
|
||||
d.FirstName.ToLower().Equals(words[0].ToLower()) &&
|
||||
d.LastName.ToLower().Equals("@" + words[1].ToLower()))
|
||||
{
|
||||
users.Add(d);
|
||||
found = true;
|
||||
break;
|
||||
// It's cached. We're done
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (!found) // This is it! Let's ask the other world
|
||||
|
||||
// This is it! Let's ask the other world
|
||||
if (words[0].Contains("."))
|
||||
{
|
||||
// TODO
|
||||
//UserAgentServiceConnector uasConn = new UserAgentServiceConnector(words[0]);
|
||||
//uasConn.GetUserInfo(...);
|
||||
string[] names = words[0].Split(new char[] { '.' });
|
||||
if (names.Length >= 2)
|
||||
{
|
||||
|
||||
string uriStr = "http://" + words[1];
|
||||
// Let's check that the last name is a valid address
|
||||
try
|
||||
{
|
||||
new Uri(uriStr);
|
||||
}
|
||||
catch (UriFormatException)
|
||||
{
|
||||
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Malformed address {0}", uriStr);
|
||||
return;
|
||||
}
|
||||
|
||||
UserAgentServiceConnector uasConn = new UserAgentServiceConnector(uriStr);
|
||||
UUID userID = uasConn.GetUUID(names[0], names[1]);
|
||||
if (!userID.Equals(UUID.Zero))
|
||||
{
|
||||
UserData ud = new UserData();
|
||||
ud.Id = userID;
|
||||
ud.FirstName = words[0];
|
||||
ud.LastName = "@" + words[1];
|
||||
users.Add(ud);
|
||||
AddUser(userID, names[0], names[1], uriStr);
|
||||
m_log.DebugFormat("[USER MANAGEMENT MODULE]: User {0}@{1} found", words[0], words[1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (UserData d in m_UserCache.Values)
|
||||
{
|
||||
if (d.LastName.StartsWith("@") &&
|
||||
(d.FirstName.ToLower().StartsWith(query.ToLower()) ||
|
||||
d.LastName.ToLower().StartsWith(query.ToLower())))
|
||||
users.Add(d);
|
||||
m_log.DebugFormat("[USER MANAGEMENT MODULE]: User {0}@{1} not found", words[0], words[1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
//else
|
||||
//{
|
||||
// foreach (UserData d in m_UserCache.Values)
|
||||
// {
|
||||
// if (d.LastName.StartsWith("@") &&
|
||||
// (d.FirstName.ToLower().StartsWith(query.ToLower()) ||
|
||||
// d.LastName.ToLower().StartsWith(query.ToLower())))
|
||||
// users.Add(d);
|
||||
// }
|
||||
//}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -183,7 +183,6 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
|||
List<UserData> users = new List<UserData>();
|
||||
if (accs != null)
|
||||
{
|
||||
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Found {0} users", accs.Count);
|
||||
foreach (UserAccount acc in accs)
|
||||
{
|
||||
UserData ud = new UserData();
|
||||
|
@ -300,7 +299,6 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
|||
|
||||
public string GetUserName(UUID uuid)
|
||||
{
|
||||
//m_log.DebugFormat("[XXX] GetUserName {0}", uuid);
|
||||
string[] names = GetUserNames(uuid);
|
||||
if (names.Length == 2)
|
||||
{
|
||||
|
@ -341,9 +339,9 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
|||
|
||||
if (userdata.HomeURL != null && userdata.HomeURL != string.Empty)
|
||||
{
|
||||
m_log.DebugFormat(
|
||||
"[USER MANAGEMENT MODULE]: Did not find url type {0} so requesting urls from '{1}' for {2}",
|
||||
serverType, userdata.HomeURL, userID);
|
||||
//m_log.DebugFormat(
|
||||
// "[USER MANAGEMENT MODULE]: Did not find url type {0} so requesting urls from '{1}' for {2}",
|
||||
// serverType, userdata.HomeURL, userID);
|
||||
|
||||
UserAgentServiceConnector uConn = new UserAgentServiceConnector(userdata.HomeURL);
|
||||
userdata.ServerURLs = uConn.GetServerURLs(userID);
|
||||
|
@ -402,11 +400,15 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
|||
|
||||
public void AddUser(UUID uuid, string first, string last, string homeURL)
|
||||
{
|
||||
// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Adding user with id {0}, first {1}, last {2}, url {3}", uuid, first, last, homeURL);
|
||||
|
||||
AddUser(uuid, homeURL + ";" + first + " " + last);
|
||||
}
|
||||
|
||||
public void AddUser (UUID id, string creatorData)
|
||||
{
|
||||
//m_log.DebugFormat("[USER MANAGEMENT MODULE]: Adding user with id {0}, creatorData {1}", id, creatorData);
|
||||
|
||||
UserData oldUser;
|
||||
//lock the whole block - prevent concurrent update
|
||||
lock (m_UserCache)
|
||||
|
@ -432,9 +434,8 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
|||
return;
|
||||
}
|
||||
}
|
||||
// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Adding user with id {0}, creatorData {1}", id, creatorData);
|
||||
|
||||
UserAccount account = m_Scenes [0].UserAccountService.GetUserAccount (m_Scenes [0].RegionInfo.ScopeID, id);
|
||||
UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount (m_Scenes [0].RegionInfo.ScopeID, id);
|
||||
|
||||
if (account != null)
|
||||
{
|
||||
|
@ -483,9 +484,9 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
|||
lock (m_UserCache)
|
||||
m_UserCache[user.Id] = user;
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}",
|
||||
// user.Id, user.FirstName, user.LastName, user.HomeURL);
|
||||
//m_log.DebugFormat(
|
||||
// "[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}",
|
||||
// user.Id, user.FirstName, user.LastName, user.HomeURL);
|
||||
}
|
||||
|
||||
public bool IsLocalGridUser(UUID uuid)
|
||||
|
|
|
@ -48,8 +48,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Hypergrid
|
|||
private static bool m_Enabled = false;
|
||||
|
||||
private IConfigSource m_Config;
|
||||
bool m_Registered = false;
|
||||
GatekeeperServiceInConnector m_HypergridHandler;
|
||||
private bool m_Registered = false;
|
||||
private string m_LocalServiceDll = String.Empty;
|
||||
private GatekeeperServiceInConnector m_HypergridHandler;
|
||||
private UserAgentServerConnector m_UASHandler;
|
||||
|
||||
#region IRegionModule interface
|
||||
|
||||
|
@ -63,6 +65,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Hypergrid
|
|||
if (m_Enabled)
|
||||
{
|
||||
m_log.Info("[HGGRID IN CONNECTOR]: Hypergrid Service In Connector enabled");
|
||||
IConfig fconfig = config.Configs["FriendsService"];
|
||||
if (fconfig != null)
|
||||
{
|
||||
m_LocalServiceDll = fconfig.GetString("LocalServiceModule", m_LocalServiceDll);
|
||||
if (m_LocalServiceDll == String.Empty)
|
||||
m_log.WarnFormat("[HGGRID IN CONNECTOR]: Friends LocalServiceModule config missing");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -91,7 +100,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Hypergrid
|
|||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
|
@ -112,14 +120,20 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Hypergrid
|
|||
m_log.Info("[HypergridService]: Starting...");
|
||||
|
||||
ISimulationService simService = scene.RequestModuleInterface<ISimulationService>();
|
||||
IFriendsSimConnector friendsConn = scene.RequestModuleInterface<IFriendsSimConnector>();
|
||||
Object[] args = new Object[] { m_Config };
|
||||
IFriendsService friendsService = ServerUtils.LoadPlugin<IFriendsService>(m_LocalServiceDll, args);
|
||||
|
||||
m_HypergridHandler = new GatekeeperServiceInConnector(m_Config, MainServer.Instance, simService);
|
||||
|
||||
IFriendsSimConnector friendsConn = scene.RequestModuleInterface<IFriendsSimConnector>();
|
||||
new UserAgentServerConnector(m_Config, MainServer.Instance, friendsConn);
|
||||
m_UASHandler = new UserAgentServerConnector(m_Config, MainServer.Instance, friendsConn);
|
||||
|
||||
new HeloServiceInConnector(m_Config, MainServer.Instance, "HeloService");
|
||||
new HGFriendsServerConnector(m_Config, MainServer.Instance, "HGFriendsService");
|
||||
|
||||
new HGFriendsServerConnector(m_Config, MainServer.Instance, "HGFriendsService", friendsConn);
|
||||
}
|
||||
scene.RegisterModuleInterface<IGatekeeperService>(m_HypergridHandler.GateKeeper);
|
||||
scene.RegisterModuleInterface<IUserAgentService>(m_UASHandler.HomeUsersService);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
|
@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
data.MapImageId = info.TerrainImage;
|
||||
// ugh! V2-3 is very sensitive about the result being
|
||||
// exactly the same as the requested name
|
||||
if (regionInfos.Count == 1)
|
||||
if (regionInfos.Count == 1 && mapNameOrig.Contains("|") || mapNameOrig.Contains("+"))
|
||||
data.Name = mapNameOrig;
|
||||
else
|
||||
data.Name = info.RegionName;
|
||||
|
|
|
@ -36,36 +36,42 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
{
|
||||
public class HGFriendsServerConnector : ServiceConnector
|
||||
{
|
||||
private IFriendsService m_FriendsService;
|
||||
private IUserAgentService m_UserAgentService;
|
||||
private IHGFriendsService m_TheService;
|
||||
private string m_ConfigName = "HGFriendsService";
|
||||
|
||||
// Called from Robust
|
||||
public HGFriendsServerConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
base(config, server, configName)
|
||||
this(config, server, configName, null)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Called from standalone configurations
|
||||
public HGFriendsServerConnector(IConfigSource config, IHttpServer server, string configName, IFriendsSimConnector localConn)
|
||||
: base(config, server, configName)
|
||||
{
|
||||
if (configName != string.Empty)
|
||||
m_ConfigName = configName;
|
||||
|
||||
Object[] args = new Object[] { config, m_ConfigName, localConn };
|
||||
|
||||
IConfig serverConfig = config.Configs[m_ConfigName];
|
||||
if (serverConfig == null)
|
||||
throw new Exception(String.Format("No section {0} in config file", m_ConfigName));
|
||||
|
||||
string theService = serverConfig.GetString("LocalServiceModule",
|
||||
String.Empty);
|
||||
|
||||
if (theService == String.Empty)
|
||||
throw new Exception("No LocalServiceModule in config file");
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
m_FriendsService = ServerUtils.LoadPlugin<IFriendsService>(theService, args);
|
||||
m_TheService = ServerUtils.LoadPlugin<IHGFriendsService>(theService, args);
|
||||
|
||||
theService = serverConfig.GetString("UserAgentService", string.Empty);
|
||||
if (theService == String.Empty)
|
||||
throw new Exception("No UserAgentService in " + m_ConfigName);
|
||||
m_UserAgentService = ServerUtils.LoadPlugin<IUserAgentService>(theService, new Object[] { config, localConn });
|
||||
|
||||
m_UserAgentService = ServerUtils.LoadPlugin<IUserAgentService>(theService, args);
|
||||
|
||||
server.AddStreamHandler(new HGFriendsServerPostHandler(m_FriendsService, m_UserAgentService));
|
||||
server.AddStreamHandler(new HGFriendsServerPostHandler(m_TheService, m_UserAgentService, localConn));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -39,6 +39,7 @@ using System.Collections.Generic;
|
|||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
|
||||
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenMetaverse;
|
||||
|
@ -49,15 +50,22 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IFriendsService m_FriendsService;
|
||||
private IUserAgentService m_UserAgentService;
|
||||
private IFriendsSimConnector m_FriendsLocalSimConnector;
|
||||
private IHGFriendsService m_TheService;
|
||||
|
||||
public HGFriendsServerPostHandler(IFriendsService service, IUserAgentService uservice) :
|
||||
public HGFriendsServerPostHandler(IHGFriendsService service, IUserAgentService uas, IFriendsSimConnector friendsConn) :
|
||||
base("POST", "/hgfriends")
|
||||
{
|
||||
m_FriendsService = service;
|
||||
m_UserAgentService = uservice;
|
||||
m_log.DebugFormat("[HGFRIENDS HANDLER]: HGFriendsServerPostHandler is On");
|
||||
m_TheService = service;
|
||||
m_UserAgentService = uas;
|
||||
m_FriendsLocalSimConnector = friendsConn;
|
||||
|
||||
m_log.DebugFormat("[HGFRIENDS HANDLER]: HGFriendsServerPostHandler is On ({0})",
|
||||
(m_FriendsLocalSimConnector == null ? "robust" : "standalone"));
|
||||
|
||||
if (m_TheService == null)
|
||||
m_log.ErrorFormat("[HGFRIENDS HANDLER]: TheService is null!");
|
||||
}
|
||||
|
||||
public override byte[] Handle(string path, Stream requestData,
|
||||
|
@ -90,6 +98,26 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
|
||||
case "deletefriendship":
|
||||
return DeleteFriendship(request);
|
||||
|
||||
/* Same as inter-sim */
|
||||
case "friendship_offered":
|
||||
return FriendshipOffered(request);
|
||||
|
||||
case "validate_friendship_offered":
|
||||
return ValidateFriendshipOffered(request);
|
||||
/*
|
||||
case "friendship_approved":
|
||||
return FriendshipApproved(request);
|
||||
|
||||
case "friendship_denied":
|
||||
return FriendshipDenied(request);
|
||||
|
||||
case "friendship_terminated":
|
||||
return FriendshipTerminated(request);
|
||||
|
||||
case "grant_rights":
|
||||
return GrantRights(request);
|
||||
*/
|
||||
}
|
||||
m_log.DebugFormat("[HGFRIENDS HANDLER]: unknown method {0} request {1}", method.Length, method);
|
||||
}
|
||||
|
@ -126,39 +154,20 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
return FailureResult();
|
||||
}
|
||||
|
||||
FriendInfo[] friendsInfo = m_FriendsService.GetFriends(principalID);
|
||||
foreach (FriendInfo finfo in friendsInfo)
|
||||
{
|
||||
if (finfo.Friend.StartsWith(friendID.ToString()))
|
||||
return SuccessResult(finfo.TheirFlags.ToString());
|
||||
}
|
||||
|
||||
int perms = m_TheService.GetFriendPerms(principalID, friendID);
|
||||
if (perms < 0)
|
||||
return FailureResult("Friend not found");
|
||||
|
||||
return SuccessResult(perms.ToString());
|
||||
}
|
||||
|
||||
byte[] NewFriendship(Dictionary<string, object> request)
|
||||
{
|
||||
if (!VerifyServiceKey(request))
|
||||
return FailureResult();
|
||||
bool verified = VerifyServiceKey(request);
|
||||
|
||||
// OK, can proceed
|
||||
FriendInfo friend = new FriendInfo(request);
|
||||
UUID friendID;
|
||||
string tmp = string.Empty;
|
||||
if (!Util.ParseUniversalUserIdentifier(friend.Friend, out friendID, out tmp, out tmp, out tmp, out tmp))
|
||||
return FailureResult();
|
||||
|
||||
|
||||
m_log.DebugFormat("[HGFRIENDS HANDLER]: New friendship {0} {1}", friend.PrincipalID, friend.Friend);
|
||||
|
||||
// If the friendship already exists, return fail
|
||||
FriendInfo[] finfos = m_FriendsService.GetFriends(friend.PrincipalID);
|
||||
foreach (FriendInfo finfo in finfos)
|
||||
if (finfo.Friend.StartsWith(friendID.ToString()))
|
||||
return FailureResult();
|
||||
|
||||
// the user needs to confirm when he gets home
|
||||
bool success = m_FriendsService.StoreFriend(friend.PrincipalID.ToString(), friend.Friend, 0);
|
||||
bool success = m_TheService.NewFriendship(friend, verified);
|
||||
|
||||
if (success)
|
||||
return SuccessResult();
|
||||
|
@ -174,24 +183,52 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
secret = request["SECRET"].ToString();
|
||||
|
||||
if (secret == string.Empty)
|
||||
return FailureResult();
|
||||
return BoolResult(false);
|
||||
|
||||
FriendInfo[] finfos = m_FriendsService.GetFriends(friend.PrincipalID);
|
||||
foreach (FriendInfo finfo in finfos)
|
||||
bool success = m_TheService.DeleteFriendship(friend, secret);
|
||||
|
||||
return BoolResult(success);
|
||||
}
|
||||
|
||||
byte[] FriendshipOffered(Dictionary<string, object> request)
|
||||
{
|
||||
// We check the secret here
|
||||
if (finfo.Friend.StartsWith(friend.Friend) && finfo.Friend.EndsWith(secret))
|
||||
UUID fromID = UUID.Zero;
|
||||
UUID toID = UUID.Zero;
|
||||
string message = string.Empty;
|
||||
string name = string.Empty;
|
||||
|
||||
m_log.DebugFormat("[HGFRIENDS HANDLER]: Friendship offered");
|
||||
if (!request.ContainsKey("FromID") || !request.ContainsKey("ToID"))
|
||||
return BoolResult(false);
|
||||
|
||||
if (!UUID.TryParse(request["ToID"].ToString(), out toID))
|
||||
return BoolResult(false);
|
||||
|
||||
message = request["Message"].ToString();
|
||||
|
||||
if (!UUID.TryParse(request["FromID"].ToString(), out fromID))
|
||||
return BoolResult(false);
|
||||
|
||||
if (request.ContainsKey("FromName"))
|
||||
name = request["FromName"].ToString();
|
||||
|
||||
bool success = m_TheService.FriendshipOffered(fromID, name, toID, message);
|
||||
|
||||
return BoolResult(success);
|
||||
}
|
||||
|
||||
byte[] ValidateFriendshipOffered(Dictionary<string, object> request)
|
||||
{
|
||||
m_log.DebugFormat("[HGFRIENDS HANDLER]: Delete friendship {0} {1}", friend.PrincipalID, friend.Friend);
|
||||
m_FriendsService.Delete(friend.PrincipalID, finfo.Friend);
|
||||
m_FriendsService.Delete(finfo.Friend, friend.PrincipalID.ToString());
|
||||
FriendInfo friend = new FriendInfo(request);
|
||||
UUID friendID = UUID.Zero;
|
||||
if (!UUID.TryParse(friend.Friend, out friendID))
|
||||
return BoolResult(false);
|
||||
|
||||
return SuccessResult();
|
||||
}
|
||||
bool success = m_TheService.ValidateFriendshipOffered(friend.PrincipalID, friendID);
|
||||
|
||||
return BoolResult(success);
|
||||
}
|
||||
|
||||
return FailureResult();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
@ -205,10 +242,15 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
return false;
|
||||
}
|
||||
|
||||
if (request["KEY"] == null || request["SESSIONID"] == null)
|
||||
return false;
|
||||
|
||||
string serviceKey = request["KEY"].ToString();
|
||||
string sessionStr = request["SESSIONID"].ToString();
|
||||
|
||||
UUID sessionID;
|
||||
UUID.TryParse(sessionStr, out sessionID);
|
||||
if (!UUID.TryParse(sessionStr, out sessionID) || serviceKey == string.Empty)
|
||||
return false;
|
||||
|
||||
if (!m_UserAgentService.VerifyAgent(sessionID, serviceKey))
|
||||
{
|
||||
|
@ -256,7 +298,7 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
|
||||
doc.AppendChild(rootElement);
|
||||
|
||||
XmlElement result = doc.CreateElement("", "Result", "");
|
||||
XmlElement result = doc.CreateElement("", "RESULT", "");
|
||||
result.AppendChild(doc.CreateTextNode("Success"));
|
||||
|
||||
rootElement.AppendChild(result);
|
||||
|
@ -289,7 +331,7 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
|
||||
doc.AppendChild(rootElement);
|
||||
|
||||
XmlElement result = doc.CreateElement("", "Result", "");
|
||||
XmlElement result = doc.CreateElement("", "RESULT", "");
|
||||
result.AppendChild(doc.CreateTextNode("Failure"));
|
||||
|
||||
rootElement.AppendChild(result);
|
||||
|
@ -302,6 +344,28 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
return DocToBytes(doc);
|
||||
}
|
||||
|
||||
private byte[] BoolResult(bool value)
|
||||
{
|
||||
XmlDocument doc = new XmlDocument();
|
||||
|
||||
XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration,
|
||||
"", "");
|
||||
|
||||
doc.AppendChild(xmlnode);
|
||||
|
||||
XmlElement rootElement = doc.CreateElement("", "ServerResponse",
|
||||
"");
|
||||
|
||||
doc.AppendChild(rootElement);
|
||||
|
||||
XmlElement result = doc.CreateElement("", "RESULT", "");
|
||||
result.AppendChild(doc.CreateTextNode(value.ToString()));
|
||||
|
||||
rootElement.AppendChild(result);
|
||||
|
||||
return DocToBytes(doc);
|
||||
}
|
||||
|
||||
private byte[] DocToBytes(XmlDocument doc)
|
||||
{
|
||||
MemoryStream ms = new MemoryStream();
|
||||
|
@ -313,6 +377,7 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
return ms.ToArray();
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
|
@ -52,6 +52,11 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
// MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IUserAgentService m_HomeUsersService;
|
||||
public IUserAgentService HomeUsersService
|
||||
{
|
||||
get { return m_HomeUsersService; }
|
||||
}
|
||||
|
||||
private string[] m_AuthorizedCallers;
|
||||
|
||||
private bool m_VerifyCallers = false;
|
||||
|
@ -96,6 +101,7 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
|
||||
server.AddXmlRPCHandler("locate_user", LocateUser, false);
|
||||
server.AddXmlRPCHandler("get_uui", GetUUI, false);
|
||||
server.AddXmlRPCHandler("get_uuid", GetUUID, false);
|
||||
|
||||
server.AddHTTPHandler("/homeagent/", new HomeAgentHandler(m_HomeUsersService, loginServerIP, proxy).Handler);
|
||||
}
|
||||
|
@ -410,8 +416,7 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Locates the user.
|
||||
/// This is a sensitive operation, only authorized IP addresses can perform it.
|
||||
/// Returns the UUI of a user given a UUID.
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <param name="remoteClient"></param>
|
||||
|
@ -445,5 +450,33 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the UUID of a user given First name, Last name.
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <param name="remoteClient"></param>
|
||||
/// <returns></returns>
|
||||
public XmlRpcResponse GetUUID(XmlRpcRequest request, IPEndPoint remoteClient)
|
||||
{
|
||||
Hashtable hash = new Hashtable();
|
||||
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
//string host = (string)requestData["host"];
|
||||
//string portstr = (string)requestData["port"];
|
||||
if (requestData.ContainsKey("first") && requestData.ContainsKey("last"))
|
||||
{
|
||||
UUID userID = UUID.Zero;
|
||||
string first = (string)requestData["first"];
|
||||
|
||||
string last = (string)requestData["last"];
|
||||
UUID uuid = m_HomeUsersService.GetUUID(first, last);
|
||||
hash["UUID"] = uuid.ToString();
|
||||
}
|
||||
|
||||
XmlRpcResponse response = new XmlRpcResponse();
|
||||
response.Value = hash;
|
||||
return response;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -43,7 +43,17 @@ namespace OpenSim.Services.Connectors.Friends
|
|||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected virtual string ServicePath()
|
||||
{
|
||||
return "friends";
|
||||
}
|
||||
|
||||
public bool FriendshipOffered(GridRegion region, UUID userID, UUID friendID, string message)
|
||||
{
|
||||
return FriendshipOffered(region, userID, friendID, message, String.Empty);
|
||||
}
|
||||
|
||||
public virtual bool FriendshipOffered(GridRegion region, UUID userID, UUID friendID, string message, string userName)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
//sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
|
||||
|
@ -53,9 +63,10 @@ namespace OpenSim.Services.Connectors.Friends
|
|||
sendData["FromID"] = userID.ToString();
|
||||
sendData["ToID"] = friendID.ToString();
|
||||
sendData["Message"] = message;
|
||||
if (userName != String.Empty)
|
||||
sendData["FromName"] = userName;
|
||||
|
||||
return Call(region, sendData);
|
||||
|
||||
}
|
||||
|
||||
public bool FriendshipApproved(GridRegion region, UUID userID, string userName, UUID friendID)
|
||||
|
@ -138,8 +149,11 @@ namespace OpenSim.Services.Connectors.Friends
|
|||
if (region == null)
|
||||
return false;
|
||||
|
||||
m_log.DebugFormat("[FRIENDS SIM CONNECTOR]: region: {0}", region.ExternalHostName + ":" + region.HttpPort);
|
||||
string uri = "http://" + region.ExternalHostName + ":" + region.HttpPort + "/friends";
|
||||
string path = ServicePath();
|
||||
if (!region.ServerURI.EndsWith("/"))
|
||||
path = "/" + path;
|
||||
string uri = region.ServerURI + path;
|
||||
m_log.DebugFormat("[FRIENDS SIM CONNECTOR]: calling {0}", uri);
|
||||
|
||||
try
|
||||
{
|
||||
|
|
|
@ -40,7 +40,7 @@ using OpenMetaverse;
|
|||
|
||||
namespace OpenSim.Services.Connectors.Hypergrid
|
||||
{
|
||||
public class HGFriendsServicesConnector
|
||||
public class HGFriendsServicesConnector : FriendsSimConnector
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
|
@ -66,6 +66,11 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
m_SessionID = sessionID;
|
||||
}
|
||||
|
||||
protected override string ServicePath()
|
||||
{
|
||||
return "hgfriends";
|
||||
}
|
||||
|
||||
#region IFriendsService
|
||||
|
||||
public uint GetFriendPerms(UUID PrincipalID, UUID friendID)
|
||||
|
@ -187,23 +192,69 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
{
|
||||
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
|
||||
|
||||
if ((replyData != null) && replyData.ContainsKey("Result") && (replyData["Result"] != null))
|
||||
if (replyData.ContainsKey("RESULT"))
|
||||
{
|
||||
bool success = false;
|
||||
Boolean.TryParse(replyData["Result"].ToString(), out success);
|
||||
return success;
|
||||
if (replyData["RESULT"].ToString().ToLower() == "true")
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[HGFRIENDS CONNECTOR]: Delete {0} {1} received null response",
|
||||
PrincipalID, Friend);
|
||||
m_log.DebugFormat("[HGFRIENDS CONNECTOR]: reply data does not contain result field");
|
||||
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[HGFRIENDS CONNECTOR]: DeleteFriend received null reply");
|
||||
m_log.DebugFormat("[HGFRIENDS CONNECTOR]: received empty reply");
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
public bool ValidateFriendshipOffered(UUID fromID, UUID toID)
|
||||
{
|
||||
FriendInfo finfo = new FriendInfo();
|
||||
finfo.PrincipalID = fromID;
|
||||
finfo.Friend = toID.ToString();
|
||||
|
||||
Dictionary<string, object> sendData = finfo.ToKeyValuePairs();
|
||||
|
||||
sendData["METHOD"] = "validate_friendship_offered";
|
||||
|
||||
string reply = string.Empty;
|
||||
string uri = m_ServerURI + "/hgfriends";
|
||||
try
|
||||
{
|
||||
reply = SynchronousRestFormsRequester.MakeRequest("POST",
|
||||
uri,
|
||||
ServerUtils.BuildQueryString(sendData));
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[HGFRIENDS CONNECTOR]: Exception when contacting friends server at {0}: {1}", uri, e.Message);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (reply != string.Empty)
|
||||
{
|
||||
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
|
||||
|
||||
if (replyData.ContainsKey("RESULT"))
|
||||
{
|
||||
if (replyData["RESULT"].ToString().ToLower() == "true")
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[HGFRIENDS CONNECTOR]: reply data does not contain result field");
|
||||
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[HGFRIENDS CONNECTOR]: received empty reply");
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -787,13 +787,72 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
}
|
||||
catch
|
||||
{
|
||||
m_log.ErrorFormat("[USER AGENT CONNECTOR]: Got exception on LocateUser response.");
|
||||
m_log.ErrorFormat("[USER AGENT CONNECTOR]: Got exception on GetUUI response.");
|
||||
// reason = "Exception: " + e.Message;
|
||||
}
|
||||
|
||||
return uui;
|
||||
}
|
||||
|
||||
public UUID GetUUID(String first, String last)
|
||||
{
|
||||
Hashtable hash = new Hashtable();
|
||||
hash["first"] = first;
|
||||
hash["last"] = last;
|
||||
|
||||
IList paramList = new ArrayList();
|
||||
paramList.Add(hash);
|
||||
|
||||
XmlRpcRequest request = new XmlRpcRequest("get_uuid", paramList);
|
||||
// string reason = string.Empty;
|
||||
|
||||
// Send and get reply
|
||||
UUID uuid = UUID.Zero;
|
||||
XmlRpcResponse response = null;
|
||||
try
|
||||
{
|
||||
response = request.Send(m_ServerURL, 10000);
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_log.DebugFormat("[USER AGENT CONNECTOR]: Unable to contact remote server {0} for GetUUID", m_ServerURL);
|
||||
// reason = "Exception: " + e.Message;
|
||||
return uuid;
|
||||
}
|
||||
|
||||
if (response.IsFault)
|
||||
{
|
||||
m_log.ErrorFormat("[USER AGENT CONNECTOR]: remote call to {0} for GetUUID returned an error: {1}", m_ServerURL, response.FaultString);
|
||||
// reason = "XMLRPC Fault";
|
||||
return uuid;
|
||||
}
|
||||
|
||||
hash = (Hashtable)response.Value;
|
||||
//foreach (Object o in hash)
|
||||
// m_log.Debug(">> " + ((DictionaryEntry)o).Key + ":" + ((DictionaryEntry)o).Value);
|
||||
try
|
||||
{
|
||||
if (hash == null)
|
||||
{
|
||||
m_log.ErrorFormat("[USER AGENT CONNECTOR]: GetUUDI Got null response from {0}! THIS IS BAAAAD", m_ServerURL);
|
||||
// reason = "Internal error 1";
|
||||
return uuid;
|
||||
}
|
||||
|
||||
// Here's the actual response
|
||||
if (hash.ContainsKey("UUID"))
|
||||
UUID.TryParse(hash["UUID"].ToString(), out uuid);
|
||||
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_log.ErrorFormat("[USER AGENT CONNECTOR]: Got exception on UUID response.");
|
||||
// reason = "Exception: " + e.Message;
|
||||
}
|
||||
|
||||
return uuid;
|
||||
}
|
||||
|
||||
private bool GetBoolResponse(XmlRpcRequest request, out string reason)
|
||||
{
|
||||
//m_log.Debug("[USER AGENT CONNECTOR]: GetBoolResponse from/to " + m_ServerURL);
|
||||
|
|
|
@ -0,0 +1,301 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Services.Connectors.Friends;
|
||||
using OpenSim.Services.Connectors.Hypergrid;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||
using OpenSim.Server.Base;
|
||||
using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
|
||||
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
||||
namespace OpenSim.Services.HypergridService
|
||||
{
|
||||
/// <summary>
|
||||
/// W2W social networking
|
||||
/// </summary>
|
||||
public class HGFriendsService : IHGFriendsService
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
static bool m_Initialized = false;
|
||||
|
||||
protected static IGridUserService m_GridUserService;
|
||||
protected static IGridService m_GridService;
|
||||
protected static IGatekeeperService m_GatekeeperService;
|
||||
protected static IFriendsService m_FriendsService;
|
||||
protected static IPresenceService m_PresenceService;
|
||||
protected static IUserAccountService m_UserAccountService;
|
||||
protected static IFriendsSimConnector m_FriendsLocalSimConnector; // standalone, points to HGFriendsModule
|
||||
protected static FriendsSimConnector m_FriendsSimConnector; // grid
|
||||
|
||||
private static string m_ConfigName = "HGFriendsService";
|
||||
|
||||
public HGFriendsService(IConfigSource config, String configName, IFriendsSimConnector localSimConn)
|
||||
{
|
||||
if (m_FriendsLocalSimConnector == null)
|
||||
m_FriendsLocalSimConnector = localSimConn;
|
||||
|
||||
if (!m_Initialized)
|
||||
{
|
||||
m_Initialized = true;
|
||||
|
||||
if (configName != String.Empty)
|
||||
m_ConfigName = configName;
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
|
||||
IConfig serverConfig = config.Configs[m_ConfigName];
|
||||
if (serverConfig == null)
|
||||
throw new Exception(String.Format("No section {0} in config file", m_ConfigName));
|
||||
|
||||
string theService = serverConfig.GetString("FriendsService", string.Empty);
|
||||
if (theService == String.Empty)
|
||||
throw new Exception("No FriendsService in config file " + m_ConfigName);
|
||||
m_FriendsService = ServerUtils.LoadPlugin<IFriendsService>(theService, args);
|
||||
|
||||
theService = serverConfig.GetString("UserAccountService", string.Empty);
|
||||
if (theService == String.Empty)
|
||||
throw new Exception("No UserAccountService in " + m_ConfigName);
|
||||
m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(theService, args);
|
||||
|
||||
theService = serverConfig.GetString("GridService", string.Empty);
|
||||
if (theService == String.Empty)
|
||||
throw new Exception("No GridService in " + m_ConfigName);
|
||||
m_GridService = ServerUtils.LoadPlugin<IGridService>(theService, args);
|
||||
|
||||
theService = serverConfig.GetString("PresenceService", string.Empty);
|
||||
if (theService == String.Empty)
|
||||
throw new Exception("No PresenceService in " + m_ConfigName);
|
||||
m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(theService, args);
|
||||
|
||||
m_FriendsSimConnector = new FriendsSimConnector();
|
||||
|
||||
m_log.DebugFormat("[HGFRIENDS SERVICE]: Starting...");
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#region IHGFriendsService
|
||||
|
||||
public int GetFriendPerms(UUID userID, UUID friendID)
|
||||
{
|
||||
FriendInfo[] friendsInfo = m_FriendsService.GetFriends(userID);
|
||||
foreach (FriendInfo finfo in friendsInfo)
|
||||
{
|
||||
if (finfo.Friend.StartsWith(friendID.ToString()))
|
||||
return finfo.TheirFlags;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
public bool NewFriendship(FriendInfo friend, bool verified)
|
||||
{
|
||||
UUID friendID;
|
||||
string tmp = string.Empty, url = String.Empty, first = String.Empty, last = String.Empty;
|
||||
if (!Util.ParseUniversalUserIdentifier(friend.Friend, out friendID, out url, out first, out last, out tmp))
|
||||
return false;
|
||||
|
||||
m_log.DebugFormat("[HGFRIENDS SERVICE]: New friendship {0} {1} ({2})", friend.PrincipalID, friend.Friend, verified);
|
||||
|
||||
// Does the friendship already exist?
|
||||
FriendInfo[] finfos = m_FriendsService.GetFriends(friend.PrincipalID);
|
||||
foreach (FriendInfo finfo in finfos)
|
||||
{
|
||||
if (finfo.Friend.StartsWith(friendID.ToString()))
|
||||
return false;
|
||||
}
|
||||
// Verified user session. But the user needs to confirm friendship when he gets home
|
||||
if (verified)
|
||||
return m_FriendsService.StoreFriend(friend.PrincipalID.ToString(), friend.Friend, 0);
|
||||
|
||||
// Does the reverted friendship exist? meaning that this user initiated the request
|
||||
finfos = m_FriendsService.GetFriends(friendID);
|
||||
bool userInitiatedOffer = false;
|
||||
foreach (FriendInfo finfo in finfos)
|
||||
{
|
||||
if (friend.Friend.StartsWith(finfo.PrincipalID.ToString()) && finfo.Friend.StartsWith(friend.PrincipalID.ToString()) && finfo.TheirFlags == -1)
|
||||
{
|
||||
userInitiatedOffer = true;
|
||||
// Let's delete the existing friendship relations that was stored
|
||||
m_FriendsService.Delete(friendID, finfo.Friend);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (userInitiatedOffer)
|
||||
{
|
||||
m_FriendsService.StoreFriend(friend.PrincipalID.ToString(), friend.Friend, 1);
|
||||
m_FriendsService.StoreFriend(friend.Friend, friend.PrincipalID.ToString(), 1);
|
||||
// notify the user
|
||||
ForwardToSim("ApproveFriendshipRequest", friendID, Util.UniversalName(first, last, url), "", friend.PrincipalID, "");
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool DeleteFriendship(FriendInfo friend, string secret)
|
||||
{
|
||||
FriendInfo[] finfos = m_FriendsService.GetFriends(friend.PrincipalID);
|
||||
foreach (FriendInfo finfo in finfos)
|
||||
{
|
||||
// We check the secret here. Or if the friendship request was initiated here, and was declined
|
||||
if (finfo.Friend.StartsWith(friend.Friend) && finfo.Friend.EndsWith(secret))
|
||||
{
|
||||
m_log.DebugFormat("[HGFRIENDS SERVICE]: Delete friendship {0} {1}", friend.PrincipalID, friend.Friend);
|
||||
m_FriendsService.Delete(friend.PrincipalID, finfo.Friend);
|
||||
m_FriendsService.Delete(finfo.Friend, friend.PrincipalID.ToString());
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool FriendshipOffered(UUID fromID, string fromName, UUID toID, string message)
|
||||
{
|
||||
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, toID);
|
||||
if (account == null)
|
||||
return false;
|
||||
|
||||
// OK, we have that user here.
|
||||
// So let's send back the call, but start a thread to continue
|
||||
// with the verification and the actual action.
|
||||
|
||||
Util.FireAndForget(delegate { ProcessFriendshipOffered(fromID, fromName, toID, message); });
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool ValidateFriendshipOffered(UUID fromID, UUID toID)
|
||||
{
|
||||
FriendInfo[] finfos = m_FriendsService.GetFriends(toID.ToString());
|
||||
foreach (FriendInfo fi in finfos)
|
||||
{
|
||||
if (fi.Friend.StartsWith(fromID.ToString()) && fi.TheirFlags == -1)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion IHGFriendsService
|
||||
|
||||
#region Aux
|
||||
|
||||
private void ProcessFriendshipOffered(UUID fromID, String fromName, UUID toID, String message)
|
||||
{
|
||||
// Great, it's a genuine request. Let's proceed.
|
||||
// But now we need to confirm that the requester is who he says he is
|
||||
// before we act on the friendship request.
|
||||
|
||||
if (!fromName.Contains("@"))
|
||||
return;
|
||||
|
||||
string[] parts = fromName.Split(new char[] {'@'});
|
||||
if (parts.Length != 2)
|
||||
return;
|
||||
|
||||
string uriStr = "http://" + parts[1];
|
||||
try
|
||||
{
|
||||
new Uri(uriStr);
|
||||
}
|
||||
catch (UriFormatException)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
UserAgentServiceConnector uasConn = new UserAgentServiceConnector(uriStr);
|
||||
Dictionary<string, object> servers = uasConn.GetServerURLs(fromID);
|
||||
if (!servers.ContainsKey("FriendsServerURI"))
|
||||
return;
|
||||
|
||||
HGFriendsServicesConnector friendsConn = new HGFriendsServicesConnector(servers["FriendsServerURI"].ToString());
|
||||
if (!friendsConn.ValidateFriendshipOffered(fromID, toID))
|
||||
{
|
||||
m_log.WarnFormat("[HGFRIENDS SERVICE]: Friendship request from {0} to {1} is invalid. Impersonations?", fromID, toID);
|
||||
return;
|
||||
}
|
||||
|
||||
string fromUUI = Util.UniversalIdentifier(fromID, parts[0], "@" + parts[1], uriStr);
|
||||
// OK, we're good!
|
||||
ForwardToSim("FriendshipOffered", fromID, fromName, fromUUI, toID, message);
|
||||
}
|
||||
|
||||
private bool ForwardToSim(string op, UUID fromID, string name, String fromUUI, UUID toID, string message)
|
||||
{
|
||||
PresenceInfo session = null;
|
||||
GridRegion region = null;
|
||||
PresenceInfo[] sessions = m_PresenceService.GetAgents(new string[] { toID.ToString() });
|
||||
if (sessions != null && sessions.Length > 0)
|
||||
session = sessions[0];
|
||||
if (session != null)
|
||||
region = m_GridService.GetRegionByUUID(UUID.Zero, session.RegionID);
|
||||
|
||||
switch (op)
|
||||
{
|
||||
case "FriendshipOffered":
|
||||
// Let's store backwards
|
||||
string secret = UUID.Random().ToString().Substring(0, 8);
|
||||
m_FriendsService.StoreFriend(toID.ToString(), fromUUI + ";" + secret, 0);
|
||||
if (m_FriendsLocalSimConnector != null) // standalone
|
||||
{
|
||||
GridInstantMessage im = new GridInstantMessage(null, fromID, name, toID,
|
||||
(byte)InstantMessageDialog.FriendshipOffered, message, false, Vector3.Zero);
|
||||
// !! HACK
|
||||
im.imSessionID = im.fromAgentID;
|
||||
return m_FriendsLocalSimConnector.LocalFriendshipOffered(toID, im);
|
||||
}
|
||||
else if (region != null) // grid
|
||||
return m_FriendsSimConnector.FriendshipOffered(region, fromID, toID, message, name);
|
||||
break;
|
||||
case "ApproveFriendshipRequest":
|
||||
if (m_FriendsLocalSimConnector != null) // standalone
|
||||
return m_FriendsLocalSimConnector.LocalFriendshipApproved(fromID, name, toID);
|
||||
else if (region != null) //grid
|
||||
return m_FriendsSimConnector.FriendshipApproved(region, fromID, name, toID);
|
||||
break;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion Aux
|
||||
}
|
||||
}
|
|
@ -564,6 +564,16 @@ namespace OpenSim.Services.HypergridService
|
|||
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
public UUID GetUUID(String first, String last)
|
||||
{
|
||||
// Let's see if it's a local user
|
||||
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, first, last);
|
||||
if (account != null)
|
||||
return account.PrincipalID;
|
||||
else
|
||||
return UUID.Zero;
|
||||
}
|
||||
}
|
||||
|
||||
class TravelingAgentInfo
|
||||
|
|
|
@ -62,6 +62,8 @@ namespace OpenSim.Services.Interfaces
|
|||
// on behalf of the userID
|
||||
string GetUUI(UUID userID, UUID targetUserID);
|
||||
|
||||
UUID GetUUID(String first, String last);
|
||||
|
||||
// Returns the local friends online
|
||||
List<UUID> StatusNotification(List<string> friends, UUID userID, bool online);
|
||||
//List<UUID> GetOnlineFriends(UUID userID, List<string> friends);
|
||||
|
@ -79,6 +81,17 @@ namespace OpenSim.Services.Interfaces
|
|||
public interface IFriendsSimConnector
|
||||
{
|
||||
bool StatusNotify(UUID userID, UUID friendID, bool online);
|
||||
bool LocalFriendshipOffered(UUID toID, GridInstantMessage im);
|
||||
bool LocalFriendshipApproved(UUID userID, string userName, UUID friendID);
|
||||
}
|
||||
|
||||
public interface IHGFriendsService
|
||||
{
|
||||
int GetFriendPerms(UUID userID, UUID friendID);
|
||||
bool NewFriendship(FriendInfo finfo, bool verified);
|
||||
bool DeleteFriendship(FriendInfo finfo, string secret);
|
||||
bool FriendshipOffered(UUID from, string fromName, UUID to, string message);
|
||||
bool ValidateFriendshipOffered(UUID fromID, UUID toID);
|
||||
}
|
||||
|
||||
public interface IInstantMessageSimConnector
|
||||
|
|
|
@ -159,8 +159,12 @@
|
|||
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
|
||||
[HGFriendsService]
|
||||
LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGFriendsService"
|
||||
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
||||
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||
|
||||
[HGInstantMessageService]
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
|
||||
|
|
Loading…
Reference in New Issue