Correct AbsolutePosition calculation
parent
0d1d437bd3
commit
ee9d46c825
|
@ -849,7 +849,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
if (IsAttachment)
|
if (IsAttachment)
|
||||||
return GroupPosition;
|
return GroupPosition;
|
||||||
|
|
||||||
return m_offsetPosition + m_groupPosition; }
|
// return m_offsetPosition + m_groupPosition; }
|
||||||
|
return m_groupPosition + (m_offsetPosition * ParentGroup.RootPart.RotationOffset) ; } //KF: Rotation was ignored!
|
||||||
}
|
}
|
||||||
|
|
||||||
public SceneObjectGroup ParentGroup
|
public SceneObjectGroup ParentGroup
|
||||||
|
|
Loading…
Reference in New Issue