Merge branch 'master' into httptests

httptests
UbitUmarov 2017-05-14 07:52:50 +01:00
commit eea247fcc5
25 changed files with 247 additions and 82 deletions

View File

@ -1789,6 +1789,7 @@ namespace OpenSim.Data.PGSQL
prim.CollisionSoundVolume = Convert.ToSingle(primRow["CollisionSoundVolume"]);
prim.PassTouches = (bool)primRow["PassTouches"];
prim.PassCollisions = (bool)primRow["PassCollisions"];
if (!(primRow["MediaURL"] is System.DBNull))
prim.MediaUrl = (string)primRow["MediaURL"];
@ -2212,7 +2213,7 @@ namespace OpenSim.Data.PGSQL
parameters.Add(_Database.CreateParameter("CollisionSoundVolume", prim.CollisionSoundVolume));
parameters.Add(_Database.CreateParameter("PassTouches", (bool)prim.PassTouches));
parameters.Add(_Database.CreateParameter("PassCollisions", prim.PassCollisions));
parameters.Add(_Database.CreateParameter("PassCollisions", (bool)prim.PassCollisions));
if (prim.PassTouches)
@ -2221,9 +2222,9 @@ namespace OpenSim.Data.PGSQL
parameters.Add(_Database.CreateParameter("PassTouches", false));
if (prim.PassCollisions)
parameters.Add(_Database.CreateParameter("PassCollisions", 1));
parameters.Add(_Database.CreateParameter("PassCollisions", true));
else
parameters.Add(_Database.CreateParameter("PassCollisions", 0));
parameters.Add(_Database.CreateParameter("PassCollisions", false));
parameters.Add(_Database.CreateParameter("LinkNumber", prim.LinkNum));
parameters.Add(_Database.CreateParameter("MediaURL", prim.MediaUrl));

View File

@ -1211,3 +1211,17 @@ BEGIN TRANSACTION;
ALTER TABLE prims ADD "PhysInertia" TEXT;
COMMIT;
:VERSION 47 #---- Convert field PassCollisions in table prims to BOOLEAN
BEGIN TRANSACTION;
ALTER TABLE "public"."prims" ALTER COLUMN "PassCollisions" DROP DEFAULT;
ALTER TABLE "public"."prims"
ALTER COLUMN "PassCollisions" TYPE BOOLEAN
USING CASE WHEN "PassCollisions" = 0 THEN FALSE
WHEN "PassCollisions" = 1 THEN TRUE
ELSE NULL
END;
COMMIT;

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@ -74,21 +74,19 @@ namespace OpenSim.Framework
{
rwLock.EnterWriteLock();
gotLock = true;
if (Dictionary1.ContainsKey(key1))
{
if (!Dictionary2.ContainsKey(key2))
throw new ArgumentException("key1 exists in the dictionary but not key2");
}
else if (Dictionary2.ContainsKey(key2))
{
if (!Dictionary1.ContainsKey(key1))
throw new ArgumentException("key2 exists in the dictionary but not key1");
}
Dictionary1[key1] = value;
Dictionary2[key2] = value;
}
if (Dictionary1.ContainsKey(key1))
{
if (!Dictionary2.ContainsKey(key2))
throw new ArgumentException("key1 exists in the dictionary but not key2");
}
else if (Dictionary2.ContainsKey(key2))
{
if (!Dictionary1.ContainsKey(key1))
throw new ArgumentException("key2 exists in the dictionary but not key1");
}
Dictionary1[key1] = value;
Dictionary2[key2] = value;
}
finally
{
@ -112,10 +110,9 @@ namespace OpenSim.Framework
{
rwLock.EnterWriteLock();
gotLock = true;
Dictionary1.Remove(key1);
success = Dictionary2.Remove(key2);
}
Dictionary1.Remove(key1);
success = Dictionary2.Remove(key2);
}
finally
{
@ -151,8 +148,12 @@ namespace OpenSim.Framework
{
if (kvp.Value.Equals(value))
{
Dictionary1.Remove(key1);
Dictionary2.Remove(kvp.Key);
try { }
finally
{
Dictionary1.Remove(key1);
Dictionary2.Remove(kvp.Key);
}
found = true;
break;
}
@ -193,8 +194,12 @@ namespace OpenSim.Framework
{
if (kvp.Value.Equals(value))
{
Dictionary2.Remove(key2);
Dictionary1.Remove(kvp.Key);
try { }
finally
{
Dictionary2.Remove(key2);
Dictionary1.Remove(kvp.Key);
}
found = true;
break;
}
@ -224,10 +229,9 @@ namespace OpenSim.Framework
{
rwLock.EnterWriteLock();
gotLock = true;
Dictionary1.Clear();
Dictionary2.Clear();
}
Dictionary1.Clear();
Dictionary2.Clear();
}
finally
{
@ -485,15 +489,15 @@ namespace OpenSim.Framework
try {}
finally
{
rwLock.EnterUpgradeableReadLock();
rwLock.EnterWriteLock();
gotWriteLock = true;
for (int i = 0; i < list.Count; i++)
Dictionary1.Remove(list[i]);
for (int i = 0; i < list2.Count; i++)
Dictionary2.Remove(list2[i]);
}
for (int i = 0; i < list.Count; i++)
Dictionary1.Remove(list[i]);
for (int i = 0; i < list2.Count; i++)
Dictionary2.Remove(list2[i]);
}
finally
{

View File

@ -76,6 +76,8 @@ namespace OpenSim.Region.Framework.Interfaces
/// <returns></returns>
ILandObject GetLandObject(int localID);
ILandObject GetLandObject(UUID GlobalID);
/// <summary>
/// Clear the land channel of all parcels.
/// </summary>

View File

@ -189,5 +189,7 @@ namespace OpenSim.Framework
/// </summary>
/// <returns>The music url.</returns>
string GetMusicUrl();
void Clear();
}
}

View File

@ -97,7 +97,9 @@ namespace OpenSim.Framework
private bool _mediaLoop = false;
private bool _obscureMusic = false;
private bool _obscureMedia = false;
private float _dwell = 0;
private float m_dwell = 0;
public double LastDwellTimeMS;
public bool SeeAVs { get; set; }
public bool AnyAVSounds { get; set; }
@ -111,11 +113,12 @@ namespace OpenSim.Framework
{
get
{
return _dwell;
return m_dwell;
}
set
{
_dwell = value;
m_dwell = value;
LastDwellTimeMS = Util.GetTimeStampMS();
}
}
@ -735,6 +738,7 @@ namespace OpenSim.Framework
SeeAVs = true;
AnyAVSounds = true;
GroupAVSounds = true;
LastDwellTimeMS = Util.GetTimeStampMS();
}
/// <summary>
@ -784,7 +788,7 @@ namespace OpenSim.Framework
landData._obscureMedia = _obscureMedia;
landData._simwideArea = _simwideArea;
landData._simwidePrims = _simwidePrims;
landData._dwell = _dwell;
landData.m_dwell = m_dwell;
landData.SeeAVs = SeeAVs;
landData.AnyAVSounds = AnyAVSounds;
landData.GroupAVSounds = GroupAVSounds;

View File

@ -74,7 +74,12 @@ namespace OpenSim
AppDomain.CurrentDomain.UnhandledException +=
new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
ServicePointManager.DefaultConnectionLimit = 12;
if(Util.IsWindows())
ServicePointManager.DefaultConnectionLimit = 32;
else
ServicePointManager.DefaultConnectionLimit = 12;
ServicePointManager.Expect100Continue = false;
ServicePointManager.UseNagleAlgorithm = false;
// Add the arguments supplied when running the application to the configuration

View File

@ -3111,10 +3111,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void SendParcelInfo(RegionInfo info, LandData land, UUID parcelID, uint x, uint y)
{
float dwell = 0.0f;
IDwellModule dwellModule = m_scene.RequestModuleInterface<IDwellModule>();
if (dwellModule != null)
dwell = dwellModule.GetDwell(land.GlobalID);
ParcelInfoReplyPacket reply = (ParcelInfoReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelInfoReply);
reply.AgentData.AgentID = m_agentId;
reply.Data.ParcelID = parcelID;
@ -3141,7 +3137,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
reply.Data.GlobalZ = pos.Z;
reply.Data.SimName = Utils.StringToBytes(info.RegionName);
reply.Data.SnapshotID = land.SnapshotID;
reply.Data.Dwell = dwell;
reply.Data.Dwell = land.Dwell;
reply.Data.SalePrice = land.SalePrice;
reply.Data.AuctionID = (int)land.AuctionID;

View File

@ -151,7 +151,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land
x = rx - s.RegionInfo.WorldLocX;
y = ry - s.RegionInfo.WorldLocY;
regionAccess = s.RegionInfo.AccessLevel;
return s.GetLandData(x, y);
LandData land = s.GetLandData(x, y);
IDwellModule dwellModule = s.RequestModuleInterface<IDwellModule>();
if (dwellModule != null)
land.Dwell = dwellModule.GetDwell(land);
return land;
}
}
m_log.DebugFormat("[LAND IN CONNECTOR]: region handle {0} not found", regionHandle);

View File

@ -143,6 +143,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
{
LandData land = s.GetLandData(x, y);
regionAccess = s.RegionInfo.AccessLevel;
IDwellModule dwellModule = s.RequestModuleInterface<IDwellModule>();
if (dwellModule != null)
land.Dwell = dwellModule.GetDwell(land);
return land;
}
}

View File

@ -53,7 +53,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion;
namespace OpenSim.Region.CoreModules.World.Land
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DefaultDwellModule")]
public class DefaultDwellModule : IDwellModule, INonSharedRegionModule
public class DefaultDwellModule : INonSharedRegionModule, IDwellModule
{
private Scene m_scene;
private IConfigSource m_Config;
@ -88,16 +88,21 @@ namespace OpenSim.Region.CoreModules.World.Land
return;
m_scene = scene;
m_scene.EventManager.OnNewClient += OnNewClient;
m_scene.RegisterModuleInterface<IDwellModule>(this);
}
public void RegionLoaded(Scene scene)
{
if (!m_Enabled)
return;
m_scene.EventManager.OnNewClient += OnNewClient;
}
public void RemoveRegion(Scene scene)
{
if (!m_Enabled)
return;
m_scene.EventManager.OnNewClient -= OnNewClient;
}
public void Close()
@ -115,12 +120,26 @@ namespace OpenSim.Region.CoreModules.World.Land
if (parcel == null)
return;
client.SendParcelDwellReply(localID, parcel.LandData.GlobalID, parcel.LandData.Dwell);
LandData land = parcel.LandData;
if(land!= null)
client.SendParcelDwellReply(localID, land.GlobalID, land.Dwell);
}
public int GetDwell(UUID parcelID)
{
ILandObject parcel = m_scene.LandChannel.GetLandObject(parcelID);
if (parcel != null && parcel.LandData != null)
return (int)(parcel.LandData.Dwell);
return 0;
}
public int GetDwell(LandData land)
{
if (land != null)
return (int)(land.Dwell);
return 0;
}
}
}

View File

@ -106,6 +106,15 @@ namespace OpenSim.Region.CoreModules.World.Land
return null;
}
public ILandObject GetLandObject(UUID GlobalID)
{
if (m_landManagementModule != null)
{
return m_landManagementModule.GetLandObject(GlobalID);
}
return null;
}
public ILandObject GetLandObject(Vector3 position)
{
return GetLandObject(position.X, position.Y);

View File

@ -92,6 +92,7 @@ namespace OpenSim.Region.CoreModules.World.Land
//ubit: removed the readonly so i can move it around
private Dictionary<int, ILandObject> m_landList = new Dictionary<int, ILandObject>();
private Dictionary<UUID, int> m_landUUIDList = new Dictionary<UUID, int>();
private int m_lastLandLocalID = LandChannel.START_LAND_LOCAL_ID - 1;
@ -249,7 +250,10 @@ namespace OpenSim.Region.CoreModules.World.Land
lock (m_landList)
{
if (m_landList.TryGetValue(local_id, out land))
{
land.LandData = newData;
m_landUUIDList[newData.GlobalID] = local_id;
}
}
if (land != null)
@ -270,7 +274,11 @@ namespace OpenSim.Region.CoreModules.World.Land
//Remove all the land objects in the sim and add a blank, full sim land object set to public
lock (m_landList)
{
foreach(ILandObject parcel in m_landList.Values)
parcel.Clear();
m_landList.Clear();
m_landUUIDList.Clear();
m_lastLandLocalID = LandChannel.START_LAND_LOCAL_ID - 1;
m_landIDList = new int[m_scene.RegionInfo.RegionSizeX / LandUnit, m_scene.RegionInfo.RegionSizeY / LandUnit];
@ -588,10 +596,8 @@ namespace OpenSim.Region.CoreModules.World.Land
/// The land object being added.
/// Will return null if this overlaps with an existing parcel that has not had its bitmap adjusted.
/// </param>
public ILandObject AddLandObject(ILandObject land)
public ILandObject AddLandObject(ILandObject new_land)
{
ILandObject new_land = land.Copy();
// Only now can we add the prim counts to the land object - we rely on the global ID which is generated
// as a random UUID inside LandData initialization
if (m_primCountModule != null)
@ -656,6 +662,7 @@ namespace OpenSim.Region.CoreModules.World.Land
}
m_landList.Add(newLandLocalID, new_land);
m_landUUIDList[new_land.LandData.GlobalID] = newLandLocalID;
m_lastLandLocalID++;
}
@ -690,6 +697,9 @@ namespace OpenSim.Region.CoreModules.World.Land
land = m_landList[local_id];
m_landList.Remove(local_id);
if(land.LandData != null)
m_landUUIDList.Remove(land.LandData.GlobalID);
land.Clear();
}
m_scene.EventManager.TriggerLandObjectRemoved(land.LandData.GlobalID);
@ -740,11 +750,29 @@ namespace OpenSim.Region.CoreModules.World.Land
}
}
}
master.LandData.Dwell += slave.LandData.Dwell;
removeLandObject(slave.LandData.LocalID);
UpdateLandObject(master.LandData.LocalID, master.LandData);
}
public ILandObject GetLandObject(UUID globalID)
{
lock (m_landList)
{
int lid = -1;
if(m_landUUIDList.TryGetValue(globalID, out lid) && lid >= 0)
{
if (m_landList.ContainsKey(lid))
{
return m_landList[lid];
}
else
m_landUUIDList.Remove(globalID); // auto heal
}
}
return null;
}
public ILandObject GetLandObject(int parcelLocalID)
{
lock (m_landList)
@ -1351,7 +1379,7 @@ namespace OpenSim.Region.CoreModules.World.Land
public void ClientOnParcelObjectOwnerRequest(int local_id, IClientAPI remote_client)
{
ILandObject land;
ILandObject land = null;
lock (m_landList)
{
m_landList.TryGetValue(local_id, out land);
@ -1360,7 +1388,7 @@ namespace OpenSim.Region.CoreModules.World.Land
if (land != null)
{
m_scene.EventManager.TriggerParcelPrimCountUpdate();
m_landList[local_id].SendLandObjectOwners(remote_client);
land.SendLandObjectOwners(remote_client);
}
else
{
@ -1370,7 +1398,7 @@ namespace OpenSim.Region.CoreModules.World.Land
public void ClientOnParcelGodForceOwner(int local_id, UUID ownerID, IClientAPI remote_client)
{
ILandObject land;
ILandObject land = null;
lock (m_landList)
{
m_landList.TryGetValue(local_id, out land);
@ -1393,7 +1421,7 @@ namespace OpenSim.Region.CoreModules.World.Land
public void ClientOnParcelAbandonRequest(int local_id, IClientAPI remote_client)
{
ILandObject land;
ILandObject land = null;
lock (m_landList)
{
m_landList.TryGetValue(local_id, out land);
@ -1417,7 +1445,7 @@ namespace OpenSim.Region.CoreModules.World.Land
public void ClientOnParcelReclaim(int local_id, IClientAPI remote_client)
{
ILandObject land;
ILandObject land = null;
lock (m_landList)
{
m_landList.TryGetValue(local_id, out land);
@ -1503,17 +1531,16 @@ namespace OpenSim.Region.CoreModules.World.Land
void ClientOnParcelDeedToGroup(int parcelLocalID, UUID groupID, IClientAPI remote_client)
{
ILandObject land;
ILandObject land = null;
lock (m_landList)
{
m_landList.TryGetValue(parcelLocalID, out land);
}
if (!m_scene.Permissions.CanDeedParcel(remote_client.AgentId, land))
return;
if (land != null)
{
if (!m_scene.Permissions.CanDeedParcel(remote_client.AgentId, land))
return;
land.DeedToGroup(groupID);
}
}
@ -1587,8 +1614,7 @@ namespace OpenSim.Region.CoreModules.World.Land
private void IncomingLandObjectFromStorage(LandData data)
{
ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene);
new_land.LandData = data.Copy();
ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene, data);
new_land.SetLandBitmapFromByteArray();
AddLandObject(new_land);
@ -1763,7 +1789,7 @@ namespace OpenSim.Region.CoreModules.World.Land
land_update.GroupAVSounds = true;
}
ILandObject land;
ILandObject land = null;
lock (m_landList)
{
m_landList.TryGetValue(parcelID, out land);
@ -1926,6 +1952,9 @@ namespace OpenSim.Region.CoreModules.World.Land
if (data.RegionHandle == m_scene.RegionInfo.RegionHandle)
{
info = new GridRegion(m_scene.RegionInfo);
IDwellModule dwellModule = m_scene.RequestModuleInterface<IDwellModule>();
if (dwellModule != null)
data.LandData.Dwell = dwellModule.GetDwell(data.LandData);
}
else
{
@ -1951,7 +1980,7 @@ namespace OpenSim.Region.CoreModules.World.Land
public void setParcelOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime)
{
ILandObject land;
ILandObject land = null;
lock (m_landList)
{
m_landList.TryGetValue(localID, out land);
@ -2248,7 +2277,7 @@ namespace OpenSim.Region.CoreModules.World.Land
if (!ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, args[2], out landLocalId))
return;
ILandObject lo;
ILandObject lo = null;
lock (m_landList)
{

View File

@ -58,6 +58,7 @@ namespace OpenSim.Region.CoreModules.World.Land
protected ExpiringCache<UUID, bool> m_groupMemberCache = new ExpiringCache<UUID, bool>();
protected TimeSpan m_groupMemberCacheTimeout = TimeSpan.FromSeconds(30); // cache invalidation after 30 seconds
IDwellModule m_dwellModule;
private bool[,] m_landBitmap;
public bool[,] LandBitmap
@ -268,27 +269,48 @@ namespace OpenSim.Region.CoreModules.World.Land
{
LandData = landData.Copy();
m_scene = scene;
m_scene.EventManager.OnFrame += OnFrame;
m_dwellModule = m_scene.RequestModuleInterface<IDwellModule>();
}
public LandObject(UUID owner_id, bool is_group_owned, Scene scene)
public LandObject(UUID owner_id, bool is_group_owned, Scene scene, LandData data = null)
{
m_scene = scene;
if (m_scene == null)
LandBitmap = new bool[Constants.RegionSize / landUnit, Constants.RegionSize / landUnit];
else
{
LandBitmap = new bool[m_scene.RegionInfo.RegionSizeX / landUnit, m_scene.RegionInfo.RegionSizeY / landUnit];
m_dwellModule = m_scene.RequestModuleInterface<IDwellModule>();
}
if(data == null)
LandData = new LandData();
else
LandData = data;
LandData = new LandData();
LandData.OwnerID = owner_id;
if (is_group_owned)
LandData.GroupID = owner_id;
else
LandData.GroupID = UUID.Zero;
LandData.IsGroupOwned = is_group_owned;
if(m_dwellModule == null)
LandData.Dwell = 0;
m_scene.EventManager.OnFrame += OnFrame;
}
public void Clear()
{
if(m_scene != null)
m_scene.EventManager.OnFrame -= OnFrame;
LandData = null;
}
#endregion
#region Member Functions
@ -1812,6 +1834,37 @@ namespace OpenSim.Region.CoreModules.World.Land
ExpireAccessList();
m_expiryCounter = 0;
}
// need to update dwell here bc landdata has no parent info
if(LandData != null && m_dwellModule != null)
{
double now = Util.GetTimeStampMS();
double elapsed = now - LandData.LastDwellTimeMS;
if(elapsed > 150000) //2.5 minutes resolution / throttle
{
float dwell = LandData.Dwell;
double cur = dwell * 60000.0;
double decay = 1.5e-8 * cur * elapsed;
cur -= decay;
if(cur < 0)
cur = 0;
UUID lgid = LandData.GlobalID;
m_scene.ForEachRootScenePresence(delegate(ScenePresence sp)
{
if(sp.IsNPC || sp.IsLoggingIn || sp.IsDeleted || sp.currentParcelUUID != lgid)
return;
cur += (now - sp.ParcelDwellTickMS);
sp.ParcelDwellTickMS = now;
});
float newdwell = (float)(cur * 1.666666666667e-5);
LandData.Dwell = newdwell;
if(Math.Abs(newdwell - dwell) >= 0.9)
m_scene.EventManager.TriggerLandObjectAdded(this);
}
}
}
private void ExpireAccessList()

View File

@ -33,5 +33,6 @@ namespace OpenSim.Region.Framework.Interfaces
public interface IDwellModule
{
int GetDwell(UUID parcelID);
int GetDwell(LandData land);
}
}

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@ -170,6 +170,7 @@ namespace OpenSim.Region.Framework.Scenes
private bool m_previusParcelHide = false;
private bool m_currentParcelHide = false;
private object parcelLock = new Object();
public double ParcelDwellTickMS;
public UUID currentParcelUUID
{
@ -182,6 +183,7 @@ namespace OpenSim.Region.Framework.Scenes
bool checksame = true;
if (value != m_currentParcelUUID)
{
ParcelDwellTickMS = Util.GetTimeStampMS();
m_previusParcelHide = m_currentParcelHide;
m_previusParcelUUID = m_currentParcelUUID;
checksame = false;
@ -2141,6 +2143,7 @@ namespace OpenSim.Region.Framework.Scenes
m_previusParcelUUID = UUID.Zero;
m_currentParcelHide = false;
m_currentParcelUUID = UUID.Zero;
ParcelDwellTickMS = Util.GetTimeStampMS();
if(!IsNPC)
{

View File

@ -160,7 +160,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
ts.arc = arc;
ts.host = host;
ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
ts.next = DateTime.UtcNow.AddSeconds(ts.interval);
AddSenseRepeater(ts);
}
@ -196,14 +196,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
public void CheckSenseRepeaterEvents()
{
// Go through all timers
foreach (SensorInfo ts in SenseRepeaters)
List<SensorInfo> curSensors;
lock(SenseRepeatListLock)
curSensors = SenseRepeaters;
DateTime now = DateTime.UtcNow;
foreach (SensorInfo ts in curSensors)
{
// Time has passed?
if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime())
if (ts.next < now)
{
SensorSweep(ts);
// set next interval
ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
ts.next = now.AddSeconds(ts.interval);
}
}
}

View File

@ -85,6 +85,7 @@ namespace OpenSim.Server.Handlers.Land
hash["SnapshotID"] = landData.SnapshotID.ToString();
hash["UserLocation"] = landData.UserLocation.ToString();
hash["RegionAccess"] = regionAccess.ToString();
hash["Dwell"] = landData.Dwell.ToString();
}
XmlRpcResponse response = new XmlRpcResponse();

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@ -76,8 +76,8 @@ namespace OpenSim.Server
public static int Main(string[] args)
{
// Make sure we don't get outbound connections queueing
ServicePointManager.DefaultConnectionLimit = 50;
ServicePointManager.DefaultConnectionLimit = 64;
ServicePointManager.Expect100Continue = false;
ServicePointManager.UseNagleAlgorithm = false;
ServicePointManager.ServerCertificateValidationCallback = ValidateServerCertificate;

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@ -117,6 +117,8 @@ namespace OpenSim.Services.Connectors
landData.UserLocation = Vector3.Parse((string)hash["UserLocation"]);
if (hash["RegionAccess"] != null)
regionAccess = (byte)Convert.ToInt32((string)hash["RegionAccess"]);
if(hash["Dwell"] != null)
landData.Dwell = Convert.ToSingle((string)hash["Dwell"]);
m_log.DebugFormat("[LAND CONNECTOR]: Got land data for parcel {0}", landData.Name);
}
catch (Exception e)

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@ -376,7 +376,8 @@ namespace OpenSim.Services.HypergridService
return false;
}
if(account.PrincipalID == new UUID("6571e388-6218-4574-87db-f9379718315e"))
UUID agentID = aCircuit.AgentID;
if(agentID == new UUID("6571e388-6218-4574-87db-f9379718315e"))
{
// really?
reason = "Invalid account ID";
@ -385,21 +386,21 @@ namespace OpenSim.Services.HypergridService
if(m_GridUserService != null)
{
string PrincipalIDstr = account.PrincipalID.ToString();
string PrincipalIDstr = agentID.ToString();
GridUserInfo guinfo = m_GridUserService.GetGridUserInfo(PrincipalIDstr);
if(!m_allowDuplicatePresences)
{
if(guinfo != null && guinfo.Online && guinfo.LastRegionID != UUID.Zero)
{
if(SendAgentGodKillToRegion(UUID.Zero, account.PrincipalID, guinfo))
if(SendAgentGodKillToRegion(UUID.Zero, agentID, guinfo))
{
m_log.InfoFormat(
"[GATEKEEPER SERVICE]: Login failed for {0} {1}, reason: already logged in",
account.FirstName, account.LastName);
reason = "You appear to be already logged in on destiny grid " +
reason = "You appear to be already logged in on the destination grid " +
"Please wait a a minute or two and retry. " +
"If this takes longer than a few minutes please contact the grid owner. ";
"If this takes longer than a few minutes please contact the grid owner.";
return false;
}
}

View File

@ -96,6 +96,11 @@ namespace OpenSim.Tests.Common
return GetNoLand();
}
public ILandObject GetLandObject(UUID ID)
{
return GetNoLand();
}
public ILandObject GetLandObject(float x, float y)
{
return GetNoLand();

View File

@ -8,6 +8,7 @@
</runtime>
<appSettings>
</appSettings>
<log4net>
<appender name="Console" type="OpenSim.Framework.Console.OpenSimAppender, OpenSim.Framework.Console">
<filter type="log4net.Filter.LoggerMatchFilter">

View File

@ -8,6 +8,7 @@
</runtime>
<appSettings>
</appSettings>
<log4net>
<appender name="Console" type="OpenSim.Framework.Console.OpenSimAppender, OpenSim.Framework.Console">
<filter type="log4net.Filter.LoggerMatchFilter">

View File

@ -497,7 +497,6 @@
<Reference name="OpenSim.Framework.Monitoring"/>
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="Mono.Posix" path="../../../bin/"/>
<Reference name="Nini" path="../../../bin/"/>
<Reference name="log4net" path="../../../bin/"/>
@ -1792,7 +1791,6 @@
<Reference name="System.Core"/>
<Reference name="System.Xml"/>
<Reference name="Mono.Addins" path="../../../bin/"/>
<Reference name="Mono.Posix" path="../../../bin/"/>
<Reference name="NDesk.Options" path="../../../bin/"/>
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>