Add "show image queue <first-name> <last-name>" region console command
This is so that we can inspect the image download queue (texture download via udp) for debugging purposes.iar_mods
parent
a2fe3e2081
commit
ef074deb52
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@ -304,6 +304,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients
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protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients
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/// <summary>
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/// Handles UDP texture download.
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/// </summary>
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public LLImageManager ImageManager { get; private set; }
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private readonly LLUDPServer m_udpServer;
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private readonly LLUDPServer m_udpServer;
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private readonly LLUDPClient m_udpClient;
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private readonly LLUDPClient m_udpClient;
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private readonly UUID m_sessionId;
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private readonly UUID m_sessionId;
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@ -348,7 +353,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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protected Dictionary<PacketType, PacketProcessor> m_packetHandlers = new Dictionary<PacketType, PacketProcessor>();
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protected Dictionary<PacketType, PacketProcessor> m_packetHandlers = new Dictionary<PacketType, PacketProcessor>();
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protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers
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protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers
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protected Scene m_scene;
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protected Scene m_scene;
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private LLImageManager m_imageManager;
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protected string m_firstName;
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protected string m_firstName;
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protected string m_lastName;
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protected string m_lastName;
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protected Thread m_clientThread;
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protected Thread m_clientThread;
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@ -459,7 +463,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_assetService = m_scene.RequestModuleInterface<IAssetService>();
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m_assetService = m_scene.RequestModuleInterface<IAssetService>();
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m_GroupsModule = scene.RequestModuleInterface<IGroupsModule>();
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m_GroupsModule = scene.RequestModuleInterface<IGroupsModule>();
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m_imageManager = new LLImageManager(this, m_assetService, Scene.RequestModuleInterface<IJ2KDecoder>());
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ImageManager = new LLImageManager(this, m_assetService, Scene.RequestModuleInterface<IJ2KDecoder>());
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m_channelVersion = Util.StringToBytes256(scene.GetSimulatorVersion());
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m_channelVersion = Util.StringToBytes256(scene.GetSimulatorVersion());
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m_agentId = agentId;
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m_agentId = agentId;
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m_sessionId = sessionId;
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m_sessionId = sessionId;
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@ -499,7 +503,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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IsActive = false;
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IsActive = false;
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// Shutdown the image manager
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// Shutdown the image manager
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m_imageManager.Close();
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ImageManager.Close();
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// Fire the callback for this connection closing
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// Fire the callback for this connection closing
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if (OnConnectionClosed != null)
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if (OnConnectionClosed != null)
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@ -3939,7 +3943,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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}
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if ((categories & ThrottleOutPacketTypeFlags.Texture) != 0)
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if ((categories & ThrottleOutPacketTypeFlags.Texture) != 0)
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m_imageManager.ProcessImageQueue(m_udpServer.TextureSendLimit);
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ImageManager.ProcessImageQueue(m_udpServer.TextureSendLimit);
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}
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}
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public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID)
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public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID)
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@ -7470,7 +7474,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if ((ImageType)block.Type == ImageType.Baked)
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if ((ImageType)block.Type == ImageType.Baked)
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args.Priority *= 2.0f;
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args.Priority *= 2.0f;
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m_imageManager.EnqueueReq(args);
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ImageManager.EnqueueReq(args);
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}
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}
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return true;
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return true;
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@ -245,6 +245,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_shuttingdown = true;
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m_shuttingdown = true;
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}
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}
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/// <summary>
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/// Returns an array containing all the images in the queue.
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/// </summary>
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/// <returns></returns>
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public J2KImage[] GetImages()
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{
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lock (m_priorityQueue)
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return m_priorityQueue.ToArray();
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}
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#region Priority Queue Helpers
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#region Priority Queue Helpers
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private J2KImage GetHighestPriorityImage()
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private J2KImage GetHighestPriorityImage()
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@ -97,6 +97,12 @@ namespace OpenSim.Region.CoreModules.UDP.Linden
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+ " With the 'full' option child agents are also shown.",
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+ " With the 'full' option child agents are also shown.",
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ShowQueuesReport);
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ShowQueuesReport);
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scene.AddCommand(
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this, "show image queue",
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"show image queue <first-name> <last-name>",
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"Show the image queue (textures downloaded via UDP) for a particular client.",
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ShowImageQueuesReport);
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scene.AddCommand(
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scene.AddCommand(
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this, "show throttles",
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this, "show throttles",
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"show throttles [full]",
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"show throttles [full]",
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@ -136,6 +142,11 @@ namespace OpenSim.Region.CoreModules.UDP.Linden
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MainConsole.Instance.Output(GetQueuesReport(cmd));
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MainConsole.Instance.Output(GetQueuesReport(cmd));
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}
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}
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protected void ShowImageQueuesReport(string module, string[] cmd)
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{
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MainConsole.Instance.Output(GetImageQueuesReport(cmd));
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}
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protected void ShowThrottlesReport(string module, string[] cmd)
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protected void ShowThrottlesReport(string module, string[] cmd)
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{
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{
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MainConsole.Instance.Output(GetThrottlesReport(cmd));
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MainConsole.Instance.Output(GetThrottlesReport(cmd));
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@ -241,6 +252,82 @@ namespace OpenSim.Region.CoreModules.UDP.Linden
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return report.ToString();
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return report.ToString();
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}
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}
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/// <summary>
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/// Generate an image queue report
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/// </summary>
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/// <param name="showParams"></param>
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/// <returns></returns>
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private string GetImageQueuesReport(string[] showParams)
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{
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if (showParams.Length < 5 || showParams.Length > 6)
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{
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MainConsole.Instance.OutputFormat("Usage: show image queue <first-name> <last-name> [full]");
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return "";
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}
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string firstName = showParams[3];
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string lastName = showParams[4];
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bool showChildAgents = showParams.Length == 6;
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List<ScenePresence> foundAgents = new List<ScenePresence>();
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lock (m_scenes)
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{
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foreach (Scene scene in m_scenes.Values)
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{
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ScenePresence sp = scene.GetScenePresence(firstName, lastName);
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if (sp != null && (showChildAgents || !sp.IsChildAgent))
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foundAgents.Add(sp);
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}
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}
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if (foundAgents.Count == 0)
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{
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MainConsole.Instance.OutputFormat("No agents found for {0} {1}", firstName, lastName);
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return "";
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}
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StringBuilder report = new StringBuilder();
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foreach (ScenePresence agent in foundAgents)
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{
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LLClientView client = agent.ControllingClient as LLClientView;
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if (client == null)
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{
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MainConsole.Instance.OutputFormat("This command is only supported for LLClientView");
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return "";
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}
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J2KImage[] images = client.ImageManager.GetImages();
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report.AppendFormat(
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"In region {0} ({1} agent)\n",
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agent.Scene.RegionInfo.RegionName, agent.IsChildAgent ? "child" : "root");
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report.AppendFormat("Images in queue: {0}\n", images.Length);
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if (images.Length > 0)
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{
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report.AppendFormat(
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"{0,-36} {1,-8} {2,-9} {3,-9} {4,-9} {5,-7}\n",
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"Texture ID",
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"Last Seq",
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"Priority",
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"Start Pkt",
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"Has Asset",
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"Decoded");
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foreach (J2KImage image in images)
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report.AppendFormat(
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"{0,36} {1,8} {2,9} {3,10} {4,9} {5,7}\n",
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image.TextureID, image.LastSequence, image.Priority, image.StartPacket, image.HasAsset, image.IsDecoded);
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}
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}
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return report.ToString();
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}
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/// <summary>
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/// <summary>
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/// Generate UDP Queue data report for each client
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/// Generate UDP Queue data report for each client
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/// </summary>
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/// </summary>
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