Very Preliminary local teleporting added (currently only can teleport within the current region).
Now need to add teleporting between regions and use of the dynamic texture for the terrain.Sugilite
parent
c6b99fbca5
commit
ef0e5e913e
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@ -41,7 +41,7 @@ namespace OpenGrid.Framework.Communications
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{
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{
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public IUserServices UserServer;
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public IUserServices UserServer;
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public IGridServices GridServer;
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public IGridServices GridServer;
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public IInterRegionCommunications InterSims;
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public IInterRegionCommunications InterRegion;
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public CommunicationsManager()
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public CommunicationsManager()
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{
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{
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@ -36,8 +36,9 @@ namespace OpenGrid.Framework.Communications
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{
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{
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public interface IGridServices
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public interface IGridServices
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{
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{
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RegionCommsHostBase RegisterRegion(RegionInfo regionInfo);
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RegionCommsListener RegisterRegion(RegionInfo regionInfo);
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List<RegionInfo> RequestNeighbours(RegionInfo regionInfo);
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List<RegionInfo> RequestNeighbours(RegionInfo regionInfo);
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RegionInfo RequestNeighbourInfo(ulong regionHandle);
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RegionInfo RequestNeighbourInfo(ulong regionHandle);
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List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY);
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}
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}
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}
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}
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@ -37,7 +37,7 @@ namespace OpenSim.Framework
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public delegate void UpdateNeighbours(List<RegionInfo> neighbours);
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public delegate void UpdateNeighbours(List<RegionInfo> neighbours);
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public delegate void AgentCrossing(ulong regionHandle, libsecondlife.LLUUID agentID, libsecondlife.LLVector3 position);
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public delegate void AgentCrossing(ulong regionHandle, libsecondlife.LLUUID agentID, libsecondlife.LLVector3 position);
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public interface IRegionCommsHost
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public interface IRegionCommsListener
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{
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{
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event ExpectUserDelegate OnExpectUser;
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event ExpectUserDelegate OnExpectUser;
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event GenericCall2 OnExpectChildAgent;
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event GenericCall2 OnExpectChildAgent;
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@ -41,12 +41,16 @@ namespace OpenSim.Framework.Interfaces
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public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam);
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public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam);
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public delegate void StartAnim(LLUUID animID, int seq);
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public delegate void StartAnim(LLUUID animID, int seq);
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public delegate void LinkObjects(uint parent, List<uint> children);
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public delegate void LinkObjects(uint parent, List<uint> children);
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public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY);
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public delegate void TeleportLocationRequest(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags);
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public delegate void GenericCall(IClientAPI remoteClient);
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public delegate void GenericCall(IClientAPI remoteClient);
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public delegate void GenericCall2();
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public delegate void GenericCall2();
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public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary.
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public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary.
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public delegate void GenericCall4(Packet packet, IClientAPI remoteClient);
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public delegate void GenericCall4(Packet packet, IClientAPI remoteClient);
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public delegate void GenericCall5(IClientAPI remoteClient, bool status);
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public delegate void GenericCall5(IClientAPI remoteClient, bool status);
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public delegate void GenericCall6(LLUUID uid);
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public delegate void GenericCall6(LLUUID uid);
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public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
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public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
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public delegate void ObjectSelect(uint localID, IClientAPI remoteClient);
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public delegate void ObjectSelect(uint localID, IClientAPI remoteClient);
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public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient);
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public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient);
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@ -72,6 +76,9 @@ namespace OpenSim.Framework.Interfaces
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event SetAppearance OnSetAppearance;
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event SetAppearance OnSetAppearance;
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event StartAnim OnStartAnim;
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event StartAnim OnStartAnim;
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event LinkObjects OnLinkObjects;
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event LinkObjects OnLinkObjects;
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event RequestMapBlocks OnRequestMapBlocks;
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event TeleportLocationRequest OnTeleportLocationRequest;
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event GenericCall4 OnDeRezObject;
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event GenericCall4 OnDeRezObject;
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event GenericCall OnRegionHandShakeReply;
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event GenericCall OnRegionHandShakeReply;
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event GenericCall OnRequestWearables;
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event GenericCall OnRequestWearables;
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@ -79,6 +86,7 @@ namespace OpenSim.Framework.Interfaces
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event UpdateAgent OnAgentUpdate;
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event UpdateAgent OnAgentUpdate;
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event GenericCall OnRequestAvatarsData;
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event GenericCall OnRequestAvatarsData;
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event GenericCall4 OnAddPrim;
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event GenericCall4 OnAddPrim;
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event UpdateShape OnUpdatePrimShape;
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event UpdateShape OnUpdatePrimShape;
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event ObjectSelect OnObjectSelect;
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event ObjectSelect OnObjectSelect;
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event UpdatePrimFlags OnUpdatePrimFlags;
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event UpdatePrimFlags OnUpdatePrimFlags;
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@ -125,10 +133,15 @@ namespace OpenSim.Framework.Interfaces
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void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
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void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
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void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
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void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
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void SendLayerData(float[] map);
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void SendLayerData(float[] map);
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void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos);
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void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look);
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void InformClientOfNeighbour(ulong neighbourHandle, System.Net.IPAddress neighbourIP, ushort neighbourPort);
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void InformClientOfNeighbour(ulong neighbourHandle, System.Net.IPAddress neighbourIP, ushort neighbourPort);
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AgentCircuitData RequestClientInfo();
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AgentCircuitData RequestClientInfo();
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void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, System.Net.IPAddress newRegionIP, ushort newRegionPort);
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void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, System.Net.IPAddress newRegionIP, ushort newRegionPort);
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void SendMapBlock(List<MapBlockData> mapBlocks);
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void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags);
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void SendRegionTeleport(ulong regionHandle, byte simAccess, string ipAddress, ushort ipPort, uint locationID, uint flags);
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void SendTeleportCancel();
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void SendTeleportLocationStart();
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void SendAvatarData(RegionInfo regionInfo, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos);
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void SendAvatarData(RegionInfo regionInfo, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos);
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void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity);
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void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity);
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@ -99,13 +99,13 @@
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<Compile Include="BlockingQueue.cs">
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<Compile Include="BlockingQueue.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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<Compile Include="IRegionCommsHost.cs">
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<Compile Include="IRegionCommsListener.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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<Compile Include="LoginService.cs">
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<Compile Include="LoginService.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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<Compile Include="RegionCommsHostBase.cs">
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<Compile Include="RegionCommsListener.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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<Compile Include="Remoting.cs">
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<Compile Include="Remoting.cs">
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@ -183,6 +183,9 @@
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<Compile Include="Types\Login.cs">
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<Compile Include="Types\Login.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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<Compile Include="Types\MapBlockData.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Types\NeighbourInfo.cs">
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<Compile Include="Types\NeighbourInfo.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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@ -14,9 +14,9 @@
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<include name="AgentInventory.cs" />
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<include name="AgentInventory.cs" />
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<include name="AuthenticateSessionBase.cs" />
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<include name="AuthenticateSessionBase.cs" />
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<include name="BlockingQueue.cs" />
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<include name="BlockingQueue.cs" />
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<include name="IRegionCommsHost.cs" />
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<include name="IRegionCommsListener.cs" />
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<include name="LoginService.cs" />
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<include name="LoginService.cs" />
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<include name="RegionCommsHostBase.cs" />
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<include name="RegionCommsListener.cs" />
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<include name="Remoting.cs" />
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<include name="Remoting.cs" />
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<include name="SimProfile.cs" />
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<include name="SimProfile.cs" />
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<include name="UserProfile.cs" />
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<include name="UserProfile.cs" />
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@ -42,6 +42,7 @@
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<include name="Types/AssetStorage.cs" />
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<include name="Types/AssetStorage.cs" />
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<include name="Types/EstateSettings.cs" />
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<include name="Types/EstateSettings.cs" />
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<include name="Types/Login.cs" />
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<include name="Types/Login.cs" />
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<include name="Types/MapBlockData.cs" />
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<include name="Types/NeighbourInfo.cs" />
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<include name="Types/NeighbourInfo.cs" />
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<include name="Types/NetworkServersInfo.cs" />
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<include name="Types/NetworkServersInfo.cs" />
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<include name="Types/ParcelData.cs" />
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<include name="Types/ParcelData.cs" />
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@ -33,7 +33,7 @@ using OpenSim.Framework.Types;
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namespace OpenSim.Framework
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namespace OpenSim.Framework
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{
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{
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public class RegionCommsHostBase :IRegionCommsHost
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public class RegionCommsListener :IRegionCommsListener
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{
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{
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public event ExpectUserDelegate OnExpectUser;
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public event ExpectUserDelegate OnExpectUser;
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public event GenericCall2 OnExpectChildAgent;
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public event GenericCall2 OnExpectChildAgent;
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@ -0,0 +1,25 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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namespace OpenSim.Framework.Types
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{
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public class MapBlockData
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{
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public uint Flags;
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public ushort X;
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public ushort Y;
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public byte Agents;
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public byte Access;
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public byte WaterHeight;
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public LLUUID MapImageId;
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public String Name;
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public uint RegionFlags;
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public MapBlockData()
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{
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}
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}
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}
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@ -45,7 +45,7 @@ namespace OpenSim.LocalCommunications
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{
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{
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UserServer = null;
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UserServer = null;
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GridServer = SandManager;
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GridServer = SandManager;
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InterSims = SandManager;
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InterRegion = SandManager;
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}
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}
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}
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}
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}
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}
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@ -36,11 +36,10 @@ using OpenSim.Framework;
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namespace OpenSim.LocalCommunications
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namespace OpenSim.LocalCommunications
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{
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{
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public class LocalBackEndServices : IGridServices, IInterRegionCommunications
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public class LocalBackEndServices : IGridServices, IInterRegionCommunications
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{
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{
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protected Dictionary<ulong, RegionInfo> regions = new Dictionary<ulong, RegionInfo>();
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protected Dictionary<ulong, RegionInfo> regions = new Dictionary<ulong, RegionInfo>();
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protected Dictionary<ulong, RegionCommsHostBase> regionHosts = new Dictionary<ulong, RegionCommsHostBase>();
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protected Dictionary<ulong, RegionCommsListener> regionHosts = new Dictionary<ulong, RegionCommsListener>();
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public LocalBackEndServices()
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public LocalBackEndServices()
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{
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{
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@ -52,14 +51,14 @@ namespace OpenSim.LocalCommunications
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/// </summary>
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/// </summary>
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/// <param name="regionInfo"></param>
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/// <param name="regionInfo"></param>
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/// <returns></returns>
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/// <returns></returns>
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public RegionCommsHostBase RegisterRegion(RegionInfo regionInfo)
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public RegionCommsListener RegisterRegion(RegionInfo regionInfo)
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{
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{
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//Console.WriteLine("CommsManager - Region " + regionInfo.RegionHandle + " , " + regionInfo.RegionLocX + " , "+ regionInfo.RegionLocY +" is registering");
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//Console.WriteLine("CommsManager - Region " + regionInfo.RegionHandle + " , " + regionInfo.RegionLocX + " , "+ regionInfo.RegionLocY +" is registering");
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if (!this.regions.ContainsKey((uint)regionInfo.RegionHandle))
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if (!this.regions.ContainsKey((uint)regionInfo.RegionHandle))
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{
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{
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//Console.WriteLine("CommsManager - Adding Region " + regionInfo.RegionHandle );
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//Console.WriteLine("CommsManager - Adding Region " + regionInfo.RegionHandle );
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this.regions.Add(regionInfo.RegionHandle, regionInfo);
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this.regions.Add(regionInfo.RegionHandle, regionInfo);
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RegionCommsHostBase regionHost = new RegionCommsHostBase();
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RegionCommsListener regionHost = new RegionCommsListener();
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this.regionHosts.Add(regionInfo.RegionHandle, regionHost);
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this.regionHosts.Add(regionInfo.RegionHandle, regionHost);
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return regionHost;
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return regionHost;
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@ -110,6 +109,36 @@ namespace OpenSim.LocalCommunications
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return null;
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return null;
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="minX"></param>
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/// <param name="minY"></param>
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/// <param name="maxX"></param>
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/// <param name="maxY"></param>
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/// <returns></returns>
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public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY)
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{
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List<MapBlockData> mapBlocks = new List<MapBlockData>();
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foreach(RegionInfo regInfo in this.regions.Values)
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{
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if (((regInfo.RegionLocX > minX) && (regInfo.RegionLocX < maxX)) && ((regInfo.RegionLocY > minY) && (regInfo.RegionLocY < maxY)))
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{
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MapBlockData map = new MapBlockData();
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map.Name = regInfo.RegionName;
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map.X = (ushort)regInfo.RegionLocX;
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map.Y = (ushort)regInfo.RegionLocY;
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map.WaterHeight =(byte) regInfo.estateSettings.waterHeight;
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map.MapImageId = new LLUUID("00000000-0000-0000-9999-000000000007");
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map.Agents = 1;
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map.RegionFlags = 72458694;
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map.Access = 13;
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mapBlocks.Add(map);
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}
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}
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return mapBlocks;
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}
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/// <summary>
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/// <summary>
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/// </summary>
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="regionHandle"></param>
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@ -86,6 +86,12 @@
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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<Private>False</Private>
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</ProjectReference>
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</ProjectReference>
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<ProjectReference Include="..\OpenSim.Caches\OpenSim.Caches.csproj">
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<Name>OpenSim.Caches</Name>
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<Project>{1938EB12-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj">
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<ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj">
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<Name>OpenSim.Framework</Name>
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<Name>OpenSim.Framework</Name>
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<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
|
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
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@ -39,6 +39,7 @@
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<include name="../../bin/Db4objects.Db4o.dll" />
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<include name="../../bin/Db4objects.Db4o.dll" />
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<include name="../../bin/libsecondlife.dll" />
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<include name="../../bin/libsecondlife.dll" />
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<include name="../../bin/OpenGrid.Framework.Communications.dll" />
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<include name="../../bin/OpenGrid.Framework.Communications.dll" />
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<include name="../../bin/OpenSim.Caches.dll" />
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<include name="../../bin/OpenSim.Framework.dll" />
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<include name="../../bin/OpenSim.Framework.dll" />
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<include name="../../bin/OpenSim.Framework.Console.dll" />
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<include name="../../bin/OpenSim.Framework.Console.dll" />
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<include name="../../bin/OpenSim.GenericConfig.Xml.dll" />
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<include name="../../bin/OpenSim.GenericConfig.Xml.dll" />
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@ -42,6 +42,8 @@ namespace OpenSim.Region.Scenes
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///
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///
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/// </summary>
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/// </summary>
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public override void update()
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public override void update()
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{
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if (this.childAvatar == false)
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{
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{
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if (this.newForce)
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if (this.newForce)
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{
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{
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@ -58,21 +60,7 @@ namespace OpenSim.Region.Scenes
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}
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}
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}
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}
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LLVector3 pos2 = this.Pos;
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this.CheckBorderCrossing();
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LLVector3 vel = this.Velocity;
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float timeStep = 0.3f;
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pos2.X = pos2.X + (vel.X * timeStep);
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pos2.Y = pos2.Y + (vel.Y * timeStep);
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pos2.Z = pos2.Z + (vel.Z * timeStep);
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if ((pos2.X < 0) || (pos2.X > 256))
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|
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{
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|
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this.CrossToNewRegion();
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|
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}
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|
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|
|
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if ((pos2.Y < 0) || (pos2.Y > 256))
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|
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{
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|
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this.CrossToNewRegion();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -165,10 +153,35 @@ namespace OpenSim.Region.Scenes
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CrossToNewRegion()
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
protected void CheckBorderCrossing()
|
||||||
{
|
{
|
||||||
|
LLVector3 pos2 = this.Pos;
|
||||||
|
LLVector3 vel = this.Velocity;
|
||||||
|
|
||||||
// Console.WriteLine("crossing to new region from region " + this.m_regionInfo.RegionLocX + " , "+ this.m_regionInfo.RegionLocY);
|
float timeStep = 0.3f;
|
||||||
|
pos2.X = pos2.X + (vel.X * timeStep);
|
||||||
|
pos2.Y = pos2.Y + (vel.Y * timeStep);
|
||||||
|
pos2.Z = pos2.Z + (vel.Z * timeStep);
|
||||||
|
|
||||||
|
if ((pos2.X < 0) || (pos2.X > 256))
|
||||||
|
{
|
||||||
|
this.CrossToNewRegion();
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((pos2.Y < 0) || (pos2.Y > 256))
|
||||||
|
{
|
||||||
|
this.CrossToNewRegion();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
protected void CrossToNewRegion()
|
||||||
|
{
|
||||||
LLVector3 pos = this.Pos;
|
LLVector3 pos = this.Pos;
|
||||||
LLVector3 newpos = new LLVector3(pos.X, pos.Y, pos.Z);
|
LLVector3 newpos = new LLVector3(pos.X, pos.Y, pos.Z);
|
||||||
uint neighbourx = this.m_regionInfo.RegionLocX;
|
uint neighbourx = this.m_regionInfo.RegionLocX;
|
||||||
|
@ -196,14 +209,14 @@ namespace OpenSim.Region.Scenes
|
||||||
}
|
}
|
||||||
|
|
||||||
LLVector3 vel = this.velocity;
|
LLVector3 vel = this.velocity;
|
||||||
// Console.WriteLine("new region should be " + neighbourx + " , " + neighboury);
|
|
||||||
ulong neighbourHandle = Helpers.UIntsToLong((uint)(neighbourx * 256), (uint)(neighboury* 256));
|
ulong neighbourHandle = Helpers.UIntsToLong((uint)(neighbourx * 256), (uint)(neighboury* 256));
|
||||||
RegionInfo neighbourRegion = this.m_world.RequestNeighbouringRegionInfo(neighbourHandle);
|
RegionInfo neighbourRegion = this.m_world.RequestNeighbouringRegionInfo(neighbourHandle);
|
||||||
if (neighbourRegion != null)
|
if (neighbourRegion != null)
|
||||||
{
|
{
|
||||||
// Console.WriteLine("current region port is "+ this.m_regionInfo.IPListenPort + " now crossing to new region with port " + neighbourRegion.IPListenPort);
|
|
||||||
this.m_world.InformNeighbourOfCrossing(neighbourHandle, this.ControllingClient.AgentId, newpos);
|
this.m_world.InformNeighbourOfCrossing(neighbourHandle, this.ControllingClient.AgentId, newpos);
|
||||||
|
this.DownGradeAvatar();
|
||||||
this.ControllingClient.CrossRegion(neighbourHandle, newpos, vel, System.Net.IPAddress.Parse(neighbourRegion.IPListenAddr), (ushort)neighbourRegion.IPListenPort);
|
this.ControllingClient.CrossRegion(neighbourHandle, newpos, vel, System.Net.IPAddress.Parse(neighbourRegion.IPListenAddr), (ushort)neighbourRegion.IPListenPort);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -103,7 +103,7 @@ namespace OpenSim.Region.Scenes
|
||||||
ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition);
|
ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition);
|
||||||
ControllingClient.OnAgentUpdate += new UpdateAgent(this.HandleAgentUpdate);
|
ControllingClient.OnAgentUpdate += new UpdateAgent(this.HandleAgentUpdate);
|
||||||
// ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack);
|
// ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack);
|
||||||
ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange);
|
// ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange);
|
||||||
//ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement);
|
//ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -139,6 +139,33 @@ namespace OpenSim.Region.Scenes
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="pos"></param>
|
||||||
|
public void UpGradeAvatar(LLVector3 pos)
|
||||||
|
{
|
||||||
|
//this.childAvatar = false;
|
||||||
|
this.Pos = pos;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void DownGradeAvatar()
|
||||||
|
{
|
||||||
|
this.Velocity = new LLVector3(0, 0, 0);
|
||||||
|
this.Pos = new LLVector3(128, 128, 70);
|
||||||
|
this.childAvatar = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="pos"></param>
|
||||||
|
public void Teleport(LLVector3 pos)
|
||||||
|
{
|
||||||
|
this.Pos = pos;
|
||||||
|
this.SendTerseUpdateToALLClients();
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -189,7 +216,16 @@ namespace OpenSim.Region.Scenes
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void CompleteMovement()
|
public void CompleteMovement()
|
||||||
{
|
{
|
||||||
this.ControllingClient.MoveAgentIntoRegion(m_regionInfo, Pos);
|
LLVector3 look = this.Velocity;
|
||||||
|
if ((look.X == 0) && (look.Y == 0) && (look.Z == 0))
|
||||||
|
{
|
||||||
|
look = new LLVector3(0.99f, 0.042f, 0);
|
||||||
|
}
|
||||||
|
this.ControllingClient.MoveAgentIntoRegion(m_regionInfo, Pos, look);
|
||||||
|
if (this.childAvatar)
|
||||||
|
{
|
||||||
|
this.childAvatar = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -42,7 +42,7 @@ using OpenSim.Framework;
|
||||||
using OpenSim.Region.Scripting;
|
using OpenSim.Region.Scripting;
|
||||||
using OpenSim.Terrain;
|
using OpenSim.Terrain;
|
||||||
using OpenGrid.Framework.Communications;
|
using OpenGrid.Framework.Communications;
|
||||||
|
using OpenSim.Caches;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scenes
|
namespace OpenSim.Region.Scenes
|
||||||
{
|
{
|
||||||
|
@ -64,9 +64,10 @@ namespace OpenSim.Region.Scenes
|
||||||
private Mutex updateLock;
|
private Mutex updateLock;
|
||||||
public string m_datastore;
|
public string m_datastore;
|
||||||
protected AuthenticateSessionsBase authenticateHandler;
|
protected AuthenticateSessionsBase authenticateHandler;
|
||||||
protected RegionCommsHostBase regionCommsHost;
|
protected RegionCommsListener regionCommsHost;
|
||||||
protected CommunicationsManager commsManager;
|
protected CommunicationsManager commsManager;
|
||||||
|
|
||||||
|
|
||||||
public ParcelManager parcelManager;
|
public ParcelManager parcelManager;
|
||||||
public EstateManager estateManager;
|
public EstateManager estateManager;
|
||||||
|
|
||||||
|
@ -95,13 +96,14 @@ namespace OpenSim.Region.Scenes
|
||||||
/// <param name="clientThreads">Dictionary to contain client threads</param>
|
/// <param name="clientThreads">Dictionary to contain client threads</param>
|
||||||
/// <param name="regionHandle">Region Handle for this region</param>
|
/// <param name="regionHandle">Region Handle for this region</param>
|
||||||
/// <param name="regionName">Region Name for this region</param>
|
/// <param name="regionName">Region Name for this region</param>
|
||||||
public Scene(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan)
|
public Scene(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
updateLock = new Mutex(false);
|
updateLock = new Mutex(false);
|
||||||
this.authenticateHandler = authen;
|
this.authenticateHandler = authen;
|
||||||
this.commsManager = commsMan;
|
this.commsManager = commsMan;
|
||||||
|
this.assetCache = assetCach;
|
||||||
m_clientThreads = clientThreads;
|
m_clientThreads = clientThreads;
|
||||||
m_regInfo = regInfo;
|
m_regInfo = regInfo;
|
||||||
m_regionHandle = m_regInfo.RegionHandle;
|
m_regionHandle = m_regInfo.RegionHandle;
|
||||||
|
@ -507,6 +509,8 @@ namespace OpenSim.Region.Scenes
|
||||||
remoteClient.OnRequestWearables += new GenericCall(this.InformClientOfNeighbours);
|
remoteClient.OnRequestWearables += new GenericCall(this.InformClientOfNeighbours);
|
||||||
remoteClient.OnAddPrim += new GenericCall4(this.AddNewPrim);
|
remoteClient.OnAddPrim += new GenericCall4(this.AddNewPrim);
|
||||||
remoteClient.OnUpdatePrimPosition += new UpdatePrimVector(this.UpdatePrimPosition);
|
remoteClient.OnUpdatePrimPosition += new UpdatePrimVector(this.UpdatePrimPosition);
|
||||||
|
remoteClient.OnRequestMapBlocks += new RequestMapBlocks(this.RequestMapBlocks);
|
||||||
|
remoteClient.OnTeleportLocationRequest += new TeleportLocationRequest(this.RequestTeleportLocation);
|
||||||
|
|
||||||
/* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest);
|
/* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest);
|
||||||
remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest);
|
remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest);
|
||||||
|
@ -562,51 +566,7 @@ namespace OpenSim.Region.Scenes
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
protected void InformClientOfNeighbours(IClientAPI remoteClient)
|
|
||||||
{
|
|
||||||
// Console.WriteLine("informing client of neighbouring regions");
|
|
||||||
List<RegionInfo> neighbours = this.commsManager.GridServer.RequestNeighbours(this.m_regInfo);
|
|
||||||
|
|
||||||
//Console.WriteLine("we have " + neighbours.Count + " neighbouring regions");
|
|
||||||
if (neighbours != null)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < neighbours.Count; i++)
|
|
||||||
{
|
|
||||||
// Console.WriteLine("sending neighbours data");
|
|
||||||
AgentCircuitData agent = remoteClient.RequestClientInfo();
|
|
||||||
agent.BaseFolder = LLUUID.Zero;
|
|
||||||
agent.InventoryFolder = LLUUID.Zero;
|
|
||||||
agent.startpos = new LLVector3(128, 128, 70);
|
|
||||||
agent.child = true;
|
|
||||||
this.commsManager.InterSims.InformNeighbourOfChildAgent(neighbours[i].RegionHandle, agent);
|
|
||||||
remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, System.Net.IPAddress.Parse(neighbours[i].IPListenAddr), (ushort)neighbours[i].IPListenPort);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="regionHandle"></param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public RegionInfo RequestNeighbouringRegionInfo(ulong regionHandle)
|
|
||||||
{
|
|
||||||
return this.commsManager.GridServer.RequestNeighbourInfo(regionHandle);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="regionhandle"></param>
|
|
||||||
/// <param name="agentID"></param>
|
|
||||||
/// <param name="position"></param>
|
|
||||||
public void InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position)
|
|
||||||
{
|
|
||||||
this.commsManager.InterSims.ExpectAvatarCrossing(regionhandle, agentID, position);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
|
@ -725,11 +685,97 @@ namespace OpenSim.Region.Scenes
|
||||||
{
|
{
|
||||||
if (this.Avatars.ContainsKey(agentID))
|
if (this.Avatars.ContainsKey(agentID))
|
||||||
{
|
{
|
||||||
this.Avatars[agentID].Pos = position;
|
this.Avatars[agentID].UpGradeAvatar(position);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
protected void InformClientOfNeighbours(IClientAPI remoteClient)
|
||||||
|
{
|
||||||
|
// Console.WriteLine("informing client of neighbouring regions");
|
||||||
|
List<RegionInfo> neighbours = this.commsManager.GridServer.RequestNeighbours(this.m_regInfo);
|
||||||
|
|
||||||
|
//Console.WriteLine("we have " + neighbours.Count + " neighbouring regions");
|
||||||
|
if (neighbours != null)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < neighbours.Count; i++)
|
||||||
|
{
|
||||||
|
// Console.WriteLine("sending neighbours data");
|
||||||
|
AgentCircuitData agent = remoteClient.RequestClientInfo();
|
||||||
|
agent.BaseFolder = LLUUID.Zero;
|
||||||
|
agent.InventoryFolder = LLUUID.Zero;
|
||||||
|
agent.startpos = new LLVector3(128, 128, 70);
|
||||||
|
agent.child = true;
|
||||||
|
this.commsManager.InterRegion.InformNeighbourOfChildAgent(neighbours[i].RegionHandle, agent);
|
||||||
|
remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, System.Net.IPAddress.Parse(neighbours[i].IPListenAddr), (ushort)neighbours[i].IPListenPort);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="regionHandle"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public RegionInfo RequestNeighbouringRegionInfo(ulong regionHandle)
|
||||||
|
{
|
||||||
|
return this.commsManager.GridServer.RequestNeighbourInfo(regionHandle);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="minX"></param>
|
||||||
|
/// <param name="minY"></param>
|
||||||
|
/// <param name="maxX"></param>
|
||||||
|
/// <param name="maxY"></param>
|
||||||
|
public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY)
|
||||||
|
{
|
||||||
|
List<MapBlockData> mapBlocks;
|
||||||
|
mapBlocks = this.commsManager.GridServer.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
|
||||||
|
|
||||||
|
remoteClient.SendMapBlock(mapBlocks);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="remoteClient"></param>
|
||||||
|
/// <param name="RegionHandle"></param>
|
||||||
|
/// <param name="position"></param>
|
||||||
|
/// <param name="lookAt"></param>
|
||||||
|
/// <param name="flags"></param>
|
||||||
|
public void RequestTeleportLocation(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags)
|
||||||
|
{
|
||||||
|
if (regionHandle == this.m_regionHandle)
|
||||||
|
{
|
||||||
|
if (this.Avatars.ContainsKey(remoteClient.AgentId))
|
||||||
|
{
|
||||||
|
remoteClient.SendTeleportLocationStart();
|
||||||
|
remoteClient.SendLocalTeleport(position, lookAt, flags);
|
||||||
|
this.Avatars[remoteClient.AgentId].Teleport(position);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
remoteClient.SendTeleportCancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="regionhandle"></param>
|
||||||
|
/// <param name="agentID"></param>
|
||||||
|
/// <param name="position"></param>
|
||||||
|
public void InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position)
|
||||||
|
{
|
||||||
|
this.commsManager.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position);
|
||||||
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -39,6 +39,7 @@ using OpenSim.Framework.Types;
|
||||||
using OpenSim.Framework.Inventory;
|
using OpenSim.Framework.Inventory;
|
||||||
using OpenSim.Region.Scripting;
|
using OpenSim.Region.Scripting;
|
||||||
using OpenSim.Terrain;
|
using OpenSim.Terrain;
|
||||||
|
using OpenSim.Caches;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scenes
|
namespace OpenSim.Region.Scenes
|
||||||
{
|
{
|
||||||
|
@ -54,6 +55,7 @@ namespace OpenSim.Region.Scenes
|
||||||
protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine
|
protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine
|
||||||
protected object m_syncRoot = new object();
|
protected object m_syncRoot = new object();
|
||||||
private uint m_nextLocalId = 8880000;
|
private uint m_nextLocalId = 8880000;
|
||||||
|
protected AssetCache assetCache;
|
||||||
|
|
||||||
#region Update Methods
|
#region Update Methods
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -63,6 +63,8 @@ namespace OpenSim
|
||||||
public event GenericCall2 OnStopMovement;
|
public event GenericCall2 OnStopMovement;
|
||||||
public event NewAvatar OnNewAvatar;
|
public event NewAvatar OnNewAvatar;
|
||||||
public event GenericCall6 OnRemoveAvatar;
|
public event GenericCall6 OnRemoveAvatar;
|
||||||
|
public event RequestMapBlocks OnRequestMapBlocks;
|
||||||
|
public event TeleportLocationRequest OnTeleportLocationRequest;
|
||||||
|
|
||||||
public event ParcelPropertiesRequest OnParcelPropertiesRequest;
|
public event ParcelPropertiesRequest OnParcelPropertiesRequest;
|
||||||
public event ParcelDivideRequest OnParcelDivideRequest;
|
public event ParcelDivideRequest OnParcelDivideRequest;
|
||||||
|
@ -155,7 +157,7 @@ namespace OpenSim
|
||||||
handshake.RegionInfo.TerrainBase3 = regionInfo.estateSettings.terrainBase3;
|
handshake.RegionInfo.TerrainBase3 = regionInfo.estateSettings.terrainBase3;
|
||||||
handshake.RegionInfo.TerrainDetail0 = regionInfo.estateSettings.terrainDetail0;
|
handshake.RegionInfo.TerrainDetail0 = regionInfo.estateSettings.terrainDetail0;
|
||||||
handshake.RegionInfo.TerrainDetail1 = regionInfo.estateSettings.terrainDetail1;
|
handshake.RegionInfo.TerrainDetail1 = regionInfo.estateSettings.terrainDetail1;
|
||||||
handshake.RegionInfo.TerrainDetail2 =regionInfo.estateSettings.terrainDetail2;
|
handshake.RegionInfo.TerrainDetail2 = regionInfo.estateSettings.terrainDetail2;
|
||||||
handshake.RegionInfo.TerrainDetail3 = regionInfo.estateSettings.terrainDetail3;
|
handshake.RegionInfo.TerrainDetail3 = regionInfo.estateSettings.terrainDetail3;
|
||||||
handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting?
|
handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting?
|
||||||
|
|
||||||
|
@ -166,7 +168,7 @@ namespace OpenSim
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="regInfo"></param>
|
/// <param name="regInfo"></param>
|
||||||
public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos)
|
public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look)
|
||||||
{
|
{
|
||||||
AgentMovementCompletePacket mov = new AgentMovementCompletePacket();
|
AgentMovementCompletePacket mov = new AgentMovementCompletePacket();
|
||||||
mov.AgentData.SessionID = this.SessionID;
|
mov.AgentData.SessionID = this.SessionID;
|
||||||
|
@ -182,14 +184,14 @@ namespace OpenSim
|
||||||
{
|
{
|
||||||
mov.Data.Position = this.startpos;
|
mov.Data.Position = this.startpos;
|
||||||
}
|
}
|
||||||
mov.Data.LookAt = new LLVector3(0.99f, 0.042f, 0);
|
mov.Data.LookAt = look;
|
||||||
|
|
||||||
OutPacket(mov);
|
OutPacket(mov);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID)
|
public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID)
|
||||||
{
|
{
|
||||||
SendChatMessage( Helpers.StringToField( message ), type, fromPos, fromName, fromAgentID);
|
SendChatMessage(Helpers.StringToField(message), type, fromPos, fromName, fromAgentID);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -314,7 +316,7 @@ namespace OpenSim
|
||||||
|
|
||||||
public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, System.Net.IPAddress newRegionIP, ushort newRegionPort)
|
public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, System.Net.IPAddress newRegionIP, ushort newRegionPort)
|
||||||
{
|
{
|
||||||
LLVector3 look = new LLVector3(lookAt.X *10, lookAt.Y *10, lookAt.Z *10);
|
LLVector3 look = new LLVector3(lookAt.X * 10, lookAt.Y * 10, lookAt.Z * 10);
|
||||||
|
|
||||||
CrossedRegionPacket newSimPack = new CrossedRegionPacket();
|
CrossedRegionPacket newSimPack = new CrossedRegionPacket();
|
||||||
newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock();
|
newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock();
|
||||||
|
@ -334,7 +336,86 @@ namespace OpenSim
|
||||||
newSimPack.RegionData.SeedCapability = new byte[0];
|
newSimPack.RegionData.SeedCapability = new byte[0];
|
||||||
|
|
||||||
this.OutPacket(newSimPack);
|
this.OutPacket(newSimPack);
|
||||||
this.DowngradeClient();
|
//this.DowngradeClient();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendMapBlock(List<MapBlockData> mapBlocks)
|
||||||
|
{
|
||||||
|
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
|
||||||
|
|
||||||
|
MapBlockReplyPacket mapReply = new MapBlockReplyPacket();
|
||||||
|
mapReply.AgentData.AgentID = this.AgentID;
|
||||||
|
mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count];
|
||||||
|
mapReply.AgentData.Flags = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < mapBlocks.Count; i++)
|
||||||
|
{
|
||||||
|
mapReply.Data[i] = new MapBlockReplyPacket.DataBlock();
|
||||||
|
mapReply.Data[i].MapImageID = mapBlocks[i].MapImageId;
|
||||||
|
mapReply.Data[i].X = mapBlocks[i].X;
|
||||||
|
mapReply.Data[i].Y = mapBlocks[i].Y;
|
||||||
|
mapReply.Data[i].WaterHeight = mapBlocks[i].WaterHeight;
|
||||||
|
mapReply.Data[i].Name = _enc.GetBytes(mapBlocks[i].Name);
|
||||||
|
mapReply.Data[i].RegionFlags = mapBlocks[i].RegionFlags;
|
||||||
|
mapReply.Data[i].Access = mapBlocks[i].Access;
|
||||||
|
mapReply.Data[i].Agents = mapBlocks[i].Agents;
|
||||||
|
}
|
||||||
|
this.OutPacket(mapReply);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags)
|
||||||
|
{
|
||||||
|
TeleportLocalPacket tpLocal2 = new TeleportLocalPacket();
|
||||||
|
tpLocal2.Info.AgentID = this.AgentID;
|
||||||
|
tpLocal2.Info.TeleportFlags = flags;
|
||||||
|
tpLocal2.Info.LocationID = 2;
|
||||||
|
tpLocal2.Info.LookAt = lookAt;
|
||||||
|
tpLocal2.Info.Position = position;
|
||||||
|
OutPacket(tpLocal2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendRegionTeleport(ulong regionHandle, byte simAccess, string ipAddress, ushort ipPort, uint locationID, uint flags)
|
||||||
|
{
|
||||||
|
TeleportFinishPacket Teleport = new TeleportFinishPacket();
|
||||||
|
Teleport.Info.AgentID = this.AgentID;
|
||||||
|
Teleport.Info.RegionHandle = regionHandle;
|
||||||
|
Teleport.Info.SimAccess = simAccess;
|
||||||
|
Teleport.Info.SeedCapability = new byte[0];
|
||||||
|
|
||||||
|
System.Net.IPAddress oIP = System.Net.IPAddress.Parse(ipAddress);
|
||||||
|
byte[] byteIP = oIP.GetAddressBytes();
|
||||||
|
uint ip = (uint)byteIP[3] << 24;
|
||||||
|
ip += (uint)byteIP[2] << 16;
|
||||||
|
ip += (uint)byteIP[1] << 8;
|
||||||
|
ip += (uint)byteIP[0];
|
||||||
|
|
||||||
|
Teleport.Info.SimIP = ip;
|
||||||
|
Teleport.Info.SimPort = ipPort;
|
||||||
|
Teleport.Info.LocationID = 4;
|
||||||
|
Teleport.Info.TeleportFlags = 1 << 4;
|
||||||
|
OutPacket(Teleport);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
public void SendTeleportCancel()
|
||||||
|
{
|
||||||
|
TeleportCancelPacket tpCancel = new TeleportCancelPacket();
|
||||||
|
tpCancel.Info.SessionID = this.SessionID;
|
||||||
|
tpCancel.Info.AgentID = this.AgentID;
|
||||||
|
|
||||||
|
OutPacket(tpCancel);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
public void SendTeleportLocationStart()
|
||||||
|
{
|
||||||
|
TeleportStartPacket tpStart = new TeleportStartPacket();
|
||||||
|
tpStart.Info.TeleportFlags = 16; // Teleport via location
|
||||||
|
OutPacket(tpStart);
|
||||||
}
|
}
|
||||||
|
|
||||||
#region Appearance/ Wearables Methods
|
#region Appearance/ Wearables Methods
|
||||||
|
|
|
@ -191,6 +191,8 @@ namespace OpenSim
|
||||||
}
|
}
|
||||||
this.OutPacket(mbReply);
|
this.OutPacket(mbReply);
|
||||||
* */
|
* */
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -158,7 +158,6 @@ namespace OpenSim
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case PacketType.CompleteAgentMovement:
|
case PacketType.CompleteAgentMovement:
|
||||||
if (this.m_child) this.UpgradeClient();
|
|
||||||
if (OnCompleteMovementToRegion != null)
|
if (OnCompleteMovementToRegion != null)
|
||||||
{
|
{
|
||||||
OnCompleteMovementToRegion();
|
OnCompleteMovementToRegion();
|
||||||
|
@ -396,8 +395,11 @@ namespace OpenSim
|
||||||
break;
|
break;
|
||||||
case PacketType.MapBlockRequest:
|
case PacketType.MapBlockRequest:
|
||||||
MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack;
|
MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack;
|
||||||
|
if (OnRequestMapBlocks != null)
|
||||||
this.RequestMapBlocks(MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY);
|
{
|
||||||
|
OnRequestMapBlocks(this, MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY);
|
||||||
|
}
|
||||||
|
//this.RequestMapBlocks(MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY);
|
||||||
break;
|
break;
|
||||||
case PacketType.TeleportLandmarkRequest:
|
case PacketType.TeleportLandmarkRequest:
|
||||||
TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack;
|
TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack;
|
||||||
|
@ -449,16 +451,25 @@ namespace OpenSim
|
||||||
break;
|
break;
|
||||||
case PacketType.TeleportLocationRequest:
|
case PacketType.TeleportLocationRequest:
|
||||||
TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack;
|
TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack;
|
||||||
Console.WriteLine(tpLocReq.ToString());
|
// Console.WriteLine(tpLocReq.ToString());
|
||||||
|
|
||||||
tpStart = new TeleportStartPacket();
|
if (OnTeleportLocationRequest != null)
|
||||||
tpStart.Info.TeleportFlags = 16; // Teleport via location
|
|
||||||
Console.WriteLine(tpStart.ToString());
|
|
||||||
OutPacket(tpStart);
|
|
||||||
|
|
||||||
if (m_regionData.RegionHandle != tpLocReq.Info.RegionHandle)
|
|
||||||
{
|
{
|
||||||
/* m_gridServer.getRegion(tpLocReq.Info.RegionHandle); */
|
OnTeleportLocationRequest(this, tpLocReq.Info.RegionHandle, tpLocReq.Info.Position, tpLocReq.Info.LookAt, 16);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
//no event handler so cancel request
|
||||||
|
TeleportCancelPacket tpCancel = new TeleportCancelPacket();
|
||||||
|
tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID;
|
||||||
|
tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID;
|
||||||
|
|
||||||
|
OutPacket(tpCancel);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* if (m_regionData.RegionHandle != tpLocReq.Info.RegionHandle)
|
||||||
|
{
|
||||||
|
// m_gridServer.getRegion(tpLocReq.Info.RegionHandle);
|
||||||
Console.WriteLine("Inter-sim teleport not yet implemented");
|
Console.WriteLine("Inter-sim teleport not yet implemented");
|
||||||
TeleportCancelPacket tpCancel = new TeleportCancelPacket();
|
TeleportCancelPacket tpCancel = new TeleportCancelPacket();
|
||||||
tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID;
|
tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID;
|
||||||
|
@ -469,15 +480,15 @@ namespace OpenSim
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Console.WriteLine("Local teleport");
|
Console.WriteLine("Local teleport");
|
||||||
TeleportLocalPacket tpLocal = new TeleportLocalPacket();
|
TeleportLocalPacket tpLocal2 = new TeleportLocalPacket();
|
||||||
tpLocal.Info.AgentID = tpLocReq.AgentData.AgentID;
|
tpLocal2.Info.AgentID = tpLocReq.AgentData.AgentID;
|
||||||
tpLocal.Info.TeleportFlags = tpStart.Info.TeleportFlags;
|
tpLocal2.Info.TeleportFlags = tpStart.Info.TeleportFlags;
|
||||||
tpLocal.Info.LocationID = 2;
|
tpLocal2.Info.LocationID = 2;
|
||||||
tpLocal.Info.LookAt = tpLocReq.Info.LookAt;
|
tpLocal2.Info.LookAt = tpLocReq.Info.LookAt;
|
||||||
tpLocal.Info.Position = tpLocReq.Info.Position;
|
tpLocal2.Info.Position = tpLocReq.Info.Position;
|
||||||
OutPacket(tpLocal);
|
OutPacket(tpLocal2);
|
||||||
|
|
||||||
}
|
}*/
|
||||||
break;
|
break;
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
|
|
@ -95,7 +95,7 @@ namespace OpenSim
|
||||||
cirpack = initialcirpack;
|
cirpack = initialcirpack;
|
||||||
userEP = remoteEP;
|
userEP = remoteEP;
|
||||||
|
|
||||||
this.m_child = m_authenticateSessionsHandler.GetAgentChildStatus(initialcirpack.CircuitCode.Code);
|
//this.m_child = m_authenticateSessionsHandler.GetAgentChildStatus(initialcirpack.CircuitCode.Code);
|
||||||
this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code);
|
this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code);
|
||||||
|
|
||||||
PacketQueue = new BlockingQueue<QueItem>();
|
PacketQueue = new BlockingQueue<QueItem>();
|
||||||
|
@ -113,27 +113,6 @@ namespace OpenSim
|
||||||
}
|
}
|
||||||
|
|
||||||
# region Client Methods
|
# region Client Methods
|
||||||
public void UpgradeClient()
|
|
||||||
{
|
|
||||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - upgrading child to full agent");
|
|
||||||
this.m_child = false;
|
|
||||||
//this.startpos = m_authenticateSessionsHandler.GetPosition(CircuitCode);
|
|
||||||
m_authenticateSessionsHandler.UpdateAgentChildStatus(CircuitCode, false);
|
|
||||||
if (OnChildAgentStatus != null)
|
|
||||||
{
|
|
||||||
OnChildAgentStatus(this.m_child);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void DowngradeClient()
|
|
||||||
{
|
|
||||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - changing full agent to child");
|
|
||||||
this.m_child = true;
|
|
||||||
if (OnChildAgentStatus != null)
|
|
||||||
{
|
|
||||||
OnChildAgentStatus(this.m_child);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void KillClient()
|
public void KillClient()
|
||||||
{
|
{
|
||||||
|
@ -147,9 +126,7 @@ namespace OpenSim
|
||||||
}
|
}
|
||||||
|
|
||||||
this.m_inventoryCache.ClientLeaving(this.AgentID, null);
|
this.m_inventoryCache.ClientLeaving(this.AgentID, null);
|
||||||
|
m_world.RemoveAvatar(this.AgentId);
|
||||||
|
|
||||||
// m_world.RemoveViewerAgent(this);
|
|
||||||
|
|
||||||
m_clientThreads.Remove(this.CircuitCode);
|
m_clientThreads.Remove(this.CircuitCode);
|
||||||
m_networkServer.RemoveClientCircuit(this.CircuitCode);
|
m_networkServer.RemoveClientCircuit(this.CircuitCode);
|
||||||
|
|
|
@ -236,7 +236,7 @@ namespace OpenSim
|
||||||
m_console.componentname = "Region " + regionData.RegionName;
|
m_console.componentname = "Region " + regionData.RegionName;
|
||||||
*/
|
*/
|
||||||
|
|
||||||
LocalWorld = new Scene(udpServer.PacketServer.ClientAPIs, regionDat, authenBase, commsManager);
|
LocalWorld = new Scene(udpServer.PacketServer.ClientAPIs, regionDat, authenBase, commsManager, this.AssetCache);
|
||||||
this.m_localWorld.Add(LocalWorld);
|
this.m_localWorld.Add(LocalWorld);
|
||||||
//LocalWorld.InventoryCache = InventoryCache;
|
//LocalWorld.InventoryCache = InventoryCache;
|
||||||
//LocalWorld.AssetCache = AssetCache;
|
//LocalWorld.AssetCache = AssetCache;
|
||||||
|
|
|
@ -0,0 +1,105 @@
|
||||||
|
LLWearable version 22
|
||||||
|
Female Shape and Outfit 3 Shape
|
||||||
|
Created by system from avatar's appearance.
|
||||||
|
permissions 0
|
||||||
|
{
|
||||||
|
base_mask 00082000
|
||||||
|
owner_mask 00082000
|
||||||
|
group_mask 00082000
|
||||||
|
everyone_mask 00082000
|
||||||
|
next_owner_mask 00082000
|
||||||
|
creator_id 3d924400-038e-6ad9-920b-cfbb9b40585c
|
||||||
|
owner_id 542ffb8e-8932-49b9-8664-58f53e442797
|
||||||
|
last_owner_id 3d924400-038e-6ad9-920b-cfbb9b40585c
|
||||||
|
group_id 00000000-0000-0000-0000-000000000000
|
||||||
|
}
|
||||||
|
sale_info 0
|
||||||
|
{
|
||||||
|
sale_type not
|
||||||
|
sale_price 0
|
||||||
|
}
|
||||||
|
type 0
|
||||||
|
parameters 82
|
||||||
|
1 .21
|
||||||
|
2 -.5
|
||||||
|
4 -.11
|
||||||
|
5 -.1
|
||||||
|
6 -.3
|
||||||
|
7 -.4
|
||||||
|
8 -.5
|
||||||
|
10 .7
|
||||||
|
11 .34
|
||||||
|
12 -.5
|
||||||
|
13 0
|
||||||
|
14 .04
|
||||||
|
15 .58
|
||||||
|
17 .56
|
||||||
|
18 -.26
|
||||||
|
19 -.73
|
||||||
|
20 -.34
|
||||||
|
21 -.01
|
||||||
|
22 1
|
||||||
|
23 -.5
|
||||||
|
24 -.63
|
||||||
|
25 .44
|
||||||
|
27 .05
|
||||||
|
33 -.24
|
||||||
|
34 -.7
|
||||||
|
35 -.16
|
||||||
|
36 -.2
|
||||||
|
37 -.98
|
||||||
|
38 -.5
|
||||||
|
80 0
|
||||||
|
105 .07
|
||||||
|
155 -.22
|
||||||
|
157 0
|
||||||
|
185 -1
|
||||||
|
193 .86
|
||||||
|
196 -.74
|
||||||
|
505 .65
|
||||||
|
506 .12
|
||||||
|
507 -1.5
|
||||||
|
515 0
|
||||||
|
517 .16
|
||||||
|
518 .8
|
||||||
|
629 0
|
||||||
|
637 0
|
||||||
|
646 .4
|
||||||
|
647 1
|
||||||
|
649 .36
|
||||||
|
650 .85
|
||||||
|
652 .49
|
||||||
|
653 -1
|
||||||
|
656 0
|
||||||
|
659 .65
|
||||||
|
662 .5
|
||||||
|
663 0
|
||||||
|
664 0
|
||||||
|
665 0
|
||||||
|
675 -.15
|
||||||
|
676 .26
|
||||||
|
678 .28
|
||||||
|
682 .27
|
||||||
|
683 -.19
|
||||||
|
684 -.09
|
||||||
|
685 0
|
||||||
|
690 .45
|
||||||
|
692 .4
|
||||||
|
693 -0
|
||||||
|
753 -.5
|
||||||
|
756 -.08
|
||||||
|
758 .24
|
||||||
|
759 .6
|
||||||
|
760 .11
|
||||||
|
764 -.38
|
||||||
|
765 -.3
|
||||||
|
769 .42
|
||||||
|
773 .51
|
||||||
|
795 .16
|
||||||
|
796 .11
|
||||||
|
799 .36
|
||||||
|
841 0
|
||||||
|
842 -.82
|
||||||
|
879 0
|
||||||
|
880 0
|
||||||
|
textures 0
|
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|
@ -517,6 +517,7 @@
|
||||||
<Reference name="OpenSim.GenericConfig.Xml"/>
|
<Reference name="OpenSim.GenericConfig.Xml"/>
|
||||||
<Reference name="OpenSim.Physics.Manager"/>
|
<Reference name="OpenSim.Physics.Manager"/>
|
||||||
<Reference name="OpenSim.Servers"/>
|
<Reference name="OpenSim.Servers"/>
|
||||||
|
<Reference name="OpenSim.Caches"/>
|
||||||
<Reference name="XMLRPC"/>
|
<Reference name="XMLRPC"/>
|
||||||
<Reference name="OpenGrid.Framework.Communications"/>
|
<Reference name="OpenGrid.Framework.Communications"/>
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue