do hide hidden groups on profile
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				|  | @ -4104,6 +4104,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
|                 LLSDxmlEncode.AddElem("AvatarID", avatarID, sb); | ||||
|             LLSDxmlEncode.AddEndMapAndArray(sb); | ||||
| 
 | ||||
|             bool notSameAvatar = avatarID != AgentId; | ||||
|             if(data.Length == 0) | ||||
|                 LLSDxmlEncode.AddEmptyArray("GroupData", sb); | ||||
|             else | ||||
|  | @ -4113,6 +4114,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
|                 for (int indx = 0; indx < data.Length; ++indx) | ||||
|                 { | ||||
|                     m = data[indx]; | ||||
|                     if(notSameAvatar && !m.ListInProfile) | ||||
|                         continue; | ||||
|                     LLSDxmlEncode.AddMap(sb); | ||||
|                        LLSDxmlEncode.AddElem("GroupPowers", m.GroupPowers, sb); | ||||
|                         LLSDxmlEncode.AddElem("GroupTitle", m.GroupTitle, sb); | ||||
|  |  | |||
|  | @ -417,7 +417,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
|             if (config != null) | ||||
|             { | ||||
|                 m_recvBufferSize = config.GetInt("client_socket_rcvbuf_size", 0); | ||||
|                 sceneThrottleBps = config.GetInt("scene_throttle_max_bps", 0); | ||||
|                 sceneThrottleBps = config.GetInt("scene_throttle_max_bps", 6250000); | ||||
| 
 | ||||
|                 TextureSendLimit = config.GetInt("TextureSendLimit", 20); | ||||
| 
 | ||||
|  |  | |||
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