Revert "reactivating some traces to track a dead thread"
This reverts commit d7df871f9f
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Useless spam nit suitable for debugging anything that is currently brokwn
avinationmerge
parent
98f0b4c72a
commit
efa8bd8eb3
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@ -367,7 +367,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
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{
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{
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// Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say!
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// Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say!
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array.Add(EventQueueHelper.KeepAliveEvent());
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array.Add(EventQueueHelper.KeepAliveEvent());
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m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", pAgentId, m_scene.RegionInfo.RegionName);
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//m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", pAgentId, m_scene.RegionInfo.RegionName);
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}
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}
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else
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else
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{
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{
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@ -396,7 +396,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
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responsedata["keepalive"] = false;
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responsedata["keepalive"] = false;
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responsedata["reusecontext"] = false;
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responsedata["reusecontext"] = false;
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responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events);
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responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events);
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m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", pAgentId, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
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//m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", pAgentId, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
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return responsedata;
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return responsedata;
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}
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}
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