SQLite DB: some values of land data will be not saved / loaded
http://opensimulator.org/mantis/view.php?id=6370 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>0.7.4-extended
parent
1790355f3e
commit
efc09e8022
|
@ -1366,6 +1366,13 @@ namespace OpenSim.Data.SQLite
|
||||||
createCol(land, "UserLookAtZ", typeof(Double));
|
createCol(land, "UserLookAtZ", typeof(Double));
|
||||||
createCol(land, "AuthbuyerID", typeof(String));
|
createCol(land, "AuthbuyerID", typeof(String));
|
||||||
createCol(land, "OtherCleanTime", typeof(Int32));
|
createCol(land, "OtherCleanTime", typeof(Int32));
|
||||||
|
createCol(land, "Dwell", typeof(Int32));
|
||||||
|
createCol(land, "MediaType", typeof(String));
|
||||||
|
createCol(land, "MediaDescription", typeof(String));
|
||||||
|
createCol(land, "MediaSize", typeof(String));
|
||||||
|
createCol(land, "MediaLoop", typeof(Boolean));
|
||||||
|
createCol(land, "ObscureMedia", typeof(Boolean));
|
||||||
|
createCol(land, "ObscureMusic", typeof(Boolean));
|
||||||
|
|
||||||
land.PrimaryKey = new DataColumn[] { land.Columns["UUID"] };
|
land.PrimaryKey = new DataColumn[] { land.Columns["UUID"] };
|
||||||
|
|
||||||
|
@ -1781,9 +1788,16 @@ namespace OpenSim.Data.SQLite
|
||||||
newData.PassHours = Convert.ToSingle(row["PassHours"]);
|
newData.PassHours = Convert.ToSingle(row["PassHours"]);
|
||||||
newData.PassPrice = Convert.ToInt32(row["PassPrice"]);
|
newData.PassPrice = Convert.ToInt32(row["PassPrice"]);
|
||||||
newData.SnapshotID = (UUID)(String)row["SnapshotUUID"];
|
newData.SnapshotID = (UUID)(String)row["SnapshotUUID"];
|
||||||
|
newData.Dwell = Convert.ToInt32(row["Dwell"]);
|
||||||
|
newData.MediaType = (String)row["MediaType"];
|
||||||
|
newData.MediaDescription = (String)row["MediaDescription"];
|
||||||
|
newData.MediaWidth = Convert.ToInt32((((string)row["MediaSize"]).Split(','))[0]);
|
||||||
|
newData.MediaHeight = Convert.ToInt32((((string)row["MediaSize"]).Split(','))[1]);
|
||||||
|
newData.MediaLoop = Convert.ToBoolean(row["MediaLoop"]);
|
||||||
|
newData.ObscureMedia = Convert.ToBoolean(row["ObscureMedia"]);
|
||||||
|
newData.ObscureMusic = Convert.ToBoolean(row["ObscureMusic"]);
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
|
||||||
newData.UserLocation =
|
newData.UserLocation =
|
||||||
new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]),
|
new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]),
|
||||||
Convert.ToSingle(row["UserLocationZ"]));
|
Convert.ToSingle(row["UserLocationZ"]));
|
||||||
|
@ -2195,12 +2209,13 @@ namespace OpenSim.Data.SQLite
|
||||||
row["UserLookAtZ"] = land.UserLookAt.Z;
|
row["UserLookAtZ"] = land.UserLookAt.Z;
|
||||||
row["AuthbuyerID"] = land.AuthBuyerID.ToString();
|
row["AuthbuyerID"] = land.AuthBuyerID.ToString();
|
||||||
row["OtherCleanTime"] = land.OtherCleanTime;
|
row["OtherCleanTime"] = land.OtherCleanTime;
|
||||||
|
row["Dwell"] = land.Dwell;
|
||||||
row["MediaType"] = land.MediaType;
|
row["MediaType"] = land.MediaType;
|
||||||
row["MediaDescription"] = land.MediaDescription;
|
row["MediaDescription"] = land.MediaDescription;
|
||||||
row["MediaSize"] = land.MediaWidth.ToString() + "," + land.MediaHeight.ToString();
|
row["MediaSize"] = String.Format("{0},{1}", land.MediaWidth, land.MediaHeight);
|
||||||
row["MediaLoop"] = land.MediaLoop.ToString();
|
row["MediaLoop"] = land.MediaLoop;
|
||||||
row["ObscureMusic"] = land.ObscureMusic.ToString();
|
row["ObscureMusic"] = land.ObscureMusic;
|
||||||
row["ObscureMedia"] = land.ObscureMedia.ToString();
|
row["ObscureMedia"] = land.ObscureMedia;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -950,6 +950,7 @@ namespace OpenSim.Region.CoreModules.World.Land
|
||||||
ILandObject newLand = startLandObject.Copy();
|
ILandObject newLand = startLandObject.Copy();
|
||||||
newLand.LandData.Name = newLand.LandData.Name;
|
newLand.LandData.Name = newLand.LandData.Name;
|
||||||
newLand.LandData.GlobalID = UUID.Random();
|
newLand.LandData.GlobalID = UUID.Random();
|
||||||
|
newLand.LandData.Dwell = 0;
|
||||||
|
|
||||||
newLand.SetLandBitmap(newLand.GetSquareLandBitmap(start_x, start_y, end_x, end_y));
|
newLand.SetLandBitmap(newLand.GetSquareLandBitmap(start_x, start_y, end_x, end_y));
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue