Add copyright header. Formatting cleanup.
parent
ec464d9e87
commit
f00126dc2d
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@ -135,7 +135,7 @@ namespace OpenSim.Data.MSSQL
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insertBuilder.AppendFormat("insert into '{0}' ('UUID', '", m_Realm);
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insertBuilder.AppendFormat("insert into '{0}' ('UUID', '", m_Realm);
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insertBuilder.Append(String.Join("', '", fields));
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insertBuilder.Append(String.Join("', '", fields));
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insertBuilder.Append("') values ( @principalID, @");
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insertBuilder.Append("') values (@principalID, @");
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insertBuilder.Append(String.Join(", @", fields));
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insertBuilder.Append(String.Join(", @", fields));
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insertBuilder.Append(")");
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insertBuilder.Append(")");
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@ -152,7 +152,7 @@ namespace OpenSim.Data.MSSQL
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StringBuilder insertBuilder = new StringBuilder();
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StringBuilder insertBuilder = new StringBuilder();
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insertBuilder.AppendFormat("insert into '{0}' ('UUID', 'ScopeID', '", m_Realm);
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insertBuilder.AppendFormat("insert into '{0}' ('UUID', 'ScopeID', '", m_Realm);
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insertBuilder.Append(String.Join("', '", fields));
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insertBuilder.Append(String.Join("', '", fields));
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insertBuilder.Append("') values ( @principalID, @scopeID, @");
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insertBuilder.Append("') values (@principalID, @scopeID, @");
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insertBuilder.Append(String.Join(", @", fields));
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insertBuilder.Append(String.Join(", @", fields));
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insertBuilder.Append(")");
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insertBuilder.Append(")");
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@ -127,7 +127,7 @@ namespace OpenSim.Data.MySQL
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{
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{
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string insert = "insert into `" + m_Realm + "` (`UUID`, `" +
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string insert = "insert into `" + m_Realm + "` (`UUID`, `" +
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String.Join("`, `", fields) +
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String.Join("`, `", fields) +
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"`) values ( ?principalID, ?" + String.Join(", ?", fields) + ")";
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"`) values (?principalID, ?" + String.Join(", ?", fields) + ")";
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cmd.CommandText = insert;
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cmd.CommandText = insert;
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@ -773,7 +773,7 @@ namespace OpenSim.Data.MySQL
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"use_estate_sun, fixed_sun, sun_position, " +
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"use_estate_sun, fixed_sun, sun_position, " +
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"covenant, Sandbox, sunvectorx, sunvectory, " +
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"covenant, Sandbox, sunvectorx, sunvectory, " +
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"sunvectorz, loaded_creation_datetime, " +
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"sunvectorz, loaded_creation_datetime, " +
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"loaded_creation_id) values ( ?RegionUUID, ?BlockTerraform, " +
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"loaded_creation_id) values (?RegionUUID, ?BlockTerraform, " +
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"?BlockFly, ?AllowDamage, ?RestrictPushing, " +
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"?BlockFly, ?AllowDamage, ?RestrictPushing, " +
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"?AllowLandResell, ?AllowLandJoinDivide, " +
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"?AllowLandResell, ?AllowLandJoinDivide, " +
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"?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " +
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"?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " +
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@ -146,7 +146,7 @@ namespace OpenSim.Data.MySQL
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{
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{
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string insert = "insert into `" + m_Realm + "` (`UUID`, `ScopeID`, `" +
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string insert = "insert into `" + m_Realm + "` (`UUID`, `ScopeID`, `" +
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String.Join("`, `", fields) +
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String.Join("`, `", fields) +
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"`) values ( ?principalID, ?scopeID, ?" + String.Join(", ?", fields) + ")";
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"`) values (?principalID, ?scopeID, ?" + String.Join(", ?", fields) + ")";
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cmd.CommandText = insert;
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cmd.CommandText = insert;
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@ -47,7 +47,7 @@ namespace OpenSim.Data.Null
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{
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{
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List<RegionData> ret = new List<RegionData>();
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List<RegionData> ret = new List<RegionData>();
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foreach(RegionData r in m_regionData.Values)
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foreach (RegionData r in m_regionData.Values)
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{
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{
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if (regionName.Contains("%"))
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if (regionName.Contains("%"))
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{
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{
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@ -71,7 +71,7 @@ namespace OpenSim.Data.Null
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{
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{
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List<RegionData> ret = new List<RegionData>();
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List<RegionData> ret = new List<RegionData>();
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foreach(RegionData r in m_regionData.Values)
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foreach (RegionData r in m_regionData.Values)
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{
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{
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if (r.posX == posX && r.posY == posY)
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if (r.posX == posX && r.posY == posY)
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ret.Add(r);
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ret.Add(r);
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@ -95,7 +95,7 @@ namespace OpenSim.Data.Null
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{
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{
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List<RegionData> ret = new List<RegionData>();
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List<RegionData> ret = new List<RegionData>();
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foreach(RegionData r in m_regionData.Values)
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foreach (RegionData r in m_regionData.Values)
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{
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{
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if (r.posX >= startX && r.posX <= endX && r.posY >= startY && r.posY <= endY)
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if (r.posX >= startX && r.posX <= endX && r.posY >= startY && r.posY <= endY)
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ret.Add(r);
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ret.Add(r);
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@ -1,4 +1,31 @@
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using System;
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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@ -3517,7 +3517,7 @@ if (m_shape != null) {
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}
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}
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else
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else
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{ // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like
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{ // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like
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// (mumbles, well, at least if you have infinte CPU powers :-) )
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// (mumbles, well, at least if you have infinte CPU powers :-))
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PhysicsActor pa = this.PhysActor;
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PhysicsActor pa = this.PhysActor;
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if (pa != null)
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if (pa != null)
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{
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{
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@ -260,12 +260,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
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public void PostInitialise()
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public void PostInitialise()
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{
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{
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if(m_pluginEnabled)
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if (m_pluginEnabled)
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{
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{
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m_log.Info("[FreeSwitchVoice] registering IVoiceModule with the scene");
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m_log.Info("[FreeSwitchVoice] registering IVoiceModule with the scene");
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// register the voice interface for this module, so the script engine can call us
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// register the voice interface for this module, so the script engine can call us
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m_scene.RegisterModuleInterface<IVoiceModule>(this);
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m_scene.RegisterModuleInterface<IVoiceModule>(this);
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}
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}
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}
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}
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@ -811,7 +811,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
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lock (m_ParcelAddress)
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lock (m_ParcelAddress)
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{
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{
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if (m_ParcelAddress.ContainsKey( land.GlobalID.ToString() ))
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if (m_ParcelAddress.ContainsKey(land.GlobalID.ToString()))
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{
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{
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m_log.DebugFormat("[FreeSwitchVoice]: parcel id {0}: using sip address {1}",
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m_log.DebugFormat("[FreeSwitchVoice]: parcel id {0}: using sip address {1}",
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land.GlobalID, m_ParcelAddress[land.GlobalID.ToString()]);
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land.GlobalID, m_ParcelAddress[land.GlobalID.ToString()]);
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@ -871,7 +871,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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m_log.ErrorFormat("[XMLRPCGROUPDATA]: An error has occured while attempting to access the XmlRpcGroups server method: {0}", function);
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m_log.ErrorFormat("[XMLRPCGROUPDATA]: An error has occured while attempting to access the XmlRpcGroups server method: {0}", function);
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m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", e.ToString());
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m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", e.ToString());
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foreach( string ResponseLine in req.RequestResponse.Split(new string[] { Environment.NewLine },StringSplitOptions.None))
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foreach (string ResponseLine in req.RequestResponse.Split(new string[] { Environment.NewLine },StringSplitOptions.None))
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{
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{
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m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", ResponseLine);
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m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", ResponseLine);
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}
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}
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@ -149,7 +149,7 @@ namespace OpenSim.Region.Physics.Meshing
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public float[] getVertexListAsFloatLocked()
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public float[] getVertexListAsFloatLocked()
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{
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{
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if( pinnedVirtexes.IsAllocated )
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if (pinnedVirtexes.IsAllocated)
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return (float[])(pinnedVirtexes.Target);
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return (float[])(pinnedVirtexes.Target);
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float[] result;
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float[] result;
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@ -171,7 +171,7 @@ namespace OpenSim.Region.Physics.Meshing
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}
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}
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private ulong GetMeshKey( PrimitiveBaseShape pbs, PhysicsVector size, float lod )
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private ulong GetMeshKey(PrimitiveBaseShape pbs, PhysicsVector size, float lod)
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{
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{
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ulong hash = 5381;
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ulong hash = 5381;
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@ -546,11 +546,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
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bool retried = false;
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bool retried = false;
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do
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do
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{
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{
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lock (CScodeProvider)
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lock (CScodeProvider)
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{
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{
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results = CScodeProvider.CompileAssemblyFromSource(
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results = CScodeProvider.CompileAssemblyFromSource(
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parameters, Script);
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parameters, Script);
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}
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}
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// Deal with an occasional segv in the compiler.
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// Deal with an occasional segv in the compiler.
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// Rarely, if ever, occurs twice in succession.
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// Rarely, if ever, occurs twice in succession.
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// Line # == 0 and no file name are indications that
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// Line # == 0 and no file name are indications that
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@ -573,20 +573,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
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{
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{
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complete = true;
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complete = true;
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}
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}
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}
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} while (!complete);
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while(!complete);
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break;
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break;
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case enumCompileType.js:
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case enumCompileType.js:
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results = JScodeProvider.CompileAssemblyFromSource(
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results = JScodeProvider.CompileAssemblyFromSource(
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parameters, Script);
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parameters, Script);
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break;
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break;
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case enumCompileType.yp:
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case enumCompileType.yp:
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results = YPcodeProvider.CompileAssemblyFromSource(
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results = YPcodeProvider.CompileAssemblyFromSource(
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parameters, Script);
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parameters, Script);
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break;
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break;
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default:
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default:
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throw new Exception("Compiler is not able to recongnize "+
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throw new Exception("Compiler is not able to recongnize "+
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"language type \"" + lang.ToString() + "\"");
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"language type \"" + lang.ToString() + "\"");
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}
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}
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// Check result
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// Check result
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@ -602,12 +601,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
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{
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{
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foreach (CompilerError CompErr in results.Errors)
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foreach (CompilerError CompErr in results.Errors)
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{
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{
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string severity = CompErr.IsWarning ? "Warning" : "Error";
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string severity = "Error";
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if (CompErr.IsWarning)
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{
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severity = "Warning";
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}
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KeyValuePair<int, int> lslPos;
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KeyValuePair<int, int> lslPos;
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@ -615,18 +609,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
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if (severity == "Error")
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if (severity == "Error")
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{
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{
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lslPos = FindErrorPosition(CompErr.Line, CompErr.Column);
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lslPos = FindErrorPosition(CompErr.Line, CompErr.Column);
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string text = CompErr.ErrorText;
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string text = CompErr.ErrorText;
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// Use LSL type names
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// Use LSL type names
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if (lang == enumCompileType.lsl)
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if (lang == enumCompileType.lsl)
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text = ReplaceTypes(CompErr.ErrorText);
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text = ReplaceTypes(CompErr.ErrorText);
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// The Second Life viewer's script editor begins
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// The Second Life viewer's script editor begins
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// countingn lines and columns at 0, so we subtract 1.
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// countingn lines and columns at 0, so we subtract 1.
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errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n",
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errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n",
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lslPos.Key - 1, lslPos.Value - 1,
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lslPos.Key - 1, lslPos.Value - 1,
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CompErr.ErrorNumber, text, severity);
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CompErr.ErrorNumber, text, severity);
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hadErrors = true;
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hadErrors = true;
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}
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}
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}
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}
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@ -188,7 +188,7 @@ namespace OpenSim.Server.Base
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{
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{
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string qstring = String.Empty;
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string qstring = String.Empty;
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foreach(KeyValuePair<string, string> kvp in data)
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foreach (KeyValuePair<string, string> kvp in data)
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{
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{
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string part;
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string part;
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if (kvp.Value != String.Empty)
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if (kvp.Value != String.Empty)
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@ -1,4 +1,31 @@
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using System;
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/*
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|
* Copyright (c) Contributors, http://opensimulator.org/
|
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|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
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|
*
|
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|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
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|
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|
using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using System.Reflection;
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using System.Reflection;
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@ -37,19 +37,19 @@ namespace OpenSim.Tools.LSL.Compiler
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class Program
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class Program
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{
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{
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private static Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> m_positionMap;
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private static Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> m_positionMap;
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private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
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private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
|
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|
|
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static void Main(string[] args)
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static void Main(string[] args)
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{
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{
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string source = null;
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string source = null;
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|
|
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if(args.Length == 0)
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if (args.Length == 0)
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{
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{
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Console.WriteLine("No input file specified");
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Console.WriteLine("No input file specified");
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Environment.Exit(1);
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Environment.Exit(1);
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}
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}
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|
|
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if(!File.Exists(args[0]))
|
if (!File.Exists(args[0]))
|
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{
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{
|
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Console.WriteLine("Input file does not exist");
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Console.WriteLine("Input file does not exist");
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Environment.Exit(1);
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Environment.Exit(1);
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@ -136,11 +136,7 @@ namespace OpenSim.Tools.LSL.Compiler
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string errtext = String.Empty;
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string errtext = String.Empty;
|
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foreach (CompilerError CompErr in results.Errors)
|
foreach (CompilerError CompErr in results.Errors)
|
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{
|
{
|
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string severity = "Error";
|
string severity = CompErr.IsWarning ? "Warning" : "Error";
|
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if ( CompErr.IsWarning )
|
|
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{
|
|
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severity = "Warning";
|
|
||||||
}
|
|
||||||
|
|
||||||
KeyValuePair<int, int> lslPos;
|
KeyValuePair<int, int> lslPos;
|
||||||
|
|
||||||
|
@ -153,8 +149,8 @@ namespace OpenSim.Tools.LSL.Compiler
|
||||||
// The Second Life viewer's script editor begins
|
// The Second Life viewer's script editor begins
|
||||||
// countingn lines and columns at 0, so we subtract 1.
|
// countingn lines and columns at 0, so we subtract 1.
|
||||||
errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n",
|
errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n",
|
||||||
lslPos.Key - 1, lslPos.Value - 1,
|
lslPos.Key - 1, lslPos.Value - 1,
|
||||||
CompErr.ErrorNumber, text, severity);
|
CompErr.ErrorNumber, text, severity);
|
||||||
}
|
}
|
||||||
|
|
||||||
disp = "Completed with errors";
|
disp = "Completed with errors";
|
||||||
|
@ -237,20 +233,20 @@ namespace OpenSim.Tools.LSL.Compiler
|
||||||
private static string ReplaceTypes(string message)
|
private static string ReplaceTypes(string message)
|
||||||
{
|
{
|
||||||
message = message.Replace(
|
message = message.Replace(
|
||||||
"OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString",
|
"OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString",
|
||||||
"string");
|
"string");
|
||||||
|
|
||||||
message = message.Replace(
|
message = message.Replace(
|
||||||
"OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger",
|
"OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger",
|
||||||
"integer");
|
"integer");
|
||||||
|
|
||||||
message = message.Replace(
|
message = message.Replace(
|
||||||
"OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat",
|
"OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat",
|
||||||
"float");
|
"float");
|
||||||
|
|
||||||
message = message.Replace(
|
message = message.Replace(
|
||||||
"OpenSim.Region.ScriptEngine.Shared.LSL_Types.list",
|
"OpenSim.Region.ScriptEngine.Shared.LSL_Types.list",
|
||||||
"list");
|
"list");
|
||||||
|
|
||||||
return message;
|
return message;
|
||||||
}
|
}
|
||||||
|
@ -263,7 +259,7 @@ namespace OpenSim.Tools.LSL.Compiler
|
||||||
private class kvpSorter : IComparer<KeyValuePair<int,int>>
|
private class kvpSorter : IComparer<KeyValuePair<int,int>>
|
||||||
{
|
{
|
||||||
public int Compare(KeyValuePair<int,int> a,
|
public int Compare(KeyValuePair<int,int> a,
|
||||||
KeyValuePair<int,int> b)
|
KeyValuePair<int,int> b)
|
||||||
{
|
{
|
||||||
return a.Key.CompareTo(b.Key);
|
return a.Key.CompareTo(b.Key);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue