missing files
parent
4e72cf9ee2
commit
f00ecf5fe7
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@ -37,6 +37,7 @@ namespace OpenSim.Region.Physics.Manager
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{
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{
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IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod);
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IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod);
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IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical);
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IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical);
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IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex, bool forOde);
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IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache, bool convex, bool forOde);
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IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache, bool convex, bool forOde);
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IMesh GetMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex);
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IMesh GetMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex);
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void ReleaseMesh(IMesh mesh);
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void ReleaseMesh(IMesh mesh);
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@ -64,20 +64,20 @@ namespace OpenSim.Region.Physics.Manager
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{
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{
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public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod)
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public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod)
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{
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{
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return CreateMesh(primName, primShape, size, lod, false, false);
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return CreateMesh(primName, primShape, size, lod, false);
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}
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}
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public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache, bool convex,bool forOde)
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public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache, bool convex, bool forOde)
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{
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return CreateMesh(primName, primShape, size, lod, false);
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}
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public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex,bool forOde)
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{
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{
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return CreateMesh(primName, primShape, size, lod, false);
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return CreateMesh(primName, primShape, size, lod, false);
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}
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}
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public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical)
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public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical)
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{
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return CreateMesh(primName, primShape, size, lod, false, false);
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}
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public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache)
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{
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{
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// Remove the reference to the encoded JPEG2000 data so it can be GCed
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// Remove the reference to the encoded JPEG2000 data so it can be GCed
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primShape.SculptData = OpenMetaverse.Utils.EmptyBytes;
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primShape.SculptData = OpenMetaverse.Utils.EmptyBytes;
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