Added forgotten file.
Made a change to the Scene.EventManager OnRezScript event, it now includes the itemID as a param. This uuid is unique to each instance of a script, so can be used for tracking changes/editing, stopping and deleting a script.afrisby
parent
b5921e2b95
commit
f02ebb6476
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@ -229,7 +229,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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string script = Util.FieldToString(rezAsset.Data);
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//Console.WriteLine("rez script "+script);
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this.EventManager.TriggerRezScript(localID, script);
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this.EventManager.TriggerRezScript(localID, itemID, script);
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rezzed = true;
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}
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else
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@ -240,7 +240,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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string script = Util.FieldToString(rezAsset.Data);
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// Console.WriteLine("rez script " + script);
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this.EventManager.TriggerRezScript(localID, script);
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this.EventManager.TriggerRezScript(localID, itemID, script);
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rezzed = true;
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}
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}
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@ -37,7 +37,7 @@ namespace OpenSim.Region.Environment.Scenes
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public event ObjectGrabDelegate OnObjectGrab;
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public event OnPermissionErrorDelegate OnPermissionError;
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public delegate void NewRezScript(uint localID, string script);
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public delegate void NewRezScript(uint localID, LLUUID itemID, string script);
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public event NewRezScript OnRezScript;
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@ -110,11 +110,11 @@ namespace OpenSim.Region.Environment.Scenes
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OnObjectGrab(localID, offsetPos, remoteClient);
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}
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public void TriggerRezScript(uint localID, string script)
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public void TriggerRezScript(uint localID, LLUUID itemID, string script)
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{
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if (OnRezScript != null)
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{
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OnRezScript(localID, script);
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OnRezScript(localID, itemID, script);
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}
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}
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}
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@ -0,0 +1,142 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Utilities;
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namespace OpenSim.Region.Environment
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{
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public class XferManagaer
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{
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public Dictionary<string, byte[]> NewFiles = new Dictionary<string, byte[]>();
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public Dictionary<ulong, XferDownLoad> Transfers = new Dictionary<ulong, XferDownLoad>();
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public XferManagaer()
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{
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="remoteClient"></param>
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/// <param name="xferID"></param>
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/// <param name="fileName"></param>
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public void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName)
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{
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Console.WriteLine("xfer request for " + fileName);
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lock (NewFiles)
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{
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if (NewFiles.ContainsKey(fileName))
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{
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if (!Transfers.ContainsKey(xferID))
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{
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byte[] fileData = NewFiles[fileName];
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XferDownLoad transaction = new XferDownLoad(fileName, fileData, xferID, remoteClient);
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Transfers.Add(xferID, transaction);
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NewFiles.Remove(fileName);
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transaction.StartSend();
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}
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}
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}
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}
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public void AckPacket(IClientAPI remoteClient, ulong xferID, uint packet)
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{
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if (this.Transfers.ContainsKey(xferID))
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{
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Transfers[xferID].AckPacket(packet);
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}
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}
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public void AddNewFile(string fileName, byte[] data)
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{
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lock (NewFiles)
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{
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if (NewFiles.ContainsKey(fileName))
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{
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NewFiles[fileName] = data;
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}
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else
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{
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NewFiles.Add(fileName, data);
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}
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}
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}
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public class XferDownLoad
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{
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public byte[] Data = new byte[0];
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public string FileName = "";
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public ulong XferID = 0;
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public int DataPointer = 0;
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public uint Packet = 0;
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public IClientAPI Client;
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public uint Serial = 1;
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private bool complete = false;
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public XferDownLoad(string fileName, byte[] data, ulong xferID, IClientAPI client)
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{
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FileName = fileName;
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Data = data;
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XferID = xferID;
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Client = client;
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}
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public XferDownLoad()
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{
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}
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public void StartSend()
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{
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if (Data.Length < 1000)
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{
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// for now (testing ) we only support files under 1000 bytes
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byte[] transferData = new byte[Data.Length + 4];
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Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4);
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Array.Copy(Data, 0, transferData, 4, Data.Length);
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Client.SendXferPacket(XferID, 0 + 0x80000000, transferData);
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complete = true;
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Console.WriteLine("xfer is under 1000 bytes");
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}
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else
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{
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byte[] transferData = new byte[1000 +4];
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Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4);
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Array.Copy(Data, 0, transferData, 4, 1000);
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Client.SendXferPacket(XferID, 0 , transferData);
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Packet++;
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DataPointer = 1000;
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}
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}
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public void AckPacket(uint packet)
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{
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if (!complete)
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{
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if ((Data.Length - DataPointer) > 1000)
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{
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byte[] transferData = new byte[1000];
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Array.Copy(Data, DataPointer, transferData, 0, 1000);
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Client.SendXferPacket(XferID, Packet, transferData);
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Packet++;
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DataPointer += 1000;
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}
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else
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{
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byte[] transferData = new byte[Data.Length - DataPointer];
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Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer);
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uint endPacket = Packet |= (uint)0x80000000;
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Client.SendXferPacket(XferID, endPacket, transferData);
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Packet++;
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DataPointer += (Data.Length - DataPointer);
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complete = true;
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}
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}
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}
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}
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}
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}
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