replace magic numbers in llGetParcelPrimCount() with constants
parent
dc6ce24443
commit
f030ba8992
|
@ -9838,16 +9838,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
|
|
||||||
ILandObject lo = World.LandChannel.GetLandObject((float)pos.x, (float)pos.y);
|
ILandObject lo = World.LandChannel.GetLandObject((float)pos.x, (float)pos.y);
|
||||||
|
|
||||||
//LandData land = World.GetLandData((float)pos.x, (float)pos.y);
|
|
||||||
|
|
||||||
if (lo == null)
|
if (lo == null)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
IPrimCounts pc = lo.PrimCounts;
|
IPrimCounts pc = lo.PrimCounts;
|
||||||
|
|
||||||
if (sim_wide != 0)
|
if (sim_wide != ScriptBaseClass.FALSE)
|
||||||
{
|
{
|
||||||
if (category == 0)
|
if (category == ScriptBaseClass.PARCEL_COUNT_TOTAL)
|
||||||
{
|
{
|
||||||
return pc.Simulator;
|
return pc.Simulator;
|
||||||
}
|
}
|
||||||
|
@ -9859,31 +9857,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (category == 0)//Total Prims
|
if (category == ScriptBaseClass.PARCEL_COUNT_TOTAL)
|
||||||
{
|
|
||||||
return pc.Total;
|
return pc.Total;
|
||||||
}
|
else if (category == ScriptBaseClass.PARCEL_COUNT_OWNER)
|
||||||
else if (category == 1)//Owner Prims
|
|
||||||
{
|
|
||||||
return pc.Owner;
|
return pc.Owner;
|
||||||
}
|
else if (category == ScriptBaseClass.PARCEL_COUNT_GROUP)
|
||||||
else if (category == 2)//Group Prims
|
|
||||||
{
|
|
||||||
return pc.Group;
|
return pc.Group;
|
||||||
}
|
else if (category == ScriptBaseClass.PARCEL_COUNT_OTHER)
|
||||||
else if (category == 3)//Other Prims
|
|
||||||
{
|
|
||||||
return pc.Others;
|
return pc.Others;
|
||||||
}
|
else if (category == ScriptBaseClass.PARCEL_COUNT_SELECTED)
|
||||||
else if (category == 4)//Selected
|
|
||||||
{
|
|
||||||
return pc.Selected;
|
return pc.Selected;
|
||||||
}
|
else if (category == ScriptBaseClass.PARCEL_COUNT_TEMP)
|
||||||
else if (category == 5)//Temp
|
|
||||||
{
|
|
||||||
return 0; // counts not implemented yet
|
return 0; // counts not implemented yet
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue