minor: Use Vector2.Zero constant and only set in condition branch where it was missing in TryParseConsole2DVector(). xbuild still compiles.
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7c121a2acc
commit
f0411dc128
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@ -284,10 +284,11 @@ namespace OpenSim.Framework.Console
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// We don't use Vector2.TryParse() for now because for some reason it expects an input with 3 components
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// We don't use Vector2.TryParse() for now because for some reason it expects an input with 3 components
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// rather than 2.
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// rather than 2.
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string cookedVector = CookVector(rawConsoleVector, 2, blankComponentFunc);
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string cookedVector = CookVector(rawConsoleVector, 2, blankComponentFunc);
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vector = new Vector2(0.0f);
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if (cookedVector == null)
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if (cookedVector == null)
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{
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{
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vector = Vector2.Zero;
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return false;
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return false;
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}
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}
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else
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else
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