Corrects reported agent positions.
0.6.0-stable
Melanie Thielker 2008-07-23 18:08:16 +00:00
parent df361be35f
commit f079af87dc
1 changed files with 2 additions and 2 deletions

View File

@ -106,7 +106,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
Owner = Key; Owner = Key;
Position = new LSL_Types.Vector3( Position = new LSL_Types.Vector3(
presence.AbsolutePosition.X, presence.AbsolutePosition.X,
presence.AbsolutePosition.X, presence.AbsolutePosition.Y,
presence.AbsolutePosition.Z); presence.AbsolutePosition.Z);
Rotation = new LSL_Types.Quaternion( Rotation = new LSL_Types.Quaternion(
presence.Rotation.x, presence.Rotation.x,
@ -115,7 +115,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
presence.Rotation.w); presence.Rotation.w);
Velocity = new LSL_Types.Vector3( Velocity = new LSL_Types.Vector3(
presence.Velocity.X, presence.Velocity.X,
presence.Velocity.X, presence.Velocity.Y,
presence.Velocity.Z); presence.Velocity.Z);
Type = 0x01; // Avatar Type = 0x01; // Avatar