Merge branch 'master' into caps
commit
f0bf64b6de
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@ -462,7 +462,7 @@ namespace OpenSim.Framework
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}
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}
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catch (IndexOutOfRangeException e)
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catch (IndexOutOfRangeException e)
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{
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{
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m_log.WarnFormat("[CHILD AGENT DATA]: scrtips list is shorter than object list.");
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m_log.WarnFormat("[CHILD AGENT DATA]: scripts list is shorter than object list.");
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}
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}
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attObjs.Add(info);
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attObjs.Add(info);
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@ -142,17 +142,17 @@ namespace OpenSim.Framework
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/// </summary>
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/// </summary>
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public static OSDMap PutToService(string url, OSDMap data)
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public static OSDMap PutToService(string url, OSDMap data)
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{
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{
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return ServiceOSDRequest(url,data,"PUT",10000);
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return ServiceOSDRequest(url,data,"PUT",30000);
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}
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}
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public static OSDMap PostToService(string url, OSDMap data)
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public static OSDMap PostToService(string url, OSDMap data)
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{
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{
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return ServiceOSDRequest(url,data,"POST",10000);
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return ServiceOSDRequest(url,data,"POST",30000);
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}
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}
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public static OSDMap GetFromService(string url)
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public static OSDMap GetFromService(string url)
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{
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{
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return ServiceOSDRequest(url,null,"GET",10000);
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return ServiceOSDRequest(url,null,"GET",30000);
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}
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}
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public static OSDMap ServiceOSDRequest(string url, OSDMap data, string method, int timeout)
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public static OSDMap ServiceOSDRequest(string url, OSDMap data, string method, int timeout)
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@ -171,15 +171,15 @@ namespace OpenSim.Framework
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request.Timeout = timeout;
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request.Timeout = timeout;
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request.KeepAlive = false;
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request.KeepAlive = false;
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request.MaximumAutomaticRedirections = 10;
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request.MaximumAutomaticRedirections = 10;
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request.ReadWriteTimeout = timeout / 4;
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request.ReadWriteTimeout = timeout * 8;
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request.Headers[OSHeaderRequestID] = reqnum.ToString();
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request.Headers[OSHeaderRequestID] = reqnum.ToString();
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// If there is some input, write it into the request
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// If there is some input, write it into the request
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if (data != null)
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if (data != null)
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{
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{
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string strBuffer = OSDParser.SerializeJsonString(data);
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string strBuffer = OSDParser.SerializeJsonString(data);
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byte[] buffer = System.Text.Encoding.UTF8.GetBytes(strBuffer);
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byte[] buffer = System.Text.Encoding.UTF8.GetBytes(strBuffer);
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request.ContentType = "application/json";
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request.ContentType = "application/json";
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request.ContentLength = buffer.Length; //Count bytes to send
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request.ContentLength = buffer.Length; //Count bytes to send
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using (Stream requestStream = request.GetRequestStream())
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using (Stream requestStream = request.GetRequestStream())
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@ -179,7 +179,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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return true;
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return true;
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// else do the remote thing
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// else do the remote thing
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if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
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if (!m_localBackend.IsLocalRegion(destination.RegionID))
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{
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{
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return m_remoteConnector.CreateAgent(destination, aCircuit, teleportFlags, out reason);
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return m_remoteConnector.CreateAgent(destination, aCircuit, teleportFlags, out reason);
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}
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}
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@ -241,7 +241,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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return true;
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return true;
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// else do the remote thing
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// else do the remote thing
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if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
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if (!m_localBackend.IsLocalRegion(destination.RegionID))
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return m_remoteConnector.QueryAccess(destination, id, position, out version, out reason);
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return m_remoteConnector.QueryAccess(destination, id, position, out version, out reason);
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return false;
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return false;
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@ -2342,6 +2342,22 @@ namespace OpenSim.Region.Framework.Scenes
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newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject));
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newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject));
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newObject.ResumeScripts();
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newObject.ResumeScripts();
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}
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}
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else
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{
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ScenePresence sp;
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if (TryGetScenePresence(newObject.OwnerID, out sp))
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{
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// If the scene presence is here and already a root
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// agent, we came from a ;egacy region. Start the scripts
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// here as they used to start.
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// TODO: Remove in 0.7.3
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if (!sp.IsChildAgent)
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{
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newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject));
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newObject.ResumeScripts();
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}
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}
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}
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// Do this as late as possible so that listeners have full access to the incoming object
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// Do this as late as possible so that listeners have full access to the incoming object
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EventManager.TriggerOnIncomingSceneObject(newObject);
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EventManager.TriggerOnIncomingSceneObject(newObject);
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@ -937,7 +937,7 @@ namespace OpenSim.Region.Framework.Scenes
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// and it has already rezzed the attachments and started their scripts.
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// and it has already rezzed the attachments and started their scripts.
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// We do the following only for non-login agents, because their scripts
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// We do the following only for non-login agents, because their scripts
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// haven't started yet.
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// haven't started yet.
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if (wasChild)
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if (wasChild && Attachments != null && Attachments.Count > 0)
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{
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{
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m_log.DebugFormat("[SCENE PRESENCE]: Restarting scripts in attachments...");
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m_log.DebugFormat("[SCENE PRESENCE]: Restarting scripts in attachments...");
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// Resume scripts
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// Resume scripts
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