Eliminated several compiler warning messages
parent
bec947cde3
commit
f0bfb87979
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@ -521,11 +521,6 @@ namespace OpenSim
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return udpServer;
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return udpServer;
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}
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}
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private static void CreateDefaultRegionInfoXml(string fileName)
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{
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new RegionInfo("DEFAULT REGION CONFIG", fileName,false);
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}
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protected override StorageManager CreateStorageManager(string connectionstring)
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protected override StorageManager CreateStorageManager(string connectionstring)
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{
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{
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return new StorageManager(m_storageDll, connectionstring, m_storagePersistPrimInventories);
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return new StorageManager(m_storageDll, connectionstring, m_storagePersistPrimInventories);
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@ -1254,14 +1249,7 @@ namespace OpenSim
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/// <param name="usernum">The first out parameter describing the number of all the avatars in the Region server</param>
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/// <param name="usernum">The first out parameter describing the number of all the avatars in the Region server</param>
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public void GetAvatarNumber(out int usernum)
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public void GetAvatarNumber(out int usernum)
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{
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{
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int accounter = 0;
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usernum = m_sceneManager.GetCurrentSceneAvatars().Count;
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foreach (ScenePresence presence in m_sceneManager.GetCurrentSceneAvatars()) {
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//presence.RegionHandle;
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accounter++;
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}
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usernum = accounter;
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}
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}
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/// <summary>
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/// <summary>
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@ -37,8 +37,6 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer {
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public class AsynchronousClient {
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public class AsynchronousClient {
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private static ManualResetEvent connectDone = new ManualResetEvent(false);
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private static ManualResetEvent connectDone = new ManualResetEvent(false);
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private static ManualResetEvent sendDone = new ManualResetEvent(false);
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private static ManualResetEvent sendDone = new ManualResetEvent(false);
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private static ManualResetEvent receiveDone = new ManualResetEvent(false);
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private static String response = String.Empty;
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public static Socket StartClient(string hostname, int port) {
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public static Socket StartClient(string hostname, int port) {
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try {
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try {
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@ -114,7 +112,10 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer {
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try {
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try {
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Socket client = (Socket) ar.AsyncState;
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Socket client = (Socket) ar.AsyncState;
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int bytesSent = client.EndSend(ar);
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int bytesSent = client.EndSend(ar);
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//Console.WriteLine("Sent {0} bytes to server.", bytesSent);
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if(bytesSent > 0)
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{
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//Console.WriteLine("Sent {0} bytes to server.", bytesSent);
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}
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sendDone.Set();
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sendDone.Set();
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} catch (Exception e) {
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} catch (Exception e) {
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Console.WriteLine(e.ToString());
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Console.WriteLine(e.ToString());
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@ -89,7 +89,6 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer {
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}
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}
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public static void ReadCallback(IAsyncResult ar) {
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public static void ReadCallback(IAsyncResult ar) {
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String content = String.Empty;
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StateObject state = (StateObject) ar.AsyncState;
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StateObject state = (StateObject) ar.AsyncState;
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Socket handler = state.workSocket;
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Socket handler = state.workSocket;
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@ -183,23 +182,6 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer {
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handler.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
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handler.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
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}
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}
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private static void Send(Socket handler, String data) {
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byte[] byteData = Encoding.ASCII.GetBytes(data);
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handler.BeginSend(byteData, 0, byteData.Length, 0, new AsyncCallback(SendCallback), handler);
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}
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private static void SendCallback(IAsyncResult ar) {
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try {
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Socket handler = (Socket) ar.AsyncState;
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int bytesSent = handler.EndSend(ar);
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//Console.WriteLine("Sent {0} bytes to client.", bytesSent);
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handler.Shutdown(SocketShutdown.Both);
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handler.Close();
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} catch (Exception e) {
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Console.WriteLine(e.ToString());
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}
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}
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}
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}
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public class TcpServer {
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public class TcpServer {
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@ -1,129 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Runtime.Remoting;
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using System.Threading;
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using Mono.Addins;
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using OpenSim;
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using OpenSim.Framework.Console;
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using MonitorLib;
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[assembly:Addin]
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[assembly:AddinDependency ("OpenSim", "0.5")]
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namespace OpenSim.ApplicationPlugins.RegionMonitor
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{
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[Extension("/OpenSim/Startup")]
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public class RegionMonitorPlugin : MonitorLibBase, IApplicationPlugin
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{
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protected Thread m_mointorThread;
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protected static OpenSimMain m_openSimMain;
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public void Initialise(OpenSimMain opensim)
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{
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m_openSimMain = opensim;
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Start();
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MainLog.Instance.Verbose("Monitor", "Region monitor is runing ...");
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}
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public void Close()
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{
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}
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public void Start()
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{
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// start monitor thread (remoting module)
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m_mointorThread = new Thread(new ThreadStart(StartMonitor));
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m_mointorThread.IsBackground = true;
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m_mointorThread.Start();
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}
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private void StartMonitor()
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{
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try
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{
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Object lockObj = new Object();
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RemotingConfiguration.Configure("monitorS.config", false);
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lock (lockObj)
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{
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System.Threading.Monitor.Wait(lockObj);
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}
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}
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catch (Exception e)
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{
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MainLog.Instance.Warn("MONITOR", "Error - " + e.Message);
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}
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}
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public override bool FetchInfo(out string outstr)
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{
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MainLog.Instance.Verbose("MONITOR", "Fetch Information from Region server");
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bool status = true;
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string startTime = "";
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string upTime = "";
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int userNumber = 0;
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int regionNumber = 0;
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m_openSimMain.GetRunTime(out startTime, out upTime);
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m_openSimMain.GetAvatarNumber(out userNumber);
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m_openSimMain.GetRegionNumber(out regionNumber);
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outstr = startTime
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+ "," + upTime
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+ "," + regionNumber
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+ "," + userNumber;
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return status;
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}
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public override bool MoveRegion()
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{
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MainLog.Instance.Verbose("MONITOR", "Move Region");
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bool status = true;
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return status;
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}
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public override bool SplitRegion()
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{
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MainLog.Instance.Verbose("MONITOR", "Split Region");
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bool status = true;
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return status;
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}
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public override bool MergeScenes()
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{
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MainLog.Instance.Verbose("MONITOR", "Merge Scenes");
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bool status = true;
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return status;
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}
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}
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}
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