minor: correct indentation levels

0.7.4.1
Justin Clark-Casey (justincc) 2012-03-15 01:26:38 +00:00
parent 5ddda89238
commit f0c1746063
1 changed files with 12 additions and 13 deletions

View File

@ -282,19 +282,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
{ {
m_Apis[api] = am.CreateApi(api); m_Apis[api] = am.CreateApi(api);
m_Apis[api].Initialize(engine, part, m_LocalID, itemID); m_Apis[api].Initialize(engine, part, m_LocalID, itemID);
} }
try
{
if (dom != System.AppDomain.CurrentDomain)
m_Script = (IScript)dom.CreateInstanceAndUnwrap(
Path.GetFileNameWithoutExtension(assembly),
"SecondLife.Script");
else
m_Script = (IScript)Assembly.Load(
Path.GetFileNameWithoutExtension(assembly)).CreateInstance(
"SecondLife.Script");
try
{
if (dom != System.AppDomain.CurrentDomain)
m_Script = (IScript)dom.CreateInstanceAndUnwrap(
Path.GetFileNameWithoutExtension(assembly),
"SecondLife.Script");
else
m_Script = (IScript)Assembly.Load(
Path.GetFileNameWithoutExtension(assembly)).CreateInstance(
"SecondLife.Script");
//ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass);
//RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); //RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass);