preliminary inter region communications (between regions in different instances) now works, so child agents and border crossings (and teleporting) now work.
The .net remoting is still very basic: we need security sinks added. And we really need the OGS 2 protocol as soon as possible.Sugilite
parent
ebdc64730a
commit
f0ecc1de4c
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@ -26,9 +26,11 @@
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*
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*/
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using libsecondlife;
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using System;
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namespace OpenSim.Framework.Types
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{
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[Serializable]
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public class AgentCircuitData
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{
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public AgentCircuitData() { }
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@ -130,6 +130,7 @@ namespace OpenSim.Framework.Types
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m_remotingPort = value;
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}
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}
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public string RemotingAddress;
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public string DataStore = "";
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public bool isSandbox = false;
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@ -266,6 +266,7 @@ namespace OpenSim.Grid.GridServer
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TheSim.regionLocX = Convert.ToUInt32((string)requestData["region_locx"]);
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TheSim.regionLocY = Convert.ToUInt32((string)requestData["region_locy"]);
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TheSim.regionLocZ = 0;
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TheSim.regionMapTextureID = new LLUUID((string)requestData["map-image-id"]);
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TheSim.regionHandle = Helpers.UIntsToLong((TheSim.regionLocX * 256), (TheSim.regionLocY * 256));
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System.Console.WriteLine("adding region " + TheSim.regionLocX + " , " + TheSim.regionLocY + " , " + TheSim.regionHandle);
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@ -392,16 +393,19 @@ namespace OpenSim.Grid.GridServer
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}
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else if (requestData.ContainsKey("region_handle"))
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{
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Console.WriteLine("requesting data for region " + (string)requestData["region_handle"]);
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simData = getRegion(Convert.ToUInt64((string)requestData["region_handle"]));
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}
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if (simData == null)
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{
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//Sim does not exist
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Console.WriteLine("region not found");
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responseData["error"] = "Sim does not exist";
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}
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else
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{
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Console.WriteLine("found region");
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responseData["sim_ip"] = simData.serverIP;
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responseData["sim_port"] = simData.serverPort.ToString();
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responseData["http_port"] = simData.httpPort.ToString();
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@ -493,7 +497,7 @@ namespace OpenSim.Grid.GridServer
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simProfileBlock["region-flags"] = 0;
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simProfileBlock["water-height"] = 20;
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simProfileBlock["agents"] = 1;
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simProfileBlock["map-image-id"] = simProfile.regionMapTextureID.ToString();
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simProfileBlock["map-image-id"] = simProfile.regionMapTextureID.ToStringHyphenated();
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// For Sugilite compatibility
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simProfileBlock["regionhandle"] = simProfile.regionHandle.ToString();
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@ -29,6 +29,7 @@ namespace OpenSim.Region.Communications.OGS1
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serversInfo = servers_info;
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httpServer = httpServe;
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httpServer.AddXmlRPCHandler("expect_user", this.ExpectUser);
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this.StartRemoting();
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}
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public RegionCommsListener RegisterRegion(RegionInfo regionInfo)
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@ -52,6 +53,7 @@ namespace OpenSim.Region.Communications.OGS1
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GridParams["sim_name"] = regionInfo.RegionName;
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GridParams["http_port"] = serversInfo.HttpListenerPort.ToString();
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GridParams["remoting_port"] = serversInfo.RemotingListenerPort.ToString();
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GridParams["map-image-id"] = regionInfo.estateSettings.terrainImageID.ToStringHyphenated();
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// Package into an XMLRPC Request
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ArrayList SendParams = new ArrayList();
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@ -141,8 +143,40 @@ namespace OpenSim.Region.Communications.OGS1
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return this.regions[regionHandle];
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}
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//TODO not a region in this instance so ask remote grid server
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MainLog.Instance.Warn("Unimplemented - RequestNeighbourInfo()");
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return null;
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Hashtable requestData = new Hashtable();
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requestData["region_handle"] = regionHandle.ToString();
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requestData["authkey"] = this.serversInfo.GridSendKey;
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ArrayList SendParams = new ArrayList();
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SendParams.Add(requestData);
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XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
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XmlRpcResponse GridResp = GridReq.Send(this.serversInfo.GridURL, 3000);
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Hashtable responseData = (Hashtable)GridResp.Value;
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if (responseData.ContainsKey("error"))
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{
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Console.WriteLine("error received from grid server" + responseData["error"]);
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return null;
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}
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uint regX = Convert.ToUInt32((string)responseData["region_locx"]);
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uint regY = Convert.ToUInt32((string)responseData["region_locy"]);
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string internalIpStr = (string)responseData["sim_ip"];
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uint port = Convert.ToUInt32(responseData["sim_port"]);
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string externalUri = (string)responseData["sim_uri"];
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IPEndPoint neighbourInternalEndPoint = new IPEndPoint(IPAddress.Parse(internalIpStr), (int)port);
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string neighbourExternalUri = externalUri;
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RegionInfo regionInfo = new RegionInfo(regX, regY, neighbourInternalEndPoint, internalIpStr);
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regionInfo.RemotingPort = Convert.ToUInt32((string)responseData["remoting_port"]);
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regionInfo.RemotingAddress = internalIpStr;
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regionInfo.SimUUID = new LLUUID((string)responseData["region_UUID"]);
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regionInfo.RegionName = (string)responseData["region_name"];
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return regionInfo;
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}
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public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY)
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@ -164,7 +198,7 @@ namespace OpenSim.Region.Communications.OGS1
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neighbour.Access = Convert.ToByte(n["access"]);
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neighbour.RegionFlags = Convert.ToUInt32(n["region-flags"]);
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neighbour.WaterHeight = Convert.ToByte(n["water-height"]);
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neighbour.MapImageId = (string)n["map-image-id"];
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neighbour.MapImageId = new LLUUID((string)n["map-image-id"]);
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neighbours.Add(neighbour);
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}
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@ -237,10 +271,10 @@ namespace OpenSim.Region.Communications.OGS1
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#region InterRegion Comms
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private void StartRemoting()
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{
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TcpChannel ch = new TcpChannel(8895);
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TcpChannel ch = new TcpChannel(this.serversInfo.RemotingListenerPort);
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ChannelServices.RegisterChannel(ch, true);
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WellKnownServiceTypeEntry wellType = new WellKnownServiceTypeEntry(Type.GetType("OGS1InterRegionRemoting"), "InterRegions", WellKnownObjectMode.Singleton);
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WellKnownServiceTypeEntry wellType = new WellKnownServiceTypeEntry(typeof(OGS1InterRegionRemoting), "InterRegions", WellKnownObjectMode.Singleton);
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RemotingConfiguration.RegisterWellKnownServiceType(wellType);
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InterRegionSingleton.Instance.OnArrival += this.IncomingArrival;
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InterRegionSingleton.Instance.OnChildAgent += this.IncomingChildAgent;
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this.listeners[regionHandle].TriggerExpectUser(regionHandle, agentData);
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return true;
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}
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//TODO need to see if we know about where this region is and use .net remoting
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// to inform it.
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Console.WriteLine("Inform remote region of child agent not implemented yet");
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RegionInfo regInfo = this.RequestNeighbourInfo(regionHandle);
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if (regInfo != null)
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{
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//don't want to be creating a new link to the remote instance every time like we are here
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bool retValue = false;
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OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting)Activator.GetObject(
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typeof(OGS1InterRegionRemoting),
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"tcp://"+ regInfo.RemotingAddress+":"+regInfo.RemotingPort+"/InterRegions");
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if (remObject != null)
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{
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retValue = remObject.InformRegionOfChildAgent(regionHandle, agentData);
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}
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else
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{
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Console.WriteLine("remoting object not found");
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}
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remObject = null;
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return retValue;
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}
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return false;
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}
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this.listeners[regionHandle].TriggerExpectAvatarCrossing(regionHandle, agentID, position);
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return true;
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}
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RegionInfo regInfo = this.RequestNeighbourInfo(regionHandle);
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if (regInfo != null)
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{
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bool retValue = false;
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OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting)Activator.GetObject(
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typeof(OGS1InterRegionRemoting),
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"tcp://" + regInfo.RemotingAddress + ":" + regInfo.RemotingPort + "/InterRegions");
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if (remObject != null)
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{
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retValue = remObject.ExpectAvatarCrossing(regionHandle, agentID, position);
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}
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else
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{
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Console.WriteLine("remoting object not found");
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}
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remObject = null;
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return retValue;
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}
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//TODO need to see if we know about where this region is and use .net remoting
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// to inform it.
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return false;
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@ -269,6 +269,7 @@ namespace OpenSim.Region.GridInterfaces.Local
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}
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catch (Exception e)
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{
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Console.WriteLine("exception loading default assets into database");
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Console.WriteLine(e.Message);
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}
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