* Finished SimulationServiceConnector
* Started rerouting calls to UserService. * Compiles. May run.slimupdates
parent
39293758f1
commit
f11a97f12d
|
@ -274,7 +274,7 @@ namespace OpenSim.Framework
|
||||||
get { return m_id; }
|
get { return m_id; }
|
||||||
set { m_id = value; }
|
set { m_id = value; }
|
||||||
}
|
}
|
||||||
public ulong RegionHandle;
|
public UUID RegionID;
|
||||||
public uint CircuitCode;
|
public uint CircuitCode;
|
||||||
public UUID SessionID;
|
public UUID SessionID;
|
||||||
|
|
||||||
|
@ -321,7 +321,7 @@ namespace OpenSim.Framework
|
||||||
OSDMap args = new OSDMap();
|
OSDMap args = new OSDMap();
|
||||||
args["message_type"] = OSD.FromString("AgentData");
|
args["message_type"] = OSD.FromString("AgentData");
|
||||||
|
|
||||||
args["region_handle"] = OSD.FromString(RegionHandle.ToString());
|
args["region_id"] = OSD.FromString(RegionID.ToString());
|
||||||
args["circuit_code"] = OSD.FromString(CircuitCode.ToString());
|
args["circuit_code"] = OSD.FromString(CircuitCode.ToString());
|
||||||
args["agent_uuid"] = OSD.FromUUID(AgentID);
|
args["agent_uuid"] = OSD.FromUUID(AgentID);
|
||||||
args["session_uuid"] = OSD.FromUUID(SessionID);
|
args["session_uuid"] = OSD.FromUUID(SessionID);
|
||||||
|
@ -414,8 +414,8 @@ namespace OpenSim.Framework
|
||||||
/// <param name="hash"></param>
|
/// <param name="hash"></param>
|
||||||
public virtual void Unpack(OSDMap args)
|
public virtual void Unpack(OSDMap args)
|
||||||
{
|
{
|
||||||
if (args.ContainsKey("region_handle"))
|
if (args.ContainsKey("region_id"))
|
||||||
UInt64.TryParse(args["region_handle"].AsString(), out RegionHandle);
|
UUID.TryParse(args["region_id"].AsString(), out RegionID);
|
||||||
|
|
||||||
if (args["circuit_code"] != null)
|
if (args["circuit_code"] != null)
|
||||||
UInt32.TryParse((string)args["circuit_code"].AsString(), out CircuitCode);
|
UInt32.TryParse((string)args["circuit_code"].AsString(), out CircuitCode);
|
||||||
|
@ -572,7 +572,7 @@ namespace OpenSim.Framework
|
||||||
{
|
{
|
||||||
System.Console.WriteLine("------------ AgentData ------------");
|
System.Console.WriteLine("------------ AgentData ------------");
|
||||||
System.Console.WriteLine("UUID: " + AgentID);
|
System.Console.WriteLine("UUID: " + AgentID);
|
||||||
System.Console.WriteLine("Region: " + RegionHandle);
|
System.Console.WriteLine("Region: " + RegionID);
|
||||||
System.Console.WriteLine("Position: " + Position);
|
System.Console.WriteLine("Position: " + Position);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -37,6 +37,8 @@ using OpenSim.Framework;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||||
|
using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
|
||||||
|
using OpenSim.Services.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
||||||
{
|
{
|
||||||
|
@ -46,10 +48,21 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
||||||
|
|
||||||
private bool m_Enabled = false;
|
private bool m_Enabled = false;
|
||||||
protected List<Scene> m_Scenes = new List<Scene>();
|
protected List<Scene> m_Scenes = new List<Scene>();
|
||||||
protected Dictionary<UUID, ulong> m_UserRegionMap = new Dictionary<UUID, ulong>();
|
protected Dictionary<UUID, UUID> m_UserRegionMap = new Dictionary<UUID, UUID>();
|
||||||
|
|
||||||
public event UndeliveredMessage OnUndeliveredMessage;
|
public event UndeliveredMessage OnUndeliveredMessage;
|
||||||
|
|
||||||
|
private IPresenceService m_PresenceService;
|
||||||
|
protected IPresenceService PresenceService
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (m_PresenceService == null)
|
||||||
|
m_PresenceService = m_Scenes[0].RequestModuleInterface<IPresenceService>();
|
||||||
|
return m_PresenceService;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public virtual void Initialise(IConfigSource config)
|
public virtual void Initialise(IConfigSource config)
|
||||||
{
|
{
|
||||||
IConfig cnf = config.Configs["Messaging"];
|
IConfig cnf = config.Configs["Messaging"];
|
||||||
|
@ -416,7 +429,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// delegate for sending a grid instant message asynchronously
|
/// delegate for sending a grid instant message asynchronously
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public delegate void GridInstantMessageDelegate(GridInstantMessage im, MessageResultNotification result, ulong prevRegionHandle);
|
public delegate void GridInstantMessageDelegate(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID);
|
||||||
|
|
||||||
protected virtual void GridInstantMessageCompleted(IAsyncResult iar)
|
protected virtual void GridInstantMessageCompleted(IAsyncResult iar)
|
||||||
{
|
{
|
||||||
|
@ -430,7 +443,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
||||||
{
|
{
|
||||||
GridInstantMessageDelegate d = SendGridInstantMessageViaXMLRPCAsync;
|
GridInstantMessageDelegate d = SendGridInstantMessageViaXMLRPCAsync;
|
||||||
|
|
||||||
d.BeginInvoke(im, result, 0, GridInstantMessageCompleted, d);
|
d.BeginInvoke(im, result, UUID.Zero, GridInstantMessageCompleted, d);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -445,11 +458,11 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
||||||
/// Pass in 0 the first time this method is called. It will be called recursively with the last
|
/// Pass in 0 the first time this method is called. It will be called recursively with the last
|
||||||
/// regionhandle tried
|
/// regionhandle tried
|
||||||
/// </param>
|
/// </param>
|
||||||
protected virtual void SendGridInstantMessageViaXMLRPCAsync(GridInstantMessage im, MessageResultNotification result, ulong prevRegionHandle)
|
protected virtual void SendGridInstantMessageViaXMLRPCAsync(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID)
|
||||||
{
|
{
|
||||||
UUID toAgentID = new UUID(im.toAgentID);
|
UUID toAgentID = new UUID(im.toAgentID);
|
||||||
|
|
||||||
UserAgentData upd = null;
|
PresenceInfo upd = null;
|
||||||
|
|
||||||
bool lookupAgent = false;
|
bool lookupAgent = false;
|
||||||
|
|
||||||
|
@ -457,13 +470,13 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
||||||
{
|
{
|
||||||
if (m_UserRegionMap.ContainsKey(toAgentID))
|
if (m_UserRegionMap.ContainsKey(toAgentID))
|
||||||
{
|
{
|
||||||
upd = new UserAgentData();
|
upd = new PresenceInfo();
|
||||||
upd.AgentOnline = true;
|
upd.Online = true;
|
||||||
upd.Handle = m_UserRegionMap[toAgentID];
|
upd.RegionID = m_UserRegionMap[toAgentID];
|
||||||
|
|
||||||
// We need to compare the current regionhandle with the previous region handle
|
// We need to compare the current regionhandle with the previous region handle
|
||||||
// or the recursive loop will never end because it will never try to lookup the agent again
|
// or the recursive loop will never end because it will never try to lookup the agent again
|
||||||
if (prevRegionHandle == upd.Handle)
|
if (prevRegionID == upd.RegionID)
|
||||||
{
|
{
|
||||||
lookupAgent = true;
|
lookupAgent = true;
|
||||||
}
|
}
|
||||||
|
@ -479,14 +492,23 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
||||||
if (lookupAgent)
|
if (lookupAgent)
|
||||||
{
|
{
|
||||||
// Non-cached user agent lookup.
|
// Non-cached user agent lookup.
|
||||||
upd = m_Scenes[0].CommsManager.UserService.GetAgentByUUID(toAgentID);
|
PresenceInfo[] presences = PresenceService.GetAgents(new string[] { toAgentID.ToString() });
|
||||||
|
if (presences != null)
|
||||||
|
{
|
||||||
|
foreach (PresenceInfo p in presences)
|
||||||
|
if (p.Online)
|
||||||
|
{
|
||||||
|
upd = presences[0];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (upd != null)
|
if (upd != null)
|
||||||
{
|
{
|
||||||
// check if we've tried this before..
|
// check if we've tried this before..
|
||||||
// This is one way to end the recursive loop
|
// This is one way to end the recursive loop
|
||||||
//
|
//
|
||||||
if (upd.Handle == prevRegionHandle)
|
if (upd.RegionID == prevRegionID)
|
||||||
{
|
{
|
||||||
m_log.Error("[GRID INSTANT MESSAGE]: Unable to deliver an instant message");
|
m_log.Error("[GRID INSTANT MESSAGE]: Unable to deliver an instant message");
|
||||||
HandleUndeliveredMessage(im, result);
|
HandleUndeliveredMessage(im, result);
|
||||||
|
@ -503,12 +525,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
||||||
|
|
||||||
if (upd != null)
|
if (upd != null)
|
||||||
{
|
{
|
||||||
if (upd.AgentOnline)
|
if (upd.Online)
|
||||||
{
|
{
|
||||||
uint x = 0, y = 0;
|
GridRegion reginfo = m_Scenes[0].GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID,
|
||||||
Utils.LongToUInts(upd.Handle, out x, out y);
|
upd.RegionID);
|
||||||
GridRegion reginfo = m_Scenes[0].GridService.GetRegionByPosition(m_Scenes[0].RegionInfo.ScopeID,
|
|
||||||
(int)x, (int)y);
|
|
||||||
if (reginfo != null)
|
if (reginfo != null)
|
||||||
{
|
{
|
||||||
Hashtable msgdata = ConvertGridInstantMessageToXMLRPC(im);
|
Hashtable msgdata = ConvertGridInstantMessageToXMLRPC(im);
|
||||||
|
@ -524,11 +544,11 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
||||||
{
|
{
|
||||||
if (m_UserRegionMap.ContainsKey(toAgentID))
|
if (m_UserRegionMap.ContainsKey(toAgentID))
|
||||||
{
|
{
|
||||||
m_UserRegionMap[toAgentID] = upd.Handle;
|
m_UserRegionMap[toAgentID] = upd.RegionID;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_UserRegionMap.Add(toAgentID, upd.Handle);
|
m_UserRegionMap.Add(toAgentID, upd.RegionID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
result(true);
|
result(true);
|
||||||
|
@ -543,12 +563,12 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
||||||
|
|
||||||
// This is recursive!!!!!
|
// This is recursive!!!!!
|
||||||
SendGridInstantMessageViaXMLRPCAsync(im, result,
|
SendGridInstantMessageViaXMLRPCAsync(im, result,
|
||||||
upd.Handle);
|
upd.RegionID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_log.WarnFormat("[GRID INSTANT MESSAGE]: Unable to find region {0}", upd.Handle);
|
m_log.WarnFormat("[GRID INSTANT MESSAGE]: Unable to find region {0}", upd.RegionID);
|
||||||
HandleUndeliveredMessage(im, result);
|
HandleUndeliveredMessage(im, result);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -335,7 +335,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
if (m_aScene.CommsManager.UserService.AuthenticateUserByPassword(userInfo.UserProfile.ID, pass))
|
if (m_aScene.AuthenticationService.Authenticate(userInfo.UserProfile.ID, pass, 1) != string.Empty)
|
||||||
{
|
{
|
||||||
return userInfo;
|
return userInfo;
|
||||||
}
|
}
|
||||||
|
|
|
@ -110,7 +110,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Profiles
|
||||||
public void RequestAvatarProperty(IClientAPI remoteClient, UUID avatarID)
|
public void RequestAvatarProperty(IClientAPI remoteClient, UUID avatarID)
|
||||||
{
|
{
|
||||||
// FIXME: finish adding fields such as url, masking, etc.
|
// FIXME: finish adding fields such as url, masking, etc.
|
||||||
UserProfileData profile = m_scene.CommsManager.UserService.GetUserProfile(avatarID);
|
UserProfileData profile = null; // m_scene.CommsManager.UserService.GetUserProfile(avatarID);
|
||||||
if (null != profile)
|
if (null != profile)
|
||||||
{
|
{
|
||||||
Byte[] charterMember;
|
Byte[] charterMember;
|
||||||
|
@ -143,26 +143,27 @@ namespace OpenSim.Region.CoreModules.Avatar.Profiles
|
||||||
|
|
||||||
public void UpdateAvatarProperties(IClientAPI remoteClient, UserProfileData newProfile)
|
public void UpdateAvatarProperties(IClientAPI remoteClient, UserProfileData newProfile)
|
||||||
{
|
{
|
||||||
UserProfileData Profile = m_scene.CommsManager.UserService.GetUserProfile(newProfile.ID);
|
return;
|
||||||
|
//UserProfileData Profile = m_scene.CommsManager.UserService.GetUserProfile(newProfile.ID);
|
||||||
|
|
||||||
// if it's the profile of the user requesting the update, then we change only a few things.
|
//// if it's the profile of the user requesting the update, then we change only a few things.
|
||||||
if (remoteClient.AgentId.CompareTo(Profile.ID) == 0)
|
//if (remoteClient.AgentId.CompareTo(Profile.ID) == 0)
|
||||||
{
|
//{
|
||||||
Profile.Image = newProfile.Image;
|
// Profile.Image = newProfile.Image;
|
||||||
Profile.FirstLifeImage = newProfile.FirstLifeImage;
|
// Profile.FirstLifeImage = newProfile.FirstLifeImage;
|
||||||
Profile.AboutText = newProfile.AboutText;
|
// Profile.AboutText = newProfile.AboutText;
|
||||||
Profile.FirstLifeAboutText = newProfile.FirstLifeAboutText;
|
// Profile.FirstLifeAboutText = newProfile.FirstLifeAboutText;
|
||||||
Profile.ProfileUrl = newProfile.ProfileUrl;
|
// Profile.ProfileUrl = newProfile.ProfileUrl;
|
||||||
}
|
//}
|
||||||
else
|
//else
|
||||||
{
|
//{
|
||||||
return;
|
// return;
|
||||||
}
|
//}
|
||||||
|
|
||||||
if (m_scene.CommsManager.UserService.UpdateUserProfile(Profile))
|
//if (m_scene.CommsManager.UserService.UpdateUserProfile(Profile))
|
||||||
{
|
//{
|
||||||
RequestAvatarProperty(remoteClient, newProfile.ID);
|
// RequestAvatarProperty(remoteClient, newProfile.ID);
|
||||||
}
|
//}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -139,9 +139,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization
|
||||||
|
|
||||||
if (scene != null)
|
if (scene != null)
|
||||||
{
|
{
|
||||||
UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(new UUID(userID));
|
UserAccount account = scene.UserAccountService.GetUserAccount(UUID.Zero, userID);
|
||||||
isAuthorized = IsAuthorizedForRegion(userID, profile.FirstName, profile.SurName,
|
isAuthorized = IsAuthorizedForRegion(userID, account.FirstName, account.LastName,
|
||||||
profile.Email, scene.RegionInfo.RegionName, regionID, out message);
|
account.Email, scene.RegionInfo.RegionName, regionID, out message);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
|
@ -59,7 +59,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
|
||||||
|
|
||||||
public string Name
|
public string Name
|
||||||
{
|
{
|
||||||
get { return "RemotePresenceServiceConnector"; }
|
get { return "RemotePresenceServicesConnector"; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Initialise(IConfigSource source)
|
public void Initialise(IConfigSource source)
|
||||||
|
|
|
@ -172,12 +172,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
|
||||||
{
|
{
|
||||||
if (s.RegionInfo.RegionHandle == destination.RegionHandle)
|
if (s.RegionInfo.RegionHandle == destination.RegionHandle)
|
||||||
{
|
{
|
||||||
// m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", regionHandle);
|
m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", destination.RegionName);
|
||||||
return s.NewUserConnection(aCircuit, teleportFlags, out reason);
|
return s.NewUserConnection(aCircuit, teleportFlags, out reason);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", regionHandle);
|
m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", destination.RegionName);
|
||||||
reason = "Did not find region " + destination.RegionName;
|
reason = "Did not find region " + destination.RegionName;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -241,14 +241,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool ReleaseAgent(GridRegion destination, UUID id, string uri)
|
public bool ReleaseAgent(UUID origin, UUID id, string uri)
|
||||||
{
|
{
|
||||||
if (destination == null)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
foreach (Scene s in m_sceneList)
|
foreach (Scene s in m_sceneList)
|
||||||
{
|
{
|
||||||
if (s.RegionInfo.RegionHandle == destination.RegionHandle)
|
if (s.RegionInfo.RegionID == origin)
|
||||||
{
|
{
|
||||||
//m_log.Debug("[LOCAL COMMS]: Found region to SendReleaseAgent");
|
//m_log.Debug("[LOCAL COMMS]: Found region to SendReleaseAgent");
|
||||||
return s.IncomingReleaseAgent(id);
|
return s.IncomingReleaseAgent(id);
|
||||||
|
@ -334,6 +331,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool IsLocalRegion(UUID id)
|
||||||
|
{
|
||||||
|
foreach (Scene s in m_sceneList)
|
||||||
|
if (s.RegionInfo.RegionID == id)
|
||||||
|
return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -245,18 +245,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool ReleaseAgent(GridRegion destination, UUID id, string uri)
|
public bool ReleaseAgent(UUID origin, UUID id, string uri)
|
||||||
{
|
{
|
||||||
if (destination == null)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// Try local first
|
// Try local first
|
||||||
if (m_localBackend.ReleaseAgent(destination, id, uri))
|
if (m_localBackend.ReleaseAgent(origin, id, uri))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
// else do the remote thing
|
// else do the remote thing
|
||||||
if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
|
if (!m_localBackend.IsLocalRegion(origin))
|
||||||
return m_remoteConnector.ReleaseAgent(destination, id, uri);
|
return m_remoteConnector.ReleaseAgent(origin, id, uri);
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
|
@ -202,8 +202,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid
|
||||||
|
|
||||||
string reason = String.Empty;
|
string reason = String.Empty;
|
||||||
|
|
||||||
//if (!m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agentCircuit))
|
if (!m_scene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason))
|
||||||
if (!m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, agentCircuit, teleportFlags, out reason))
|
|
||||||
{
|
{
|
||||||
avatar.ControllingClient.SendTeleportFailed(String.Format("Destination is not accepting teleports: {0}",
|
avatar.ControllingClient.SendTeleportFailed(String.Format("Destination is not accepting teleports: {0}",
|
||||||
reason));
|
reason));
|
||||||
|
@ -282,9 +281,9 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid
|
||||||
avatar.CopyTo(agent);
|
avatar.CopyTo(agent);
|
||||||
agent.Position = position;
|
agent.Position = position;
|
||||||
agent.CallbackURI = "http://" + m_regionInfo.ExternalHostName + ":" + m_regionInfo.HttpPort +
|
agent.CallbackURI = "http://" + m_regionInfo.ExternalHostName + ":" + m_regionInfo.HttpPort +
|
||||||
"/agent/" + avatar.UUID.ToString() + "/" + avatar.Scene.RegionInfo.RegionHandle.ToString() + "/release/";
|
"/agent/" + avatar.UUID.ToString() + "/" + avatar.Scene.RegionInfo.RegionID.ToString() + "/release/";
|
||||||
|
|
||||||
m_interregionCommsOut.SendChildAgentUpdate(reg.RegionHandle, agent);
|
m_scene.SimulationService.UpdateAgent(reg, agent);
|
||||||
|
|
||||||
m_log.DebugFormat(
|
m_log.DebugFormat(
|
||||||
"[CAPS]: Sending new CAPS seed url {0} to client {1}", agentCircuit.CapsPath, avatar.UUID);
|
"[CAPS]: Sending new CAPS seed url {0} to client {1}", agentCircuit.CapsPath, avatar.UUID);
|
||||||
|
@ -322,8 +321,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid
|
||||||
avatar.Scene.InformClientOfNeighbours(avatar);
|
avatar.Scene.InformClientOfNeighbours(avatar);
|
||||||
|
|
||||||
// Finally, kill the agent we just created at the destination.
|
// Finally, kill the agent we just created at the destination.
|
||||||
m_interregionCommsOut.SendCloseAgent(reg.RegionHandle, avatar.UUID);
|
m_scene.SimulationService.CloseAgent(reg, avatar.UUID);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -336,7 +334,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid
|
||||||
avatar.MakeChildAgent();
|
avatar.MakeChildAgent();
|
||||||
|
|
||||||
// CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it
|
// CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it
|
||||||
avatar.CrossAttachmentsIntoNewRegion(reg.RegionHandle, true);
|
avatar.CrossAttachmentsIntoNewRegion(reg, true);
|
||||||
|
|
||||||
|
|
||||||
// Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
|
// Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
|
||||||
|
|
|
@ -1163,15 +1163,21 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
private void SendInventoryUpdate(IClientAPI client, InventoryFolderBase folder, bool fetchFolders, bool fetchItems)
|
private void SendInventoryUpdate(IClientAPI client, InventoryFolderBase folder, bool fetchFolders, bool fetchItems)
|
||||||
{
|
{
|
||||||
|
if (folder == null)
|
||||||
|
return;
|
||||||
|
|
||||||
m_log.DebugFormat("[AGENT INVENTORY]: Send Inventory Folder {0} Update to {1} {2}", folder.Name, client.FirstName, client.LastName);
|
m_log.DebugFormat("[AGENT INVENTORY]: Send Inventory Folder {0} Update to {1} {2}", folder.Name, client.FirstName, client.LastName);
|
||||||
InventoryCollection contents = InventoryService.GetFolderContent(client.AgentId, folder.ID);
|
InventoryCollection contents = InventoryService.GetFolderContent(client.AgentId, folder.ID);
|
||||||
InventoryFolderBase containingFolder = new InventoryFolderBase();
|
InventoryFolderBase containingFolder = new InventoryFolderBase();
|
||||||
containingFolder.ID = folder.ID;
|
containingFolder.ID = folder.ID;
|
||||||
containingFolder.Owner = client.AgentId;
|
containingFolder.Owner = client.AgentId;
|
||||||
containingFolder = InventoryService.GetFolder(containingFolder);
|
containingFolder = InventoryService.GetFolder(containingFolder);
|
||||||
int version = containingFolder.Version;
|
if (containingFolder != null)
|
||||||
|
{
|
||||||
|
int version = containingFolder.Version;
|
||||||
|
|
||||||
client.SendInventoryFolderDetails(client.AgentId, folder.ID, contents.Items, contents.Folders, version, fetchFolders, fetchItems);
|
client.SendInventoryFolderDetails(client.AgentId, folder.ID, contents.Items, contents.Folders, version, fetchFolders, fetchItems);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -253,6 +253,49 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected ISimulationService m_simulationService;
|
||||||
|
public ISimulationService SimulationService
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (m_simulationService == null)
|
||||||
|
m_simulationService = RequestModuleInterface<ISimulationService>();
|
||||||
|
return m_simulationService;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected IAuthenticationService m_AuthenticationService;
|
||||||
|
public IAuthenticationService AuthenticationService
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (m_AuthenticationService == null)
|
||||||
|
m_AuthenticationService = RequestModuleInterface<IAuthenticationService>();
|
||||||
|
return m_AuthenticationService;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected IPresenceService m_PresenceService;
|
||||||
|
public IPresenceService PresenceService
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (m_PresenceService == null)
|
||||||
|
m_PresenceService = RequestModuleInterface<IPresenceService>();
|
||||||
|
return m_PresenceService;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
protected IUserAccountService m_UserAccountService;
|
||||||
|
public IUserAccountService UserAccountService
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (m_UserAccountService == null)
|
||||||
|
m_UserAccountService = RequestModuleInterface<IUserAccountService>();
|
||||||
|
return m_UserAccountService;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
protected IXMLRPC m_xmlrpcModule;
|
protected IXMLRPC m_xmlrpcModule;
|
||||||
protected IWorldComm m_worldCommModule;
|
protected IWorldComm m_worldCommModule;
|
||||||
protected IAvatarFactory m_AvatarFactory;
|
protected IAvatarFactory m_AvatarFactory;
|
||||||
|
@ -262,8 +305,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
}
|
}
|
||||||
protected IConfigSource m_config;
|
protected IConfigSource m_config;
|
||||||
protected IRegionSerialiserModule m_serialiser;
|
protected IRegionSerialiserModule m_serialiser;
|
||||||
protected IInterregionCommsOut m_interregionCommsOut;
|
|
||||||
protected IInterregionCommsIn m_interregionCommsIn;
|
|
||||||
protected IDialogModule m_dialogModule;
|
protected IDialogModule m_dialogModule;
|
||||||
protected ITeleportModule m_teleportModule;
|
protected ITeleportModule m_teleportModule;
|
||||||
|
|
||||||
|
@ -1136,8 +1177,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
XferManager = RequestModuleInterface<IXfer>();
|
XferManager = RequestModuleInterface<IXfer>();
|
||||||
m_AvatarFactory = RequestModuleInterface<IAvatarFactory>();
|
m_AvatarFactory = RequestModuleInterface<IAvatarFactory>();
|
||||||
m_serialiser = RequestModuleInterface<IRegionSerialiserModule>();
|
m_serialiser = RequestModuleInterface<IRegionSerialiserModule>();
|
||||||
m_interregionCommsOut = RequestModuleInterface<IInterregionCommsOut>();
|
|
||||||
m_interregionCommsIn = RequestModuleInterface<IInterregionCommsIn>();
|
|
||||||
m_dialogModule = RequestModuleInterface<IDialogModule>();
|
m_dialogModule = RequestModuleInterface<IDialogModule>();
|
||||||
m_capsModule = RequestModuleInterface<ICapabilitiesModule>();
|
m_capsModule = RequestModuleInterface<ICapabilitiesModule>();
|
||||||
m_teleportModule = RequestModuleInterface<ITeleportModule>();
|
m_teleportModule = RequestModuleInterface<ITeleportModule>();
|
||||||
|
@ -2155,7 +2194,10 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
grp.OffsetForNewRegion(pos);
|
grp.OffsetForNewRegion(pos);
|
||||||
|
|
||||||
// If we fail to cross the border, then reset the position of the scene object on that border.
|
// If we fail to cross the border, then reset the position of the scene object on that border.
|
||||||
if (!CrossPrimGroupIntoNewRegion(newRegionHandle, grp, silent))
|
uint x = 0, y = 0;
|
||||||
|
Utils.LongToUInts(newRegionHandle, out x, out y);
|
||||||
|
GridRegion destination = GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y);
|
||||||
|
if (destination != null && !CrossPrimGroupIntoNewRegion(destination, grp, silent))
|
||||||
{
|
{
|
||||||
grp.OffsetForNewRegion(oldGroupPosition);
|
grp.OffsetForNewRegion(oldGroupPosition);
|
||||||
grp.ScheduleGroupForFullUpdate();
|
grp.ScheduleGroupForFullUpdate();
|
||||||
|
@ -2351,7 +2393,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
/// true if the crossing itself was successful, false on failure
|
/// true if the crossing itself was successful, false on failure
|
||||||
/// FIMXE: we still return true if the crossing object was not successfully deleted from the originating region
|
/// FIMXE: we still return true if the crossing object was not successfully deleted from the originating region
|
||||||
/// </returns>
|
/// </returns>
|
||||||
public bool CrossPrimGroupIntoNewRegion(ulong newRegionHandle, SceneObjectGroup grp, bool silent)
|
public bool CrossPrimGroupIntoNewRegion(GridRegion destination, SceneObjectGroup grp, bool silent)
|
||||||
{
|
{
|
||||||
//m_log.Debug(" >>> CrossPrimGroupIntoNewRegion <<<");
|
//m_log.Debug(" >>> CrossPrimGroupIntoNewRegion <<<");
|
||||||
|
|
||||||
|
@ -2359,7 +2401,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
grp.RootPart.UpdateFlag = 0;
|
grp.RootPart.UpdateFlag = 0;
|
||||||
//int primcrossingXMLmethod = 0;
|
//int primcrossingXMLmethod = 0;
|
||||||
|
|
||||||
if (newRegionHandle != 0)
|
if (destination != null)
|
||||||
{
|
{
|
||||||
//string objectState = grp.GetStateSnapshot();
|
//string objectState = grp.GetStateSnapshot();
|
||||||
|
|
||||||
|
@ -2372,9 +2414,11 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
// newRegionHandle, grp.UUID, objectState, 100);
|
// newRegionHandle, grp.UUID, objectState, 100);
|
||||||
//}
|
//}
|
||||||
|
|
||||||
// And the new channel...
|
//// And the new channel...
|
||||||
if (m_interregionCommsOut != null)
|
//if (m_interregionCommsOut != null)
|
||||||
successYN = m_interregionCommsOut.SendCreateObject(newRegionHandle, grp, true);
|
// successYN = m_interregionCommsOut.SendCreateObject(newRegionHandle, grp, true);
|
||||||
|
if (m_simulationService != null)
|
||||||
|
successYN = m_simulationService.CreateObject(destination, grp, true);
|
||||||
|
|
||||||
if (successYN)
|
if (successYN)
|
||||||
{
|
{
|
||||||
|
@ -2405,7 +2449,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_log.Error("[INTERREGION]: region handle was unexpectedly 0 in Scene.CrossPrimGroupIntoNewRegion()");
|
m_log.Error("[INTERREGION]: destination was unexpectedly null in Scene.CrossPrimGroupIntoNewRegion()");
|
||||||
}
|
}
|
||||||
|
|
||||||
return successYN;
|
return successYN;
|
||||||
|
@ -2598,10 +2642,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
m_log.Debug(logMsg);
|
m_log.Debug(logMsg);
|
||||||
*/
|
*/
|
||||||
|
|
||||||
CommsManager.UserProfileCacheService.AddNewUser(client.AgentId);
|
//CommsManager.UserProfileCacheService.AddNewUser(client.AgentId);
|
||||||
|
|
||||||
ScenePresence sp = CreateAndAddScenePresence(client);
|
ScenePresence sp = CreateAndAddScenePresence(client);
|
||||||
|
|
||||||
// HERE!!! Do the initial attachments right here
|
// HERE!!! Do the initial attachments right here
|
||||||
// first agent upon login is a root agent by design.
|
// first agent upon login is a root agent by design.
|
||||||
// All other AddNewClient calls find aCircuit.child to be true
|
// All other AddNewClient calls find aCircuit.child to be true
|
||||||
|
@ -2614,6 +2657,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
m_LastLogin = Util.EnvironmentTickCount();
|
m_LastLogin = Util.EnvironmentTickCount();
|
||||||
EventManager.TriggerOnNewClient(client);
|
EventManager.TriggerOnNewClient(client);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -3289,14 +3333,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
m_sceneGridService.KiPrimitive += SendKillObject;
|
m_sceneGridService.KiPrimitive += SendKillObject;
|
||||||
m_sceneGridService.OnGetLandData += GetLandData;
|
m_sceneGridService.OnGetLandData += GetLandData;
|
||||||
|
|
||||||
if (m_interregionCommsIn != null)
|
|
||||||
{
|
|
||||||
m_log.Debug("[SCENE]: Registering with InterregionCommsIn");
|
|
||||||
m_interregionCommsIn.OnChildAgentUpdate += IncomingChildAgentDataUpdate;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
m_log.Debug("[SCENE]: Unable to register with InterregionCommsIn");
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -3314,9 +3350,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
m_sceneGridService.OnCloseAgentConnection -= IncomingCloseAgent;
|
m_sceneGridService.OnCloseAgentConnection -= IncomingCloseAgent;
|
||||||
m_sceneGridService.OnGetLandData -= GetLandData;
|
m_sceneGridService.OnGetLandData -= GetLandData;
|
||||||
|
|
||||||
if (m_interregionCommsIn != null)
|
|
||||||
m_interregionCommsIn.OnChildAgentUpdate -= IncomingChildAgentDataUpdate;
|
|
||||||
|
|
||||||
// this does nothing; should be removed
|
// this does nothing; should be removed
|
||||||
m_sceneGridService.Close();
|
m_sceneGridService.Close();
|
||||||
|
|
||||||
|
@ -3758,9 +3791,10 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
return m_sceneGridService.ReleaseAgent(id);
|
return m_sceneGridService.ReleaseAgent(id);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SendReleaseAgent(ulong regionHandle, UUID id, string uri)
|
public void SendReleaseAgent(UUID origin, UUID id, string uri)
|
||||||
{
|
{
|
||||||
m_interregionCommsOut.SendReleaseAgent(regionHandle, id, uri);
|
//m_interregionCommsOut.SendReleaseAgent(regionHandle, id, uri);
|
||||||
|
m_simulationService.ReleaseAgent(origin, id, uri);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -57,7 +57,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
protected CommunicationsManager m_commsProvider;
|
protected CommunicationsManager m_commsProvider;
|
||||||
protected IInterregionCommsOut m_interregionCommsOut;
|
|
||||||
protected RegionInfo m_regionInfo;
|
protected RegionInfo m_regionInfo;
|
||||||
protected Scene m_scene;
|
protected Scene m_scene;
|
||||||
|
|
||||||
|
@ -135,7 +134,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
m_scene = s;
|
m_scene = s;
|
||||||
m_regionInfo = s.RegionInfo;
|
m_regionInfo = s.RegionInfo;
|
||||||
m_interregionCommsOut = m_scene.RequestModuleInterface<IInterregionCommsOut>();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -255,6 +253,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
InformClientOfNeighbourDelegate icon = (InformClientOfNeighbourDelegate) iar.AsyncState;
|
InformClientOfNeighbourDelegate icon = (InformClientOfNeighbourDelegate) iar.AsyncState;
|
||||||
icon.EndInvoke(iar);
|
icon.EndInvoke(iar);
|
||||||
|
m_log.WarnFormat(" --> InformClientOfNeighbourCompleted");
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -285,8 +284,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
string reason = String.Empty;
|
string reason = String.Empty;
|
||||||
|
|
||||||
|
|
||||||
bool regionAccepted = m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, a, 0, out reason);
|
bool regionAccepted = m_scene.SimulationService.CreateAgent(reg, a, 0, out reason); // m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, a, 0, out reason);
|
||||||
|
|
||||||
if (regionAccepted && newAgent)
|
if (regionAccepted && newAgent)
|
||||||
{
|
{
|
||||||
|
@ -460,6 +459,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
int count = 0;
|
int count = 0;
|
||||||
foreach (GridRegion neighbour in neighbours)
|
foreach (GridRegion neighbour in neighbours)
|
||||||
{
|
{
|
||||||
|
m_log.WarnFormat("--> Going to send child agent to {0}", neighbour.RegionName);
|
||||||
// Don't do it if there's already an agent in that region
|
// Don't do it if there's already an agent in that region
|
||||||
if (newRegions.Contains(neighbour.RegionHandle))
|
if (newRegions.Contains(neighbour.RegionHandle))
|
||||||
newAgent = true;
|
newAgent = true;
|
||||||
|
@ -600,7 +600,10 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
//m_commsProvider.InterRegion.ChildAgentUpdate(regionHandle, cAgentData);
|
//m_commsProvider.InterRegion.ChildAgentUpdate(regionHandle, cAgentData);
|
||||||
m_interregionCommsOut.SendChildAgentUpdate(regionHandle, cAgentData);
|
uint x = 0, y = 0;
|
||||||
|
Utils.LongToUInts(regionHandle, out x, out y);
|
||||||
|
GridRegion destination = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y);
|
||||||
|
m_scene.SimulationService.UpdateAgent(destination, cAgentData);
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
|
@ -660,7 +663,10 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
// let's do our best, but there's not much we can do if the neighbour doesn't accept.
|
// let's do our best, but there's not much we can do if the neighbour doesn't accept.
|
||||||
|
|
||||||
//m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, agentID);
|
//m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, agentID);
|
||||||
m_interregionCommsOut.SendCloseAgent(regionHandle, agentID);
|
uint x = 0, y = 0;
|
||||||
|
Utils.LongToUInts(regionHandle, out x, out y);
|
||||||
|
GridRegion destination = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y);
|
||||||
|
m_scene.SimulationService.CloseAgent(destination, agentID);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SendCloseChildAgentCompleted(IAsyncResult iar)
|
private void SendCloseChildAgentCompleted(IAsyncResult iar)
|
||||||
|
@ -810,7 +816,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
// Let's create an agent there if one doesn't exist yet.
|
// Let's create an agent there if one doesn't exist yet.
|
||||||
//if (!m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agentCircuit))
|
//if (!m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agentCircuit))
|
||||||
if (!m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, agentCircuit, teleportFlags, out reason))
|
if (!m_scene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason))
|
||||||
{
|
{
|
||||||
avatar.ControllingClient.SendTeleportFailed(String.Format("Destination is not accepting teleports: {0}",
|
avatar.ControllingClient.SendTeleportFailed(String.Format("Destination is not accepting teleports: {0}",
|
||||||
reason));
|
reason));
|
||||||
|
@ -896,9 +902,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
avatar.CopyTo(agent);
|
avatar.CopyTo(agent);
|
||||||
agent.Position = position;
|
agent.Position = position;
|
||||||
agent.CallbackURI = "http://" + m_regionInfo.ExternalHostName + ":" + m_regionInfo.HttpPort +
|
agent.CallbackURI = "http://" + m_regionInfo.ExternalHostName + ":" + m_regionInfo.HttpPort +
|
||||||
"/agent/" + avatar.UUID.ToString() + "/" + avatar.Scene.RegionInfo.RegionHandle.ToString() + "/release/";
|
"/agent/" + avatar.UUID.ToString() + "/" + avatar.Scene.RegionInfo.RegionID.ToString() + "/release/";
|
||||||
|
|
||||||
m_interregionCommsOut.SendChildAgentUpdate(reg.RegionHandle, agent);
|
m_scene.SimulationService.UpdateAgent(reg, agent);
|
||||||
|
|
||||||
m_log.DebugFormat(
|
m_log.DebugFormat(
|
||||||
"[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID);
|
"[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID);
|
||||||
|
@ -929,7 +935,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
avatar.Scene.InformClientOfNeighbours(avatar);
|
avatar.Scene.InformClientOfNeighbours(avatar);
|
||||||
|
|
||||||
// Finally, kill the agent we just created at the destination.
|
// Finally, kill the agent we just created at the destination.
|
||||||
m_interregionCommsOut.SendCloseAgent(reg.RegionHandle, avatar.UUID);
|
m_scene.SimulationService.CloseAgent(reg, avatar.UUID);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -943,7 +949,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
avatar.MakeChildAgent();
|
avatar.MakeChildAgent();
|
||||||
|
|
||||||
// CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it
|
// CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it
|
||||||
avatar.CrossAttachmentsIntoNewRegion(reg.RegionHandle, true);
|
avatar.CrossAttachmentsIntoNewRegion(reg, true);
|
||||||
|
|
||||||
// Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
|
// Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
|
||||||
|
|
||||||
|
@ -1338,9 +1344,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
if (isFlying)
|
if (isFlying)
|
||||||
cAgent.ControlFlags |= (uint)AgentManager.ControlFlags.AGENT_CONTROL_FLY;
|
cAgent.ControlFlags |= (uint)AgentManager.ControlFlags.AGENT_CONTROL_FLY;
|
||||||
cAgent.CallbackURI = "http://" + m_regionInfo.ExternalHostName + ":" + m_regionInfo.HttpPort +
|
cAgent.CallbackURI = "http://" + m_regionInfo.ExternalHostName + ":" + m_regionInfo.HttpPort +
|
||||||
"/agent/" + agent.UUID.ToString() + "/" + agent.Scene.RegionInfo.RegionHandle.ToString() + "/release/";
|
"/agent/" + agent.UUID.ToString() + "/" + agent.Scene.RegionInfo.RegionID.ToString() + "/release/";
|
||||||
|
|
||||||
m_interregionCommsOut.SendChildAgentUpdate(neighbourHandle, cAgent);
|
m_scene.SimulationService.UpdateAgent(neighbourRegion, cAgent);
|
||||||
|
|
||||||
// Next, let's close the child agent connections that are too far away.
|
// Next, let's close the child agent connections that are too far away.
|
||||||
agent.CloseChildAgents(neighbourx, neighboury);
|
agent.CloseChildAgents(neighbourx, neighboury);
|
||||||
|
@ -1391,7 +1397,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
// now we have a child agent in this region. Request all interesting data about other (root) agents
|
// now we have a child agent in this region. Request all interesting data about other (root) agents
|
||||||
agent.SendInitialFullUpdateToAllClients();
|
agent.SendInitialFullUpdateToAllClients();
|
||||||
|
|
||||||
agent.CrossAttachmentsIntoNewRegion(neighbourHandle, true);
|
agent.CrossAttachmentsIntoNewRegion(neighbourRegion, true);
|
||||||
|
|
||||||
// m_scene.SendKillObject(m_localId);
|
// m_scene.SendKillObject(m_localId);
|
||||||
|
|
||||||
|
|
|
@ -246,6 +246,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
// For teleports and crossings callbacks
|
// For teleports and crossings callbacks
|
||||||
string m_callbackURI;
|
string m_callbackURI;
|
||||||
|
UUID m_originRegionID;
|
||||||
|
|
||||||
ulong m_rootRegionHandle;
|
ulong m_rootRegionHandle;
|
||||||
|
|
||||||
/// <value>
|
/// <value>
|
||||||
|
@ -890,7 +892,9 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
presence.Animator.SendAnimPackToClient(ControllingClient);
|
presence.Animator.SendAnimPackToClient(ControllingClient);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
m_log.Warn("BEFORE ON MAKE ROOT");
|
||||||
m_scene.EventManager.TriggerOnMakeRootAgent(this);
|
m_scene.EventManager.TriggerOnMakeRootAgent(this);
|
||||||
|
m_log.Warn("AFTER ON MAKE ROOT");
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -1094,7 +1098,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
if ((m_callbackURI != null) && !m_callbackURI.Equals(""))
|
if ((m_callbackURI != null) && !m_callbackURI.Equals(""))
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[SCENE PRESENCE]: Releasing agent in URI {0}", m_callbackURI);
|
m_log.DebugFormat("[SCENE PRESENCE]: Releasing agent in URI {0}", m_callbackURI);
|
||||||
Scene.SendReleaseAgent(m_rootRegionHandle, UUID, m_callbackURI);
|
Scene.SendReleaseAgent(m_originRegionID, UUID, m_callbackURI);
|
||||||
m_callbackURI = null;
|
m_callbackURI = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1102,7 +1106,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
m_controllingClient.MoveAgentIntoRegion(m_regionInfo, AbsolutePosition, look);
|
m_controllingClient.MoveAgentIntoRegion(m_regionInfo, AbsolutePosition, look);
|
||||||
SendInitialData();
|
SendInitialData();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -2482,7 +2485,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
SendInitialFullUpdateToAllClients();
|
SendInitialFullUpdateToAllClients();
|
||||||
SendAppearanceToAllOtherAgents();
|
SendAppearanceToAllOtherAgents();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Tell the client for this scene presence what items it should be wearing now
|
/// Tell the client for this scene presence what items it should be wearing now
|
||||||
|
@ -2937,7 +2940,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
public void CopyTo(AgentData cAgent)
|
public void CopyTo(AgentData cAgent)
|
||||||
{
|
{
|
||||||
cAgent.AgentID = UUID;
|
cAgent.AgentID = UUID;
|
||||||
cAgent.RegionHandle = m_rootRegionHandle;
|
cAgent.RegionID = Scene.RegionInfo.RegionID;
|
||||||
|
|
||||||
cAgent.Position = AbsolutePosition;
|
cAgent.Position = AbsolutePosition;
|
||||||
cAgent.Velocity = m_velocity;
|
cAgent.Velocity = m_velocity;
|
||||||
|
@ -3036,7 +3039,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
public void CopyFrom(AgentData cAgent)
|
public void CopyFrom(AgentData cAgent)
|
||||||
{
|
{
|
||||||
m_rootRegionHandle = cAgent.RegionHandle;
|
m_originRegionID = cAgent.RegionID;
|
||||||
|
|
||||||
m_callbackURI = cAgent.CallbackURI;
|
m_callbackURI = cAgent.CallbackURI;
|
||||||
|
|
||||||
|
@ -3406,7 +3409,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool CrossAttachmentsIntoNewRegion(ulong regionHandle, bool silent)
|
public bool CrossAttachmentsIntoNewRegion(GridRegion destination, bool silent)
|
||||||
{
|
{
|
||||||
lock (m_attachments)
|
lock (m_attachments)
|
||||||
{
|
{
|
||||||
|
@ -3427,8 +3430,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
gobj.AbsolutePosition = gobj.RootPart.AttachedPos;
|
gobj.AbsolutePosition = gobj.RootPart.AttachedPos;
|
||||||
gobj.RootPart.IsAttachment = false;
|
gobj.RootPart.IsAttachment = false;
|
||||||
//gobj.RootPart.LastOwnerID = gobj.GetFromAssetID();
|
//gobj.RootPart.LastOwnerID = gobj.GetFromAssetID();
|
||||||
m_log.DebugFormat("[ATTACHMENT]: Sending attachment {0} to region {1}", gobj.UUID, regionHandle);
|
m_log.DebugFormat("[ATTACHMENT]: Sending attachment {0} to region {1}", gobj.UUID, destination.RegionName);
|
||||||
m_scene.CrossPrimGroupIntoNewRegion(regionHandle, gobj, silent);
|
m_scene.CrossPrimGroupIntoNewRegion(destination, gobj, silent);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
m_attachments.Clear();
|
m_attachments.Clear();
|
||||||
|
|
|
@ -373,7 +373,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
|
|
||||||
Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross");
|
Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross");
|
||||||
|
|
||||||
Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful");
|
//Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful");
|
||||||
Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted");
|
Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted");
|
||||||
Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects");
|
Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects");
|
||||||
}
|
}
|
||||||
|
|
|
@ -313,7 +313,7 @@ namespace OpenSim.Server.Handlers.Simulation
|
||||||
destination.RegionID = regionID;
|
destination.RegionID = regionID;
|
||||||
|
|
||||||
if (action.Equals("release"))
|
if (action.Equals("release"))
|
||||||
m_SimulationService.ReleaseAgent(destination, id, "");
|
m_SimulationService.ReleaseAgent(regionID, id, "");
|
||||||
else
|
else
|
||||||
m_SimulationService.CloseAgent(destination, id);
|
m_SimulationService.CloseAgent(destination, id);
|
||||||
|
|
||||||
|
|
|
@ -385,14 +385,89 @@ namespace OpenSim.Services.Connectors.Simulation
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool ReleaseAgent(GridRegion destination, UUID id, string uri)
|
public bool ReleaseAgent(UUID origin, UUID id, string uri)
|
||||||
{
|
{
|
||||||
return false;
|
WebRequest request = WebRequest.Create(uri);
|
||||||
|
request.Method = "DELETE";
|
||||||
|
request.Timeout = 10000;
|
||||||
|
|
||||||
|
StreamReader sr = null;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
WebResponse webResponse = request.GetResponse();
|
||||||
|
if (webResponse == null)
|
||||||
|
{
|
||||||
|
m_log.Info("[REMOTE SIMULATION CONNECTOR]: Null reply on ReleaseAgent");
|
||||||
|
}
|
||||||
|
|
||||||
|
sr = new StreamReader(webResponse.GetResponseStream());
|
||||||
|
//reply = sr.ReadToEnd().Trim();
|
||||||
|
sr.ReadToEnd().Trim();
|
||||||
|
sr.Close();
|
||||||
|
//m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: ChilAgentUpdate reply was {0} ", reply);
|
||||||
|
|
||||||
|
}
|
||||||
|
catch (WebException ex)
|
||||||
|
{
|
||||||
|
m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: exception on reply of ReleaseAgent {0}", ex.Message);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
if (sr != null)
|
||||||
|
sr.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool CloseAgent(GridRegion destination, UUID id)
|
public bool CloseAgent(GridRegion destination, UUID id)
|
||||||
{
|
{
|
||||||
return false;
|
string uri = string.Empty;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
uri = "http://" + destination.ExternalEndPoint.Address + ":" + destination.HttpPort + "/agent/" + id + "/" + destination.RegionHandle.ToString() + "/";
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
m_log.Debug("[REMOTE SIMULATION CONNECTOR]: Unable to resolve external endpoint on agent close. Reason: " + e.Message);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Console.WriteLine(" >>> DoCloseAgentCall <<< " + uri);
|
||||||
|
|
||||||
|
WebRequest request = WebRequest.Create(uri);
|
||||||
|
request.Method = "DELETE";
|
||||||
|
request.Timeout = 10000;
|
||||||
|
|
||||||
|
StreamReader sr = null;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
WebResponse webResponse = request.GetResponse();
|
||||||
|
if (webResponse == null)
|
||||||
|
{
|
||||||
|
m_log.Info("[REMOTE SIMULATION CONNECTOR]: Null reply on agent delete ");
|
||||||
|
}
|
||||||
|
|
||||||
|
sr = new StreamReader(webResponse.GetResponseStream());
|
||||||
|
//reply = sr.ReadToEnd().Trim();
|
||||||
|
sr.ReadToEnd().Trim();
|
||||||
|
sr.Close();
|
||||||
|
//m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: ChilAgentUpdate reply was {0} ", reply);
|
||||||
|
|
||||||
|
}
|
||||||
|
catch (WebException ex)
|
||||||
|
{
|
||||||
|
m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: exception on reply of agent delete {0}", ex.Message);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
if (sr != null)
|
||||||
|
sr.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion Agents
|
#endregion Agents
|
||||||
|
@ -401,11 +476,97 @@ namespace OpenSim.Services.Connectors.Simulation
|
||||||
|
|
||||||
public bool CreateObject(GridRegion destination, ISceneObject sog, bool isLocalCall)
|
public bool CreateObject(GridRegion destination, ISceneObject sog, bool isLocalCall)
|
||||||
{
|
{
|
||||||
return false;
|
string uri
|
||||||
|
= "http://" + destination.ExternalEndPoint.Address + ":" + destination.HttpPort + "/object/" + sog.UUID + "/";
|
||||||
|
//m_log.Debug(" >>> DoCreateChildAgentCall <<< " + uri);
|
||||||
|
|
||||||
|
WebRequest ObjectCreateRequest = WebRequest.Create(uri);
|
||||||
|
ObjectCreateRequest.Method = "POST";
|
||||||
|
ObjectCreateRequest.ContentType = "application/json";
|
||||||
|
ObjectCreateRequest.Timeout = 10000;
|
||||||
|
|
||||||
|
OSDMap args = new OSDMap(2);
|
||||||
|
args["sog"] = OSD.FromString(sog.ToXml2());
|
||||||
|
args["extra"] = OSD.FromString(sog.ExtraToXmlString());
|
||||||
|
string state = sog.GetStateSnapshot();
|
||||||
|
if (state.Length > 0)
|
||||||
|
args["state"] = OSD.FromString(state);
|
||||||
|
// Add the input general arguments
|
||||||
|
args["destination_x"] = OSD.FromString(destination.RegionLocX.ToString());
|
||||||
|
args["destination_y"] = OSD.FromString(destination.RegionLocY.ToString());
|
||||||
|
args["destination_name"] = OSD.FromString(destination.RegionName);
|
||||||
|
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
|
||||||
|
|
||||||
|
string strBuffer = "";
|
||||||
|
byte[] buffer = new byte[1];
|
||||||
|
try
|
||||||
|
{
|
||||||
|
strBuffer = OSDParser.SerializeJsonString(args);
|
||||||
|
Encoding str = Util.UTF8;
|
||||||
|
buffer = str.GetBytes(strBuffer);
|
||||||
|
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
m_log.WarnFormat("[REMOTE SIMULATION CONNECTOR]: Exception thrown on serialization of CreateObject: {0}", e.Message);
|
||||||
|
// ignore. buffer will be empty, caller should check.
|
||||||
|
}
|
||||||
|
|
||||||
|
Stream os = null;
|
||||||
|
try
|
||||||
|
{ // send the Post
|
||||||
|
ObjectCreateRequest.ContentLength = buffer.Length; //Count bytes to send
|
||||||
|
os = ObjectCreateRequest.GetRequestStream();
|
||||||
|
os.Write(buffer, 0, strBuffer.Length); //Send it
|
||||||
|
m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: Posted CreateObject request to remote sim {0}", uri);
|
||||||
|
}
|
||||||
|
catch (WebException ex)
|
||||||
|
{
|
||||||
|
m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: Bad send on CreateObject {0}", ex.Message);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
if (os != null)
|
||||||
|
os.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Let's wait for the response
|
||||||
|
//m_log.Info("[REMOTE SIMULATION CONNECTOR]: Waiting for a reply after DoCreateChildAgentCall");
|
||||||
|
|
||||||
|
StreamReader sr = null;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
WebResponse webResponse = ObjectCreateRequest.GetResponse();
|
||||||
|
if (webResponse == null)
|
||||||
|
{
|
||||||
|
m_log.Info("[REMOTE SIMULATION CONNECTOR]: Null reply on CreateObject post");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
sr = new StreamReader(webResponse.GetResponseStream());
|
||||||
|
//reply = sr.ReadToEnd().Trim();
|
||||||
|
sr.ReadToEnd().Trim();
|
||||||
|
//m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: DoCreateChildAgentCall reply was {0} ", reply);
|
||||||
|
|
||||||
|
}
|
||||||
|
catch (WebException ex)
|
||||||
|
{
|
||||||
|
m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: exception on reply of CreateObject {0}", ex.Message);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
if (sr != null)
|
||||||
|
sr.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool CreateObject(GridRegion destination, UUID userID, UUID itemID)
|
public bool CreateObject(GridRegion destination, UUID userID, UUID itemID)
|
||||||
{
|
{
|
||||||
|
// TODO, not that urgent
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -67,7 +67,7 @@ namespace OpenSim.Services.Interfaces
|
||||||
/// <param name="id"></param>
|
/// <param name="id"></param>
|
||||||
/// <param name="uri"></param>
|
/// <param name="uri"></param>
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
bool ReleaseAgent(GridRegion destination, UUID id, string uri);
|
bool ReleaseAgent(UUID originRegion, UUID id, string uri);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Close agent.
|
/// Close agent.
|
||||||
|
|
Loading…
Reference in New Issue