* Finished SimulationServiceConnector
* Started rerouting calls to UserService. * Compiles. May run.slimupdates
parent
39293758f1
commit
f11a97f12d
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@ -274,7 +274,7 @@ namespace OpenSim.Framework
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get { return m_id; }
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set { m_id = value; }
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}
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public ulong RegionHandle;
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public UUID RegionID;
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public uint CircuitCode;
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public UUID SessionID;
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@ -321,7 +321,7 @@ namespace OpenSim.Framework
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OSDMap args = new OSDMap();
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args["message_type"] = OSD.FromString("AgentData");
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args["region_handle"] = OSD.FromString(RegionHandle.ToString());
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args["region_id"] = OSD.FromString(RegionID.ToString());
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args["circuit_code"] = OSD.FromString(CircuitCode.ToString());
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args["agent_uuid"] = OSD.FromUUID(AgentID);
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args["session_uuid"] = OSD.FromUUID(SessionID);
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@ -414,8 +414,8 @@ namespace OpenSim.Framework
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/// <param name="hash"></param>
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public virtual void Unpack(OSDMap args)
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{
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if (args.ContainsKey("region_handle"))
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UInt64.TryParse(args["region_handle"].AsString(), out RegionHandle);
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if (args.ContainsKey("region_id"))
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UUID.TryParse(args["region_id"].AsString(), out RegionID);
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if (args["circuit_code"] != null)
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UInt32.TryParse((string)args["circuit_code"].AsString(), out CircuitCode);
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@ -572,7 +572,7 @@ namespace OpenSim.Framework
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{
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System.Console.WriteLine("------------ AgentData ------------");
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System.Console.WriteLine("UUID: " + AgentID);
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System.Console.WriteLine("Region: " + RegionHandle);
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System.Console.WriteLine("Region: " + RegionID);
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System.Console.WriteLine("Position: " + Position);
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}
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}
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@ -37,6 +37,8 @@ using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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{
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@ -46,10 +48,21 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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private bool m_Enabled = false;
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protected List<Scene> m_Scenes = new List<Scene>();
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protected Dictionary<UUID, ulong> m_UserRegionMap = new Dictionary<UUID, ulong>();
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protected Dictionary<UUID, UUID> m_UserRegionMap = new Dictionary<UUID, UUID>();
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public event UndeliveredMessage OnUndeliveredMessage;
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private IPresenceService m_PresenceService;
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protected IPresenceService PresenceService
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{
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get
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{
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if (m_PresenceService == null)
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m_PresenceService = m_Scenes[0].RequestModuleInterface<IPresenceService>();
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return m_PresenceService;
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}
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}
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public virtual void Initialise(IConfigSource config)
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{
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IConfig cnf = config.Configs["Messaging"];
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@ -416,7 +429,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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/// <summary>
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/// delegate for sending a grid instant message asynchronously
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/// </summary>
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public delegate void GridInstantMessageDelegate(GridInstantMessage im, MessageResultNotification result, ulong prevRegionHandle);
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public delegate void GridInstantMessageDelegate(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID);
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protected virtual void GridInstantMessageCompleted(IAsyncResult iar)
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{
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@ -430,7 +443,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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{
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GridInstantMessageDelegate d = SendGridInstantMessageViaXMLRPCAsync;
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d.BeginInvoke(im, result, 0, GridInstantMessageCompleted, d);
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d.BeginInvoke(im, result, UUID.Zero, GridInstantMessageCompleted, d);
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}
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/// <summary>
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@ -445,11 +458,11 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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/// Pass in 0 the first time this method is called. It will be called recursively with the last
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/// regionhandle tried
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/// </param>
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protected virtual void SendGridInstantMessageViaXMLRPCAsync(GridInstantMessage im, MessageResultNotification result, ulong prevRegionHandle)
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protected virtual void SendGridInstantMessageViaXMLRPCAsync(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID)
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{
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UUID toAgentID = new UUID(im.toAgentID);
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UserAgentData upd = null;
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PresenceInfo upd = null;
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bool lookupAgent = false;
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@ -457,13 +470,13 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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{
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if (m_UserRegionMap.ContainsKey(toAgentID))
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{
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upd = new UserAgentData();
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upd.AgentOnline = true;
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upd.Handle = m_UserRegionMap[toAgentID];
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upd = new PresenceInfo();
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upd.Online = true;
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upd.RegionID = m_UserRegionMap[toAgentID];
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// We need to compare the current regionhandle with the previous region handle
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// or the recursive loop will never end because it will never try to lookup the agent again
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if (prevRegionHandle == upd.Handle)
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if (prevRegionID == upd.RegionID)
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{
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lookupAgent = true;
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}
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@ -479,14 +492,23 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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if (lookupAgent)
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{
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// Non-cached user agent lookup.
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upd = m_Scenes[0].CommsManager.UserService.GetAgentByUUID(toAgentID);
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PresenceInfo[] presences = PresenceService.GetAgents(new string[] { toAgentID.ToString() });
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if (presences != null)
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{
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foreach (PresenceInfo p in presences)
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if (p.Online)
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{
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upd = presences[0];
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break;
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}
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}
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if (upd != null)
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{
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// check if we've tried this before..
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// This is one way to end the recursive loop
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//
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if (upd.Handle == prevRegionHandle)
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if (upd.RegionID == prevRegionID)
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{
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m_log.Error("[GRID INSTANT MESSAGE]: Unable to deliver an instant message");
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HandleUndeliveredMessage(im, result);
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@ -503,12 +525,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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if (upd != null)
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{
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if (upd.AgentOnline)
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if (upd.Online)
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{
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uint x = 0, y = 0;
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Utils.LongToUInts(upd.Handle, out x, out y);
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GridRegion reginfo = m_Scenes[0].GridService.GetRegionByPosition(m_Scenes[0].RegionInfo.ScopeID,
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(int)x, (int)y);
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GridRegion reginfo = m_Scenes[0].GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID,
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upd.RegionID);
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if (reginfo != null)
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{
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Hashtable msgdata = ConvertGridInstantMessageToXMLRPC(im);
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@ -524,11 +544,11 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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{
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if (m_UserRegionMap.ContainsKey(toAgentID))
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{
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m_UserRegionMap[toAgentID] = upd.Handle;
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m_UserRegionMap[toAgentID] = upd.RegionID;
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}
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else
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{
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m_UserRegionMap.Add(toAgentID, upd.Handle);
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m_UserRegionMap.Add(toAgentID, upd.RegionID);
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}
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}
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result(true);
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@ -543,12 +563,12 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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// This is recursive!!!!!
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SendGridInstantMessageViaXMLRPCAsync(im, result,
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upd.Handle);
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upd.RegionID);
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}
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}
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else
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{
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m_log.WarnFormat("[GRID INSTANT MESSAGE]: Unable to find region {0}", upd.Handle);
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m_log.WarnFormat("[GRID INSTANT MESSAGE]: Unable to find region {0}", upd.RegionID);
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HandleUndeliveredMessage(im, result);
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}
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}
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@ -335,7 +335,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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try
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{
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if (m_aScene.CommsManager.UserService.AuthenticateUserByPassword(userInfo.UserProfile.ID, pass))
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if (m_aScene.AuthenticationService.Authenticate(userInfo.UserProfile.ID, pass, 1) != string.Empty)
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{
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return userInfo;
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}
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@ -110,7 +110,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Profiles
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public void RequestAvatarProperty(IClientAPI remoteClient, UUID avatarID)
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{
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// FIXME: finish adding fields such as url, masking, etc.
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UserProfileData profile = m_scene.CommsManager.UserService.GetUserProfile(avatarID);
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UserProfileData profile = null; // m_scene.CommsManager.UserService.GetUserProfile(avatarID);
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if (null != profile)
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{
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Byte[] charterMember;
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@ -142,27 +142,28 @@ namespace OpenSim.Region.CoreModules.Avatar.Profiles
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}
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public void UpdateAvatarProperties(IClientAPI remoteClient, UserProfileData newProfile)
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{
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UserProfileData Profile = m_scene.CommsManager.UserService.GetUserProfile(newProfile.ID);
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// if it's the profile of the user requesting the update, then we change only a few things.
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if (remoteClient.AgentId.CompareTo(Profile.ID) == 0)
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{
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Profile.Image = newProfile.Image;
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Profile.FirstLifeImage = newProfile.FirstLifeImage;
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Profile.AboutText = newProfile.AboutText;
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Profile.FirstLifeAboutText = newProfile.FirstLifeAboutText;
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Profile.ProfileUrl = newProfile.ProfileUrl;
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}
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else
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{
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return;
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}
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//UserProfileData Profile = m_scene.CommsManager.UserService.GetUserProfile(newProfile.ID);
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if (m_scene.CommsManager.UserService.UpdateUserProfile(Profile))
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{
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RequestAvatarProperty(remoteClient, newProfile.ID);
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}
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//// if it's the profile of the user requesting the update, then we change only a few things.
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//if (remoteClient.AgentId.CompareTo(Profile.ID) == 0)
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//{
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// Profile.Image = newProfile.Image;
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// Profile.FirstLifeImage = newProfile.FirstLifeImage;
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// Profile.AboutText = newProfile.AboutText;
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// Profile.FirstLifeAboutText = newProfile.FirstLifeAboutText;
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// Profile.ProfileUrl = newProfile.ProfileUrl;
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//}
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//else
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//{
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// return;
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//}
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//if (m_scene.CommsManager.UserService.UpdateUserProfile(Profile))
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//{
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// RequestAvatarProperty(remoteClient, newProfile.ID);
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//}
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}
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}
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}
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@ -139,9 +139,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization
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if (scene != null)
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{
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UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(new UUID(userID));
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isAuthorized = IsAuthorizedForRegion(userID, profile.FirstName, profile.SurName,
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profile.Email, scene.RegionInfo.RegionName, regionID, out message);
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UserAccount account = scene.UserAccountService.GetUserAccount(UUID.Zero, userID);
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isAuthorized = IsAuthorizedForRegion(userID, account.FirstName, account.LastName,
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account.Email, scene.RegionInfo.RegionName, regionID, out message);
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}
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else
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{
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@ -59,7 +59,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
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public string Name
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{
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get { return "RemotePresenceServiceConnector"; }
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get { return "RemotePresenceServicesConnector"; }
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}
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public void Initialise(IConfigSource source)
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@ -172,12 +172,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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{
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if (s.RegionInfo.RegionHandle == destination.RegionHandle)
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{
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// m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", regionHandle);
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m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", destination.RegionName);
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return s.NewUserConnection(aCircuit, teleportFlags, out reason);
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}
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}
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// m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", regionHandle);
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m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", destination.RegionName);
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reason = "Did not find region " + destination.RegionName;
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return false;
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}
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@ -241,14 +241,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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return false;
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}
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public bool ReleaseAgent(GridRegion destination, UUID id, string uri)
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public bool ReleaseAgent(UUID origin, UUID id, string uri)
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{
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if (destination == null)
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return false;
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == destination.RegionHandle)
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if (s.RegionInfo.RegionID == origin)
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{
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//m_log.Debug("[LOCAL COMMS]: Found region to SendReleaseAgent");
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return s.IncomingReleaseAgent(id);
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@ -334,6 +331,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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return false;
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}
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public bool IsLocalRegion(UUID id)
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{
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foreach (Scene s in m_sceneList)
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if (s.RegionInfo.RegionID == id)
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return true;
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return false;
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}
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#endregion
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}
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}
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@ -245,18 +245,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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}
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public bool ReleaseAgent(GridRegion destination, UUID id, string uri)
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public bool ReleaseAgent(UUID origin, UUID id, string uri)
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{
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if (destination == null)
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return false;
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// Try local first
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if (m_localBackend.ReleaseAgent(destination, id, uri))
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if (m_localBackend.ReleaseAgent(origin, id, uri))
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return true;
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// else do the remote thing
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if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
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return m_remoteConnector.ReleaseAgent(destination, id, uri);
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if (!m_localBackend.IsLocalRegion(origin))
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return m_remoteConnector.ReleaseAgent(origin, id, uri);
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return false;
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}
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@ -202,8 +202,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid
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string reason = String.Empty;
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//if (!m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agentCircuit))
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if (!m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, agentCircuit, teleportFlags, out reason))
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if (!m_scene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason))
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{
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avatar.ControllingClient.SendTeleportFailed(String.Format("Destination is not accepting teleports: {0}",
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reason));
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@ -282,9 +281,9 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid
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avatar.CopyTo(agent);
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agent.Position = position;
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agent.CallbackURI = "http://" + m_regionInfo.ExternalHostName + ":" + m_regionInfo.HttpPort +
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"/agent/" + avatar.UUID.ToString() + "/" + avatar.Scene.RegionInfo.RegionHandle.ToString() + "/release/";
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"/agent/" + avatar.UUID.ToString() + "/" + avatar.Scene.RegionInfo.RegionID.ToString() + "/release/";
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m_interregionCommsOut.SendChildAgentUpdate(reg.RegionHandle, agent);
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m_scene.SimulationService.UpdateAgent(reg, agent);
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m_log.DebugFormat(
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"[CAPS]: Sending new CAPS seed url {0} to client {1}", agentCircuit.CapsPath, avatar.UUID);
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@ -322,8 +321,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid
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avatar.Scene.InformClientOfNeighbours(avatar);
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// Finally, kill the agent we just created at the destination.
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m_interregionCommsOut.SendCloseAgent(reg.RegionHandle, avatar.UUID);
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m_scene.SimulationService.CloseAgent(reg, avatar.UUID);
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return;
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}
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@ -336,7 +334,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid
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avatar.MakeChildAgent();
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// CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it
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avatar.CrossAttachmentsIntoNewRegion(reg.RegionHandle, true);
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avatar.CrossAttachmentsIntoNewRegion(reg, true);
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// Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
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@ -1163,16 +1163,22 @@ namespace OpenSim.Region.Framework.Scenes
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private void SendInventoryUpdate(IClientAPI client, InventoryFolderBase folder, bool fetchFolders, bool fetchItems)
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{
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if (folder == null)
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return;
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m_log.DebugFormat("[AGENT INVENTORY]: Send Inventory Folder {0} Update to {1} {2}", folder.Name, client.FirstName, client.LastName);
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InventoryCollection contents = InventoryService.GetFolderContent(client.AgentId, folder.ID);
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InventoryFolderBase containingFolder = new InventoryFolderBase();
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containingFolder.ID = folder.ID;
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containingFolder.Owner = client.AgentId;
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containingFolder = InventoryService.GetFolder(containingFolder);
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if (containingFolder != null)
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{
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int version = containingFolder.Version;
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client.SendInventoryFolderDetails(client.AgentId, folder.ID, contents.Items, contents.Folders, version, fetchFolders, fetchItems);
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}
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}
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/// <summary>
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/// Update an item in a prim (task) inventory.
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@ -253,6 +253,49 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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protected ISimulationService m_simulationService;
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public ISimulationService SimulationService
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{
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get
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{
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if (m_simulationService == null)
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m_simulationService = RequestModuleInterface<ISimulationService>();
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return m_simulationService;
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}
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}
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protected IAuthenticationService m_AuthenticationService;
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public IAuthenticationService AuthenticationService
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{
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get
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{
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||||
if (m_AuthenticationService == null)
|
||||
m_AuthenticationService = RequestModuleInterface<IAuthenticationService>();
|
||||
return m_AuthenticationService;
|
||||
}
|
||||
}
|
||||
|
||||
protected IPresenceService m_PresenceService;
|
||||
public IPresenceService PresenceService
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_PresenceService == null)
|
||||
m_PresenceService = RequestModuleInterface<IPresenceService>();
|
||||
return m_PresenceService;
|
||||
}
|
||||
}
|
||||
protected IUserAccountService m_UserAccountService;
|
||||
public IUserAccountService UserAccountService
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_UserAccountService == null)
|
||||
m_UserAccountService = RequestModuleInterface<IUserAccountService>();
|
||||
return m_UserAccountService;
|
||||
}
|
||||
}
|
||||
|
||||
protected IXMLRPC m_xmlrpcModule;
|
||||
protected IWorldComm m_worldCommModule;
|
||||
protected IAvatarFactory m_AvatarFactory;
|
||||
|
@ -262,8 +305,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
protected IConfigSource m_config;
|
||||
protected IRegionSerialiserModule m_serialiser;
|
||||
protected IInterregionCommsOut m_interregionCommsOut;
|
||||
protected IInterregionCommsIn m_interregionCommsIn;
|
||||
protected IDialogModule m_dialogModule;
|
||||
protected ITeleportModule m_teleportModule;
|
||||
|
||||
|
@ -1136,8 +1177,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
XferManager = RequestModuleInterface<IXfer>();
|
||||
m_AvatarFactory = RequestModuleInterface<IAvatarFactory>();
|
||||
m_serialiser = RequestModuleInterface<IRegionSerialiserModule>();
|
||||
m_interregionCommsOut = RequestModuleInterface<IInterregionCommsOut>();
|
||||
m_interregionCommsIn = RequestModuleInterface<IInterregionCommsIn>();
|
||||
m_dialogModule = RequestModuleInterface<IDialogModule>();
|
||||
m_capsModule = RequestModuleInterface<ICapabilitiesModule>();
|
||||
m_teleportModule = RequestModuleInterface<ITeleportModule>();
|
||||
|
@ -2155,7 +2194,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
grp.OffsetForNewRegion(pos);
|
||||
|
||||
// If we fail to cross the border, then reset the position of the scene object on that border.
|
||||
if (!CrossPrimGroupIntoNewRegion(newRegionHandle, grp, silent))
|
||||
uint x = 0, y = 0;
|
||||
Utils.LongToUInts(newRegionHandle, out x, out y);
|
||||
GridRegion destination = GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y);
|
||||
if (destination != null && !CrossPrimGroupIntoNewRegion(destination, grp, silent))
|
||||
{
|
||||
grp.OffsetForNewRegion(oldGroupPosition);
|
||||
grp.ScheduleGroupForFullUpdate();
|
||||
|
@ -2351,7 +2393,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// true if the crossing itself was successful, false on failure
|
||||
/// FIMXE: we still return true if the crossing object was not successfully deleted from the originating region
|
||||
/// </returns>
|
||||
public bool CrossPrimGroupIntoNewRegion(ulong newRegionHandle, SceneObjectGroup grp, bool silent)
|
||||
public bool CrossPrimGroupIntoNewRegion(GridRegion destination, SceneObjectGroup grp, bool silent)
|
||||
{
|
||||
//m_log.Debug(" >>> CrossPrimGroupIntoNewRegion <<<");
|
||||
|
||||
|
@ -2359,7 +2401,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
grp.RootPart.UpdateFlag = 0;
|
||||
//int primcrossingXMLmethod = 0;
|
||||
|
||||
if (newRegionHandle != 0)
|
||||
if (destination != null)
|
||||
{
|
||||
//string objectState = grp.GetStateSnapshot();
|
||||
|
||||
|
@ -2372,9 +2414,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// newRegionHandle, grp.UUID, objectState, 100);
|
||||
//}
|
||||
|
||||
// And the new channel...
|
||||
if (m_interregionCommsOut != null)
|
||||
successYN = m_interregionCommsOut.SendCreateObject(newRegionHandle, grp, true);
|
||||
//// And the new channel...
|
||||
//if (m_interregionCommsOut != null)
|
||||
// successYN = m_interregionCommsOut.SendCreateObject(newRegionHandle, grp, true);
|
||||
if (m_simulationService != null)
|
||||
successYN = m_simulationService.CreateObject(destination, grp, true);
|
||||
|
||||
if (successYN)
|
||||
{
|
||||
|
@ -2405,7 +2449,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
else
|
||||
{
|
||||
m_log.Error("[INTERREGION]: region handle was unexpectedly 0 in Scene.CrossPrimGroupIntoNewRegion()");
|
||||
m_log.Error("[INTERREGION]: destination was unexpectedly null in Scene.CrossPrimGroupIntoNewRegion()");
|
||||
}
|
||||
|
||||
return successYN;
|
||||
|
@ -2598,10 +2642,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
m_log.Debug(logMsg);
|
||||
*/
|
||||
|
||||
CommsManager.UserProfileCacheService.AddNewUser(client.AgentId);
|
||||
//CommsManager.UserProfileCacheService.AddNewUser(client.AgentId);
|
||||
|
||||
ScenePresence sp = CreateAndAddScenePresence(client);
|
||||
|
||||
// HERE!!! Do the initial attachments right here
|
||||
// first agent upon login is a root agent by design.
|
||||
// All other AddNewClient calls find aCircuit.child to be true
|
||||
|
@ -2614,6 +2657,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
m_LastLogin = Util.EnvironmentTickCount();
|
||||
EventManager.TriggerOnNewClient(client);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -3289,14 +3333,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
m_sceneGridService.KiPrimitive += SendKillObject;
|
||||
m_sceneGridService.OnGetLandData += GetLandData;
|
||||
|
||||
if (m_interregionCommsIn != null)
|
||||
{
|
||||
m_log.Debug("[SCENE]: Registering with InterregionCommsIn");
|
||||
m_interregionCommsIn.OnChildAgentUpdate += IncomingChildAgentDataUpdate;
|
||||
}
|
||||
else
|
||||
m_log.Debug("[SCENE]: Unable to register with InterregionCommsIn");
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -3314,9 +3350,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
m_sceneGridService.OnCloseAgentConnection -= IncomingCloseAgent;
|
||||
m_sceneGridService.OnGetLandData -= GetLandData;
|
||||
|
||||
if (m_interregionCommsIn != null)
|
||||
m_interregionCommsIn.OnChildAgentUpdate -= IncomingChildAgentDataUpdate;
|
||||
|
||||
// this does nothing; should be removed
|
||||
m_sceneGridService.Close();
|
||||
|
||||
|
@ -3758,9 +3791,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
return m_sceneGridService.ReleaseAgent(id);
|
||||
}
|
||||
|
||||
public void SendReleaseAgent(ulong regionHandle, UUID id, string uri)
|
||||
public void SendReleaseAgent(UUID origin, UUID id, string uri)
|
||||
{
|
||||
m_interregionCommsOut.SendReleaseAgent(regionHandle, id, uri);
|
||||
//m_interregionCommsOut.SendReleaseAgent(regionHandle, id, uri);
|
||||
m_simulationService.ReleaseAgent(origin, id, uri);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -57,7 +57,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected CommunicationsManager m_commsProvider;
|
||||
protected IInterregionCommsOut m_interregionCommsOut;
|
||||
protected RegionInfo m_regionInfo;
|
||||
protected Scene m_scene;
|
||||
|
||||
|
@ -135,7 +134,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
m_scene = s;
|
||||
m_regionInfo = s.RegionInfo;
|
||||
m_interregionCommsOut = m_scene.RequestModuleInterface<IInterregionCommsOut>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -255,6 +253,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
InformClientOfNeighbourDelegate icon = (InformClientOfNeighbourDelegate) iar.AsyncState;
|
||||
icon.EndInvoke(iar);
|
||||
m_log.WarnFormat(" --> InformClientOfNeighbourCompleted");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -286,7 +285,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
string reason = String.Empty;
|
||||
|
||||
|
||||
bool regionAccepted = m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, a, 0, out reason);
|
||||
bool regionAccepted = m_scene.SimulationService.CreateAgent(reg, a, 0, out reason); // m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, a, 0, out reason);
|
||||
|
||||
if (regionAccepted && newAgent)
|
||||
{
|
||||
|
@ -460,6 +459,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
int count = 0;
|
||||
foreach (GridRegion neighbour in neighbours)
|
||||
{
|
||||
m_log.WarnFormat("--> Going to send child agent to {0}", neighbour.RegionName);
|
||||
// Don't do it if there's already an agent in that region
|
||||
if (newRegions.Contains(neighbour.RegionHandle))
|
||||
newAgent = true;
|
||||
|
@ -600,7 +600,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
try
|
||||
{
|
||||
//m_commsProvider.InterRegion.ChildAgentUpdate(regionHandle, cAgentData);
|
||||
m_interregionCommsOut.SendChildAgentUpdate(regionHandle, cAgentData);
|
||||
uint x = 0, y = 0;
|
||||
Utils.LongToUInts(regionHandle, out x, out y);
|
||||
GridRegion destination = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y);
|
||||
m_scene.SimulationService.UpdateAgent(destination, cAgentData);
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
@ -660,7 +663,10 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// let's do our best, but there's not much we can do if the neighbour doesn't accept.
|
||||
|
||||
//m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, agentID);
|
||||
m_interregionCommsOut.SendCloseAgent(regionHandle, agentID);
|
||||
uint x = 0, y = 0;
|
||||
Utils.LongToUInts(regionHandle, out x, out y);
|
||||
GridRegion destination = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y);
|
||||
m_scene.SimulationService.CloseAgent(destination, agentID);
|
||||
}
|
||||
|
||||
private void SendCloseChildAgentCompleted(IAsyncResult iar)
|
||||
|
@ -810,7 +816,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
// Let's create an agent there if one doesn't exist yet.
|
||||
//if (!m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agentCircuit))
|
||||
if (!m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, agentCircuit, teleportFlags, out reason))
|
||||
if (!m_scene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason))
|
||||
{
|
||||
avatar.ControllingClient.SendTeleportFailed(String.Format("Destination is not accepting teleports: {0}",
|
||||
reason));
|
||||
|
@ -896,9 +902,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
avatar.CopyTo(agent);
|
||||
agent.Position = position;
|
||||
agent.CallbackURI = "http://" + m_regionInfo.ExternalHostName + ":" + m_regionInfo.HttpPort +
|
||||
"/agent/" + avatar.UUID.ToString() + "/" + avatar.Scene.RegionInfo.RegionHandle.ToString() + "/release/";
|
||||
"/agent/" + avatar.UUID.ToString() + "/" + avatar.Scene.RegionInfo.RegionID.ToString() + "/release/";
|
||||
|
||||
m_interregionCommsOut.SendChildAgentUpdate(reg.RegionHandle, agent);
|
||||
m_scene.SimulationService.UpdateAgent(reg, agent);
|
||||
|
||||
m_log.DebugFormat(
|
||||
"[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID);
|
||||
|
@ -929,7 +935,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
avatar.Scene.InformClientOfNeighbours(avatar);
|
||||
|
||||
// Finally, kill the agent we just created at the destination.
|
||||
m_interregionCommsOut.SendCloseAgent(reg.RegionHandle, avatar.UUID);
|
||||
m_scene.SimulationService.CloseAgent(reg, avatar.UUID);
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -943,7 +949,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
avatar.MakeChildAgent();
|
||||
|
||||
// CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it
|
||||
avatar.CrossAttachmentsIntoNewRegion(reg.RegionHandle, true);
|
||||
avatar.CrossAttachmentsIntoNewRegion(reg, true);
|
||||
|
||||
// Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
|
||||
|
||||
|
@ -1338,9 +1344,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
if (isFlying)
|
||||
cAgent.ControlFlags |= (uint)AgentManager.ControlFlags.AGENT_CONTROL_FLY;
|
||||
cAgent.CallbackURI = "http://" + m_regionInfo.ExternalHostName + ":" + m_regionInfo.HttpPort +
|
||||
"/agent/" + agent.UUID.ToString() + "/" + agent.Scene.RegionInfo.RegionHandle.ToString() + "/release/";
|
||||
"/agent/" + agent.UUID.ToString() + "/" + agent.Scene.RegionInfo.RegionID.ToString() + "/release/";
|
||||
|
||||
m_interregionCommsOut.SendChildAgentUpdate(neighbourHandle, cAgent);
|
||||
m_scene.SimulationService.UpdateAgent(neighbourRegion, cAgent);
|
||||
|
||||
// Next, let's close the child agent connections that are too far away.
|
||||
agent.CloseChildAgents(neighbourx, neighboury);
|
||||
|
@ -1391,7 +1397,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// now we have a child agent in this region. Request all interesting data about other (root) agents
|
||||
agent.SendInitialFullUpdateToAllClients();
|
||||
|
||||
agent.CrossAttachmentsIntoNewRegion(neighbourHandle, true);
|
||||
agent.CrossAttachmentsIntoNewRegion(neighbourRegion, true);
|
||||
|
||||
// m_scene.SendKillObject(m_localId);
|
||||
|
||||
|
|
|
@ -246,6 +246,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
// For teleports and crossings callbacks
|
||||
string m_callbackURI;
|
||||
UUID m_originRegionID;
|
||||
|
||||
ulong m_rootRegionHandle;
|
||||
|
||||
/// <value>
|
||||
|
@ -890,7 +892,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
presence.Animator.SendAnimPackToClient(ControllingClient);
|
||||
}
|
||||
|
||||
m_log.Warn("BEFORE ON MAKE ROOT");
|
||||
m_scene.EventManager.TriggerOnMakeRootAgent(this);
|
||||
m_log.Warn("AFTER ON MAKE ROOT");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1094,7 +1098,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
if ((m_callbackURI != null) && !m_callbackURI.Equals(""))
|
||||
{
|
||||
m_log.DebugFormat("[SCENE PRESENCE]: Releasing agent in URI {0}", m_callbackURI);
|
||||
Scene.SendReleaseAgent(m_rootRegionHandle, UUID, m_callbackURI);
|
||||
Scene.SendReleaseAgent(m_originRegionID, UUID, m_callbackURI);
|
||||
m_callbackURI = null;
|
||||
}
|
||||
|
||||
|
@ -1102,7 +1106,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
m_controllingClient.MoveAgentIntoRegion(m_regionInfo, AbsolutePosition, look);
|
||||
SendInitialData();
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -2937,7 +2940,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public void CopyTo(AgentData cAgent)
|
||||
{
|
||||
cAgent.AgentID = UUID;
|
||||
cAgent.RegionHandle = m_rootRegionHandle;
|
||||
cAgent.RegionID = Scene.RegionInfo.RegionID;
|
||||
|
||||
cAgent.Position = AbsolutePosition;
|
||||
cAgent.Velocity = m_velocity;
|
||||
|
@ -3036,7 +3039,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public void CopyFrom(AgentData cAgent)
|
||||
{
|
||||
m_rootRegionHandle = cAgent.RegionHandle;
|
||||
m_originRegionID = cAgent.RegionID;
|
||||
|
||||
m_callbackURI = cAgent.CallbackURI;
|
||||
|
||||
|
@ -3406,7 +3409,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
public bool CrossAttachmentsIntoNewRegion(ulong regionHandle, bool silent)
|
||||
public bool CrossAttachmentsIntoNewRegion(GridRegion destination, bool silent)
|
||||
{
|
||||
lock (m_attachments)
|
||||
{
|
||||
|
@ -3427,8 +3430,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
gobj.AbsolutePosition = gobj.RootPart.AttachedPos;
|
||||
gobj.RootPart.IsAttachment = false;
|
||||
//gobj.RootPart.LastOwnerID = gobj.GetFromAssetID();
|
||||
m_log.DebugFormat("[ATTACHMENT]: Sending attachment {0} to region {1}", gobj.UUID, regionHandle);
|
||||
m_scene.CrossPrimGroupIntoNewRegion(regionHandle, gobj, silent);
|
||||
m_log.DebugFormat("[ATTACHMENT]: Sending attachment {0} to region {1}", gobj.UUID, destination.RegionName);
|
||||
m_scene.CrossPrimGroupIntoNewRegion(destination, gobj, silent);
|
||||
}
|
||||
}
|
||||
m_attachments.Clear();
|
||||
|
|
|
@ -373,7 +373,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
|||
|
||||
Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross");
|
||||
|
||||
Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful");
|
||||
//Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful");
|
||||
Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted");
|
||||
Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects");
|
||||
}
|
||||
|
|
|
@ -313,7 +313,7 @@ namespace OpenSim.Server.Handlers.Simulation
|
|||
destination.RegionID = regionID;
|
||||
|
||||
if (action.Equals("release"))
|
||||
m_SimulationService.ReleaseAgent(destination, id, "");
|
||||
m_SimulationService.ReleaseAgent(regionID, id, "");
|
||||
else
|
||||
m_SimulationService.CloseAgent(destination, id);
|
||||
|
||||
|
|
|
@ -385,27 +385,188 @@ namespace OpenSim.Services.Connectors.Simulation
|
|||
return false;
|
||||
}
|
||||
|
||||
public bool ReleaseAgent(GridRegion destination, UUID id, string uri)
|
||||
public bool ReleaseAgent(UUID origin, UUID id, string uri)
|
||||
{
|
||||
WebRequest request = WebRequest.Create(uri);
|
||||
request.Method = "DELETE";
|
||||
request.Timeout = 10000;
|
||||
|
||||
StreamReader sr = null;
|
||||
try
|
||||
{
|
||||
WebResponse webResponse = request.GetResponse();
|
||||
if (webResponse == null)
|
||||
{
|
||||
m_log.Info("[REMOTE SIMULATION CONNECTOR]: Null reply on ReleaseAgent");
|
||||
}
|
||||
|
||||
sr = new StreamReader(webResponse.GetResponseStream());
|
||||
//reply = sr.ReadToEnd().Trim();
|
||||
sr.ReadToEnd().Trim();
|
||||
sr.Close();
|
||||
//m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: ChilAgentUpdate reply was {0} ", reply);
|
||||
|
||||
}
|
||||
catch (WebException ex)
|
||||
{
|
||||
m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: exception on reply of ReleaseAgent {0}", ex.Message);
|
||||
return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (sr != null)
|
||||
sr.Close();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool CloseAgent(GridRegion destination, UUID id)
|
||||
{
|
||||
string uri = string.Empty;
|
||||
try
|
||||
{
|
||||
uri = "http://" + destination.ExternalEndPoint.Address + ":" + destination.HttpPort + "/agent/" + id + "/" + destination.RegionHandle.ToString() + "/";
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Debug("[REMOTE SIMULATION CONNECTOR]: Unable to resolve external endpoint on agent close. Reason: " + e.Message);
|
||||
return false;
|
||||
}
|
||||
|
||||
//Console.WriteLine(" >>> DoCloseAgentCall <<< " + uri);
|
||||
|
||||
WebRequest request = WebRequest.Create(uri);
|
||||
request.Method = "DELETE";
|
||||
request.Timeout = 10000;
|
||||
|
||||
StreamReader sr = null;
|
||||
try
|
||||
{
|
||||
WebResponse webResponse = request.GetResponse();
|
||||
if (webResponse == null)
|
||||
{
|
||||
m_log.Info("[REMOTE SIMULATION CONNECTOR]: Null reply on agent delete ");
|
||||
}
|
||||
|
||||
sr = new StreamReader(webResponse.GetResponseStream());
|
||||
//reply = sr.ReadToEnd().Trim();
|
||||
sr.ReadToEnd().Trim();
|
||||
sr.Close();
|
||||
//m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: ChilAgentUpdate reply was {0} ", reply);
|
||||
|
||||
}
|
||||
catch (WebException ex)
|
||||
{
|
||||
m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: exception on reply of agent delete {0}", ex.Message);
|
||||
return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (sr != null)
|
||||
sr.Close();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endregion Agents
|
||||
|
||||
#region Objects
|
||||
|
||||
public bool CreateObject(GridRegion destination, ISceneObject sog, bool isLocalCall)
|
||||
{
|
||||
string uri
|
||||
= "http://" + destination.ExternalEndPoint.Address + ":" + destination.HttpPort + "/object/" + sog.UUID + "/";
|
||||
//m_log.Debug(" >>> DoCreateChildAgentCall <<< " + uri);
|
||||
|
||||
WebRequest ObjectCreateRequest = WebRequest.Create(uri);
|
||||
ObjectCreateRequest.Method = "POST";
|
||||
ObjectCreateRequest.ContentType = "application/json";
|
||||
ObjectCreateRequest.Timeout = 10000;
|
||||
|
||||
OSDMap args = new OSDMap(2);
|
||||
args["sog"] = OSD.FromString(sog.ToXml2());
|
||||
args["extra"] = OSD.FromString(sog.ExtraToXmlString());
|
||||
string state = sog.GetStateSnapshot();
|
||||
if (state.Length > 0)
|
||||
args["state"] = OSD.FromString(state);
|
||||
// Add the input general arguments
|
||||
args["destination_x"] = OSD.FromString(destination.RegionLocX.ToString());
|
||||
args["destination_y"] = OSD.FromString(destination.RegionLocY.ToString());
|
||||
args["destination_name"] = OSD.FromString(destination.RegionName);
|
||||
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
|
||||
|
||||
string strBuffer = "";
|
||||
byte[] buffer = new byte[1];
|
||||
try
|
||||
{
|
||||
strBuffer = OSDParser.SerializeJsonString(args);
|
||||
Encoding str = Util.UTF8;
|
||||
buffer = str.GetBytes(strBuffer);
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.WarnFormat("[REMOTE SIMULATION CONNECTOR]: Exception thrown on serialization of CreateObject: {0}", e.Message);
|
||||
// ignore. buffer will be empty, caller should check.
|
||||
}
|
||||
|
||||
Stream os = null;
|
||||
try
|
||||
{ // send the Post
|
||||
ObjectCreateRequest.ContentLength = buffer.Length; //Count bytes to send
|
||||
os = ObjectCreateRequest.GetRequestStream();
|
||||
os.Write(buffer, 0, strBuffer.Length); //Send it
|
||||
m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: Posted CreateObject request to remote sim {0}", uri);
|
||||
}
|
||||
catch (WebException ex)
|
||||
{
|
||||
m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: Bad send on CreateObject {0}", ex.Message);
|
||||
return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (os != null)
|
||||
os.Close();
|
||||
}
|
||||
|
||||
// Let's wait for the response
|
||||
//m_log.Info("[REMOTE SIMULATION CONNECTOR]: Waiting for a reply after DoCreateChildAgentCall");
|
||||
|
||||
StreamReader sr = null;
|
||||
try
|
||||
{
|
||||
WebResponse webResponse = ObjectCreateRequest.GetResponse();
|
||||
if (webResponse == null)
|
||||
{
|
||||
m_log.Info("[REMOTE SIMULATION CONNECTOR]: Null reply on CreateObject post");
|
||||
return false;
|
||||
}
|
||||
|
||||
sr = new StreamReader(webResponse.GetResponseStream());
|
||||
//reply = sr.ReadToEnd().Trim();
|
||||
sr.ReadToEnd().Trim();
|
||||
//m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: DoCreateChildAgentCall reply was {0} ", reply);
|
||||
|
||||
}
|
||||
catch (WebException ex)
|
||||
{
|
||||
m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: exception on reply of CreateObject {0}", ex.Message);
|
||||
return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (sr != null)
|
||||
sr.Close();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool CreateObject(GridRegion destination, UUID userID, UUID itemID)
|
||||
{
|
||||
// TODO, not that urgent
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -67,7 +67,7 @@ namespace OpenSim.Services.Interfaces
|
|||
/// <param name="id"></param>
|
||||
/// <param name="uri"></param>
|
||||
/// <returns></returns>
|
||||
bool ReleaseAgent(GridRegion destination, UUID id, string uri);
|
||||
bool ReleaseAgent(UUID originRegion, UUID id, string uri);
|
||||
|
||||
/// <summary>
|
||||
/// Close agent.
|
||||
|
|
Loading…
Reference in New Issue