* refactor: Remove GetLandOwner function from Scene
* Simplify since the land is never null0.6.4-rc1
parent
85774de231
commit
f12619b786
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@ -3019,19 +3019,6 @@ namespace OpenSim.Region.Framework.Scenes
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m_eventManager.TriggerOnPluginConsole(args);
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m_eventManager.TriggerOnPluginConsole(args);
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}
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}
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public UUID GetLandOwner(float x, float y)
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{
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ILandObject land = LandChannel.GetLandObject(x, y);
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if (land == null)
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{
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return UUID.Zero;
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}
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else
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{
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return land.landData.OwnerID;
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}
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}
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public LandData GetLandData(float x, float y)
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public LandData GetLandData(float x, float y)
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{
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{
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return LandChannel.GetLandObject(x, y).landData;
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return LandChannel.GetLandObject(x, y).landData;
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@ -3707,7 +3707,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (presence != null)
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if (presence != null)
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{
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{
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// agent must be over the owners land
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// agent must be over the owners land
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if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y))
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if (m_host.OwnerID
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== World.LandChannel.GetLandObject(
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presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
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{
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{
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presence.ControllingClient.SendTeleportLocationStart();
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presence.ControllingClient.SendTeleportLocationStart();
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World.TeleportClientHome(agentId, presence.ControllingClient);
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World.TeleportClientHome(agentId, presence.ControllingClient);
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@ -5182,7 +5184,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (presence != null)
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if (presence != null)
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{
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{
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// agent must be over the owners land
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// agent must be over the owners land
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if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y))
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if (m_host.OwnerID
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== World.LandChannel.GetLandObject(
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presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
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World.TeleportClientHome(agentId, presence.ControllingClient);
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World.TeleportClientHome(agentId, presence.ControllingClient);
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}
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}
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}
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}
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@ -5270,24 +5274,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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ScenePresence presence = World.GetScenePresence(key);
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ScenePresence presence = World.GetScenePresence(key);
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if (presence != null) // object is an avatar
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if (presence != null) // object is an avatar
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{
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{
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if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y))
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if (m_host.OwnerID
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== World.LandChannel.GetLandObject(
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presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
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return 1;
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return 1;
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}
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}
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else // object is not an avatar
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else // object is not an avatar
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{
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{
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SceneObjectPart obj = World.GetSceneObjectPart(key);
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SceneObjectPart obj = World.GetSceneObjectPart(key);
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if (obj != null)
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if (obj != null)
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if (m_host.OwnerID == World.GetLandOwner(obj.AbsolutePosition.X, obj.AbsolutePosition.Y))
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if (m_host.OwnerID
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== World.LandChannel.GetLandObject(
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obj.AbsolutePosition.X, obj.AbsolutePosition.Y).landData.OwnerID)
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return 1;
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return 1;
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}
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}
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}
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}
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return 0;
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return 0;
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}
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}
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public LSL_String llGetLandOwnerAt(LSL_Vector pos)
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public LSL_String llGetLandOwnerAt(LSL_Vector pos)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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return World.GetLandOwner((float)pos.x, (float)pos.y).ToString();
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return World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.OwnerID.ToString();
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}
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}
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/// <summary>
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/// <summary>
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@ -6812,17 +6821,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public void llSetParcelMusicURL(string url)
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public void llSetParcelMusicURL(string url)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
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if (landowner == UUID.Zero)
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{
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return;
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}
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if (landowner != m_host.ObjectOwner)
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{
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return;
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}
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World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).SetMusicUrl(url);
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ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
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if (land.landData.OwnerID != m_host.ObjectOwner)
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return;
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land.SetMusicUrl(url);
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// ScriptSleep(2000);
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// ScriptSleep(2000);
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}
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}
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@ -503,12 +503,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (presence != null)
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if (presence != null)
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{
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{
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// agent must be over owners land to avoid abuse
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// agent must be over owners land to avoid abuse
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if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y))
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if (m_host.OwnerID
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== World.LandChannel.GetLandObject(
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presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
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{
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{
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presence.ControllingClient.SendTeleportLocationStart();
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presence.ControllingClient.SendTeleportLocationStart();
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World.RequestTeleportLocation(presence.ControllingClient, regionName,
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World.RequestTeleportLocation(presence.ControllingClient, regionName,
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new Vector3((float)position.x, (float)position.y, (float)position.z),
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new Vector3((float)position.x, (float)position.y, (float)position.z),
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new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation);
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new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation);
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ScriptSleep(5000);
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ScriptSleep(5000);
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}
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}
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}
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}
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@ -532,7 +535,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (presence != null)
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if (presence != null)
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{
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{
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// agent must be over owners land to avoid abuse
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// agent must be over owners land to avoid abuse
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if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y))
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if (m_host.OwnerID
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== World.LandChannel.GetLandObject(
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presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
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{
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{
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presence.ControllingClient.SendTeleportLocationStart();
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presence.ControllingClient.SendTeleportLocationStart();
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World.RequestTeleportLocation(presence.ControllingClient, regionHandle,
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World.RequestTeleportLocation(presence.ControllingClient, regionHandle,
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@ -777,19 +782,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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CheckThreatLevel(ThreatLevel.VeryLow, "osSetParcelMediaURL");
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CheckThreatLevel(ThreatLevel.VeryLow, "osSetParcelMediaURL");
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
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if (landowner == UUID.Zero)
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ILandObject land
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{
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= World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
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if (land.landData.OwnerID != m_host.ObjectOwner)
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return;
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return;
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}
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if (landowner != m_host.ObjectOwner)
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land.SetMediaUrl(url);
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{
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return;
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}
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World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).SetMediaUrl(url);
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}
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}
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public string osGetScriptEngineName()
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public string osGetScriptEngineName()
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