Make CHANGED constants consistent with LSL, and consistent across the
code base
0.6.0-stable
Sean Dague 2008-09-09 14:51:41 +00:00
parent 37557da706
commit f141751cf9
4 changed files with 12 additions and 1 deletions

View File

@ -2017,6 +2017,9 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL
public const int CHANGED_LINK = 32;
public const int CHANGED_ALLOWED_DROP = 64;
public const int CHANGED_OWNER = 128;
public const int CHANGED_REGION_RESTART = 256;
public const int CHANGED_REGION = 512;
public const int CHANGED_TELEPORT = 1024;
public const int TYPE_INVALID = 0;
public const int TYPE_INTEGER = 1;
public const int TYPE_double = 2;

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@ -54,7 +54,10 @@ namespace OpenSim.Region.Environment.Scenes
TEXTURE = 16,
LINK = 32,
ALLOWED_DROP = 64,
OWNER = 128
OWNER = 128,
REGION_RESTART = 256,
REGION = 512,
TELEPORT = 1024
}
// I don't really know where to put this except here.

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@ -2263,6 +2263,9 @@ namespace OpenSim.Region.ScriptEngine.Common
public const int CHANGED_LINK = 32;
public const int CHANGED_ALLOWED_DROP = 64;
public const int CHANGED_OWNER = 128;
public const int CHANGED_REGION_RESTART = 256;
public const int CHANGED_REGION = 512;
public const int CHANGED_TELEPORT = 1024;
public const int TYPE_INVALID = 0;
public const int TYPE_INTEGER = 1;
public const int TYPE_double = 2;

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@ -258,6 +258,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int CHANGED_ALLOWED_DROP = 64;
public const int CHANGED_OWNER = 128;
public const int CHANGED_REGION_RESTART = 256;
public const int CHANGED_REGION = 512;
public const int CHANGED_TELEPORT = 1024;
public const int TYPE_INVALID = 0;
public const int TYPE_INTEGER = 1;
public const int TYPE_FLOAT = 2;