stop some requests processing when module as no scenes (there must be a better way to fix this)
parent
bb0db96256
commit
f1bbc4d386
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@ -182,6 +182,8 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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// m_log.DebugFormat(
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// m_log.DebugFormat(
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// "[USER MANAGEMENT MODULE]: Handling request for name binding of UUID {0} from {1}",
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// "[USER MANAGEMENT MODULE]: Handling request for name binding of UUID {0} from {1}",
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// uuid, remote_client.Name);
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// uuid, remote_client.Name);
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if(m_Scenes.Count <= 0)
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return;
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if (m_Scenes[0].LibraryService != null && (m_Scenes[0].LibraryService.LibraryRootFolder.Owner == uuid))
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if (m_Scenes[0].LibraryService != null && (m_Scenes[0].LibraryService.LibraryRootFolder.Owner == uuid))
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{
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{
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@ -288,6 +290,9 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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public List<UserData> GetUserData(string query, int page_size, int page_number)
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public List<UserData> GetUserData(string query, int page_size, int page_number)
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{
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{
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if(m_Scenes.Count <= 0)
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return new List<UserData>();;
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// search the user accounts service
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// search the user accounts service
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List<UserAccount> accs = m_Scenes[0].UserAccountService.GetUserAccounts(m_Scenes[0].RegionInfo.ScopeID, query);
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List<UserAccount> accs = m_Scenes[0].UserAccountService.GetUserAccounts(m_Scenes[0].RegionInfo.ScopeID, query);
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@ -380,6 +385,9 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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/// <param name='names'>The array of names if found. If not found, then names[0] = "Unknown" and names[1] = "User"</param>
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/// <param name='names'>The array of names if found. If not found, then names[0] = "Unknown" and names[1] = "User"</param>
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private bool TryGetUserNamesFromServices(UUID uuid, string[] names)
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private bool TryGetUserNamesFromServices(UUID uuid, string[] names)
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{
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{
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if(m_Scenes.Count <= 0)
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return false;
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UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(UUID.Zero, uuid);
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UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(UUID.Zero, uuid);
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if (account != null)
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if (account != null)
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@ -445,6 +453,9 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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public UUID GetUserIdByName(string firstName, string lastName)
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public UUID GetUserIdByName(string firstName, string lastName)
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{
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{
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if(m_Scenes.Count <= 0)
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return UUID.Zero;
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// TODO: Optimize for reverse lookup if this gets used by non-console commands.
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// TODO: Optimize for reverse lookup if this gets used by non-console commands.
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lock (m_UserCache)
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lock (m_UserCache)
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{
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{
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@ -555,6 +566,12 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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#region Cache Management
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#region Cache Management
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public bool GetUser(UUID uuid, out UserData userdata)
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public bool GetUser(UUID uuid, out UserData userdata)
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{
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{
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if(m_Scenes.Count <= 0)
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{
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userdata = new UserData();
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return false;
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}
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lock (m_UserCache)
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lock (m_UserCache)
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{
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{
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if (m_UserCache.TryGetValue(uuid, out userdata))
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if (m_UserCache.TryGetValue(uuid, out userdata))
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