parent
913bc3bdb3
commit
f243dddc04
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@ -37,7 +37,7 @@ using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Interfaces;
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@ -38,7 +38,7 @@ using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Services;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Interfaces;
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@ -38,7 +38,7 @@ using OpenSim.Services.Interfaces;
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// using OpenSim.Region.Framework.Interfaces;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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public delegate void UpLoadedAsset(
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string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder,
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@ -30,7 +30,7 @@ using System.Collections.Generic;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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/// <summary>
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/// CapsHandlers is a cap handler container but also takes
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@ -27,7 +27,7 @@
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using OpenMetaverse;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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/// <summary>
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/// Capabilities utility methods
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@ -34,7 +34,7 @@ using System.Text;
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using System.Xml;
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using OpenMetaverse;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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/// <summary>
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/// Borrowed from (a older version of) libsl for now, as their new llsd code doesn't work we our decoding code.
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@ -27,7 +27,7 @@
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using System.Collections;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[LLSDType("ARRAY")]
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public class OSDArray
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@ -28,7 +28,7 @@
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using System;
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using OpenMetaverse;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDAssetUploadComplete
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@ -28,7 +28,7 @@
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using System;
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using OpenMetaverse;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[OSDMap]
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public class LLSDAssetUploadRequest
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@ -27,7 +27,7 @@
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using System;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[OSDMap]
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public class LLSDAssetUploadResponse
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@ -25,7 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDCapEvent
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@ -25,7 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDEmpty
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@ -31,7 +31,7 @@ using System.IO;
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using System.Reflection;
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using System.Xml;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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public class LLSDHelpers
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{
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@ -27,7 +27,7 @@
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using OpenMetaverse;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[OSDMap]
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public class LLSDInventoryItem
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@ -27,7 +27,7 @@
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using OpenMetaverse;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[OSDMap]
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public class LLSDItemUpdate
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@ -27,7 +27,7 @@
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using OpenMetaverse;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[LLSDType("MAP")]
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public class OSDMapLayer
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@ -25,7 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDMapLayerResponse
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@ -25,7 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDMapRequest
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@ -25,7 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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public delegate TResponse LLSDMethod<TRequest, TResponse>(TRequest request);
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}
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@ -25,7 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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public delegate TResponse LLSDMethodString<TRequest, TResponse>(TRequest request, string path);
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}
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using System.Collections;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[OSDMap]
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public class LLSDParcelVoiceInfoResponse
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using OpenMetaverse;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDRemoteParcelResponse
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@ -31,7 +31,7 @@ using System.Text;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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public class LLSDStreamhandler<TRequest, TResponse> : BaseStreamHandler
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where TRequest : new()
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using OpenMetaverse;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[OSDMap]
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public class LLSDTaskInventoryUploadComplete
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using OpenMetaverse;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[OSDMap]
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public class LLSDTaskScriptUpdate
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDTest
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using System;
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[AttributeUsage(AttributeTargets.Class)]
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public class LLSDType : Attribute
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*
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*/
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namespace OpenSim.Framework.Communications.Capabilities
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namespace OpenSim.Framework.Capabilities
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{
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[OSDMap]
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public class LLSDVoiceAccountResponse
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@ -36,8 +36,8 @@ using OpenSim.Data;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Clients;
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using OpenSim.Framework.Communications.Cache;
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using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
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using LLSDHelpers = OpenSim.Framework.Communications.Capabilities.LLSDHelpers;
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using Caps = OpenSim.Framework.Capabilities.Caps;
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using LLSDHelpers = OpenSim.Framework.Capabilities.LLSDHelpers;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Services.Interfaces;
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@ -33,7 +33,7 @@ using System.Reflection;
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using System.Text.RegularExpressions;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Framework.Servers;
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using OpenMetaverse;
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@ -38,7 +38,7 @@ using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Services;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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@ -39,7 +39,7 @@ using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Services;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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@ -34,7 +34,7 @@ using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
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using Caps=OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Region.CoreModules.Agent.Capabilities
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{
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@ -37,7 +37,7 @@ using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
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using Caps=OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
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{
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@ -42,7 +42,7 @@ using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using BlockingLLSDQueue = OpenSim.Framework.BlockingQueue<OpenMetaverse.StructuredData.OSD>;
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using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
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using Caps=OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Region.CoreModules.Framework.EventQueue
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{
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if (AvatarID != UUID.Zero)
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{
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// Repair the CAP!
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//OpenSim.Framework.Communications.Capabilities.Caps caps = m_scene.GetCapsHandlerForUser(AvatarID);
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//OpenSim.Framework.Capabilities.Caps caps = m_scene.GetCapsHandlerForUser(AvatarID);
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//string capsBase = "/CAPS/EQG/";
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//caps.RegisterHandler("EventQueueGet",
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//new RestHTTPHandler("POST", capsBase + capUUID.ToString() + "/",
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@ -38,7 +38,7 @@ using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Services;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Interfaces;
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@ -39,10 +39,10 @@ using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
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using Caps=OpenSim.Framework.Capabilities.Caps;
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using OSDArray=OpenMetaverse.StructuredData.OSDArray;
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using OSDMap=OpenMetaverse.StructuredData.OSDMap;
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return responseMap;
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}
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// Using OpenSim.Framework.Communications.Capabilities.Caps here one time..
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// Using OpenSim.Framework.Capabilities.Caps here one time..
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// so the long name is probably better then a using statement
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public void OnRegisterCaps(UUID agentID, Caps caps)
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{
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@ -33,13 +33,13 @@ using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
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using Caps=OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Region.CoreModules.World.Land
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{
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@ -40,12 +40,12 @@ using OpenMetaverse;
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using OpenMetaverse.Imaging;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
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using Caps=OpenSim.Framework.Capabilities.Caps;
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using OSDArray=OpenMetaverse.StructuredData.OSDArray;
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using OSDMap=OpenMetaverse.StructuredData.OSDMap;
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@ -31,11 +31,11 @@ using System.Reflection;
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using System.Xml;
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using log4net;
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using OpenMetaverse;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Scenes;
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using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
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using Caps=OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Region.DataSnapshot
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{
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@ -25,7 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Capabilities;
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namespace OpenSim.Region.DataSnapshot
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{
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@ -28,7 +28,7 @@
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Framework;
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using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
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using Caps=OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Region.Framework.Interfaces
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{
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@ -31,7 +31,7 @@ using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Client;
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using OpenSim.Region.Framework.Interfaces;
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using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
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using Caps=OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Region.Framework.Scenes
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{
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@ -36,7 +36,7 @@ using OpenSim.Framework;
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using OpenSim.Framework.Client;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Region.Framework.Interfaces;
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namespace OpenSim.Region.Framework.Scenes.Hypergrid
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@ -37,7 +37,7 @@ using OpenSim.Framework;
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using OpenSim.Framework.Client;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Services.Interfaces;
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using OSD = OpenMetaverse.StructuredData.OSD;
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@ -42,12 +42,12 @@ using Nini.Config;
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using Nwc.XmlRpc;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
|
||||
|
|
|
@ -42,7 +42,7 @@ using OpenSim.Region.Framework.Interfaces;
|
|||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
|
||||
using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
||||
{
|
||||
|
|
|
@ -42,7 +42,7 @@ using OpenSim.Region.CoreModules.Framework.EventQueue;
|
|||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags;
|
||||
|
||||
|
||||
|
|
|
@ -45,7 +45,7 @@ using OpenSim.Region.Framework.Scenes;
|
|||
using Mono.Data.SqliteClient;
|
||||
|
||||
|
||||
using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
using OSD = OpenMetaverse.StructuredData.OSD;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
|
|
Loading…
Reference in New Issue