Send correct uuids in the FromID and ID packet fields for llInstantMessage
Signed-off-by: Diva Canto <diva@metaverseink.com>0.8.2-post-fixes
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0b5385ffce
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f25c67ea1d
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@ -3528,14 +3528,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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// TODO: figure out values for client, fromSession, and imSessionID
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// TODO: figure out values for client, fromSession, and imSessionID
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// client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch());
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// client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch());
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UUID friendTransactionID = UUID.Random();
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//m_pendingFriendRequests.Add(friendTransactionID, fromAgentID);
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GridInstantMessage msg = new GridInstantMessage();
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GridInstantMessage msg = new GridInstantMessage();
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msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.Guid;
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msg.fromAgentID = new Guid(m_host.OwnerID.ToString()); // fromAgentID.Guid;
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msg.toAgentID = new Guid(user); // toAgentID.Guid;
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msg.toAgentID = new Guid(user); // toAgentID.Guid;
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msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here
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msg.imSessionID = new Guid(m_host.UUID.ToString()); // This is the item we're mucking with here
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// m_log.Debug("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message);
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// m_log.Debug("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message);
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// m_log.Debug("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString());
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// m_log.Debug("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString());
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msg.timestamp = (uint)Util.UnixTimeSinceEpoch();// timestamp;
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msg.timestamp = (uint)Util.UnixTimeSinceEpoch();// timestamp;
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