From f28a592310bae07da026aa1d89a947b01f585f86 Mon Sep 17 00:00:00 2001 From: Dan Lake Date: Thu, 31 Jan 2013 11:14:43 -0800 Subject: [PATCH] Added option for UUID as command parameters. This lets the command handle the UUID parsing and type checking before the command is executed. --- .../CoreModules/Framework/InterfaceCommander/Command.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/OpenSim/Region/CoreModules/Framework/InterfaceCommander/Command.cs b/OpenSim/Region/CoreModules/Framework/InterfaceCommander/Command.cs index 4004135dbe..b9786aead1 100644 --- a/OpenSim/Region/CoreModules/Framework/InterfaceCommander/Command.cs +++ b/OpenSim/Region/CoreModules/Framework/InterfaceCommander/Command.cs @@ -28,6 +28,7 @@ using System; using System.Collections.Generic; using OpenSim.Region.Framework.Interfaces; +using OpenMetaverse; namespace OpenSim.Region.CoreModules.Framework.InterfaceCommander { @@ -152,6 +153,9 @@ namespace OpenSim.Region.CoreModules.Framework.InterfaceCommander case "Boolean": m_args[i].ArgumentValue = Boolean.Parse(arg.ToString()); break; + case "UUID": + m_args[i].ArgumentValue = UUID.Parse(arg.ToString()); + break; default: Console.WriteLine("ERROR: Unknown desired type for argument " + m_args[i].Name + " on command " + m_name); break;