Committing the new server base

0.6.5-rc1
Melanie Thielker 2009-05-05 01:34:41 +00:00
parent c45add5f31
commit f28b380c4a
3 changed files with 252 additions and 1 deletions

View File

@ -430,7 +430,7 @@ namespace OpenSim.Framework.Console
if (line != String.Empty)
{
m_log.Info("Invalid command");
m_log.Info("[CONSOLE] Invalid command");
}
}

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@ -0,0 +1,225 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Xml;
using System.Threading;
using System.Reflection;
using OpenSim.Framework.Console;
using log4net;
using log4net.Config;
using log4net.Appender;
using log4net.Core;
using log4net.Repository;
using Nini.Config;
namespace OpenSim.Servers.Base
{
public class ServicesServerBase
{
// Logger
//
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
// Command line args
//
protected string[] m_Arguments;
// Configuration
//
IConfigSource m_Config = null;
// Run flag
//
private bool m_Running = true;
// Handle all the automagical stuff
//
public ServicesServerBase(string prompt, string[] args)
{
// Save raw arguments
//
m_Arguments = args;
// Read command line
//
ArgvConfigSource argvConfig = new ArgvConfigSource(args);
argvConfig.AddSwitch("Startup", "console", "c");
argvConfig.AddSwitch("Startup", "logfile", "l");
argvConfig.AddSwitch("Startup", "inifile", "i");
// Automagically create the ini file name
//
string fullName = Assembly.GetEntryAssembly().FullName;
AssemblyName assemblyName = new AssemblyName(fullName);
string iniFile = assemblyName.Name + ".ini";
// Check if a file name was given on the command line
//
IConfig startupConfig = argvConfig.Configs["Startup"];
if (startupConfig != null)
iniFile = startupConfig.GetString("inifile", iniFile);
// Find out of the file name is a URI and remote load it
// if it's possible. Load it as a local file otherwise.
//
Uri configUri;
try
{
if (Uri.TryCreate(iniFile, UriKind.Absolute, out configUri) &&
configUri.Scheme == Uri.UriSchemeHttp)
{
XmlReader r = XmlReader.Create(iniFile);
m_Config = new XmlConfigSource(r);
}
else
{
m_Config = new IniConfigSource(iniFile);
}
}
catch (Exception)
{
System.Console.WriteLine("Error reading from config source {0}",
iniFile);
Thread.CurrentThread.Abort();
}
// Merge the configuration from the command line into the
// loaded file
//
m_Config.Merge(argvConfig);
// Refresh the startupConfig post merge
//
startupConfig = argvConfig.Configs["Startup"];
// Allow derived classes to load config before the console is
// opened.
//
ReadConfig();
// Create main console
//
string consoleType = "local";
if (startupConfig != null)
consoleType = startupConfig.GetString("console", consoleType);
if (consoleType == "basic")
{
MainConsole.Instance = new CommandConsole(prompt);
}
else
{
MainConsole.Instance = new LocalConsole(prompt);
}
// Configure the appenders for log4net
//
OpenSimAppender consoleAppender = null;
FileAppender fileAppender = null;
XmlConfigurator.Configure();
ILoggerRepository repository = LogManager.GetRepository();
IAppender[] appenders = repository.GetAppenders();
foreach (IAppender appender in appenders)
{
if (appender.Name == "Console")
{
consoleAppender = (OpenSimAppender)appender;
}
if (appender.Name == "LogFileAppender")
{
fileAppender = (FileAppender)appender;
}
}
if (consoleAppender == null)
{
System.Console.WriteLine("No console appender found. Server can't start");
Thread.CurrentThread.Abort();
}
else
{
consoleAppender.Console = MainConsole.Instance;
if (null == consoleAppender.Threshold)
consoleAppender.Threshold = Level.All;
}
// Set log file
//
if (fileAppender != null)
{
if (startupConfig != null)
fileAppender.File = startupConfig.GetString("logfile",
assemblyName.Name + ".log");
}
// Register the quit command
//
MainConsole.Instance.Commands.AddCommand("base", false, "quit",
"quit",
"Quit the application", HandleQuit);
// Allow derived classes to perform initialization that
// needs to be done after the console has opened
//
Initialise();
}
public virtual int Run()
{
while (m_Running)
{
MainConsole.Instance.Prompt();
}
return 0;
}
protected virtual void HandleQuit(string module, string[] args)
{
m_Running = false;
m_log.Info("[CONSOLE] Quitting");
}
protected virtual void ReadConfig()
{
}
protected virtual void Initialise()
{
}
}
}

View File

@ -2802,6 +2802,32 @@
</Files>
</Project>
<Project name="OpenSim.Servers.Base" path="OpenSim/Servers/Base" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="OpenMetaverse.dll"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="Nini.dll" />
<Reference name="log4net.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<!-- Tools -->
<Project name="pCampBot" path="OpenSim/Tools/pCampBot" type="Exe">