Add total ODE frame time optional stat, as a sanity check on the main scene physics stat
parent
8333b928fa
commit
f2c8c7a7b8
|
@ -142,6 +142,14 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
/// </summary>
|
||||
private Dictionary<string, float> m_stats = new Dictionary<string, float>();
|
||||
|
||||
/// <summary>
|
||||
/// Stat name for the total time spent in ODE frame processing.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// A sanity check for the main scene loop physics time.
|
||||
/// </remarks>
|
||||
public const string ODETotalFrameMsStatName = "ODETotalFrameMS";
|
||||
|
||||
/// <summary>
|
||||
/// Stat name for recording the number of milliseconds that ODE spends in native collision code.
|
||||
/// </summary>
|
||||
|
@ -170,7 +178,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
/// <summary>
|
||||
/// Used to hold tick numbers for stat collection purposes.
|
||||
/// </summary>
|
||||
private int m_nativeCollisionTickRecorder;
|
||||
private int m_nativeCollisionStartTick;
|
||||
|
||||
/// <summary>
|
||||
/// A messy way to tell if we need to avoid adding a collision time because this was already done in the callback.
|
||||
|
@ -845,7 +853,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
{
|
||||
// We do this inside the lock so that we don't count any delay in acquiring it
|
||||
if (CollectStats)
|
||||
m_nativeCollisionTickRecorder = Util.EnvironmentTickCount();
|
||||
m_nativeCollisionStartTick = Util.EnvironmentTickCount();
|
||||
|
||||
count = d.Collide(geom1, geom2, maxContacts, contactsArray, contactGeomSize);
|
||||
}
|
||||
|
@ -854,7 +862,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
// negligable
|
||||
if (CollectStats)
|
||||
m_stats[ODENativeGeomCollisionFrameMsStatName]
|
||||
+= Util.EnvironmentTickCountSubtract(m_nativeCollisionTickRecorder);
|
||||
+= Util.EnvironmentTickCountSubtract(m_nativeCollisionStartTick);
|
||||
|
||||
return count;
|
||||
}
|
||||
|
@ -870,7 +878,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
if (CollectStats)
|
||||
{
|
||||
m_inCollisionTiming = true;
|
||||
m_nativeCollisionTickRecorder = Util.EnvironmentTickCount();
|
||||
m_nativeCollisionStartTick = Util.EnvironmentTickCount();
|
||||
}
|
||||
|
||||
d.SpaceCollide2(space1, space2, data, nearCallback);
|
||||
|
@ -878,7 +886,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
if (CollectStats && m_inCollisionTiming)
|
||||
{
|
||||
m_stats[ODENativeSpaceCollisionFrameMsStatName]
|
||||
+= Util.EnvironmentTickCountSubtract(m_nativeCollisionTickRecorder);
|
||||
+= Util.EnvironmentTickCountSubtract(m_nativeCollisionStartTick);
|
||||
m_inCollisionTiming = false;
|
||||
}
|
||||
}
|
||||
|
@ -894,7 +902,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
if (CollectStats && m_inCollisionTiming)
|
||||
{
|
||||
m_stats[ODENativeSpaceCollisionFrameMsStatName]
|
||||
+= Util.EnvironmentTickCountSubtract(m_nativeCollisionTickRecorder);
|
||||
+= Util.EnvironmentTickCountSubtract(m_nativeCollisionStartTick);
|
||||
m_inCollisionTiming = false;
|
||||
}
|
||||
|
||||
|
@ -2822,6 +2830,8 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
/// <returns>The number of frames simulated over that period.</returns>
|
||||
public override float Simulate(float timeStep)
|
||||
{
|
||||
int startFrameTick = Util.EnvironmentTickCount();
|
||||
|
||||
if (framecount >= int.MaxValue)
|
||||
framecount = 0;
|
||||
|
||||
|
@ -3087,6 +3097,9 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
tickCountFrameRun = Util.EnvironmentTickCount();
|
||||
}
|
||||
|
||||
if (CollectStats)
|
||||
m_stats[ODETotalFrameMsStatName] += Util.EnvironmentTickCount() - startFrameTick;
|
||||
|
||||
return fps;
|
||||
}
|
||||
|
||||
|
@ -4089,7 +4102,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
lock (OdeLock)
|
||||
{
|
||||
returnStats = new Dictionary<string, float>(m_stats);
|
||||
|
||||
|
||||
returnStats[ODENativeCollisionFrameMsStatName]
|
||||
= returnStats[ODENativeSpaceCollisionFrameMsStatName]
|
||||
+ returnStats[ODENativeGeomCollisionFrameMsStatName];
|
||||
|
@ -4105,6 +4118,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
// No need to zero since this is calculated by addition
|
||||
// m_stats[ODENativeCollisionFrameMsStatName] = 0;
|
||||
|
||||
m_stats[ODETotalFrameMsStatName] = 0;
|
||||
m_stats[ODENativeSpaceCollisionFrameMsStatName] = 0;
|
||||
m_stats[ODENativeGeomCollisionFrameMsStatName] = 0;
|
||||
m_stats[ODEAvatarContactsStatsName] = 0;
|
||||
|
|
Loading…
Reference in New Issue