dont mess with sound gain on stop
parent
55df2b317c
commit
f32bd24a2c
|
@ -199,7 +199,7 @@ namespace OpenSim.Region.CoreModules.World.Sound
|
||||||
|
|
||||||
private static void StopSound(SceneObjectPart m_host)
|
private static void StopSound(SceneObjectPart m_host)
|
||||||
{
|
{
|
||||||
m_host.AdjustSoundGain(0);
|
// m_host.AdjustSoundGain(0);
|
||||||
m_host.Sound = UUID.Zero;
|
m_host.Sound = UUID.Zero;
|
||||||
m_host.SoundFlags = (byte)SoundFlags.STOP;
|
m_host.SoundFlags = (byte)SoundFlags.STOP;
|
||||||
m_host.SoundRadius = 0;
|
m_host.SoundRadius = 0;
|
||||||
|
|
Loading…
Reference in New Issue