diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 04fec95e23..207d21332c 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs @@ -1059,10 +1059,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP #endregion Update Timers - if (m_scene.EmergencyMonitoring) - clientPacketHandler = MonitoredClientOutgoingPacketHandler; - else - clientPacketHandler = ClientOutgoingPacketHandler; + // Use this for emergency monitoring -- bug hunting + //if (m_scene.EmergencyMonitoring) + // clientPacketHandler = MonitoredClientOutgoingPacketHandler; + //else + // clientPacketHandler = ClientOutgoingPacketHandler; // Handle outgoing packets, resends, acknowledgements, and pings for each // client. m_packetSent will be set to true if a packet is sent @@ -1118,6 +1119,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP } #region Emergency Monitoring + // Alternative packet handler fuull of instrumentation + // Handy for hunting bugs private Stopwatch watch1 = new Stopwatch(); private Stopwatch watch2 = new Stopwatch();