* Replace a Try/catch I commented out while testing/fixing issues.
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7d89e12293
commit
f342bd1e96
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@ -532,18 +532,18 @@ namespace OpenSim
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// and has to happen before the region is registered with the grid.
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scene.CreateTerrainTexture(false);
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//try
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//{
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try
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{
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scene.RegisterRegionWithGrid();
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//}
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//catch (Exception e)
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//{
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// m_log.ErrorFormat("[STARTUP]: Registration of region with grid failed, aborting startup - {0}", e);
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[STARTUP]: Registration of region with grid failed, aborting startup - {0}", e);
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// Carrying on now causes a lot of confusion down the
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// line - we need to get the user's attention
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// System.Environment.Exit(1);
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//}
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System.Environment.Exit(1);
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}
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// We need to do this after we've initialized the
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// scripting engines.
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