Reduce maximum number of items in an inventory packet to approximate Linden servers count, to see if this solves Ursula's inventory problem
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968649aec9
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@ -932,9 +932,9 @@ namespace OpenSim.Region.ClientStack
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//
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//
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// http://opensimulator.org/mantis/view.php?id=226
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// http://opensimulator.org/mantis/view.php?id=226
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//
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//
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// for one example of this kind of thing. So we'll go for a cautious max
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// for one example of this kind of thing. In fact, the Linden servers appear to only send about
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// items of 20 which gives a packet size of about 11k
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// 6 to 7 items at a time, so let's stick with 6
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int MAX_ITEMS_PER_PACKET = 20;
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int MAX_ITEMS_PER_PACKET = 6;
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Encoding enc = Encoding.ASCII;
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Encoding enc = Encoding.ASCII;
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uint FULL_MASK_PERMISSIONS = 2147483647;
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uint FULL_MASK_PERMISSIONS = 2147483647;
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