From f3b44deeee230616c824efe8e3c9d5438fbe1f97 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Wed, 30 Apr 2008 16:28:29 +0000 Subject: [PATCH] * Trivial sqlite inventory db log message change so I can pick out the messages more easily --- OpenSim/Data/SQLite/SQLiteInventoryStore.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs index b638528a3e..512216708d 100644 --- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs @@ -55,7 +55,7 @@ namespace OpenSim.Data.SQLite if (dbconnect == string.Empty) { dbconnect = "URI=file:inventoryStore.db,version=3"; } - m_log.Info("[Inventory]: Sqlite - connecting: " + dbconnect); + m_log.Info("[INVENTORY DB]: Sqlite - connecting: " + dbconnect); SqliteConnection conn = new SqliteConnection(dbconnect); conn.Open(); @@ -74,12 +74,12 @@ namespace OpenSim.Data.SQLite ds.Tables.Add(createInventoryFoldersTable()); invFoldersDa.Fill(ds.Tables["inventoryfolders"]); setupFoldersCommands(invFoldersDa, conn); - m_log.Info("[DATASTORE]: Populated Inventory Folders Definitions"); + m_log.Info("[INVENTORY DB]: Populated Inventory Folders Definitions"); ds.Tables.Add(createInventoryItemsTable()); invItemsDa.Fill(ds.Tables["inventoryitems"]); setupItemsCommands(invItemsDa, conn); - m_log.Info("[DATASTORE]: Populated Inventory Items Definitions"); + m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions"); ds.AcceptChanges(); } @@ -674,7 +674,7 @@ namespace OpenSim.Data.SQLite } catch (SqliteSyntaxException) { - m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating"); + m_log.Info("[INVENTORY DB]: SQLite Database doesn't exist... creating"); InitDB(conn); } @@ -693,7 +693,7 @@ namespace OpenSim.Data.SQLite } catch (SqliteSyntaxException) { - m_log.Info("[DATASTORE]: Upgrading sqlite inventory database to version 2"); + m_log.Info("[INVENTORY DB]: Upgrading sqlite inventory database to version 2"); cmd = new SqliteCommand("alter table inventoryitems add column salePrice integer default 99;", conn); cmd.ExecuteNonQuery(); @@ -719,7 +719,7 @@ namespace OpenSim.Data.SQLite { if (! tmpDS.Tables["inventoryitems"].Columns.Contains(col.ColumnName)) { - m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); + m_log.Info("[INVENTORY DB]: Missing required column:" + col.ColumnName); return false; } } @@ -727,7 +727,7 @@ namespace OpenSim.Data.SQLite { if (! tmpDS.Tables["inventoryfolders"].Columns.Contains(col.ColumnName)) { - m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); + m_log.Info("[INVENTORY DB]: Missing required column:" + col.ColumnName); return false; } }