Temporary hack to disable av to av collisions in bulletsim.
Need to do this for a test. Final implementation will be properly controlled through a property.ghosts
parent
42bb122232
commit
f3eaa6d81e
|
@ -231,7 +231,7 @@ public static Dictionary<CollisionType, CollisionTypeFilterGroup> CollisionTypeM
|
|||
{ CollisionType.Avatar,
|
||||
new CollisionTypeFilterGroup(CollisionType.Avatar,
|
||||
(uint)CollisionFilterGroups.BCharacterGroup,
|
||||
(uint)CollisionFilterGroups.BAllGroup)
|
||||
(uint)(CollisionFilterGroups.BAllGroup & ~CollisionFilterGroups.BCharacterGroup))
|
||||
},
|
||||
{ CollisionType.Groundplane,
|
||||
new CollisionTypeFilterGroup(CollisionType.Groundplane,
|
||||
|
|
Loading…
Reference in New Issue