Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
commit
f3fa10fa15
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@ -1,252 +0,0 @@
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||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
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|
||||||
|
|
||||||
using System;
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|
||||||
using System.Collections.Generic;
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|
||||||
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|
||||||
namespace OpenSim.Framework
|
|
||||||
{
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|
||||||
// ACL Class
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||||||
// Modelled after the structure of the Zend ACL Framework Library
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||||||
// with one key difference - the tree will search for all matching
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||||||
// permissions rather than just the first. Deny permissions will
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||||||
// override all others.
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||||||
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||||||
#region ACL Core Class
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||||||
/// <summary>
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||||||
/// Access Control List Engine
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||||||
/// </summary>
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||||||
public class ACL
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|
||||||
{
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||||||
private Dictionary<string, Resource> Resources = new Dictionary<string, Resource>();
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||||||
private Dictionary<string, Role> Roles = new Dictionary<string, Role>();
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||||||
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||||||
/// <summary>
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|
||||||
/// Adds a new role
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|
||||||
/// </summary>
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|
||||||
/// <param name="role"></param>
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|
||||||
/// <returns></returns>
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||||||
public ACL AddRole(Role role)
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|
||||||
{
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||||||
if (Roles.ContainsKey(role.Name))
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||||||
throw new AlreadyContainsRoleException(role);
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||||||
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||||||
Roles.Add(role.Name, role);
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||||||
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||||||
return this;
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|
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}
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||||||
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||||||
/// <summary>
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||||||
/// Adds a new resource
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|
||||||
/// </summary>
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|
||||||
/// <param name="resource"></param>
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|
||||||
/// <returns></returns>
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|
||||||
public ACL AddResource(Resource resource)
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|
||||||
{
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|
||||||
Resources.Add(resource.Name, resource);
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|
||||||
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|
||||||
return this;
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|
||||||
}
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|
||||||
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|
||||||
/// <summary>
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|
||||||
/// Permision for user/roll on a resource
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|
||||||
/// </summary>
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|
||||||
/// <param name="role"></param>
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|
||||||
/// <param name="resource"></param>
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|
||||||
/// <returns></returns>
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|
||||||
public Permission HasPermission(string role, string resource)
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|
||||||
{
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|
||||||
if (!Roles.ContainsKey(role))
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|
||||||
throw new KeyNotFoundException();
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|
||||||
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|
||||||
if (!Resources.ContainsKey(resource))
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|
||||||
throw new KeyNotFoundException();
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|
||||||
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|
||||||
return Roles[role].RequestPermission(resource);
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|
||||||
}
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|
||||||
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|
||||||
public ACL GrantPermission(string role, string resource)
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|
||||||
{
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|
||||||
if (!Roles.ContainsKey(role))
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|
||||||
throw new KeyNotFoundException();
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|
||||||
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|
||||||
if (!Resources.ContainsKey(resource))
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|
||||||
throw new KeyNotFoundException();
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|
||||||
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|
||||||
Roles[role].GivePermission(resource, Permission.Allow);
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|
||||||
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|
||||||
return this;
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|
||||||
}
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|
||||||
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|
||||||
public ACL DenyPermission(string role, string resource)
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|
||||||
{
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|
||||||
if (!Roles.ContainsKey(role))
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|
||||||
throw new KeyNotFoundException();
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|
||||||
|
|
||||||
if (!Resources.ContainsKey(resource))
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|
||||||
throw new KeyNotFoundException();
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|
||||||
|
|
||||||
Roles[role].GivePermission(resource, Permission.Deny);
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|
||||||
|
|
||||||
return this;
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|
||||||
}
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|
||||||
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|
||||||
public ACL ResetPermission(string role, string resource)
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|
||||||
{
|
|
||||||
if (!Roles.ContainsKey(role))
|
|
||||||
throw new KeyNotFoundException();
|
|
||||||
|
|
||||||
if (!Resources.ContainsKey(resource))
|
|
||||||
throw new KeyNotFoundException();
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|
||||||
|
|
||||||
Roles[role].GivePermission(resource, Permission.None);
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|
||||||
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|
||||||
return this;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
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|
||||||
|
|
||||||
#region Exceptions
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|
||||||
|
|
||||||
/// <summary>
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|
||||||
/// Thrown when an ACL attempts to add a duplicate role.
|
|
||||||
/// </summary>
|
|
||||||
public class AlreadyContainsRoleException : Exception
|
|
||||||
{
|
|
||||||
protected Role m_role;
|
|
||||||
|
|
||||||
public AlreadyContainsRoleException(Role role)
|
|
||||||
{
|
|
||||||
m_role = role;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Role ErrorRole
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|
||||||
{
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|
||||||
get { return m_role; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override string ToString()
|
|
||||||
{
|
|
||||||
return "This ACL already contains a role called '" + m_role.Name + "'.";
|
|
||||||
}
|
|
||||||
}
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|
||||||
|
|
||||||
#endregion
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|
||||||
|
|
||||||
#region Roles and Resources
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|
||||||
|
|
||||||
/// <summary>
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|
||||||
/// Does this Role have permission to access a specified Resource?
|
|
||||||
/// </summary>
|
|
||||||
public enum Permission
|
|
||||||
{
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|
||||||
Deny,
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|
||||||
None,
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|
||||||
Allow
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|
||||||
} ;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A role class, for use with Users or Groups
|
|
||||||
/// </summary>
|
|
||||||
public class Role
|
|
||||||
{
|
|
||||||
private string m_name;
|
|
||||||
private Role[] m_parents;
|
|
||||||
private Dictionary<string, Permission> m_resources = new Dictionary<string, Permission>();
|
|
||||||
|
|
||||||
public Role(string name)
|
|
||||||
{
|
|
||||||
m_name = name;
|
|
||||||
m_parents = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Role(string name, Role[] parents)
|
|
||||||
{
|
|
||||||
m_name = name;
|
|
||||||
m_parents = parents;
|
|
||||||
}
|
|
||||||
|
|
||||||
public string Name
|
|
||||||
{
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|
||||||
get { return m_name; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public Permission RequestPermission(string resource)
|
|
||||||
{
|
|
||||||
return RequestPermission(resource, Permission.None);
|
|
||||||
}
|
|
||||||
|
|
||||||
public Permission RequestPermission(string resource, Permission current)
|
|
||||||
{
|
|
||||||
// Deny permissions always override any others
|
|
||||||
if (current == Permission.Deny)
|
|
||||||
return current;
|
|
||||||
|
|
||||||
Permission temp = Permission.None;
|
|
||||||
|
|
||||||
// Pickup non-None permissions
|
|
||||||
if (m_resources.ContainsKey(resource) && m_resources[resource] != Permission.None)
|
|
||||||
temp = m_resources[resource];
|
|
||||||
|
|
||||||
if (m_parents != null)
|
|
||||||
{
|
|
||||||
foreach (Role parent in m_parents)
|
|
||||||
{
|
|
||||||
temp = parent.RequestPermission(resource, temp);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return temp;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void GivePermission(string resource, Permission perm)
|
|
||||||
{
|
|
||||||
m_resources[resource] = perm;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class Resource
|
|
||||||
{
|
|
||||||
private string m_name;
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|
||||||
|
|
||||||
public Resource(string name)
|
|
||||||
{
|
|
||||||
m_name = name;
|
|
||||||
}
|
|
||||||
|
|
||||||
public string Name
|
|
||||||
{
|
|
||||||
get { return m_name; }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
|
@ -1,38 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Framework
|
|
||||||
{
|
|
||||||
public abstract class ConfigBase
|
|
||||||
{
|
|
||||||
protected ConfigurationMember m_configMember;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,119 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.IO;
|
|
||||||
using System.Net;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Text;
|
|
||||||
using log4net;
|
|
||||||
using OpenSim.Framework.Configuration.XML;
|
|
||||||
|
|
||||||
namespace OpenSim.Framework.Configuration.HTTP
|
|
||||||
{
|
|
||||||
public class HTTPConfiguration : IGenericConfig
|
|
||||||
{
|
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
|
|
||||||
private RemoteConfigSettings remoteConfigSettings;
|
|
||||||
|
|
||||||
private XmlConfiguration xmlConfig;
|
|
||||||
|
|
||||||
private string configFileName = String.Empty;
|
|
||||||
|
|
||||||
public HTTPConfiguration()
|
|
||||||
{
|
|
||||||
remoteConfigSettings = new RemoteConfigSettings("remoteconfig.xml");
|
|
||||||
xmlConfig = new XmlConfiguration();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetFileName(string fileName)
|
|
||||||
{
|
|
||||||
configFileName = fileName;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void LoadData()
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
StringBuilder sb = new StringBuilder();
|
|
||||||
|
|
||||||
byte[] buf = new byte[8192];
|
|
||||||
HttpWebRequest request =
|
|
||||||
(HttpWebRequest) WebRequest.Create(remoteConfigSettings.baseConfigURL + configFileName);
|
|
||||||
HttpWebResponse response = (HttpWebResponse) request.GetResponse();
|
|
||||||
|
|
||||||
Stream resStream = response.GetResponseStream();
|
|
||||||
|
|
||||||
string tempString = null;
|
|
||||||
int count = 0;
|
|
||||||
|
|
||||||
do
|
|
||||||
{
|
|
||||||
count = resStream.Read(buf, 0, buf.Length);
|
|
||||||
if (count != 0)
|
|
||||||
{
|
|
||||||
tempString = Util.UTF8.GetString(buf, 0, count);
|
|
||||||
sb.Append(tempString);
|
|
||||||
}
|
|
||||||
} while (count > 0);
|
|
||||||
LoadDataFromString(sb.ToString());
|
|
||||||
}
|
|
||||||
catch (WebException)
|
|
||||||
{
|
|
||||||
m_log.Warn("Unable to connect to remote configuration file (" +
|
|
||||||
remoteConfigSettings.baseConfigURL + configFileName +
|
|
||||||
"). Creating local file instead.");
|
|
||||||
xmlConfig.SetFileName(configFileName);
|
|
||||||
xmlConfig.LoadData();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void LoadDataFromString(string data)
|
|
||||||
{
|
|
||||||
xmlConfig.LoadDataFromString(data);
|
|
||||||
}
|
|
||||||
|
|
||||||
public string GetAttribute(string attributeName)
|
|
||||||
{
|
|
||||||
return xmlConfig.GetAttribute(attributeName);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool SetAttribute(string attributeName, string attributeValue)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Commit()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Close()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,63 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace OpenSim.Framework.Configuration.HTTP
|
|
||||||
{
|
|
||||||
public class RemoteConfigSettings
|
|
||||||
{
|
|
||||||
private ConfigurationMember configMember;
|
|
||||||
|
|
||||||
public string baseConfigURL = String.Empty;
|
|
||||||
|
|
||||||
public RemoteConfigSettings(string filename)
|
|
||||||
{
|
|
||||||
configMember =
|
|
||||||
new ConfigurationMember(filename, "REMOTE CONFIG SETTINGS", loadConfigurationOptions,
|
|
||||||
handleIncomingConfiguration,true);
|
|
||||||
configMember.forceConfigurationPluginLibrary("OpenSim.Framework.Configuration.XML.dll");
|
|
||||||
configMember.performConfigurationRetrieve();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void loadConfigurationOptions()
|
|
||||||
{
|
|
||||||
configMember.addConfigurationOption("base_config_url",
|
|
||||||
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
|
|
||||||
"URL Containing Configuration Files", "http://localhost/", false);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
|
|
||||||
{
|
|
||||||
if (configuration_key == "base_config_url")
|
|
||||||
{
|
|
||||||
baseConfigURL = (string) configuration_result;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,141 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.IO;
|
|
||||||
using System.Xml;
|
|
||||||
|
|
||||||
namespace OpenSim.Framework.Configuration.XML
|
|
||||||
{
|
|
||||||
public class XmlConfiguration : IGenericConfig
|
|
||||||
{
|
|
||||||
private XmlDocument doc;
|
|
||||||
private XmlNode rootNode;
|
|
||||||
private XmlNode configNode;
|
|
||||||
private string fileName;
|
|
||||||
private bool createdFile = false;
|
|
||||||
|
|
||||||
public void SetFileName(string file)
|
|
||||||
{
|
|
||||||
fileName = file;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void LoadDataToClass()
|
|
||||||
{
|
|
||||||
rootNode = doc.SelectSingleNode("Root");
|
|
||||||
if (null == rootNode)
|
|
||||||
throw new Exception("Error: Invalid .xml File. Missing <Root>");
|
|
||||||
|
|
||||||
configNode = rootNode.SelectSingleNode("Config");
|
|
||||||
if (null == configNode)
|
|
||||||
throw new Exception("Error: Invalid .xml File. <Root> should contain a <Config>");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void LoadData()
|
|
||||||
{
|
|
||||||
lock (this)
|
|
||||||
{
|
|
||||||
doc = new XmlDocument();
|
|
||||||
if (File.Exists(fileName))
|
|
||||||
{
|
|
||||||
XmlTextReader reader = new XmlTextReader(fileName);
|
|
||||||
reader.WhitespaceHandling = WhitespaceHandling.None;
|
|
||||||
doc.Load(reader);
|
|
||||||
reader.Close();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
createdFile = true;
|
|
||||||
rootNode = doc.CreateNode(XmlNodeType.Element, "Root", String.Empty);
|
|
||||||
doc.AppendChild(rootNode);
|
|
||||||
configNode = doc.CreateNode(XmlNodeType.Element, "Config", String.Empty);
|
|
||||||
rootNode.AppendChild(configNode);
|
|
||||||
}
|
|
||||||
|
|
||||||
LoadDataToClass();
|
|
||||||
|
|
||||||
if (createdFile)
|
|
||||||
{
|
|
||||||
Commit();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void LoadDataFromString(string data)
|
|
||||||
{
|
|
||||||
doc = new XmlDocument();
|
|
||||||
doc.LoadXml(data);
|
|
||||||
|
|
||||||
LoadDataToClass();
|
|
||||||
}
|
|
||||||
|
|
||||||
public string GetAttribute(string attributeName)
|
|
||||||
{
|
|
||||||
string result = null;
|
|
||||||
if (configNode.Attributes[attributeName] != null)
|
|
||||||
{
|
|
||||||
result = ((XmlAttribute) configNode.Attributes.GetNamedItem(attributeName)).Value;
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool SetAttribute(string attributeName, string attributeValue)
|
|
||||||
{
|
|
||||||
if (configNode.Attributes[attributeName] != null)
|
|
||||||
{
|
|
||||||
((XmlAttribute) configNode.Attributes.GetNamedItem(attributeName)).Value = attributeValue;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
XmlAttribute attri;
|
|
||||||
attri = doc.CreateAttribute(attributeName);
|
|
||||||
attri.Value = attributeValue;
|
|
||||||
configNode.Attributes.Append(attri);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Commit()
|
|
||||||
{
|
|
||||||
if (fileName == null || fileName == String.Empty)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (!Directory.Exists(Util.configDir()))
|
|
||||||
{
|
|
||||||
Directory.CreateDirectory(Util.configDir());
|
|
||||||
}
|
|
||||||
doc.Save(fileName);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Close()
|
|
||||||
{
|
|
||||||
configNode = null;
|
|
||||||
rootNode = null;
|
|
||||||
doc = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,38 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using OpenMetaverse;
|
|
||||||
|
|
||||||
namespace OpenSim.Framework
|
|
||||||
{
|
|
||||||
public class FriendRegionInfo
|
|
||||||
{
|
|
||||||
public bool isOnline;
|
|
||||||
public ulong regionHandle;
|
|
||||||
public UUID regionID;
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,162 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace OpenSim.Framework
|
|
||||||
{
|
|
||||||
public class GridConfig:ConfigBase
|
|
||||||
{
|
|
||||||
public string AllowForcefulBanlines = "TRUE";
|
|
||||||
public bool AllowRegionRegistration = true;
|
|
||||||
public string AssetRecvKey = String.Empty;
|
|
||||||
public string AssetSendKey = String.Empty;
|
|
||||||
|
|
||||||
public string DatabaseProvider = String.Empty;
|
|
||||||
public string DatabaseConnect = String.Empty;
|
|
||||||
public string DefaultAssetServer = String.Empty;
|
|
||||||
public string DefaultUserServer = String.Empty;
|
|
||||||
public uint HttpPort = ConfigSettings.DefaultGridServerHttpPort;
|
|
||||||
public string SimRecvKey = String.Empty;
|
|
||||||
public string SimSendKey = String.Empty;
|
|
||||||
public string UserRecvKey = String.Empty;
|
|
||||||
public string UserSendKey = String.Empty;
|
|
||||||
public string ConsoleUser = String.Empty;
|
|
||||||
public string ConsolePass = String.Empty;
|
|
||||||
|
|
||||||
public GridConfig(string description, string filename)
|
|
||||||
{
|
|
||||||
m_configMember =
|
|
||||||
new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration, true);
|
|
||||||
m_configMember.performConfigurationRetrieve();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void loadConfigurationOptions()
|
|
||||||
{
|
|
||||||
m_configMember.addConfigurationOption("default_asset_server",
|
|
||||||
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
|
|
||||||
"Default Asset Server URI",
|
|
||||||
"http://127.0.0.1:" + ConfigSettings.DefaultAssetServerHttpPort.ToString() + "/",
|
|
||||||
false);
|
|
||||||
m_configMember.addConfigurationOption("asset_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Key to send to asset server", "null", false);
|
|
||||||
m_configMember.addConfigurationOption("asset_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Key to expect from asset server", "null", false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("default_user_server",
|
|
||||||
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
|
|
||||||
"Default User Server URI",
|
|
||||||
"http://127.0.0.1:" + ConfigSettings.DefaultUserServerHttpPort.ToString() + "/", false);
|
|
||||||
m_configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Key to send to user server", "null", false);
|
|
||||||
m_configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Key to expect from user server", "null", false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("sim_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Key to send to a simulator", "null", false);
|
|
||||||
m_configMember.addConfigurationOption("sim_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Key to expect from a simulator", "null", false);
|
|
||||||
m_configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"DLL for database provider", "OpenSim.Data.MySQL.dll", false);
|
|
||||||
m_configMember.addConfigurationOption("database_connect", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Database connect string", "", false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
|
|
||||||
"Http Listener port", ConfigSettings.DefaultGridServerHttpPort.ToString(), false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("allow_forceful_banlines",
|
|
||||||
ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Allow Forceful Banlines", "TRUE", true);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("allow_region_registration",
|
|
||||||
ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN,
|
|
||||||
"Allow regions to register immediately upon grid server startup? true/false",
|
|
||||||
"True",
|
|
||||||
false);
|
|
||||||
m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Remote console access user name [Default: disabled]", "", false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Remote console access password [Default: disabled]", "", false);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
|
|
||||||
{
|
|
||||||
switch (configuration_key)
|
|
||||||
{
|
|
||||||
case "default_asset_server":
|
|
||||||
DefaultAssetServer = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "asset_send_key":
|
|
||||||
AssetSendKey = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "asset_recv_key":
|
|
||||||
AssetRecvKey = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "default_user_server":
|
|
||||||
DefaultUserServer = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "user_send_key":
|
|
||||||
UserSendKey = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "user_recv_key":
|
|
||||||
UserRecvKey = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "sim_send_key":
|
|
||||||
SimSendKey = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "sim_recv_key":
|
|
||||||
SimRecvKey = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "database_provider":
|
|
||||||
DatabaseProvider = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "database_connect":
|
|
||||||
DatabaseConnect = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "http_port":
|
|
||||||
HttpPort = (uint) configuration_result;
|
|
||||||
break;
|
|
||||||
case "allow_forceful_banlines":
|
|
||||||
AllowForcefulBanlines = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "allow_region_registration":
|
|
||||||
AllowRegionRegistration = (bool)configuration_result;
|
|
||||||
break;
|
|
||||||
case "console_user":
|
|
||||||
ConsoleUser = (string)configuration_result;
|
|
||||||
break;
|
|
||||||
case "console_pass":
|
|
||||||
ConsolePass = (string)configuration_result;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,107 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System.Net;
|
|
||||||
|
|
||||||
namespace OpenSim.Framework
|
|
||||||
{
|
|
||||||
public class HGNetworkServersInfo
|
|
||||||
{
|
|
||||||
|
|
||||||
public readonly string LocalAssetServerURI, LocalInventoryServerURI, LocalUserServerURI;
|
|
||||||
|
|
||||||
private static HGNetworkServersInfo m_singleton;
|
|
||||||
public static HGNetworkServersInfo Singleton
|
|
||||||
{
|
|
||||||
get { return m_singleton; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void Init(string assetserver, string inventoryserver, string userserver)
|
|
||||||
{
|
|
||||||
m_singleton = new HGNetworkServersInfo(assetserver, inventoryserver, userserver);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private HGNetworkServersInfo(string a, string i, string u)
|
|
||||||
{
|
|
||||||
LocalAssetServerURI = ServerURI(a);
|
|
||||||
LocalInventoryServerURI = ServerURI(i);
|
|
||||||
LocalUserServerURI = ServerURI(u);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool IsLocalUser(string userserver)
|
|
||||||
{
|
|
||||||
string userServerURI = ServerURI(userserver);
|
|
||||||
bool ret = (((userServerURI == null) || (userServerURI == "") || (userServerURI == LocalUserServerURI)));
|
|
||||||
//m_log.Debug("-------------> HGNetworkServersInfo.IsLocalUser? " + ret + "(userServer=" + userServerURI + "; localuserserver=" + LocalUserServerURI + ")");
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool IsLocalUser(UserProfileData userData)
|
|
||||||
{
|
|
||||||
if (userData != null)
|
|
||||||
{
|
|
||||||
if (userData is ForeignUserProfileData)
|
|
||||||
return IsLocalUser(((ForeignUserProfileData)userData).UserServerURI);
|
|
||||||
else
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
// Something fishy; ignore it
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static string ServerURI(string uri)
|
|
||||||
{
|
|
||||||
// Get rid of eventual slashes at the end
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (uri.EndsWith("/"))
|
|
||||||
uri = uri.Substring(0, uri.Length - 1);
|
|
||||||
}
|
|
||||||
catch { }
|
|
||||||
|
|
||||||
IPAddress ipaddr1 = null;
|
|
||||||
string port1 = "";
|
|
||||||
try
|
|
||||||
{
|
|
||||||
ipaddr1 = Util.GetHostFromURL(uri);
|
|
||||||
}
|
|
||||||
catch { }
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
port1 = uri.Split(new char[] { ':' })[2];
|
|
||||||
}
|
|
||||||
catch { }
|
|
||||||
|
|
||||||
// We tried our best to convert the domain names to IP addresses
|
|
||||||
return (ipaddr1 != null) ? "http://" + ipaddr1.ToString() + ":" + port1 : uri;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,40 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using OpenMetaverse;
|
|
||||||
|
|
||||||
namespace OpenSim.Framework
|
|
||||||
{
|
|
||||||
public delegate void UploadComplete(string filename, UUID fileID, ulong transferID, byte[] fileData, IClientAPI remoteClient);
|
|
||||||
public delegate void UploadAborted(string filename, UUID fileID, ulong transferID, IClientAPI remoteClient);
|
|
||||||
|
|
||||||
public interface IClientFileTransfer
|
|
||||||
{
|
|
||||||
bool RequestUpload(string clientFileName, UploadComplete uploadCompleteCallback, UploadAborted abortCallback);
|
|
||||||
bool RequestUpload(UUID fileID, UploadComplete uploadCompleteCallback, UploadAborted abortCallback);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,41 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using OpenMetaverse;
|
|
||||||
|
|
||||||
namespace OpenSim.Framework
|
|
||||||
{
|
|
||||||
public interface ILoginServiceToRegionsConnector
|
|
||||||
{
|
|
||||||
void LogOffUserFromGrid(ulong regionHandle, UUID AvatarID, UUID RegionSecret, string message);
|
|
||||||
bool NewUserConnection(ulong regionHandle, AgentCircuitData agent, out string reason);
|
|
||||||
RegionInfo RequestClosestRegion(string region);
|
|
||||||
RegionInfo RequestNeighbourInfo(UUID regionID);
|
|
||||||
RegionInfo RequestNeighbourInfo(ulong regionhandle);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,152 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace OpenSim.Framework
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Message Server Config - Configuration of the Message Server
|
|
||||||
/// </summary>
|
|
||||||
public class MessageServerConfig:ConfigBase
|
|
||||||
{
|
|
||||||
public string DatabaseProvider = String.Empty;
|
|
||||||
public string DatabaseConnect = String.Empty;
|
|
||||||
public string GridCommsProvider = String.Empty;
|
|
||||||
public string GridRecvKey = String.Empty;
|
|
||||||
public string GridSendKey = String.Empty;
|
|
||||||
public string GridServerURL = String.Empty;
|
|
||||||
public uint HttpPort = ConfigSettings.DefaultMessageServerHttpPort;
|
|
||||||
public bool HttpSSL = ConfigSettings.DefaultMessageServerHttpSSL;
|
|
||||||
public string MessageServerIP = String.Empty;
|
|
||||||
public string UserRecvKey = String.Empty;
|
|
||||||
public string UserSendKey = String.Empty;
|
|
||||||
public string UserServerURL = String.Empty;
|
|
||||||
public string ConsoleUser = String.Empty;
|
|
||||||
public string ConsolePass = String.Empty;
|
|
||||||
|
|
||||||
public MessageServerConfig(string description, string filename)
|
|
||||||
{
|
|
||||||
m_configMember =
|
|
||||||
new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration, true);
|
|
||||||
m_configMember.performConfigurationRetrieve();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void loadConfigurationOptions()
|
|
||||||
{
|
|
||||||
m_configMember.addConfigurationOption("default_user_server",
|
|
||||||
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
|
|
||||||
"Default User Server URI",
|
|
||||||
"http://127.0.0.1:" + ConfigSettings.DefaultUserServerHttpPort.ToString() + "/", false);
|
|
||||||
m_configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Key to send to user server", "null", false);
|
|
||||||
m_configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Key to expect from user server", "null", false);
|
|
||||||
m_configMember.addConfigurationOption("default_grid_server",
|
|
||||||
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
|
|
||||||
"Default Grid Server URI",
|
|
||||||
"http://127.0.0.1:" + ConfigSettings.DefaultGridServerHttpPort.ToString() + "/", false);
|
|
||||||
m_configMember.addConfigurationOption("grid_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Key to send to grid server", "null", false);
|
|
||||||
m_configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Key to expect from grid server", "null", false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("database_connect", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Connection String for Database", "", false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"DLL for database provider", "OpenSim.Data.MySQL.dll", false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("region_comms_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"DLL for comms provider", "OpenSim.Region.Communications.OGS1.dll", false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
|
|
||||||
"Http Listener port", ConfigSettings.DefaultMessageServerHttpPort.ToString(), false);
|
|
||||||
m_configMember.addConfigurationOption("http_ssl", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN,
|
|
||||||
"Use SSL? true/false", ConfigSettings.DefaultMessageServerHttpSSL.ToString(), false);
|
|
||||||
m_configMember.addConfigurationOption("published_ip", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"My Published IP Address", "127.0.0.1", false);
|
|
||||||
m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Remote console access user name [Default: disabled]", "", false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Remote console access password [Default: disabled]", "", false);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
|
|
||||||
{
|
|
||||||
switch (configuration_key)
|
|
||||||
{
|
|
||||||
case "default_user_server":
|
|
||||||
UserServerURL = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "user_send_key":
|
|
||||||
UserSendKey = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "user_recv_key":
|
|
||||||
UserRecvKey = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "default_grid_server":
|
|
||||||
GridServerURL = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "grid_send_key":
|
|
||||||
GridSendKey = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "grid_recv_key":
|
|
||||||
GridRecvKey = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "database_provider":
|
|
||||||
DatabaseProvider = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "database_connect":
|
|
||||||
DatabaseConnect = (string)configuration_result;
|
|
||||||
break;
|
|
||||||
case "http_port":
|
|
||||||
HttpPort = (uint) configuration_result;
|
|
||||||
break;
|
|
||||||
case "http_ssl":
|
|
||||||
HttpSSL = (bool) configuration_result;
|
|
||||||
break;
|
|
||||||
case "region_comms_provider":
|
|
||||||
GridCommsProvider = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "published_ip":
|
|
||||||
MessageServerIP = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "console_user":
|
|
||||||
ConsoleUser = (string)configuration_result;
|
|
||||||
break;
|
|
||||||
case "console_pass":
|
|
||||||
ConsolePass = (string)configuration_result;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,125 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using NUnit.Framework;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
|
|
||||||
|
|
||||||
namespace OpenSim.Framework.Tests
|
|
||||||
{
|
|
||||||
[TestFixture]
|
|
||||||
public class ACLTest
|
|
||||||
{
|
|
||||||
#region Tests
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// ACL Test class
|
|
||||||
/// </summary>
|
|
||||||
[Test]
|
|
||||||
public void ACLTest01()
|
|
||||||
{
|
|
||||||
ACL acl = new ACL();
|
|
||||||
|
|
||||||
Role Guests = new Role("Guests");
|
|
||||||
acl.AddRole(Guests);
|
|
||||||
|
|
||||||
Role[] parents = new Role[1];
|
|
||||||
parents[0] = Guests;
|
|
||||||
|
|
||||||
Role JoeGuest = new Role("JoeGuest", parents);
|
|
||||||
acl.AddRole(JoeGuest);
|
|
||||||
|
|
||||||
Resource CanBuild = new Resource("CanBuild");
|
|
||||||
acl.AddResource(CanBuild);
|
|
||||||
|
|
||||||
|
|
||||||
acl.GrantPermission("Guests", "CanBuild");
|
|
||||||
|
|
||||||
Permission perm = acl.HasPermission("JoeGuest", "CanBuild");
|
|
||||||
Assert.That(perm == Permission.Allow, "JoeGuest should have permission to build");
|
|
||||||
perm = Permission.None;
|
|
||||||
try
|
|
||||||
{
|
|
||||||
perm = acl.HasPermission("unknownGuest", "CanBuild");
|
|
||||||
|
|
||||||
}
|
|
||||||
catch (KeyNotFoundException)
|
|
||||||
{
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
catch (Exception)
|
|
||||||
{
|
|
||||||
Assert.That(false,"Exception thrown should have been KeyNotFoundException");
|
|
||||||
}
|
|
||||||
Assert.That(perm == Permission.None,"Permission None should be set because exception should have been thrown");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void KnownButPermissionDenyAndPermissionNoneUserTest()
|
|
||||||
{
|
|
||||||
ACL acl = new ACL();
|
|
||||||
|
|
||||||
Role Guests = new Role("Guests");
|
|
||||||
acl.AddRole(Guests);
|
|
||||||
Role Administrators = new Role("Administrators");
|
|
||||||
acl.AddRole(Administrators);
|
|
||||||
Role[] Guestparents = new Role[1];
|
|
||||||
Role[] Adminparents = new Role[1];
|
|
||||||
|
|
||||||
Guestparents[0] = Guests;
|
|
||||||
Adminparents[0] = Administrators;
|
|
||||||
|
|
||||||
Role JoeGuest = new Role("JoeGuest", Guestparents);
|
|
||||||
acl.AddRole(JoeGuest);
|
|
||||||
|
|
||||||
Resource CanBuild = new Resource("CanBuild");
|
|
||||||
acl.AddResource(CanBuild);
|
|
||||||
|
|
||||||
Resource CanScript = new Resource("CanScript");
|
|
||||||
acl.AddResource(CanScript);
|
|
||||||
|
|
||||||
Resource CanRestart = new Resource("CanRestart");
|
|
||||||
acl.AddResource(CanRestart);
|
|
||||||
|
|
||||||
acl.GrantPermission("Guests", "CanBuild");
|
|
||||||
acl.DenyPermission("Guests", "CanRestart");
|
|
||||||
|
|
||||||
acl.GrantPermission("Administrators", "CanScript");
|
|
||||||
|
|
||||||
acl.GrantPermission("Administrators", "CanRestart");
|
|
||||||
Permission setPermission = acl.HasPermission("JoeGuest", "CanRestart");
|
|
||||||
Assert.That(setPermission == Permission.Deny, "Guests Should not be able to restart");
|
|
||||||
Assert.That(acl.HasPermission("JoeGuest", "CanScript") == Permission.None,
|
|
||||||
"No Explicit Permissions set so should be Permission.None");
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,231 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.IO;
|
|
||||||
|
|
||||||
namespace OpenSim.Framework
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// UserConfig -- For User Server Configuration
|
|
||||||
/// </summary>
|
|
||||||
public class UserConfig:ConfigBase
|
|
||||||
{
|
|
||||||
public string DatabaseProvider = String.Empty;
|
|
||||||
public string DatabaseConnect = String.Empty;
|
|
||||||
public string DefaultStartupMsg = String.Empty;
|
|
||||||
public uint DefaultX = 1000;
|
|
||||||
public uint DefaultY = 1000;
|
|
||||||
public string GridRecvKey = String.Empty;
|
|
||||||
public string GridSendKey = String.Empty;
|
|
||||||
public uint HttpPort = ConfigSettings.DefaultUserServerHttpPort;
|
|
||||||
public bool HttpSSL = ConfigSettings.DefaultUserServerHttpSSL;
|
|
||||||
public uint DefaultUserLevel = 0;
|
|
||||||
public string LibraryXmlfile = "";
|
|
||||||
public string ConsoleUser = String.Empty;
|
|
||||||
public string ConsolePass = String.Empty;
|
|
||||||
|
|
||||||
private Uri m_inventoryUrl;
|
|
||||||
|
|
||||||
public Uri InventoryUrl
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return m_inventoryUrl;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
m_inventoryUrl = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private Uri m_authUrl;
|
|
||||||
public Uri AuthUrl
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return m_authUrl;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
m_authUrl = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private Uri m_gridServerURL;
|
|
||||||
|
|
||||||
public Uri GridServerURL
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return m_gridServerURL;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
m_gridServerURL = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool EnableLLSDLogin = true;
|
|
||||||
|
|
||||||
public bool EnableHGLogin = true;
|
|
||||||
|
|
||||||
public UserConfig()
|
|
||||||
{
|
|
||||||
// weird, but UserManagerBase needs this.
|
|
||||||
}
|
|
||||||
public UserConfig(string description, string filename)
|
|
||||||
{
|
|
||||||
m_configMember =
|
|
||||||
new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration, true);
|
|
||||||
m_configMember.performConfigurationRetrieve();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void loadConfigurationOptions()
|
|
||||||
{
|
|
||||||
m_configMember.addConfigurationOption("default_startup_message",
|
|
||||||
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
|
|
||||||
"Default Startup Message", "Welcome to OGS", false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("default_grid_server",
|
|
||||||
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
|
|
||||||
"Default Grid Server URI",
|
|
||||||
"http://127.0.0.1:" + ConfigSettings.DefaultGridServerHttpPort + "/", false);
|
|
||||||
m_configMember.addConfigurationOption("grid_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Key to send to grid server", "null", false);
|
|
||||||
m_configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Key to expect from grid server", "null", false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("default_inventory_server",
|
|
||||||
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
|
|
||||||
"Default Inventory Server URI",
|
|
||||||
"http://127.0.0.1:" + ConfigSettings.DefaultInventoryServerHttpPort + "/",
|
|
||||||
false);
|
|
||||||
m_configMember.addConfigurationOption("default_authentication_server",
|
|
||||||
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
|
|
||||||
"User Server (this) External URI for authentication keys",
|
|
||||||
"http://localhost:" + ConfigSettings.DefaultUserServerHttpPort + "/",
|
|
||||||
false);
|
|
||||||
m_configMember.addConfigurationOption("library_location",
|
|
||||||
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
|
|
||||||
"Path to library control file",
|
|
||||||
string.Format(".{0}inventory{0}Libraries.xml", Path.DirectorySeparatorChar), false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"DLL for database provider", "OpenSim.Data.MySQL.dll", false);
|
|
||||||
m_configMember.addConfigurationOption("database_connect", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Connection String for Database", "", false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
|
|
||||||
"Http Listener port", ConfigSettings.DefaultUserServerHttpPort.ToString(), false);
|
|
||||||
m_configMember.addConfigurationOption("http_ssl", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN,
|
|
||||||
"Use SSL? true/false", ConfigSettings.DefaultUserServerHttpSSL.ToString(), false);
|
|
||||||
m_configMember.addConfigurationOption("default_X", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
|
|
||||||
"Known good region X", "1000", false);
|
|
||||||
m_configMember.addConfigurationOption("default_Y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
|
|
||||||
"Known good region Y", "1000", false);
|
|
||||||
m_configMember.addConfigurationOption("enable_llsd_login", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN,
|
|
||||||
"Enable LLSD login support [Currently used by libsl based clients/bots]? true/false", true.ToString(), false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("enable_hg_login", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN,
|
|
||||||
"Enable Hypergrid login support [Currently used by GridSurfer-proxied clients]? true/false", true.ToString(), false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("default_loginLevel", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
|
|
||||||
"Minimum Level a user should have to login [0 default]", "0", false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Remote console access user name [Default: disabled]", "", false);
|
|
||||||
|
|
||||||
m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
|
|
||||||
"Remote console access password [Default: disabled]", "", false);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
|
|
||||||
{
|
|
||||||
switch (configuration_key)
|
|
||||||
{
|
|
||||||
case "default_startup_message":
|
|
||||||
DefaultStartupMsg = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "default_grid_server":
|
|
||||||
GridServerURL = new Uri((string) configuration_result);
|
|
||||||
break;
|
|
||||||
case "grid_send_key":
|
|
||||||
GridSendKey = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "grid_recv_key":
|
|
||||||
GridRecvKey = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "default_inventory_server":
|
|
||||||
InventoryUrl = new Uri((string) configuration_result);
|
|
||||||
break;
|
|
||||||
case "default_authentication_server":
|
|
||||||
AuthUrl = new Uri((string)configuration_result);
|
|
||||||
break;
|
|
||||||
case "database_provider":
|
|
||||||
DatabaseProvider = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "database_connect":
|
|
||||||
DatabaseConnect = (string) configuration_result;
|
|
||||||
break;
|
|
||||||
case "http_port":
|
|
||||||
HttpPort = (uint) configuration_result;
|
|
||||||
break;
|
|
||||||
case "http_ssl":
|
|
||||||
HttpSSL = (bool) configuration_result;
|
|
||||||
break;
|
|
||||||
case "default_X":
|
|
||||||
DefaultX = (uint) configuration_result;
|
|
||||||
break;
|
|
||||||
case "default_Y":
|
|
||||||
DefaultY = (uint) configuration_result;
|
|
||||||
break;
|
|
||||||
case "enable_llsd_login":
|
|
||||||
EnableLLSDLogin = (bool)configuration_result;
|
|
||||||
break;
|
|
||||||
case "enable_hg_login":
|
|
||||||
EnableHGLogin = (bool)configuration_result;
|
|
||||||
break;
|
|
||||||
case "default_loginLevel":
|
|
||||||
DefaultUserLevel = (uint)configuration_result;
|
|
||||||
break;
|
|
||||||
case "library_location":
|
|
||||||
LibraryXmlfile = (string)configuration_result;
|
|
||||||
break;
|
|
||||||
case "console_user":
|
|
||||||
ConsoleUser = (string)configuration_result;
|
|
||||||
break;
|
|
||||||
case "console_pass":
|
|
||||||
ConsolePass = (string)configuration_result;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,367 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using OpenMetaverse;
|
|
||||||
using OpenSim.Framework;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// A work in progress, to contain the SL specific file transfer code that is currently in various region modules
|
|
||||||
/// This file currently contains multiple classes that need to be split out into their own files.
|
|
||||||
/// </summary>
|
|
||||||
public class LLFileTransfer : IClientFileTransfer
|
|
||||||
{
|
|
||||||
protected IClientAPI m_clientAPI;
|
|
||||||
|
|
||||||
/// Dictionary of handlers for uploading files from client
|
|
||||||
/// TODO: Need to add cleanup code to remove handlers that have completed their upload
|
|
||||||
protected Dictionary<ulong, XferUploadHandler> m_uploadHandlers;
|
|
||||||
protected object m_uploadHandlersLock = new object();
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Dictionary of files ready to be sent to clients
|
|
||||||
/// </summary>
|
|
||||||
protected static Dictionary<string, byte[]> m_files;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Dictionary of Download Transfers in progess
|
|
||||||
/// </summary>
|
|
||||||
protected Dictionary<ulong, XferDownloadHandler> m_downloadHandlers = new Dictionary<ulong, XferDownloadHandler>();
|
|
||||||
|
|
||||||
|
|
||||||
public LLFileTransfer(IClientAPI clientAPI)
|
|
||||||
{
|
|
||||||
m_uploadHandlers = new Dictionary<ulong, XferUploadHandler>();
|
|
||||||
m_clientAPI = clientAPI;
|
|
||||||
|
|
||||||
m_clientAPI.OnXferReceive += XferReceive;
|
|
||||||
m_clientAPI.OnAbortXfer += AbortXferUploadHandler;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Close()
|
|
||||||
{
|
|
||||||
if (m_clientAPI != null)
|
|
||||||
{
|
|
||||||
m_clientAPI.OnXferReceive -= XferReceive;
|
|
||||||
m_clientAPI.OnAbortXfer -= AbortXferUploadHandler;
|
|
||||||
m_clientAPI = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Upload Handling
|
|
||||||
|
|
||||||
public bool RequestUpload(string clientFileName, UploadComplete uploadCompleteCallback, UploadAborted abortCallback)
|
|
||||||
{
|
|
||||||
if ((String.IsNullOrEmpty(clientFileName)) || (uploadCompleteCallback == null))
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
XferUploadHandler uploader = new XferUploadHandler(m_clientAPI, clientFileName);
|
|
||||||
|
|
||||||
return StartUpload(uploader, uploadCompleteCallback, abortCallback);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool RequestUpload(UUID fileID, UploadComplete uploadCompleteCallback, UploadAborted abortCallback)
|
|
||||||
{
|
|
||||||
if ((fileID == UUID.Zero) || (uploadCompleteCallback == null))
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
XferUploadHandler uploader = new XferUploadHandler(m_clientAPI, fileID);
|
|
||||||
|
|
||||||
return StartUpload(uploader, uploadCompleteCallback, abortCallback);
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool StartUpload(XferUploadHandler uploader, UploadComplete uploadCompleteCallback, UploadAborted abortCallback)
|
|
||||||
{
|
|
||||||
uploader.UploadDone += uploadCompleteCallback;
|
|
||||||
uploader.UploadDone += RemoveXferUploadHandler;
|
|
||||||
|
|
||||||
if (abortCallback != null)
|
|
||||||
{
|
|
||||||
uploader.UploadAborted += abortCallback;
|
|
||||||
}
|
|
||||||
|
|
||||||
lock (m_uploadHandlersLock)
|
|
||||||
{
|
|
||||||
if (!m_uploadHandlers.ContainsKey(uploader.XferID))
|
|
||||||
{
|
|
||||||
m_uploadHandlers.Add(uploader.XferID, uploader);
|
|
||||||
uploader.RequestStartXfer(m_clientAPI);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// something went wrong with the xferID allocation
|
|
||||||
uploader.UploadDone -= uploadCompleteCallback;
|
|
||||||
uploader.UploadDone -= RemoveXferUploadHandler;
|
|
||||||
if (abortCallback != null)
|
|
||||||
{
|
|
||||||
uploader.UploadAborted -= abortCallback;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void AbortXferUploadHandler(IClientAPI remoteClient, ulong xferID)
|
|
||||||
{
|
|
||||||
lock (m_uploadHandlersLock)
|
|
||||||
{
|
|
||||||
if (m_uploadHandlers.ContainsKey(xferID))
|
|
||||||
{
|
|
||||||
m_uploadHandlers[xferID].AbortUpload(remoteClient);
|
|
||||||
m_uploadHandlers.Remove(xferID);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
|
|
||||||
{
|
|
||||||
lock (m_uploadHandlersLock)
|
|
||||||
{
|
|
||||||
if (m_uploadHandlers.ContainsKey(xferID))
|
|
||||||
{
|
|
||||||
m_uploadHandlers[xferID].XferReceive(remoteClient, xferID, packetID, data);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void RemoveXferUploadHandler(string filename, UUID fileID, ulong transferID, byte[] fileData, IClientAPI remoteClient)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public class XferUploadHandler
|
|
||||||
{
|
|
||||||
private AssetBase m_asset;
|
|
||||||
|
|
||||||
public event UploadComplete UploadDone;
|
|
||||||
public event UploadAborted UploadAborted;
|
|
||||||
|
|
||||||
private sbyte type = 0;
|
|
||||||
|
|
||||||
public ulong mXferID;
|
|
||||||
private UploadComplete handlerUploadDone;
|
|
||||||
private UploadAborted handlerAbort;
|
|
||||||
|
|
||||||
private bool m_complete = false;
|
|
||||||
|
|
||||||
public bool UploadComplete
|
|
||||||
{
|
|
||||||
get { return m_complete; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public XferUploadHandler(IClientAPI pRemoteClient, string pClientFilename)
|
|
||||||
{
|
|
||||||
Initialise(UUID.Zero, pClientFilename);
|
|
||||||
}
|
|
||||||
|
|
||||||
public XferUploadHandler(IClientAPI pRemoteClient, UUID fileID)
|
|
||||||
{
|
|
||||||
Initialise(fileID, String.Empty);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Initialise(UUID fileID, string fileName)
|
|
||||||
{
|
|
||||||
m_asset = new AssetBase(fileID, fileName, type, UUID.Zero.ToString());
|
|
||||||
m_asset.Data = new byte[0];
|
|
||||||
m_asset.Description = "empty";
|
|
||||||
m_asset.Local = true;
|
|
||||||
m_asset.Temporary = true;
|
|
||||||
mXferID = Util.GetNextXferID();
|
|
||||||
}
|
|
||||||
|
|
||||||
public ulong XferID
|
|
||||||
{
|
|
||||||
get { return mXferID; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public void RequestStartXfer(IClientAPI pRemoteClient)
|
|
||||||
{
|
|
||||||
m_asset.Metadata.CreatorID = pRemoteClient.AgentId.ToString();
|
|
||||||
|
|
||||||
if (!String.IsNullOrEmpty(m_asset.Name))
|
|
||||||
{
|
|
||||||
pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, Utils.StringToBytes(m_asset.Name));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, new byte[0]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Process transfer data received from the client.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="xferID"></param>
|
|
||||||
/// <param name="packetID"></param>
|
|
||||||
/// <param name="data"></param>
|
|
||||||
public void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
|
|
||||||
{
|
|
||||||
if (mXferID == xferID)
|
|
||||||
{
|
|
||||||
if (m_asset.Data.Length > 1)
|
|
||||||
{
|
|
||||||
byte[] destinationArray = new byte[m_asset.Data.Length + data.Length];
|
|
||||||
Array.Copy(m_asset.Data, 0, destinationArray, 0, m_asset.Data.Length);
|
|
||||||
Array.Copy(data, 0, destinationArray, m_asset.Data.Length, data.Length);
|
|
||||||
m_asset.Data = destinationArray;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
byte[] buffer2 = new byte[data.Length - 4];
|
|
||||||
Array.Copy(data, 4, buffer2, 0, data.Length - 4);
|
|
||||||
m_asset.Data = buffer2;
|
|
||||||
}
|
|
||||||
|
|
||||||
remoteClient.SendConfirmXfer(xferID, packetID);
|
|
||||||
|
|
||||||
if ((packetID & 0x80000000) != 0)
|
|
||||||
{
|
|
||||||
SendCompleteMessage(remoteClient);
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void SendCompleteMessage(IClientAPI remoteClient)
|
|
||||||
{
|
|
||||||
m_complete = true;
|
|
||||||
handlerUploadDone = UploadDone;
|
|
||||||
if (handlerUploadDone != null)
|
|
||||||
{
|
|
||||||
handlerUploadDone(m_asset.Name, m_asset.FullID, mXferID, m_asset.Data, remoteClient);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AbortUpload(IClientAPI remoteClient)
|
|
||||||
{
|
|
||||||
handlerAbort = UploadAborted;
|
|
||||||
if (handlerAbort != null)
|
|
||||||
{
|
|
||||||
handlerAbort(m_asset.Name, m_asset.FullID, mXferID, remoteClient);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class XferDownloadHandler
|
|
||||||
{
|
|
||||||
public IClientAPI Client;
|
|
||||||
private bool complete;
|
|
||||||
public byte[] Data = new byte[0];
|
|
||||||
public int DataPointer = 0;
|
|
||||||
public string FileName = String.Empty;
|
|
||||||
public uint Packet = 0;
|
|
||||||
public uint Serial = 1;
|
|
||||||
public ulong XferID = 0;
|
|
||||||
|
|
||||||
public XferDownloadHandler(string fileName, byte[] data, ulong xferID, IClientAPI client)
|
|
||||||
{
|
|
||||||
FileName = fileName;
|
|
||||||
Data = data;
|
|
||||||
XferID = xferID;
|
|
||||||
Client = client;
|
|
||||||
}
|
|
||||||
|
|
||||||
public XferDownloadHandler()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Start a transfer
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>True if the transfer is complete, false if not</returns>
|
|
||||||
public bool StartSend()
|
|
||||||
{
|
|
||||||
if (Data.Length < 1000)
|
|
||||||
{
|
|
||||||
// for now (testing) we only support files under 1000 bytes
|
|
||||||
byte[] transferData = new byte[Data.Length + 4];
|
|
||||||
Array.Copy(Utils.IntToBytes(Data.Length), 0, transferData, 0, 4);
|
|
||||||
Array.Copy(Data, 0, transferData, 4, Data.Length);
|
|
||||||
Client.SendXferPacket(XferID, 0 + 0x80000000, transferData);
|
|
||||||
|
|
||||||
complete = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
byte[] transferData = new byte[1000 + 4];
|
|
||||||
Array.Copy(Utils.IntToBytes(Data.Length), 0, transferData, 0, 4);
|
|
||||||
Array.Copy(Data, 0, transferData, 4, 1000);
|
|
||||||
Client.SendXferPacket(XferID, 0, transferData);
|
|
||||||
Packet++;
|
|
||||||
DataPointer = 1000;
|
|
||||||
}
|
|
||||||
|
|
||||||
return complete;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Respond to an ack packet from the client
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="packet"></param>
|
|
||||||
/// <returns>True if the transfer is complete, false otherwise</returns>
|
|
||||||
public bool AckPacket(uint packet)
|
|
||||||
{
|
|
||||||
if (!complete)
|
|
||||||
{
|
|
||||||
if ((Data.Length - DataPointer) > 1000)
|
|
||||||
{
|
|
||||||
byte[] transferData = new byte[1000];
|
|
||||||
Array.Copy(Data, DataPointer, transferData, 0, 1000);
|
|
||||||
Client.SendXferPacket(XferID, Packet, transferData);
|
|
||||||
Packet++;
|
|
||||||
DataPointer += 1000;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
byte[] transferData = new byte[Data.Length - DataPointer];
|
|
||||||
Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer);
|
|
||||||
uint endPacket = Packet |= (uint)0x80000000;
|
|
||||||
Client.SendXferPacket(XferID, endPacket, transferData);
|
|
||||||
Packet++;
|
|
||||||
DataPointer += (Data.Length - DataPointer);
|
|
||||||
|
|
||||||
complete = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return complete;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
|
@ -29,6 +29,7 @@ using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using log4net;
|
using log4net;
|
||||||
|
using Mono.Addins;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
using OpenMetaverse.Packets;
|
using OpenMetaverse.Packets;
|
||||||
|
@ -39,38 +40,64 @@ using OpenSim.Region.Framework.Scenes;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.Avatar.Attachments
|
namespace OpenSim.Region.CoreModules.Avatar.Attachments
|
||||||
{
|
{
|
||||||
public class AttachmentsModule : IAttachmentsModule, IRegionModule
|
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsModule")]
|
||||||
|
public class AttachmentsModule : IAttachmentsModule, INonSharedRegionModule
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
protected Scene m_scene = null;
|
protected Scene m_scene = null;
|
||||||
|
|
||||||
public void Initialise(Scene scene, IConfigSource source)
|
public string Name { get { return "Attachments Module"; } }
|
||||||
|
public Type ReplaceableInterface { get { return null; } }
|
||||||
|
|
||||||
|
public void Initialise(IConfigSource source) {}
|
||||||
|
|
||||||
|
public void AddRegion(Scene scene)
|
||||||
{
|
{
|
||||||
scene.RegisterModuleInterface<IAttachmentsModule>(this);
|
|
||||||
m_scene = scene;
|
m_scene = scene;
|
||||||
|
m_scene.RegisterModuleInterface<IAttachmentsModule>(this);
|
||||||
|
m_scene.EventManager.OnNewClient += SubscribeToClientEvents;
|
||||||
|
// TODO: Should probably be subscribing to CloseClient too, but this doesn't yet give us IClientAPI
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PostInitialise()
|
public void RemoveRegion(Scene scene)
|
||||||
{
|
{
|
||||||
|
m_scene.UnregisterModuleInterface<IAttachmentsModule>(this);
|
||||||
|
m_scene.EventManager.OnNewClient -= SubscribeToClientEvents;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void RegionLoaded(Scene scene) {}
|
||||||
|
|
||||||
public void Close()
|
public void Close()
|
||||||
{
|
{
|
||||||
|
RemoveRegion(m_scene);
|
||||||
}
|
}
|
||||||
|
|
||||||
public string Name
|
public void SubscribeToClientEvents(IClientAPI client)
|
||||||
{
|
{
|
||||||
get { return "Attachments Module"; }
|
client.OnRezSingleAttachmentFromInv += RezSingleAttachmentFromInventory;
|
||||||
|
client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachmentsFromInventory;
|
||||||
|
client.OnObjectAttach += AttachObject;
|
||||||
|
client.OnObjectDetach += DetachObject;
|
||||||
|
client.OnDetachAttachmentIntoInv += ShowDetachInUserInventory;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool IsSharedModule
|
public void UnsubscribeFromClientEvents(IClientAPI client)
|
||||||
{
|
{
|
||||||
get { return false; }
|
client.OnRezSingleAttachmentFromInv -= RezSingleAttachmentFromInventory;
|
||||||
|
client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachmentsFromInventory;
|
||||||
|
client.OnObjectAttach -= AttachObject;
|
||||||
|
client.OnObjectDetach -= DetachObject;
|
||||||
|
client.OnDetachAttachmentIntoInv -= ShowDetachInUserInventory;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Called by client
|
/// <summary>
|
||||||
//
|
/// Called by client
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="remoteClient"></param>
|
||||||
|
/// <param name="objectLocalID"></param>
|
||||||
|
/// <param name="AttachmentPt"></param>
|
||||||
|
/// <param name="silent"></param>
|
||||||
public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent)
|
public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent)
|
||||||
{
|
{
|
||||||
m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject");
|
m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject");
|
||||||
|
|
|
@ -47,6 +47,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
|
||||||
m_scene = scene;
|
m_scene = scene;
|
||||||
m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>();
|
m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>();
|
||||||
m_scene.RegisterModuleInterface<IGodsModule>(this);
|
m_scene.RegisterModuleInterface<IGodsModule>(this);
|
||||||
|
m_scene.EventManager.OnNewClient += SubscribeToClientEvents;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PostInitialise() {}
|
public void PostInitialise() {}
|
||||||
|
@ -54,6 +55,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
|
||||||
public string Name { get { return "Gods Module"; } }
|
public string Name { get { return "Gods Module"; } }
|
||||||
public bool IsSharedModule { get { return false; } }
|
public bool IsSharedModule { get { return false; } }
|
||||||
|
|
||||||
|
public void SubscribeToClientEvents(IClientAPI client)
|
||||||
|
{
|
||||||
|
client.OnGodKickUser += KickUser;
|
||||||
|
client.OnRequestGodlikePowers += RequestGodlikePowers;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UnsubscribeFromClientEvents(IClientAPI client)
|
||||||
|
{
|
||||||
|
client.OnGodKickUser -= KickUser;
|
||||||
|
client.OnRequestGodlikePowers -= RequestGodlikePowers;
|
||||||
|
}
|
||||||
|
|
||||||
public void RequestGodlikePowers(
|
public void RequestGodlikePowers(
|
||||||
UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient)
|
UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient)
|
||||||
{
|
{
|
||||||
|
|
|
@ -30,7 +30,7 @@ using OpenSim.Region.CoreModules.World.Terrain;
|
||||||
using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes;
|
using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.Modules.Terrain.Extensions.DefaultEffects.Effects
|
namespace OpenSim.Region.CoreModules.World.Terrain.Effects
|
||||||
{
|
{
|
||||||
public class ChannelDigger : ITerrainEffect
|
public class ChannelDigger : ITerrainEffect
|
||||||
{
|
{
|
|
@ -381,8 +381,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
||||||
private void LoadPlugins()
|
private void LoadPlugins()
|
||||||
{
|
{
|
||||||
m_plugineffects = new Dictionary<string, ITerrainEffect>();
|
m_plugineffects = new Dictionary<string, ITerrainEffect>();
|
||||||
|
string plugineffectsPath = "Terrain";
|
||||||
|
|
||||||
// Load the files in the Terrain/ dir
|
// Load the files in the Terrain/ dir
|
||||||
string[] files = Directory.GetFiles("Terrain");
|
if (!Directory.Exists(plugineffectsPath))
|
||||||
|
return;
|
||||||
|
|
||||||
|
string[] files = Directory.GetFiles(plugineffectsPath);
|
||||||
foreach (string file in files)
|
foreach (string file in files)
|
||||||
{
|
{
|
||||||
m_log.Info("Loading effects in " + file);
|
m_log.Info("Loading effects in " + file);
|
||||||
|
|
|
@ -2785,17 +2785,11 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
SubscribeToClientPrimEvents(client);
|
SubscribeToClientPrimEvents(client);
|
||||||
SubscribeToClientPrimRezEvents(client);
|
SubscribeToClientPrimRezEvents(client);
|
||||||
SubscribeToClientInventoryEvents(client);
|
SubscribeToClientInventoryEvents(client);
|
||||||
SubscribeToClientAttachmentEvents(client);
|
|
||||||
SubscribeToClientTeleportEvents(client);
|
SubscribeToClientTeleportEvents(client);
|
||||||
SubscribeToClientScriptEvents(client);
|
SubscribeToClientScriptEvents(client);
|
||||||
SubscribeToClientParcelEvents(client);
|
SubscribeToClientParcelEvents(client);
|
||||||
SubscribeToClientGridEvents(client);
|
SubscribeToClientGridEvents(client);
|
||||||
SubscribeToClientGodEvents(client);
|
|
||||||
|
|
||||||
SubscribeToClientNetworkEvents(client);
|
SubscribeToClientNetworkEvents(client);
|
||||||
|
|
||||||
|
|
||||||
// EventManager.TriggerOnNewClient(client);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void SubscribeToClientTerrainEvents(IClientAPI client)
|
public virtual void SubscribeToClientTerrainEvents(IClientAPI client)
|
||||||
|
@ -2806,7 +2800,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
public virtual void SubscribeToClientPrimEvents(IClientAPI client)
|
public virtual void SubscribeToClientPrimEvents(IClientAPI client)
|
||||||
{
|
{
|
||||||
|
|
||||||
client.OnUpdatePrimGroupPosition += m_sceneGraph.UpdatePrimPosition;
|
client.OnUpdatePrimGroupPosition += m_sceneGraph.UpdatePrimPosition;
|
||||||
client.OnUpdatePrimSinglePosition += m_sceneGraph.UpdatePrimSinglePosition;
|
client.OnUpdatePrimSinglePosition += m_sceneGraph.UpdatePrimSinglePosition;
|
||||||
client.OnUpdatePrimGroupRotation += m_sceneGraph.UpdatePrimRotation;
|
client.OnUpdatePrimGroupRotation += m_sceneGraph.UpdatePrimRotation;
|
||||||
|
@ -2876,18 +2869,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
client.OnMoveTaskItem += ClientMoveTaskInventoryItem;
|
client.OnMoveTaskItem += ClientMoveTaskInventoryItem;
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void SubscribeToClientAttachmentEvents(IClientAPI client)
|
|
||||||
{
|
|
||||||
if (AttachmentsModule != null)
|
|
||||||
{
|
|
||||||
client.OnRezSingleAttachmentFromInv += AttachmentsModule.RezSingleAttachmentFromInventory;
|
|
||||||
client.OnRezMultipleAttachmentsFromInv += AttachmentsModule.RezMultipleAttachmentsFromInventory;
|
|
||||||
client.OnObjectAttach += AttachmentsModule.AttachObject;
|
|
||||||
client.OnObjectDetach += AttachmentsModule.DetachObject;
|
|
||||||
client.OnDetachAttachmentIntoInv += AttachmentsModule.ShowDetachInUserInventory;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual void SubscribeToClientTeleportEvents(IClientAPI client)
|
public virtual void SubscribeToClientTeleportEvents(IClientAPI client)
|
||||||
{
|
{
|
||||||
client.OnTeleportLocationRequest += RequestTeleportLocation;
|
client.OnTeleportLocationRequest += RequestTeleportLocation;
|
||||||
|
@ -2918,43 +2899,28 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
client.OnRegionHandleRequest += RegionHandleRequest;
|
client.OnRegionHandleRequest += RegionHandleRequest;
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void SubscribeToClientGodEvents(IClientAPI client)
|
|
||||||
{
|
|
||||||
IGodsModule godsModule = RequestModuleInterface<IGodsModule>();
|
|
||||||
client.OnGodKickUser += godsModule.KickUser;
|
|
||||||
client.OnRequestGodlikePowers += godsModule.RequestGodlikePowers;
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual void SubscribeToClientNetworkEvents(IClientAPI client)
|
public virtual void SubscribeToClientNetworkEvents(IClientAPI client)
|
||||||
{
|
{
|
||||||
client.OnNetworkStatsUpdate += StatsReporter.AddPacketsStats;
|
client.OnNetworkStatsUpdate += StatsReporter.AddPacketsStats;
|
||||||
client.OnViewerEffect += ProcessViewerEffect;
|
client.OnViewerEffect += ProcessViewerEffect;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void UnsubscribeToClientEvents(IClientAPI client)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Register for events from the client
|
/// Unsubscribe the client from events.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="client">The IClientAPI of the connected client</param>
|
/// FIXME: Not called anywhere!
|
||||||
|
/// <param name="client">The IClientAPI of the client</param>
|
||||||
public virtual void UnSubscribeToClientEvents(IClientAPI client)
|
public virtual void UnSubscribeToClientEvents(IClientAPI client)
|
||||||
{
|
{
|
||||||
UnSubscribeToClientTerrainEvents(client);
|
UnSubscribeToClientTerrainEvents(client);
|
||||||
UnSubscribeToClientPrimEvents(client);
|
UnSubscribeToClientPrimEvents(client);
|
||||||
UnSubscribeToClientPrimRezEvents(client);
|
UnSubscribeToClientPrimRezEvents(client);
|
||||||
UnSubscribeToClientInventoryEvents(client);
|
UnSubscribeToClientInventoryEvents(client);
|
||||||
UnSubscribeToClientAttachmentEvents(client);
|
|
||||||
UnSubscribeToClientTeleportEvents(client);
|
UnSubscribeToClientTeleportEvents(client);
|
||||||
UnSubscribeToClientScriptEvents(client);
|
UnSubscribeToClientScriptEvents(client);
|
||||||
UnSubscribeToClientParcelEvents(client);
|
UnSubscribeToClientParcelEvents(client);
|
||||||
UnSubscribeToClientGridEvents(client);
|
UnSubscribeToClientGridEvents(client);
|
||||||
UnSubscribeToClientGodEvents(client);
|
|
||||||
|
|
||||||
UnSubscribeToClientNetworkEvents(client);
|
UnSubscribeToClientNetworkEvents(client);
|
||||||
|
|
||||||
// EventManager.TriggerOnNewClient(client);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void UnSubscribeToClientTerrainEvents(IClientAPI client)
|
public virtual void UnSubscribeToClientTerrainEvents(IClientAPI client)
|
||||||
|
@ -3031,18 +2997,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
client.OnMoveTaskItem -= ClientMoveTaskInventoryItem;
|
client.OnMoveTaskItem -= ClientMoveTaskInventoryItem;
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client)
|
|
||||||
{
|
|
||||||
if (AttachmentsModule != null)
|
|
||||||
{
|
|
||||||
client.OnRezSingleAttachmentFromInv -= AttachmentsModule.RezSingleAttachmentFromInventory;
|
|
||||||
client.OnRezMultipleAttachmentsFromInv -= AttachmentsModule.RezMultipleAttachmentsFromInventory;
|
|
||||||
client.OnObjectAttach -= AttachmentsModule.AttachObject;
|
|
||||||
client.OnObjectDetach -= AttachmentsModule.DetachObject;
|
|
||||||
client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual void UnSubscribeToClientTeleportEvents(IClientAPI client)
|
public virtual void UnSubscribeToClientTeleportEvents(IClientAPI client)
|
||||||
{
|
{
|
||||||
client.OnTeleportLocationRequest -= RequestTeleportLocation;
|
client.OnTeleportLocationRequest -= RequestTeleportLocation;
|
||||||
|
@ -3074,13 +3028,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
client.OnRegionHandleRequest -= RegionHandleRequest;
|
client.OnRegionHandleRequest -= RegionHandleRequest;
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void UnSubscribeToClientGodEvents(IClientAPI client)
|
|
||||||
{
|
|
||||||
IGodsModule godsModule = RequestModuleInterface<IGodsModule>();
|
|
||||||
client.OnGodKickUser -= godsModule.KickUser;
|
|
||||||
client.OnRequestGodlikePowers -= godsModule.RequestGodlikePowers;
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual void UnSubscribeToClientNetworkEvents(IClientAPI client)
|
public virtual void UnSubscribeToClientNetworkEvents(IClientAPI client)
|
||||||
{
|
{
|
||||||
client.OnNetworkStatsUpdate -= StatsReporter.AddPacketsStats;
|
client.OnNetworkStatsUpdate -= StatsReporter.AddPacketsStats;
|
||||||
|
|
|
@ -78,8 +78,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
// protected internal Dictionary<UUID, EntityBase> Entities = new Dictionary<UUID, EntityBase>();
|
// protected internal Dictionary<UUID, EntityBase> Entities = new Dictionary<UUID, EntityBase>();
|
||||||
protected internal Dictionary<UUID, ScenePresence> RestorePresences = new Dictionary<UUID, ScenePresence>();
|
protected internal Dictionary<UUID, ScenePresence> RestorePresences = new Dictionary<UUID, ScenePresence>();
|
||||||
|
|
||||||
protected internal BasicQuadTreeNode QuadTree;
|
|
||||||
|
|
||||||
protected RegionInfo m_regInfo;
|
protected RegionInfo m_regInfo;
|
||||||
protected Scene m_parentScene;
|
protected Scene m_parentScene;
|
||||||
protected Dictionary<UUID, SceneObjectGroup> m_updateList = new Dictionary<UUID, SceneObjectGroup>();
|
protected Dictionary<UUID, SceneObjectGroup> m_updateList = new Dictionary<UUID, SceneObjectGroup>();
|
||||||
|
@ -107,9 +105,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
m_parentScene = parent;
|
m_parentScene = parent;
|
||||||
m_regInfo = regInfo;
|
m_regInfo = regInfo;
|
||||||
QuadTree = new BasicQuadTreeNode(null, "/0/", 0, 0, (short)Constants.RegionSize, (short)Constants.RegionSize);
|
|
||||||
QuadTree.Subdivide();
|
|
||||||
QuadTree.Subdivide();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public PhysicsScene PhysicsScene
|
public PhysicsScene PhysicsScene
|
||||||
|
|
|
@ -1,269 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using OpenSim.Region.Framework.Scenes;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Framework.Scenes.Types
|
|
||||||
{
|
|
||||||
public class BasicQuadTreeNode
|
|
||||||
{
|
|
||||||
private List<SceneObjectGroup> m_objects = new List<SceneObjectGroup>();
|
|
||||||
private BasicQuadTreeNode[] m_childNodes = null;
|
|
||||||
private BasicQuadTreeNode m_parent = null;
|
|
||||||
|
|
||||||
private short m_leftX;
|
|
||||||
private short m_leftY;
|
|
||||||
private short m_width;
|
|
||||||
private short m_height;
|
|
||||||
//private int m_quadNumber;
|
|
||||||
private string m_quadID;
|
|
||||||
|
|
||||||
public BasicQuadTreeNode(BasicQuadTreeNode parent, string quadID, short leftX, short leftY, short width,
|
|
||||||
short height)
|
|
||||||
{
|
|
||||||
m_parent = parent;
|
|
||||||
m_quadID = quadID;
|
|
||||||
m_leftX = leftX;
|
|
||||||
m_leftY = leftY;
|
|
||||||
m_width = width;
|
|
||||||
m_height = height;
|
|
||||||
// m_log.Debug("creating quadtree node " + m_quadID);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AddObject(SceneObjectGroup obj)
|
|
||||||
{
|
|
||||||
if (m_childNodes == null)
|
|
||||||
{
|
|
||||||
if (!m_objects.Contains(obj))
|
|
||||||
{
|
|
||||||
m_objects.Add(obj);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (obj.AbsolutePosition.X < (m_leftX + (m_width/2)))
|
|
||||||
{
|
|
||||||
if (obj.AbsolutePosition.Y < (m_leftY + (m_height/2)))
|
|
||||||
{
|
|
||||||
m_childNodes[0].AddObject(obj);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
m_childNodes[2].AddObject(obj);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (obj.AbsolutePosition.Y < (m_leftY + (m_height/2)))
|
|
||||||
{
|
|
||||||
m_childNodes[1].AddObject(obj);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
m_childNodes[3].AddObject(obj);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Subdivide()
|
|
||||||
{
|
|
||||||
if (m_childNodes == null)
|
|
||||||
{
|
|
||||||
m_childNodes = new BasicQuadTreeNode[4];
|
|
||||||
m_childNodes[0] =
|
|
||||||
new BasicQuadTreeNode(this, m_quadID + "1/", m_leftX, m_leftY, (short) (m_width/2),
|
|
||||||
(short) (m_height/2));
|
|
||||||
m_childNodes[1] =
|
|
||||||
new BasicQuadTreeNode(this, m_quadID + "2/", (short) (m_leftX + (m_width/2)), m_leftY,
|
|
||||||
(short) (m_width/2), (short) (m_height/2));
|
|
||||||
m_childNodes[2] =
|
|
||||||
new BasicQuadTreeNode(this, m_quadID + "3/", m_leftX, (short) (m_leftY + (m_height/2)),
|
|
||||||
(short) (m_width/2), (short) (m_height/2));
|
|
||||||
m_childNodes[3] =
|
|
||||||
new BasicQuadTreeNode(this, m_quadID + "4/", (short) (m_leftX + (m_width/2)),
|
|
||||||
(short) (m_height + (m_height/2)), (short) (m_width/2), (short) (m_height/2));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
for (int i = 0; i < m_childNodes.Length; i++)
|
|
||||||
{
|
|
||||||
m_childNodes[i].Subdivide();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public List<SceneObjectGroup> GetObjectsFrom(float x, float y)
|
|
||||||
{
|
|
||||||
if (m_childNodes == null)
|
|
||||||
{
|
|
||||||
return new List<SceneObjectGroup>(m_objects);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (x < m_leftX + (m_width/2))
|
|
||||||
{
|
|
||||||
if (y < m_leftY + (m_height/2))
|
|
||||||
{
|
|
||||||
return m_childNodes[0].GetObjectsFrom(x, y);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return m_childNodes[2].GetObjectsFrom(x, y);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (y < m_leftY + (m_height/2))
|
|
||||||
{
|
|
||||||
return m_childNodes[1].GetObjectsFrom(x, y);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return m_childNodes[3].GetObjectsFrom(x, y);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public List<SceneObjectGroup> GetObjectsFrom(string nodeName)
|
|
||||||
{
|
|
||||||
if (nodeName == m_quadID)
|
|
||||||
{
|
|
||||||
return new List<SceneObjectGroup>(m_objects);
|
|
||||||
}
|
|
||||||
else if (m_childNodes != null)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < 4; i++)
|
|
||||||
{
|
|
||||||
List<SceneObjectGroup> retVal;
|
|
||||||
retVal = m_childNodes[i].GetObjectsFrom(nodeName);
|
|
||||||
if (retVal != null)
|
|
||||||
{
|
|
||||||
return retVal;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public string GetNodeID(float x, float y)
|
|
||||||
{
|
|
||||||
if (m_childNodes == null)
|
|
||||||
{
|
|
||||||
return m_quadID;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (x < m_leftX + (m_width/2))
|
|
||||||
{
|
|
||||||
if (y < m_leftY + (m_height/2))
|
|
||||||
{
|
|
||||||
return m_childNodes[0].GetNodeID(x, y);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return m_childNodes[2].GetNodeID(x, y);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (y < m_leftY + (m_height/2))
|
|
||||||
{
|
|
||||||
return m_childNodes[1].GetNodeID(x, y);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return m_childNodes[3].GetNodeID(x, y);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Update()
|
|
||||||
{
|
|
||||||
if (m_childNodes != null)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < 4; i++)
|
|
||||||
{
|
|
||||||
m_childNodes[i].Update();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
List<SceneObjectGroup> outBounds = new List<SceneObjectGroup>();
|
|
||||||
foreach (SceneObjectGroup group in m_objects)
|
|
||||||
{
|
|
||||||
if (((group.AbsolutePosition.X > m_leftX) && (group.AbsolutePosition.X < (m_leftX + m_width))) &&
|
|
||||||
((group.AbsolutePosition.Y > m_leftY) && (group.AbsolutePosition.Y < (m_leftY + m_height))))
|
|
||||||
{
|
|
||||||
//still in bounds
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
outBounds.Add(group);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (SceneObjectGroup removee in outBounds)
|
|
||||||
{
|
|
||||||
m_objects.Remove(removee);
|
|
||||||
if (m_parent != null)
|
|
||||||
{
|
|
||||||
m_parent.PassUp(removee);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
outBounds.Clear();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void PassUp(SceneObjectGroup group)
|
|
||||||
{
|
|
||||||
if (((group.AbsolutePosition.X > m_leftX) && (group.AbsolutePosition.X < (m_leftX + m_width))) &&
|
|
||||||
((group.AbsolutePosition.Y > m_leftY) && (group.AbsolutePosition.Y < (m_leftY + m_height))))
|
|
||||||
{
|
|
||||||
AddObject(group);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (m_parent != null)
|
|
||||||
{
|
|
||||||
m_parent.PassUp(group);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public string[] GetNeighbours(string nodeName)
|
|
||||||
{
|
|
||||||
string[] retVal = new string[1];
|
|
||||||
retVal[0] = String.Empty;
|
|
||||||
return retVal;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -28,6 +28,9 @@
|
||||||
using System;
|
using System;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Region.CoreModules.Avatar.Attachments;
|
||||||
|
using OpenSim.Region.CoreModules.Avatar.Gods;
|
||||||
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
|
||||||
namespace OpenSim.Region.RegionCombinerModule
|
namespace OpenSim.Region.RegionCombinerModule
|
||||||
|
@ -48,20 +51,29 @@ namespace OpenSim.Region.RegionCombinerModule
|
||||||
m_virtScene.UnSubscribeToClientPrimEvents(client);
|
m_virtScene.UnSubscribeToClientPrimEvents(client);
|
||||||
m_virtScene.UnSubscribeToClientPrimRezEvents(client);
|
m_virtScene.UnSubscribeToClientPrimRezEvents(client);
|
||||||
m_virtScene.UnSubscribeToClientInventoryEvents(client);
|
m_virtScene.UnSubscribeToClientInventoryEvents(client);
|
||||||
m_virtScene.UnSubscribeToClientAttachmentEvents(client);
|
((AttachmentsModule)m_virtScene.AttachmentsModule).UnsubscribeFromClientEvents(client);
|
||||||
//m_virtScene.UnSubscribeToClientTeleportEvents(client);
|
//m_virtScene.UnSubscribeToClientTeleportEvents(client);
|
||||||
m_virtScene.UnSubscribeToClientScriptEvents(client);
|
m_virtScene.UnSubscribeToClientScriptEvents(client);
|
||||||
m_virtScene.UnSubscribeToClientGodEvents(client);
|
|
||||||
|
IGodsModule virtGodsModule = m_virtScene.RequestModuleInterface<IGodsModule>();
|
||||||
|
if (virtGodsModule != null)
|
||||||
|
((GodsModule)virtGodsModule).UnsubscribeFromClientEvents(client);
|
||||||
|
|
||||||
m_virtScene.UnSubscribeToClientNetworkEvents(client);
|
m_virtScene.UnSubscribeToClientNetworkEvents(client);
|
||||||
|
|
||||||
m_rootScene.SubscribeToClientPrimEvents(client);
|
m_rootScene.SubscribeToClientPrimEvents(client);
|
||||||
client.OnAddPrim += LocalAddNewPrim;
|
client.OnAddPrim += LocalAddNewPrim;
|
||||||
client.OnRezObject += LocalRezObject;
|
client.OnRezObject += LocalRezObject;
|
||||||
|
|
||||||
m_rootScene.SubscribeToClientInventoryEvents(client);
|
m_rootScene.SubscribeToClientInventoryEvents(client);
|
||||||
m_rootScene.SubscribeToClientAttachmentEvents(client);
|
((AttachmentsModule)m_rootScene.AttachmentsModule).SubscribeToClientEvents(client);
|
||||||
//m_rootScene.SubscribeToClientTeleportEvents(client);
|
//m_rootScene.SubscribeToClientTeleportEvents(client);
|
||||||
m_rootScene.SubscribeToClientScriptEvents(client);
|
m_rootScene.SubscribeToClientScriptEvents(client);
|
||||||
m_rootScene.SubscribeToClientGodEvents(client);
|
|
||||||
|
IGodsModule rootGodsModule = m_virtScene.RequestModuleInterface<IGodsModule>();
|
||||||
|
if (rootGodsModule != null)
|
||||||
|
((GodsModule)rootGodsModule).UnsubscribeFromClientEvents(client);
|
||||||
|
|
||||||
m_rootScene.SubscribeToClientNetworkEvents(client);
|
m_rootScene.SubscribeToClientNetworkEvents(client);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
76
prebuild.xml
76
prebuild.xml
|
@ -255,58 +255,6 @@
|
||||||
</Files>
|
</Files>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.Framework.Configuration.XML" path="OpenSim/Framework/Configuration/XML" type="Library">
|
|
||||||
<Configuration name="Debug">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration name="Release">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
|
|
||||||
<ReferencePath>../../../../bin/</ReferencePath>
|
|
||||||
<Reference name="System"/>
|
|
||||||
<Reference name="System.Xml"/>
|
|
||||||
<Reference name="OpenMetaverseTypes.dll"/>
|
|
||||||
<Reference name="XMLRPC.dll"/>
|
|
||||||
<Reference name="OpenSim.Framework"/>
|
|
||||||
<Reference name="OpenSim.Framework.Console"/>
|
|
||||||
<Reference name="OpenSim.Data"/>
|
|
||||||
<Files>
|
|
||||||
<Match pattern="*.cs" recurse="true"/>
|
|
||||||
</Files>
|
|
||||||
</Project>
|
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.Framework.Configuration.HTTP" path="OpenSim/Framework/Configuration/HTTP" type="Library">
|
|
||||||
<Configuration name="Debug">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration name="Release">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../../bin/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
|
|
||||||
<ReferencePath>../../../../bin/</ReferencePath>
|
|
||||||
<Reference name="System"/>
|
|
||||||
<Reference name="System.Xml"/>
|
|
||||||
<Reference name="OpenMetaverseTypes.dll"/>
|
|
||||||
<Reference name="XMLRPC.dll"/>
|
|
||||||
<Reference name="OpenSim.Framework"/>
|
|
||||||
<Reference name="OpenSim.Framework.Console"/>
|
|
||||||
<Reference name="OpenSim.Framework.Configuration.XML"/>
|
|
||||||
<Reference name="OpenSim.Data"/>
|
|
||||||
<Reference name="log4net.dll"/>
|
|
||||||
<Files>
|
|
||||||
<Match pattern="*.cs" recurse="true"/>
|
|
||||||
</Files>
|
|
||||||
</Project>
|
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.Framework.AssetLoader.Filesystem" path="OpenSim/Framework/AssetLoader/Filesystem" type="Library">
|
<Project frameworkVersion="v3_5" name="OpenSim.Framework.AssetLoader.Filesystem" path="OpenSim/Framework/AssetLoader/Filesystem" type="Library">
|
||||||
<Configuration name="Debug">
|
<Configuration name="Debug">
|
||||||
<Options>
|
<Options>
|
||||||
|
@ -1418,35 +1366,11 @@
|
||||||
<Match pattern="*.addin.xml" path="Resources" buildAction="EmbeddedResource" recurse="true"/>
|
<Match pattern="*.addin.xml" path="Resources" buildAction="EmbeddedResource" recurse="true"/>
|
||||||
<Match pattern="*.cs" recurse="true">
|
<Match pattern="*.cs" recurse="true">
|
||||||
<Exclude name="Tests" pattern="Tests" />
|
<Exclude name="Tests" pattern="Tests" />
|
||||||
<Exclude name="TerrainDefaultEffects" pattern="World/Terrain/DefaultEffects" />
|
|
||||||
</Match>
|
</Match>
|
||||||
<Match pattern="*.addin.xml" path="Resources" buildAction="EmbeddedResource" recurse="true"/>
|
<Match pattern="*.addin.xml" path="Resources" buildAction="EmbeddedResource" recurse="true"/>
|
||||||
</Files>
|
</Files>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.Region.CoreModules.World.Terrain.DefaultEffects" path="OpenSim/Region/CoreModules/World/Terrain/DefaultEffects" type="Library">
|
|
||||||
<Configuration name="Debug">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../../../../bin/Terrain/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration name="Release">
|
|
||||||
<Options>
|
|
||||||
<OutputPath>../../../../../../bin/Terrain/</OutputPath>
|
|
||||||
</Options>
|
|
||||||
</Configuration>
|
|
||||||
|
|
||||||
<ReferencePath>../../../../../../bin/</ReferencePath>
|
|
||||||
<Reference name="System"/>
|
|
||||||
<Reference name="OpenSim.Framework"/>
|
|
||||||
<Reference name="OpenSim.Region.Framework"/>
|
|
||||||
<Reference name="OpenSim.Region.CoreModules"/>
|
|
||||||
<Files>
|
|
||||||
<Match pattern="*.cs" recurse="true"/>
|
|
||||||
</Files>
|
|
||||||
</Project>
|
|
||||||
|
|
||||||
|
|
||||||
<Project frameworkVersion="v3_5" name="OpenSim.Region.OptionalModules" path="OpenSim/Region/OptionalModules" type="Library">
|
<Project frameworkVersion="v3_5" name="OpenSim.Region.OptionalModules" path="OpenSim/Region/OptionalModules" type="Library">
|
||||||
<Configuration name="Debug">
|
<Configuration name="Debug">
|
||||||
<Options>
|
<Options>
|
||||||
|
|
Loading…
Reference in New Issue