Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim

prebuild-update
Diva Canto 2010-07-30 14:04:29 -07:00
commit f3fa10fa15
23 changed files with 88 additions and 2310 deletions

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Framework
{
// ACL Class
// Modelled after the structure of the Zend ACL Framework Library
// with one key difference - the tree will search for all matching
// permissions rather than just the first. Deny permissions will
// override all others.
#region ACL Core Class
/// <summary>
/// Access Control List Engine
/// </summary>
public class ACL
{
private Dictionary<string, Resource> Resources = new Dictionary<string, Resource>();
private Dictionary<string, Role> Roles = new Dictionary<string, Role>();
/// <summary>
/// Adds a new role
/// </summary>
/// <param name="role"></param>
/// <returns></returns>
public ACL AddRole(Role role)
{
if (Roles.ContainsKey(role.Name))
throw new AlreadyContainsRoleException(role);
Roles.Add(role.Name, role);
return this;
}
/// <summary>
/// Adds a new resource
/// </summary>
/// <param name="resource"></param>
/// <returns></returns>
public ACL AddResource(Resource resource)
{
Resources.Add(resource.Name, resource);
return this;
}
/// <summary>
/// Permision for user/roll on a resource
/// </summary>
/// <param name="role"></param>
/// <param name="resource"></param>
/// <returns></returns>
public Permission HasPermission(string role, string resource)
{
if (!Roles.ContainsKey(role))
throw new KeyNotFoundException();
if (!Resources.ContainsKey(resource))
throw new KeyNotFoundException();
return Roles[role].RequestPermission(resource);
}
public ACL GrantPermission(string role, string resource)
{
if (!Roles.ContainsKey(role))
throw new KeyNotFoundException();
if (!Resources.ContainsKey(resource))
throw new KeyNotFoundException();
Roles[role].GivePermission(resource, Permission.Allow);
return this;
}
public ACL DenyPermission(string role, string resource)
{
if (!Roles.ContainsKey(role))
throw new KeyNotFoundException();
if (!Resources.ContainsKey(resource))
throw new KeyNotFoundException();
Roles[role].GivePermission(resource, Permission.Deny);
return this;
}
public ACL ResetPermission(string role, string resource)
{
if (!Roles.ContainsKey(role))
throw new KeyNotFoundException();
if (!Resources.ContainsKey(resource))
throw new KeyNotFoundException();
Roles[role].GivePermission(resource, Permission.None);
return this;
}
}
#endregion
#region Exceptions
/// <summary>
/// Thrown when an ACL attempts to add a duplicate role.
/// </summary>
public class AlreadyContainsRoleException : Exception
{
protected Role m_role;
public AlreadyContainsRoleException(Role role)
{
m_role = role;
}
public Role ErrorRole
{
get { return m_role; }
}
public override string ToString()
{
return "This ACL already contains a role called '" + m_role.Name + "'.";
}
}
#endregion
#region Roles and Resources
/// <summary>
/// Does this Role have permission to access a specified Resource?
/// </summary>
public enum Permission
{
Deny,
None,
Allow
} ;
/// <summary>
/// A role class, for use with Users or Groups
/// </summary>
public class Role
{
private string m_name;
private Role[] m_parents;
private Dictionary<string, Permission> m_resources = new Dictionary<string, Permission>();
public Role(string name)
{
m_name = name;
m_parents = null;
}
public Role(string name, Role[] parents)
{
m_name = name;
m_parents = parents;
}
public string Name
{
get { return m_name; }
}
public Permission RequestPermission(string resource)
{
return RequestPermission(resource, Permission.None);
}
public Permission RequestPermission(string resource, Permission current)
{
// Deny permissions always override any others
if (current == Permission.Deny)
return current;
Permission temp = Permission.None;
// Pickup non-None permissions
if (m_resources.ContainsKey(resource) && m_resources[resource] != Permission.None)
temp = m_resources[resource];
if (m_parents != null)
{
foreach (Role parent in m_parents)
{
temp = parent.RequestPermission(resource, temp);
}
}
return temp;
}
public void GivePermission(string resource, Permission perm)
{
m_resources[resource] = perm;
}
}
public class Resource
{
private string m_name;
public Resource(string name)
{
m_name = name;
}
public string Name
{
get { return m_name; }
}
}
#endregion
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Framework
{
public abstract class ConfigBase
{
protected ConfigurationMember m_configMember;
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Net;
using System.Reflection;
using System.Text;
using log4net;
using OpenSim.Framework.Configuration.XML;
namespace OpenSim.Framework.Configuration.HTTP
{
public class HTTPConfiguration : IGenericConfig
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private RemoteConfigSettings remoteConfigSettings;
private XmlConfiguration xmlConfig;
private string configFileName = String.Empty;
public HTTPConfiguration()
{
remoteConfigSettings = new RemoteConfigSettings("remoteconfig.xml");
xmlConfig = new XmlConfiguration();
}
public void SetFileName(string fileName)
{
configFileName = fileName;
}
public void LoadData()
{
try
{
StringBuilder sb = new StringBuilder();
byte[] buf = new byte[8192];
HttpWebRequest request =
(HttpWebRequest) WebRequest.Create(remoteConfigSettings.baseConfigURL + configFileName);
HttpWebResponse response = (HttpWebResponse) request.GetResponse();
Stream resStream = response.GetResponseStream();
string tempString = null;
int count = 0;
do
{
count = resStream.Read(buf, 0, buf.Length);
if (count != 0)
{
tempString = Util.UTF8.GetString(buf, 0, count);
sb.Append(tempString);
}
} while (count > 0);
LoadDataFromString(sb.ToString());
}
catch (WebException)
{
m_log.Warn("Unable to connect to remote configuration file (" +
remoteConfigSettings.baseConfigURL + configFileName +
"). Creating local file instead.");
xmlConfig.SetFileName(configFileName);
xmlConfig.LoadData();
}
}
public void LoadDataFromString(string data)
{
xmlConfig.LoadDataFromString(data);
}
public string GetAttribute(string attributeName)
{
return xmlConfig.GetAttribute(attributeName);
}
public bool SetAttribute(string attributeName, string attributeValue)
{
return true;
}
public void Commit()
{
}
public void Close()
{
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenSim.Framework.Configuration.HTTP
{
public class RemoteConfigSettings
{
private ConfigurationMember configMember;
public string baseConfigURL = String.Empty;
public RemoteConfigSettings(string filename)
{
configMember =
new ConfigurationMember(filename, "REMOTE CONFIG SETTINGS", loadConfigurationOptions,
handleIncomingConfiguration,true);
configMember.forceConfigurationPluginLibrary("OpenSim.Framework.Configuration.XML.dll");
configMember.performConfigurationRetrieve();
}
public void loadConfigurationOptions()
{
configMember.addConfigurationOption("base_config_url",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"URL Containing Configuration Files", "http://localhost/", false);
}
public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
{
if (configuration_key == "base_config_url")
{
baseConfigURL = (string) configuration_result;
}
return true;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Xml;
namespace OpenSim.Framework.Configuration.XML
{
public class XmlConfiguration : IGenericConfig
{
private XmlDocument doc;
private XmlNode rootNode;
private XmlNode configNode;
private string fileName;
private bool createdFile = false;
public void SetFileName(string file)
{
fileName = file;
}
private void LoadDataToClass()
{
rootNode = doc.SelectSingleNode("Root");
if (null == rootNode)
throw new Exception("Error: Invalid .xml File. Missing <Root>");
configNode = rootNode.SelectSingleNode("Config");
if (null == configNode)
throw new Exception("Error: Invalid .xml File. <Root> should contain a <Config>");
}
public void LoadData()
{
lock (this)
{
doc = new XmlDocument();
if (File.Exists(fileName))
{
XmlTextReader reader = new XmlTextReader(fileName);
reader.WhitespaceHandling = WhitespaceHandling.None;
doc.Load(reader);
reader.Close();
}
else
{
createdFile = true;
rootNode = doc.CreateNode(XmlNodeType.Element, "Root", String.Empty);
doc.AppendChild(rootNode);
configNode = doc.CreateNode(XmlNodeType.Element, "Config", String.Empty);
rootNode.AppendChild(configNode);
}
LoadDataToClass();
if (createdFile)
{
Commit();
}
}
}
public void LoadDataFromString(string data)
{
doc = new XmlDocument();
doc.LoadXml(data);
LoadDataToClass();
}
public string GetAttribute(string attributeName)
{
string result = null;
if (configNode.Attributes[attributeName] != null)
{
result = ((XmlAttribute) configNode.Attributes.GetNamedItem(attributeName)).Value;
}
return result;
}
public bool SetAttribute(string attributeName, string attributeValue)
{
if (configNode.Attributes[attributeName] != null)
{
((XmlAttribute) configNode.Attributes.GetNamedItem(attributeName)).Value = attributeValue;
}
else
{
XmlAttribute attri;
attri = doc.CreateAttribute(attributeName);
attri.Value = attributeValue;
configNode.Attributes.Append(attri);
}
return true;
}
public void Commit()
{
if (fileName == null || fileName == String.Empty)
return;
if (!Directory.Exists(Util.configDir()))
{
Directory.CreateDirectory(Util.configDir());
}
doc.Save(fileName);
}
public void Close()
{
configNode = null;
rootNode = null;
doc = null;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
namespace OpenSim.Framework
{
public class FriendRegionInfo
{
public bool isOnline;
public ulong regionHandle;
public UUID regionID;
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenSim.Framework
{
public class GridConfig:ConfigBase
{
public string AllowForcefulBanlines = "TRUE";
public bool AllowRegionRegistration = true;
public string AssetRecvKey = String.Empty;
public string AssetSendKey = String.Empty;
public string DatabaseProvider = String.Empty;
public string DatabaseConnect = String.Empty;
public string DefaultAssetServer = String.Empty;
public string DefaultUserServer = String.Empty;
public uint HttpPort = ConfigSettings.DefaultGridServerHttpPort;
public string SimRecvKey = String.Empty;
public string SimSendKey = String.Empty;
public string UserRecvKey = String.Empty;
public string UserSendKey = String.Empty;
public string ConsoleUser = String.Empty;
public string ConsolePass = String.Empty;
public GridConfig(string description, string filename)
{
m_configMember =
new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration, true);
m_configMember.performConfigurationRetrieve();
}
public void loadConfigurationOptions()
{
m_configMember.addConfigurationOption("default_asset_server",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"Default Asset Server URI",
"http://127.0.0.1:" + ConfigSettings.DefaultAssetServerHttpPort.ToString() + "/",
false);
m_configMember.addConfigurationOption("asset_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Key to send to asset server", "null", false);
m_configMember.addConfigurationOption("asset_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Key to expect from asset server", "null", false);
m_configMember.addConfigurationOption("default_user_server",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"Default User Server URI",
"http://127.0.0.1:" + ConfigSettings.DefaultUserServerHttpPort.ToString() + "/", false);
m_configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Key to send to user server", "null", false);
m_configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Key to expect from user server", "null", false);
m_configMember.addConfigurationOption("sim_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Key to send to a simulator", "null", false);
m_configMember.addConfigurationOption("sim_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Key to expect from a simulator", "null", false);
m_configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"DLL for database provider", "OpenSim.Data.MySQL.dll", false);
m_configMember.addConfigurationOption("database_connect", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Database connect string", "", false);
m_configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
"Http Listener port", ConfigSettings.DefaultGridServerHttpPort.ToString(), false);
m_configMember.addConfigurationOption("allow_forceful_banlines",
ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Allow Forceful Banlines", "TRUE", true);
m_configMember.addConfigurationOption("allow_region_registration",
ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN,
"Allow regions to register immediately upon grid server startup? true/false",
"True",
false);
m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access user name [Default: disabled]", "", false);
m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access password [Default: disabled]", "", false);
}
public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
{
switch (configuration_key)
{
case "default_asset_server":
DefaultAssetServer = (string) configuration_result;
break;
case "asset_send_key":
AssetSendKey = (string) configuration_result;
break;
case "asset_recv_key":
AssetRecvKey = (string) configuration_result;
break;
case "default_user_server":
DefaultUserServer = (string) configuration_result;
break;
case "user_send_key":
UserSendKey = (string) configuration_result;
break;
case "user_recv_key":
UserRecvKey = (string) configuration_result;
break;
case "sim_send_key":
SimSendKey = (string) configuration_result;
break;
case "sim_recv_key":
SimRecvKey = (string) configuration_result;
break;
case "database_provider":
DatabaseProvider = (string) configuration_result;
break;
case "database_connect":
DatabaseConnect = (string) configuration_result;
break;
case "http_port":
HttpPort = (uint) configuration_result;
break;
case "allow_forceful_banlines":
AllowForcefulBanlines = (string) configuration_result;
break;
case "allow_region_registration":
AllowRegionRegistration = (bool)configuration_result;
break;
case "console_user":
ConsoleUser = (string)configuration_result;
break;
case "console_pass":
ConsolePass = (string)configuration_result;
break;
}
return true;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Net;
namespace OpenSim.Framework
{
public class HGNetworkServersInfo
{
public readonly string LocalAssetServerURI, LocalInventoryServerURI, LocalUserServerURI;
private static HGNetworkServersInfo m_singleton;
public static HGNetworkServersInfo Singleton
{
get { return m_singleton; }
}
public static void Init(string assetserver, string inventoryserver, string userserver)
{
m_singleton = new HGNetworkServersInfo(assetserver, inventoryserver, userserver);
}
private HGNetworkServersInfo(string a, string i, string u)
{
LocalAssetServerURI = ServerURI(a);
LocalInventoryServerURI = ServerURI(i);
LocalUserServerURI = ServerURI(u);
}
public bool IsLocalUser(string userserver)
{
string userServerURI = ServerURI(userserver);
bool ret = (((userServerURI == null) || (userServerURI == "") || (userServerURI == LocalUserServerURI)));
//m_log.Debug("-------------> HGNetworkServersInfo.IsLocalUser? " + ret + "(userServer=" + userServerURI + "; localuserserver=" + LocalUserServerURI + ")");
return ret;
}
public bool IsLocalUser(UserProfileData userData)
{
if (userData != null)
{
if (userData is ForeignUserProfileData)
return IsLocalUser(((ForeignUserProfileData)userData).UserServerURI);
else
return true;
}
else
// Something fishy; ignore it
return true;
}
public static string ServerURI(string uri)
{
// Get rid of eventual slashes at the end
try
{
if (uri.EndsWith("/"))
uri = uri.Substring(0, uri.Length - 1);
}
catch { }
IPAddress ipaddr1 = null;
string port1 = "";
try
{
ipaddr1 = Util.GetHostFromURL(uri);
}
catch { }
try
{
port1 = uri.Split(new char[] { ':' })[2];
}
catch { }
// We tried our best to convert the domain names to IP addresses
return (ipaddr1 != null) ? "http://" + ipaddr1.ToString() + ":" + port1 : uri;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
namespace OpenSim.Framework
{
public delegate void UploadComplete(string filename, UUID fileID, ulong transferID, byte[] fileData, IClientAPI remoteClient);
public delegate void UploadAborted(string filename, UUID fileID, ulong transferID, IClientAPI remoteClient);
public interface IClientFileTransfer
{
bool RequestUpload(string clientFileName, UploadComplete uploadCompleteCallback, UploadAborted abortCallback);
bool RequestUpload(UUID fileID, UploadComplete uploadCompleteCallback, UploadAborted abortCallback);
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenMetaverse;
namespace OpenSim.Framework
{
public interface ILoginServiceToRegionsConnector
{
void LogOffUserFromGrid(ulong regionHandle, UUID AvatarID, UUID RegionSecret, string message);
bool NewUserConnection(ulong regionHandle, AgentCircuitData agent, out string reason);
RegionInfo RequestClosestRegion(string region);
RegionInfo RequestNeighbourInfo(UUID regionID);
RegionInfo RequestNeighbourInfo(ulong regionhandle);
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenSim.Framework
{
/// <summary>
/// Message Server Config - Configuration of the Message Server
/// </summary>
public class MessageServerConfig:ConfigBase
{
public string DatabaseProvider = String.Empty;
public string DatabaseConnect = String.Empty;
public string GridCommsProvider = String.Empty;
public string GridRecvKey = String.Empty;
public string GridSendKey = String.Empty;
public string GridServerURL = String.Empty;
public uint HttpPort = ConfigSettings.DefaultMessageServerHttpPort;
public bool HttpSSL = ConfigSettings.DefaultMessageServerHttpSSL;
public string MessageServerIP = String.Empty;
public string UserRecvKey = String.Empty;
public string UserSendKey = String.Empty;
public string UserServerURL = String.Empty;
public string ConsoleUser = String.Empty;
public string ConsolePass = String.Empty;
public MessageServerConfig(string description, string filename)
{
m_configMember =
new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration, true);
m_configMember.performConfigurationRetrieve();
}
public void loadConfigurationOptions()
{
m_configMember.addConfigurationOption("default_user_server",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"Default User Server URI",
"http://127.0.0.1:" + ConfigSettings.DefaultUserServerHttpPort.ToString() + "/", false);
m_configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Key to send to user server", "null", false);
m_configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Key to expect from user server", "null", false);
m_configMember.addConfigurationOption("default_grid_server",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"Default Grid Server URI",
"http://127.0.0.1:" + ConfigSettings.DefaultGridServerHttpPort.ToString() + "/", false);
m_configMember.addConfigurationOption("grid_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Key to send to grid server", "null", false);
m_configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Key to expect from grid server", "null", false);
m_configMember.addConfigurationOption("database_connect", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Connection String for Database", "", false);
m_configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"DLL for database provider", "OpenSim.Data.MySQL.dll", false);
m_configMember.addConfigurationOption("region_comms_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"DLL for comms provider", "OpenSim.Region.Communications.OGS1.dll", false);
m_configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
"Http Listener port", ConfigSettings.DefaultMessageServerHttpPort.ToString(), false);
m_configMember.addConfigurationOption("http_ssl", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN,
"Use SSL? true/false", ConfigSettings.DefaultMessageServerHttpSSL.ToString(), false);
m_configMember.addConfigurationOption("published_ip", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"My Published IP Address", "127.0.0.1", false);
m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access user name [Default: disabled]", "", false);
m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access password [Default: disabled]", "", false);
}
public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
{
switch (configuration_key)
{
case "default_user_server":
UserServerURL = (string) configuration_result;
break;
case "user_send_key":
UserSendKey = (string) configuration_result;
break;
case "user_recv_key":
UserRecvKey = (string) configuration_result;
break;
case "default_grid_server":
GridServerURL = (string) configuration_result;
break;
case "grid_send_key":
GridSendKey = (string) configuration_result;
break;
case "grid_recv_key":
GridRecvKey = (string) configuration_result;
break;
case "database_provider":
DatabaseProvider = (string) configuration_result;
break;
case "database_connect":
DatabaseConnect = (string)configuration_result;
break;
case "http_port":
HttpPort = (uint) configuration_result;
break;
case "http_ssl":
HttpSSL = (bool) configuration_result;
break;
case "region_comms_provider":
GridCommsProvider = (string) configuration_result;
break;
case "published_ip":
MessageServerIP = (string) configuration_result;
break;
case "console_user":
ConsoleUser = (string)configuration_result;
break;
case "console_pass":
ConsolePass = (string)configuration_result;
break;
}
return true;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using NUnit.Framework;
using System.Collections.Generic;
namespace OpenSim.Framework.Tests
{
[TestFixture]
public class ACLTest
{
#region Tests
/// <summary>
/// ACL Test class
/// </summary>
[Test]
public void ACLTest01()
{
ACL acl = new ACL();
Role Guests = new Role("Guests");
acl.AddRole(Guests);
Role[] parents = new Role[1];
parents[0] = Guests;
Role JoeGuest = new Role("JoeGuest", parents);
acl.AddRole(JoeGuest);
Resource CanBuild = new Resource("CanBuild");
acl.AddResource(CanBuild);
acl.GrantPermission("Guests", "CanBuild");
Permission perm = acl.HasPermission("JoeGuest", "CanBuild");
Assert.That(perm == Permission.Allow, "JoeGuest should have permission to build");
perm = Permission.None;
try
{
perm = acl.HasPermission("unknownGuest", "CanBuild");
}
catch (KeyNotFoundException)
{
}
catch (Exception)
{
Assert.That(false,"Exception thrown should have been KeyNotFoundException");
}
Assert.That(perm == Permission.None,"Permission None should be set because exception should have been thrown");
}
[Test]
public void KnownButPermissionDenyAndPermissionNoneUserTest()
{
ACL acl = new ACL();
Role Guests = new Role("Guests");
acl.AddRole(Guests);
Role Administrators = new Role("Administrators");
acl.AddRole(Administrators);
Role[] Guestparents = new Role[1];
Role[] Adminparents = new Role[1];
Guestparents[0] = Guests;
Adminparents[0] = Administrators;
Role JoeGuest = new Role("JoeGuest", Guestparents);
acl.AddRole(JoeGuest);
Resource CanBuild = new Resource("CanBuild");
acl.AddResource(CanBuild);
Resource CanScript = new Resource("CanScript");
acl.AddResource(CanScript);
Resource CanRestart = new Resource("CanRestart");
acl.AddResource(CanRestart);
acl.GrantPermission("Guests", "CanBuild");
acl.DenyPermission("Guests", "CanRestart");
acl.GrantPermission("Administrators", "CanScript");
acl.GrantPermission("Administrators", "CanRestart");
Permission setPermission = acl.HasPermission("JoeGuest", "CanRestart");
Assert.That(setPermission == Permission.Deny, "Guests Should not be able to restart");
Assert.That(acl.HasPermission("JoeGuest", "CanScript") == Permission.None,
"No Explicit Permissions set so should be Permission.None");
}
#endregion
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
namespace OpenSim.Framework
{
/// <summary>
/// UserConfig -- For User Server Configuration
/// </summary>
public class UserConfig:ConfigBase
{
public string DatabaseProvider = String.Empty;
public string DatabaseConnect = String.Empty;
public string DefaultStartupMsg = String.Empty;
public uint DefaultX = 1000;
public uint DefaultY = 1000;
public string GridRecvKey = String.Empty;
public string GridSendKey = String.Empty;
public uint HttpPort = ConfigSettings.DefaultUserServerHttpPort;
public bool HttpSSL = ConfigSettings.DefaultUserServerHttpSSL;
public uint DefaultUserLevel = 0;
public string LibraryXmlfile = "";
public string ConsoleUser = String.Empty;
public string ConsolePass = String.Empty;
private Uri m_inventoryUrl;
public Uri InventoryUrl
{
get
{
return m_inventoryUrl;
}
set
{
m_inventoryUrl = value;
}
}
private Uri m_authUrl;
public Uri AuthUrl
{
get
{
return m_authUrl;
}
set
{
m_authUrl = value;
}
}
private Uri m_gridServerURL;
public Uri GridServerURL
{
get
{
return m_gridServerURL;
}
set
{
m_gridServerURL = value;
}
}
public bool EnableLLSDLogin = true;
public bool EnableHGLogin = true;
public UserConfig()
{
// weird, but UserManagerBase needs this.
}
public UserConfig(string description, string filename)
{
m_configMember =
new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration, true);
m_configMember.performConfigurationRetrieve();
}
public void loadConfigurationOptions()
{
m_configMember.addConfigurationOption("default_startup_message",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"Default Startup Message", "Welcome to OGS", false);
m_configMember.addConfigurationOption("default_grid_server",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"Default Grid Server URI",
"http://127.0.0.1:" + ConfigSettings.DefaultGridServerHttpPort + "/", false);
m_configMember.addConfigurationOption("grid_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Key to send to grid server", "null", false);
m_configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Key to expect from grid server", "null", false);
m_configMember.addConfigurationOption("default_inventory_server",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"Default Inventory Server URI",
"http://127.0.0.1:" + ConfigSettings.DefaultInventoryServerHttpPort + "/",
false);
m_configMember.addConfigurationOption("default_authentication_server",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"User Server (this) External URI for authentication keys",
"http://localhost:" + ConfigSettings.DefaultUserServerHttpPort + "/",
false);
m_configMember.addConfigurationOption("library_location",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"Path to library control file",
string.Format(".{0}inventory{0}Libraries.xml", Path.DirectorySeparatorChar), false);
m_configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"DLL for database provider", "OpenSim.Data.MySQL.dll", false);
m_configMember.addConfigurationOption("database_connect", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Connection String for Database", "", false);
m_configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
"Http Listener port", ConfigSettings.DefaultUserServerHttpPort.ToString(), false);
m_configMember.addConfigurationOption("http_ssl", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN,
"Use SSL? true/false", ConfigSettings.DefaultUserServerHttpSSL.ToString(), false);
m_configMember.addConfigurationOption("default_X", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
"Known good region X", "1000", false);
m_configMember.addConfigurationOption("default_Y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
"Known good region Y", "1000", false);
m_configMember.addConfigurationOption("enable_llsd_login", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN,
"Enable LLSD login support [Currently used by libsl based clients/bots]? true/false", true.ToString(), false);
m_configMember.addConfigurationOption("enable_hg_login", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN,
"Enable Hypergrid login support [Currently used by GridSurfer-proxied clients]? true/false", true.ToString(), false);
m_configMember.addConfigurationOption("default_loginLevel", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
"Minimum Level a user should have to login [0 default]", "0", false);
m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access user name [Default: disabled]", "", false);
m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access password [Default: disabled]", "", false);
}
public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
{
switch (configuration_key)
{
case "default_startup_message":
DefaultStartupMsg = (string) configuration_result;
break;
case "default_grid_server":
GridServerURL = new Uri((string) configuration_result);
break;
case "grid_send_key":
GridSendKey = (string) configuration_result;
break;
case "grid_recv_key":
GridRecvKey = (string) configuration_result;
break;
case "default_inventory_server":
InventoryUrl = new Uri((string) configuration_result);
break;
case "default_authentication_server":
AuthUrl = new Uri((string)configuration_result);
break;
case "database_provider":
DatabaseProvider = (string) configuration_result;
break;
case "database_connect":
DatabaseConnect = (string) configuration_result;
break;
case "http_port":
HttpPort = (uint) configuration_result;
break;
case "http_ssl":
HttpSSL = (bool) configuration_result;
break;
case "default_X":
DefaultX = (uint) configuration_result;
break;
case "default_Y":
DefaultY = (uint) configuration_result;
break;
case "enable_llsd_login":
EnableLLSDLogin = (bool)configuration_result;
break;
case "enable_hg_login":
EnableHGLogin = (bool)configuration_result;
break;
case "default_loginLevel":
DefaultUserLevel = (uint)configuration_result;
break;
case "library_location":
LibraryXmlfile = (string)configuration_result;
break;
case "console_user":
ConsoleUser = (string)configuration_result;
break;
case "console_pass":
ConsolePass = (string)configuration_result;
break;
}
return true;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Region.ClientStack.LindenUDP
{
/// <summary>
/// A work in progress, to contain the SL specific file transfer code that is currently in various region modules
/// This file currently contains multiple classes that need to be split out into their own files.
/// </summary>
public class LLFileTransfer : IClientFileTransfer
{
protected IClientAPI m_clientAPI;
/// Dictionary of handlers for uploading files from client
/// TODO: Need to add cleanup code to remove handlers that have completed their upload
protected Dictionary<ulong, XferUploadHandler> m_uploadHandlers;
protected object m_uploadHandlersLock = new object();
/// <summary>
/// Dictionary of files ready to be sent to clients
/// </summary>
protected static Dictionary<string, byte[]> m_files;
/// <summary>
/// Dictionary of Download Transfers in progess
/// </summary>
protected Dictionary<ulong, XferDownloadHandler> m_downloadHandlers = new Dictionary<ulong, XferDownloadHandler>();
public LLFileTransfer(IClientAPI clientAPI)
{
m_uploadHandlers = new Dictionary<ulong, XferUploadHandler>();
m_clientAPI = clientAPI;
m_clientAPI.OnXferReceive += XferReceive;
m_clientAPI.OnAbortXfer += AbortXferUploadHandler;
}
public void Close()
{
if (m_clientAPI != null)
{
m_clientAPI.OnXferReceive -= XferReceive;
m_clientAPI.OnAbortXfer -= AbortXferUploadHandler;
m_clientAPI = null;
}
}
#region Upload Handling
public bool RequestUpload(string clientFileName, UploadComplete uploadCompleteCallback, UploadAborted abortCallback)
{
if ((String.IsNullOrEmpty(clientFileName)) || (uploadCompleteCallback == null))
{
return false;
}
XferUploadHandler uploader = new XferUploadHandler(m_clientAPI, clientFileName);
return StartUpload(uploader, uploadCompleteCallback, abortCallback);
}
public bool RequestUpload(UUID fileID, UploadComplete uploadCompleteCallback, UploadAborted abortCallback)
{
if ((fileID == UUID.Zero) || (uploadCompleteCallback == null))
{
return false;
}
XferUploadHandler uploader = new XferUploadHandler(m_clientAPI, fileID);
return StartUpload(uploader, uploadCompleteCallback, abortCallback);
}
private bool StartUpload(XferUploadHandler uploader, UploadComplete uploadCompleteCallback, UploadAborted abortCallback)
{
uploader.UploadDone += uploadCompleteCallback;
uploader.UploadDone += RemoveXferUploadHandler;
if (abortCallback != null)
{
uploader.UploadAborted += abortCallback;
}
lock (m_uploadHandlersLock)
{
if (!m_uploadHandlers.ContainsKey(uploader.XferID))
{
m_uploadHandlers.Add(uploader.XferID, uploader);
uploader.RequestStartXfer(m_clientAPI);
return true;
}
else
{
// something went wrong with the xferID allocation
uploader.UploadDone -= uploadCompleteCallback;
uploader.UploadDone -= RemoveXferUploadHandler;
if (abortCallback != null)
{
uploader.UploadAborted -= abortCallback;
}
return false;
}
}
}
protected void AbortXferUploadHandler(IClientAPI remoteClient, ulong xferID)
{
lock (m_uploadHandlersLock)
{
if (m_uploadHandlers.ContainsKey(xferID))
{
m_uploadHandlers[xferID].AbortUpload(remoteClient);
m_uploadHandlers.Remove(xferID);
}
}
}
protected void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
{
lock (m_uploadHandlersLock)
{
if (m_uploadHandlers.ContainsKey(xferID))
{
m_uploadHandlers[xferID].XferReceive(remoteClient, xferID, packetID, data);
}
}
}
protected void RemoveXferUploadHandler(string filename, UUID fileID, ulong transferID, byte[] fileData, IClientAPI remoteClient)
{
}
#endregion
}
public class XferUploadHandler
{
private AssetBase m_asset;
public event UploadComplete UploadDone;
public event UploadAborted UploadAborted;
private sbyte type = 0;
public ulong mXferID;
private UploadComplete handlerUploadDone;
private UploadAborted handlerAbort;
private bool m_complete = false;
public bool UploadComplete
{
get { return m_complete; }
}
public XferUploadHandler(IClientAPI pRemoteClient, string pClientFilename)
{
Initialise(UUID.Zero, pClientFilename);
}
public XferUploadHandler(IClientAPI pRemoteClient, UUID fileID)
{
Initialise(fileID, String.Empty);
}
private void Initialise(UUID fileID, string fileName)
{
m_asset = new AssetBase(fileID, fileName, type, UUID.Zero.ToString());
m_asset.Data = new byte[0];
m_asset.Description = "empty";
m_asset.Local = true;
m_asset.Temporary = true;
mXferID = Util.GetNextXferID();
}
public ulong XferID
{
get { return mXferID; }
}
public void RequestStartXfer(IClientAPI pRemoteClient)
{
m_asset.Metadata.CreatorID = pRemoteClient.AgentId.ToString();
if (!String.IsNullOrEmpty(m_asset.Name))
{
pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, Utils.StringToBytes(m_asset.Name));
}
else
{
pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, new byte[0]);
}
}
/// <summary>
/// Process transfer data received from the client.
/// </summary>
/// <param name="xferID"></param>
/// <param name="packetID"></param>
/// <param name="data"></param>
public void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
{
if (mXferID == xferID)
{
if (m_asset.Data.Length > 1)
{
byte[] destinationArray = new byte[m_asset.Data.Length + data.Length];
Array.Copy(m_asset.Data, 0, destinationArray, 0, m_asset.Data.Length);
Array.Copy(data, 0, destinationArray, m_asset.Data.Length, data.Length);
m_asset.Data = destinationArray;
}
else
{
byte[] buffer2 = new byte[data.Length - 4];
Array.Copy(data, 4, buffer2, 0, data.Length - 4);
m_asset.Data = buffer2;
}
remoteClient.SendConfirmXfer(xferID, packetID);
if ((packetID & 0x80000000) != 0)
{
SendCompleteMessage(remoteClient);
}
}
}
protected void SendCompleteMessage(IClientAPI remoteClient)
{
m_complete = true;
handlerUploadDone = UploadDone;
if (handlerUploadDone != null)
{
handlerUploadDone(m_asset.Name, m_asset.FullID, mXferID, m_asset.Data, remoteClient);
}
}
public void AbortUpload(IClientAPI remoteClient)
{
handlerAbort = UploadAborted;
if (handlerAbort != null)
{
handlerAbort(m_asset.Name, m_asset.FullID, mXferID, remoteClient);
}
}
}
public class XferDownloadHandler
{
public IClientAPI Client;
private bool complete;
public byte[] Data = new byte[0];
public int DataPointer = 0;
public string FileName = String.Empty;
public uint Packet = 0;
public uint Serial = 1;
public ulong XferID = 0;
public XferDownloadHandler(string fileName, byte[] data, ulong xferID, IClientAPI client)
{
FileName = fileName;
Data = data;
XferID = xferID;
Client = client;
}
public XferDownloadHandler()
{
}
/// <summary>
/// Start a transfer
/// </summary>
/// <returns>True if the transfer is complete, false if not</returns>
public bool StartSend()
{
if (Data.Length < 1000)
{
// for now (testing) we only support files under 1000 bytes
byte[] transferData = new byte[Data.Length + 4];
Array.Copy(Utils.IntToBytes(Data.Length), 0, transferData, 0, 4);
Array.Copy(Data, 0, transferData, 4, Data.Length);
Client.SendXferPacket(XferID, 0 + 0x80000000, transferData);
complete = true;
}
else
{
byte[] transferData = new byte[1000 + 4];
Array.Copy(Utils.IntToBytes(Data.Length), 0, transferData, 0, 4);
Array.Copy(Data, 0, transferData, 4, 1000);
Client.SendXferPacket(XferID, 0, transferData);
Packet++;
DataPointer = 1000;
}
return complete;
}
/// <summary>
/// Respond to an ack packet from the client
/// </summary>
/// <param name="packet"></param>
/// <returns>True if the transfer is complete, false otherwise</returns>
public bool AckPacket(uint packet)
{
if (!complete)
{
if ((Data.Length - DataPointer) > 1000)
{
byte[] transferData = new byte[1000];
Array.Copy(Data, DataPointer, transferData, 0, 1000);
Client.SendXferPacket(XferID, Packet, transferData);
Packet++;
DataPointer += 1000;
}
else
{
byte[] transferData = new byte[Data.Length - DataPointer];
Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer);
uint endPacket = Packet |= (uint)0x80000000;
Client.SendXferPacket(XferID, endPacket, transferData);
Packet++;
DataPointer += (Data.Length - DataPointer);
complete = true;
}
}
return complete;
}
}
}

View File

@ -29,6 +29,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Reflection; using System.Reflection;
using log4net; using log4net;
using Mono.Addins;
using Nini.Config; using Nini.Config;
using OpenMetaverse; using OpenMetaverse;
using OpenMetaverse.Packets; using OpenMetaverse.Packets;
@ -39,38 +40,64 @@ using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.Attachments namespace OpenSim.Region.CoreModules.Avatar.Attachments
{ {
public class AttachmentsModule : IAttachmentsModule, IRegionModule [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsModule")]
public class AttachmentsModule : IAttachmentsModule, INonSharedRegionModule
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected Scene m_scene = null; protected Scene m_scene = null;
public void Initialise(Scene scene, IConfigSource source) public string Name { get { return "Attachments Module"; } }
public Type ReplaceableInterface { get { return null; } }
public void Initialise(IConfigSource source) {}
public void AddRegion(Scene scene)
{ {
scene.RegisterModuleInterface<IAttachmentsModule>(this);
m_scene = scene; m_scene = scene;
m_scene.RegisterModuleInterface<IAttachmentsModule>(this);
m_scene.EventManager.OnNewClient += SubscribeToClientEvents;
// TODO: Should probably be subscribing to CloseClient too, but this doesn't yet give us IClientAPI
} }
public void PostInitialise() public void RemoveRegion(Scene scene)
{ {
m_scene.UnregisterModuleInterface<IAttachmentsModule>(this);
m_scene.EventManager.OnNewClient -= SubscribeToClientEvents;
} }
public void RegionLoaded(Scene scene) {}
public void Close() public void Close()
{ {
RemoveRegion(m_scene);
} }
public string Name public void SubscribeToClientEvents(IClientAPI client)
{ {
get { return "Attachments Module"; } client.OnRezSingleAttachmentFromInv += RezSingleAttachmentFromInventory;
client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachmentsFromInventory;
client.OnObjectAttach += AttachObject;
client.OnObjectDetach += DetachObject;
client.OnDetachAttachmentIntoInv += ShowDetachInUserInventory;
} }
public bool IsSharedModule public void UnsubscribeFromClientEvents(IClientAPI client)
{ {
get { return false; } client.OnRezSingleAttachmentFromInv -= RezSingleAttachmentFromInventory;
client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachmentsFromInventory;
client.OnObjectAttach -= AttachObject;
client.OnObjectDetach -= DetachObject;
client.OnDetachAttachmentIntoInv -= ShowDetachInUserInventory;
} }
// Called by client /// <summary>
// /// Called by client
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="objectLocalID"></param>
/// <param name="AttachmentPt"></param>
/// <param name="silent"></param>
public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent) public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent)
{ {
m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject"); m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject");

View File

@ -47,6 +47,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
m_scene = scene; m_scene = scene;
m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>();
m_scene.RegisterModuleInterface<IGodsModule>(this); m_scene.RegisterModuleInterface<IGodsModule>(this);
m_scene.EventManager.OnNewClient += SubscribeToClientEvents;
} }
public void PostInitialise() {} public void PostInitialise() {}
@ -54,6 +55,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
public string Name { get { return "Gods Module"; } } public string Name { get { return "Gods Module"; } }
public bool IsSharedModule { get { return false; } } public bool IsSharedModule { get { return false; } }
public void SubscribeToClientEvents(IClientAPI client)
{
client.OnGodKickUser += KickUser;
client.OnRequestGodlikePowers += RequestGodlikePowers;
}
public void UnsubscribeFromClientEvents(IClientAPI client)
{
client.OnGodKickUser -= KickUser;
client.OnRequestGodlikePowers -= RequestGodlikePowers;
}
public void RequestGodlikePowers( public void RequestGodlikePowers(
UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient) UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient)
{ {

View File

@ -30,7 +30,7 @@ using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes; using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes;
using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.Modules.Terrain.Extensions.DefaultEffects.Effects namespace OpenSim.Region.CoreModules.World.Terrain.Effects
{ {
public class ChannelDigger : ITerrainEffect public class ChannelDigger : ITerrainEffect
{ {

View File

@ -381,8 +381,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain
private void LoadPlugins() private void LoadPlugins()
{ {
m_plugineffects = new Dictionary<string, ITerrainEffect>(); m_plugineffects = new Dictionary<string, ITerrainEffect>();
string plugineffectsPath = "Terrain";
// Load the files in the Terrain/ dir // Load the files in the Terrain/ dir
string[] files = Directory.GetFiles("Terrain"); if (!Directory.Exists(plugineffectsPath))
return;
string[] files = Directory.GetFiles(plugineffectsPath);
foreach (string file in files) foreach (string file in files)
{ {
m_log.Info("Loading effects in " + file); m_log.Info("Loading effects in " + file);

View File

@ -2785,17 +2785,11 @@ namespace OpenSim.Region.Framework.Scenes
SubscribeToClientPrimEvents(client); SubscribeToClientPrimEvents(client);
SubscribeToClientPrimRezEvents(client); SubscribeToClientPrimRezEvents(client);
SubscribeToClientInventoryEvents(client); SubscribeToClientInventoryEvents(client);
SubscribeToClientAttachmentEvents(client);
SubscribeToClientTeleportEvents(client); SubscribeToClientTeleportEvents(client);
SubscribeToClientScriptEvents(client); SubscribeToClientScriptEvents(client);
SubscribeToClientParcelEvents(client); SubscribeToClientParcelEvents(client);
SubscribeToClientGridEvents(client); SubscribeToClientGridEvents(client);
SubscribeToClientGodEvents(client);
SubscribeToClientNetworkEvents(client); SubscribeToClientNetworkEvents(client);
// EventManager.TriggerOnNewClient(client);
} }
public virtual void SubscribeToClientTerrainEvents(IClientAPI client) public virtual void SubscribeToClientTerrainEvents(IClientAPI client)
@ -2806,7 +2800,6 @@ namespace OpenSim.Region.Framework.Scenes
public virtual void SubscribeToClientPrimEvents(IClientAPI client) public virtual void SubscribeToClientPrimEvents(IClientAPI client)
{ {
client.OnUpdatePrimGroupPosition += m_sceneGraph.UpdatePrimPosition; client.OnUpdatePrimGroupPosition += m_sceneGraph.UpdatePrimPosition;
client.OnUpdatePrimSinglePosition += m_sceneGraph.UpdatePrimSinglePosition; client.OnUpdatePrimSinglePosition += m_sceneGraph.UpdatePrimSinglePosition;
client.OnUpdatePrimGroupRotation += m_sceneGraph.UpdatePrimRotation; client.OnUpdatePrimGroupRotation += m_sceneGraph.UpdatePrimRotation;
@ -2876,18 +2869,6 @@ namespace OpenSim.Region.Framework.Scenes
client.OnMoveTaskItem += ClientMoveTaskInventoryItem; client.OnMoveTaskItem += ClientMoveTaskInventoryItem;
} }
public virtual void SubscribeToClientAttachmentEvents(IClientAPI client)
{
if (AttachmentsModule != null)
{
client.OnRezSingleAttachmentFromInv += AttachmentsModule.RezSingleAttachmentFromInventory;
client.OnRezMultipleAttachmentsFromInv += AttachmentsModule.RezMultipleAttachmentsFromInventory;
client.OnObjectAttach += AttachmentsModule.AttachObject;
client.OnObjectDetach += AttachmentsModule.DetachObject;
client.OnDetachAttachmentIntoInv += AttachmentsModule.ShowDetachInUserInventory;
}
}
public virtual void SubscribeToClientTeleportEvents(IClientAPI client) public virtual void SubscribeToClientTeleportEvents(IClientAPI client)
{ {
client.OnTeleportLocationRequest += RequestTeleportLocation; client.OnTeleportLocationRequest += RequestTeleportLocation;
@ -2918,43 +2899,28 @@ namespace OpenSim.Region.Framework.Scenes
client.OnRegionHandleRequest += RegionHandleRequest; client.OnRegionHandleRequest += RegionHandleRequest;
} }
public virtual void SubscribeToClientGodEvents(IClientAPI client)
{
IGodsModule godsModule = RequestModuleInterface<IGodsModule>();
client.OnGodKickUser += godsModule.KickUser;
client.OnRequestGodlikePowers += godsModule.RequestGodlikePowers;
}
public virtual void SubscribeToClientNetworkEvents(IClientAPI client) public virtual void SubscribeToClientNetworkEvents(IClientAPI client)
{ {
client.OnNetworkStatsUpdate += StatsReporter.AddPacketsStats; client.OnNetworkStatsUpdate += StatsReporter.AddPacketsStats;
client.OnViewerEffect += ProcessViewerEffect; client.OnViewerEffect += ProcessViewerEffect;
} }
protected virtual void UnsubscribeToClientEvents(IClientAPI client)
{
}
/// <summary> /// <summary>
/// Register for events from the client /// Unsubscribe the client from events.
/// </summary> /// </summary>
/// <param name="client">The IClientAPI of the connected client</param> /// FIXME: Not called anywhere!
/// <param name="client">The IClientAPI of the client</param>
public virtual void UnSubscribeToClientEvents(IClientAPI client) public virtual void UnSubscribeToClientEvents(IClientAPI client)
{ {
UnSubscribeToClientTerrainEvents(client); UnSubscribeToClientTerrainEvents(client);
UnSubscribeToClientPrimEvents(client); UnSubscribeToClientPrimEvents(client);
UnSubscribeToClientPrimRezEvents(client); UnSubscribeToClientPrimRezEvents(client);
UnSubscribeToClientInventoryEvents(client); UnSubscribeToClientInventoryEvents(client);
UnSubscribeToClientAttachmentEvents(client);
UnSubscribeToClientTeleportEvents(client); UnSubscribeToClientTeleportEvents(client);
UnSubscribeToClientScriptEvents(client); UnSubscribeToClientScriptEvents(client);
UnSubscribeToClientParcelEvents(client); UnSubscribeToClientParcelEvents(client);
UnSubscribeToClientGridEvents(client); UnSubscribeToClientGridEvents(client);
UnSubscribeToClientGodEvents(client);
UnSubscribeToClientNetworkEvents(client); UnSubscribeToClientNetworkEvents(client);
// EventManager.TriggerOnNewClient(client);
} }
public virtual void UnSubscribeToClientTerrainEvents(IClientAPI client) public virtual void UnSubscribeToClientTerrainEvents(IClientAPI client)
@ -3031,18 +2997,6 @@ namespace OpenSim.Region.Framework.Scenes
client.OnMoveTaskItem -= ClientMoveTaskInventoryItem; client.OnMoveTaskItem -= ClientMoveTaskInventoryItem;
} }
public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client)
{
if (AttachmentsModule != null)
{
client.OnRezSingleAttachmentFromInv -= AttachmentsModule.RezSingleAttachmentFromInventory;
client.OnRezMultipleAttachmentsFromInv -= AttachmentsModule.RezMultipleAttachmentsFromInventory;
client.OnObjectAttach -= AttachmentsModule.AttachObject;
client.OnObjectDetach -= AttachmentsModule.DetachObject;
client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory;
}
}
public virtual void UnSubscribeToClientTeleportEvents(IClientAPI client) public virtual void UnSubscribeToClientTeleportEvents(IClientAPI client)
{ {
client.OnTeleportLocationRequest -= RequestTeleportLocation; client.OnTeleportLocationRequest -= RequestTeleportLocation;
@ -3074,13 +3028,6 @@ namespace OpenSim.Region.Framework.Scenes
client.OnRegionHandleRequest -= RegionHandleRequest; client.OnRegionHandleRequest -= RegionHandleRequest;
} }
public virtual void UnSubscribeToClientGodEvents(IClientAPI client)
{
IGodsModule godsModule = RequestModuleInterface<IGodsModule>();
client.OnGodKickUser -= godsModule.KickUser;
client.OnRequestGodlikePowers -= godsModule.RequestGodlikePowers;
}
public virtual void UnSubscribeToClientNetworkEvents(IClientAPI client) public virtual void UnSubscribeToClientNetworkEvents(IClientAPI client)
{ {
client.OnNetworkStatsUpdate -= StatsReporter.AddPacketsStats; client.OnNetworkStatsUpdate -= StatsReporter.AddPacketsStats;

View File

@ -78,8 +78,6 @@ namespace OpenSim.Region.Framework.Scenes
// protected internal Dictionary<UUID, EntityBase> Entities = new Dictionary<UUID, EntityBase>(); // protected internal Dictionary<UUID, EntityBase> Entities = new Dictionary<UUID, EntityBase>();
protected internal Dictionary<UUID, ScenePresence> RestorePresences = new Dictionary<UUID, ScenePresence>(); protected internal Dictionary<UUID, ScenePresence> RestorePresences = new Dictionary<UUID, ScenePresence>();
protected internal BasicQuadTreeNode QuadTree;
protected RegionInfo m_regInfo; protected RegionInfo m_regInfo;
protected Scene m_parentScene; protected Scene m_parentScene;
protected Dictionary<UUID, SceneObjectGroup> m_updateList = new Dictionary<UUID, SceneObjectGroup>(); protected Dictionary<UUID, SceneObjectGroup> m_updateList = new Dictionary<UUID, SceneObjectGroup>();
@ -107,9 +105,6 @@ namespace OpenSim.Region.Framework.Scenes
{ {
m_parentScene = parent; m_parentScene = parent;
m_regInfo = regInfo; m_regInfo = regInfo;
QuadTree = new BasicQuadTreeNode(null, "/0/", 0, 0, (short)Constants.RegionSize, (short)Constants.RegionSize);
QuadTree.Subdivide();
QuadTree.Subdivide();
} }
public PhysicsScene PhysicsScene public PhysicsScene PhysicsScene

View File

@ -1,269 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.Framework.Scenes.Types
{
public class BasicQuadTreeNode
{
private List<SceneObjectGroup> m_objects = new List<SceneObjectGroup>();
private BasicQuadTreeNode[] m_childNodes = null;
private BasicQuadTreeNode m_parent = null;
private short m_leftX;
private short m_leftY;
private short m_width;
private short m_height;
//private int m_quadNumber;
private string m_quadID;
public BasicQuadTreeNode(BasicQuadTreeNode parent, string quadID, short leftX, short leftY, short width,
short height)
{
m_parent = parent;
m_quadID = quadID;
m_leftX = leftX;
m_leftY = leftY;
m_width = width;
m_height = height;
// m_log.Debug("creating quadtree node " + m_quadID);
}
public void AddObject(SceneObjectGroup obj)
{
if (m_childNodes == null)
{
if (!m_objects.Contains(obj))
{
m_objects.Add(obj);
}
}
else
{
if (obj.AbsolutePosition.X < (m_leftX + (m_width/2)))
{
if (obj.AbsolutePosition.Y < (m_leftY + (m_height/2)))
{
m_childNodes[0].AddObject(obj);
}
else
{
m_childNodes[2].AddObject(obj);
}
}
else
{
if (obj.AbsolutePosition.Y < (m_leftY + (m_height/2)))
{
m_childNodes[1].AddObject(obj);
}
else
{
m_childNodes[3].AddObject(obj);
}
}
}
}
public void Subdivide()
{
if (m_childNodes == null)
{
m_childNodes = new BasicQuadTreeNode[4];
m_childNodes[0] =
new BasicQuadTreeNode(this, m_quadID + "1/", m_leftX, m_leftY, (short) (m_width/2),
(short) (m_height/2));
m_childNodes[1] =
new BasicQuadTreeNode(this, m_quadID + "2/", (short) (m_leftX + (m_width/2)), m_leftY,
(short) (m_width/2), (short) (m_height/2));
m_childNodes[2] =
new BasicQuadTreeNode(this, m_quadID + "3/", m_leftX, (short) (m_leftY + (m_height/2)),
(short) (m_width/2), (short) (m_height/2));
m_childNodes[3] =
new BasicQuadTreeNode(this, m_quadID + "4/", (short) (m_leftX + (m_width/2)),
(short) (m_height + (m_height/2)), (short) (m_width/2), (short) (m_height/2));
}
else
{
for (int i = 0; i < m_childNodes.Length; i++)
{
m_childNodes[i].Subdivide();
}
}
}
public List<SceneObjectGroup> GetObjectsFrom(float x, float y)
{
if (m_childNodes == null)
{
return new List<SceneObjectGroup>(m_objects);
}
else
{
if (x < m_leftX + (m_width/2))
{
if (y < m_leftY + (m_height/2))
{
return m_childNodes[0].GetObjectsFrom(x, y);
}
else
{
return m_childNodes[2].GetObjectsFrom(x, y);
}
}
else
{
if (y < m_leftY + (m_height/2))
{
return m_childNodes[1].GetObjectsFrom(x, y);
}
else
{
return m_childNodes[3].GetObjectsFrom(x, y);
}
}
}
}
public List<SceneObjectGroup> GetObjectsFrom(string nodeName)
{
if (nodeName == m_quadID)
{
return new List<SceneObjectGroup>(m_objects);
}
else if (m_childNodes != null)
{
for (int i = 0; i < 4; i++)
{
List<SceneObjectGroup> retVal;
retVal = m_childNodes[i].GetObjectsFrom(nodeName);
if (retVal != null)
{
return retVal;
}
}
}
return null;
}
public string GetNodeID(float x, float y)
{
if (m_childNodes == null)
{
return m_quadID;
}
else
{
if (x < m_leftX + (m_width/2))
{
if (y < m_leftY + (m_height/2))
{
return m_childNodes[0].GetNodeID(x, y);
}
else
{
return m_childNodes[2].GetNodeID(x, y);
}
}
else
{
if (y < m_leftY + (m_height/2))
{
return m_childNodes[1].GetNodeID(x, y);
}
else
{
return m_childNodes[3].GetNodeID(x, y);
}
}
}
}
public void Update()
{
if (m_childNodes != null)
{
for (int i = 0; i < 4; i++)
{
m_childNodes[i].Update();
}
}
else
{
List<SceneObjectGroup> outBounds = new List<SceneObjectGroup>();
foreach (SceneObjectGroup group in m_objects)
{
if (((group.AbsolutePosition.X > m_leftX) && (group.AbsolutePosition.X < (m_leftX + m_width))) &&
((group.AbsolutePosition.Y > m_leftY) && (group.AbsolutePosition.Y < (m_leftY + m_height))))
{
//still in bounds
}
else
{
outBounds.Add(group);
}
}
foreach (SceneObjectGroup removee in outBounds)
{
m_objects.Remove(removee);
if (m_parent != null)
{
m_parent.PassUp(removee);
}
}
outBounds.Clear();
}
}
public void PassUp(SceneObjectGroup group)
{
if (((group.AbsolutePosition.X > m_leftX) && (group.AbsolutePosition.X < (m_leftX + m_width))) &&
((group.AbsolutePosition.Y > m_leftY) && (group.AbsolutePosition.Y < (m_leftY + m_height))))
{
AddObject(group);
}
else
{
if (m_parent != null)
{
m_parent.PassUp(group);
}
}
}
public string[] GetNeighbours(string nodeName)
{
string[] retVal = new string[1];
retVal[0] = String.Empty;
return retVal;
}
}
}

View File

@ -28,6 +28,9 @@
using System; using System;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Region.CoreModules.Avatar.Attachments;
using OpenSim.Region.CoreModules.Avatar.Gods;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.RegionCombinerModule namespace OpenSim.Region.RegionCombinerModule
@ -48,20 +51,29 @@ namespace OpenSim.Region.RegionCombinerModule
m_virtScene.UnSubscribeToClientPrimEvents(client); m_virtScene.UnSubscribeToClientPrimEvents(client);
m_virtScene.UnSubscribeToClientPrimRezEvents(client); m_virtScene.UnSubscribeToClientPrimRezEvents(client);
m_virtScene.UnSubscribeToClientInventoryEvents(client); m_virtScene.UnSubscribeToClientInventoryEvents(client);
m_virtScene.UnSubscribeToClientAttachmentEvents(client); ((AttachmentsModule)m_virtScene.AttachmentsModule).UnsubscribeFromClientEvents(client);
//m_virtScene.UnSubscribeToClientTeleportEvents(client); //m_virtScene.UnSubscribeToClientTeleportEvents(client);
m_virtScene.UnSubscribeToClientScriptEvents(client); m_virtScene.UnSubscribeToClientScriptEvents(client);
m_virtScene.UnSubscribeToClientGodEvents(client);
IGodsModule virtGodsModule = m_virtScene.RequestModuleInterface<IGodsModule>();
if (virtGodsModule != null)
((GodsModule)virtGodsModule).UnsubscribeFromClientEvents(client);
m_virtScene.UnSubscribeToClientNetworkEvents(client); m_virtScene.UnSubscribeToClientNetworkEvents(client);
m_rootScene.SubscribeToClientPrimEvents(client); m_rootScene.SubscribeToClientPrimEvents(client);
client.OnAddPrim += LocalAddNewPrim; client.OnAddPrim += LocalAddNewPrim;
client.OnRezObject += LocalRezObject; client.OnRezObject += LocalRezObject;
m_rootScene.SubscribeToClientInventoryEvents(client); m_rootScene.SubscribeToClientInventoryEvents(client);
m_rootScene.SubscribeToClientAttachmentEvents(client); ((AttachmentsModule)m_rootScene.AttachmentsModule).SubscribeToClientEvents(client);
//m_rootScene.SubscribeToClientTeleportEvents(client); //m_rootScene.SubscribeToClientTeleportEvents(client);
m_rootScene.SubscribeToClientScriptEvents(client); m_rootScene.SubscribeToClientScriptEvents(client);
m_rootScene.SubscribeToClientGodEvents(client);
IGodsModule rootGodsModule = m_virtScene.RequestModuleInterface<IGodsModule>();
if (rootGodsModule != null)
((GodsModule)rootGodsModule).UnsubscribeFromClientEvents(client);
m_rootScene.SubscribeToClientNetworkEvents(client); m_rootScene.SubscribeToClientNetworkEvents(client);
} }

View File

@ -255,58 +255,6 @@
</Files> </Files>
</Project> </Project>
<Project frameworkVersion="v3_5" name="OpenSim.Framework.Configuration.XML" path="OpenSim/Framework/Configuration/XML" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="System.Xml"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="XMLRPC.dll"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Data"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project frameworkVersion="v3_5" name="OpenSim.Framework.Configuration.HTTP" path="OpenSim/Framework/Configuration/HTTP" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="System.Xml"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="XMLRPC.dll"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Configuration.XML"/>
<Reference name="OpenSim.Data"/>
<Reference name="log4net.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project frameworkVersion="v3_5" name="OpenSim.Framework.AssetLoader.Filesystem" path="OpenSim/Framework/AssetLoader/Filesystem" type="Library"> <Project frameworkVersion="v3_5" name="OpenSim.Framework.AssetLoader.Filesystem" path="OpenSim/Framework/AssetLoader/Filesystem" type="Library">
<Configuration name="Debug"> <Configuration name="Debug">
<Options> <Options>
@ -1418,35 +1366,11 @@
<Match pattern="*.addin.xml" path="Resources" buildAction="EmbeddedResource" recurse="true"/> <Match pattern="*.addin.xml" path="Resources" buildAction="EmbeddedResource" recurse="true"/>
<Match pattern="*.cs" recurse="true"> <Match pattern="*.cs" recurse="true">
<Exclude name="Tests" pattern="Tests" /> <Exclude name="Tests" pattern="Tests" />
<Exclude name="TerrainDefaultEffects" pattern="World/Terrain/DefaultEffects" />
</Match> </Match>
<Match pattern="*.addin.xml" path="Resources" buildAction="EmbeddedResource" recurse="true"/> <Match pattern="*.addin.xml" path="Resources" buildAction="EmbeddedResource" recurse="true"/>
</Files> </Files>
</Project> </Project>
<Project frameworkVersion="v3_5" name="OpenSim.Region.CoreModules.World.Terrain.DefaultEffects" path="OpenSim/Region/CoreModules/World/Terrain/DefaultEffects" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../../../../bin/Terrain/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../../../../bin/Terrain/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Region.Framework"/>
<Reference name="OpenSim.Region.CoreModules"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project frameworkVersion="v3_5" name="OpenSim.Region.OptionalModules" path="OpenSim/Region/OptionalModules" type="Library"> <Project frameworkVersion="v3_5" name="OpenSim.Region.OptionalModules" path="OpenSim/Region/OptionalModules" type="Library">
<Configuration name="Debug"> <Configuration name="Debug">
<Options> <Options>