exclude NPCs on adults and anonymous parcel access check
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				|  | @ -748,7 +748,16 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
|                     (m_scene.RegionInfo.EstateSettings.DenyAnonymous || ((LandData.Flags & (uint)ParcelFlags.DenyAnonymous) != 0)); | ||||
|                 if(adults || anonymous) | ||||
|                 { | ||||
|                     int userflags = m_scene.GetUserFlags(avatar); // this is heavy | ||||
|                     int userflags; | ||||
|                     if(m_scene.TryGetScenePresence(avatar, out ScenePresence snp)) | ||||
|                     { | ||||
|                         if(snp.IsNPC) | ||||
|                             return false; | ||||
|                         userflags = snp.UserFlags; | ||||
|                     } | ||||
|                     else | ||||
|                         userflags = m_scene.GetUserFlags(avatar); | ||||
| 
 | ||||
|                     if(adults && ((userflags & 32) == 0)) | ||||
|                         return true; | ||||
|                     if(anonymous && ((userflags & 4) == 0)) | ||||
|  |  | |||
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