full change ServiceThrottleModule. Let it still service RegionHandleRequest and UUIDNameRequest but this wrong since they are diferent services. Keeping gambling about not having 2 much overlaps of the 2 kind of requests. Remove double thottling of RegionHandleRequest
parent
1a6cddf807
commit
f4745e5a35
|
@ -9614,61 +9614,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
#region Parcel related packets
|
||||
|
||||
// acumulate several HandleRegionHandleRequest consecutive overlaping requests
|
||||
// to be done with minimal resources as possible
|
||||
// variables temporary here while in test
|
||||
|
||||
Queue<UUID> RegionHandleRequests = new Queue<UUID>();
|
||||
bool RegionHandleRequestsInService = false;
|
||||
|
||||
private bool HandleRegionHandleRequest(IClientAPI sender, Packet Pack)
|
||||
{
|
||||
UUID currentUUID;
|
||||
|
||||
RegionHandleRequest handlerRegionHandleRequest = OnRegionHandleRequest;
|
||||
|
||||
if (handlerRegionHandleRequest == null)
|
||||
return true;
|
||||
|
||||
RegionHandleRequestPacket rhrPack = (RegionHandleRequestPacket)Pack;
|
||||
|
||||
lock (RegionHandleRequests)
|
||||
if (handlerRegionHandleRequest != null)
|
||||
{
|
||||
if (RegionHandleRequestsInService)
|
||||
{
|
||||
// we are already busy doing a previus request
|
||||
// so enqueue it
|
||||
RegionHandleRequests.Enqueue(rhrPack.RequestBlock.RegionID);
|
||||
return true;
|
||||
}
|
||||
|
||||
// else do it
|
||||
currentUUID = rhrPack.RequestBlock.RegionID;
|
||||
RegionHandleRequestsInService = true;
|
||||
RegionHandleRequestPacket rhrPack = (RegionHandleRequestPacket)Pack;
|
||||
handlerRegionHandleRequest(this, rhrPack.RequestBlock.RegionID);
|
||||
}
|
||||
|
||||
while (true)
|
||||
{
|
||||
handlerRegionHandleRequest(this, currentUUID);
|
||||
|
||||
lock (RegionHandleRequests)
|
||||
{
|
||||
// exit condition, nothing to do or closed
|
||||
// current code seems to assume we may loose the handler at anytime,
|
||||
// so keep checking it
|
||||
handlerRegionHandleRequest = OnRegionHandleRequest;
|
||||
|
||||
if (RegionHandleRequests.Count == 0 || !IsActive || handlerRegionHandleRequest == null)
|
||||
{
|
||||
RegionHandleRequests.Clear();
|
||||
RegionHandleRequestsInService = false;
|
||||
return true;
|
||||
}
|
||||
currentUUID = RegionHandleRequests.Dequeue();
|
||||
}
|
||||
}
|
||||
|
||||
return true; // actually unreached
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool HandleParcelInfoRequest(IClientAPI sender, Packet Pack)
|
||||
|
|
|
@ -48,31 +48,16 @@ namespace OpenSim.Region.CoreModules.Framework
|
|||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private readonly List<Scene> m_scenes = new List<Scene>();
|
||||
private System.Timers.Timer m_timer = new System.Timers.Timer();
|
||||
|
||||
private Queue<Action> m_RequestQueue = new Queue<Action>();
|
||||
private Dictionary<string, List<string>> m_Pending = new Dictionary<string, List<string>>();
|
||||
private int m_Interval;
|
||||
private JobEngine m_processorJobEngine;
|
||||
|
||||
#region ISharedRegionModule
|
||||
|
||||
public void Initialise(IConfigSource config)
|
||||
{
|
||||
m_Interval = Util.GetConfigVarFromSections<int>(config, "Interval", new string[] { "ServiceThrottle" }, 5000);
|
||||
|
||||
m_timer = new System.Timers.Timer();
|
||||
m_timer.AutoReset = false;
|
||||
m_timer.Enabled = true;
|
||||
m_timer.Interval = 15000; // 15 secs at first
|
||||
m_timer.Elapsed += ProcessQueue;
|
||||
m_timer.Start();
|
||||
|
||||
//WorkManager.StartThread(
|
||||
// ProcessQueue,
|
||||
// "GridServiceRequestThread",
|
||||
// ThreadPriority.BelowNormal,
|
||||
// true,
|
||||
// false);
|
||||
m_processorJobEngine = new JobEngine(
|
||||
"ServiceThrottle","ServiceThrottle");
|
||||
m_processorJobEngine.RequestProcessTimeoutOnStop = 31000; // many webrequests have 30s expire
|
||||
m_processorJobEngine.Start();
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
|
@ -82,7 +67,6 @@ namespace OpenSim.Region.CoreModules.Framework
|
|||
m_scenes.Add(scene);
|
||||
scene.RegisterModuleInterface<IServiceThrottleModule>(this);
|
||||
scene.EventManager.OnNewClient += OnNewClient;
|
||||
scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -105,6 +89,7 @@ namespace OpenSim.Region.CoreModules.Framework
|
|||
|
||||
public void Close()
|
||||
{
|
||||
m_processorJobEngine.Stop();
|
||||
}
|
||||
|
||||
public string Name
|
||||
|
@ -126,38 +111,24 @@ namespace OpenSim.Region.CoreModules.Framework
|
|||
client.OnRegionHandleRequest += OnRegionHandleRequest;
|
||||
}
|
||||
|
||||
void OnMakeRootAgent(ScenePresence obj)
|
||||
{
|
||||
lock (m_timer)
|
||||
{
|
||||
if (!m_timer.Enabled)
|
||||
{
|
||||
m_timer.Interval = m_Interval;
|
||||
m_timer.Enabled = true;
|
||||
m_timer.Start();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void OnRegionHandleRequest(IClientAPI client, UUID regionID)
|
||||
{
|
||||
//m_log.DebugFormat("[SERVICE THROTTLE]: RegionHandleRequest {0}", regionID);
|
||||
ulong handle = 0;
|
||||
if (IsLocalRegionHandle(regionID, out handle))
|
||||
{
|
||||
client.SendRegionHandle(regionID, handle);
|
||||
return;
|
||||
}
|
||||
|
||||
Action action = delegate
|
||||
{
|
||||
if(!client.IsActive)
|
||||
return;
|
||||
|
||||
GridRegion r = m_scenes[0].GridService.GetRegionByUUID(UUID.Zero, regionID);
|
||||
|
||||
if(!client.IsActive)
|
||||
return;
|
||||
|
||||
if (r != null && r.RegionHandle != 0)
|
||||
client.SendRegionHandle(regionID, r.RegionHandle);
|
||||
};
|
||||
|
||||
Enqueue("region", regionID.ToString(), action);
|
||||
m_processorJobEngine.QueueJob("regionHandle", action, regionID.ToString());
|
||||
}
|
||||
|
||||
#endregion Events
|
||||
|
@ -166,91 +137,10 @@ namespace OpenSim.Region.CoreModules.Framework
|
|||
|
||||
public void Enqueue(string category, string itemid, Action continuation)
|
||||
{
|
||||
lock (m_RequestQueue)
|
||||
{
|
||||
if (m_Pending.ContainsKey(category))
|
||||
{
|
||||
if (m_Pending[category].Contains(itemid))
|
||||
// Don't enqueue, it's already pending
|
||||
return;
|
||||
}
|
||||
else
|
||||
m_Pending.Add(category, new List<string>());
|
||||
|
||||
m_Pending[category].Add(itemid);
|
||||
|
||||
m_RequestQueue.Enqueue(delegate
|
||||
{
|
||||
lock (m_RequestQueue)
|
||||
m_Pending[category].Remove(itemid);
|
||||
|
||||
continuation();
|
||||
});
|
||||
}
|
||||
m_processorJobEngine.QueueJob(category, continuation, itemid);
|
||||
}
|
||||
|
||||
#endregion IServiceThrottleModule
|
||||
|
||||
#region Process Continuation Queue
|
||||
|
||||
private void ProcessQueue(object sender, System.Timers.ElapsedEventArgs e)
|
||||
{
|
||||
//m_log.DebugFormat("[YYY]: Process queue with {0} continuations", m_RequestQueue.Count);
|
||||
|
||||
while (m_RequestQueue.Count > 0)
|
||||
{
|
||||
Action continuation = null;
|
||||
lock (m_RequestQueue)
|
||||
continuation = m_RequestQueue.Dequeue();
|
||||
|
||||
if (continuation != null)
|
||||
continuation();
|
||||
}
|
||||
|
||||
if (AreThereRootAgents())
|
||||
{
|
||||
lock (m_timer)
|
||||
{
|
||||
m_timer.Interval = 1000; // 1 sec
|
||||
m_timer.Enabled = true;
|
||||
m_timer.Start();
|
||||
}
|
||||
}
|
||||
else
|
||||
lock (m_timer)
|
||||
m_timer.Enabled = false;
|
||||
|
||||
}
|
||||
|
||||
#endregion Process Continuation Queue
|
||||
|
||||
#region Misc
|
||||
|
||||
private bool IsLocalRegionHandle(UUID regionID, out ulong regionHandle)
|
||||
{
|
||||
regionHandle = 0;
|
||||
foreach (Scene s in m_scenes)
|
||||
if (s.RegionInfo.RegionID == regionID)
|
||||
{
|
||||
regionHandle = s.RegionInfo.RegionHandle;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool AreThereRootAgents()
|
||||
{
|
||||
foreach (Scene s in m_scenes)
|
||||
{
|
||||
foreach (ScenePresence sp in s.GetScenePresences())
|
||||
if (!sp.IsChildAgent)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion Misc
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -206,7 +206,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
|||
}
|
||||
|
||||
// Not found in cache, queue continuation
|
||||
m_ServiceThrottle.Enqueue("name", uuid.ToString(), delegate
|
||||
m_ServiceThrottle.Enqueue("uuidname", uuid.ToString(), delegate
|
||||
{
|
||||
//m_log.DebugFormat("[YYY]: Name request {0}", uuid);
|
||||
|
||||
|
@ -216,9 +216,12 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
|||
// So to avoid clients
|
||||
// (particularly Hypergrid clients) permanently binding "Unknown User" to a given UUID, we will
|
||||
// instead drop the request entirely.
|
||||
if(!client.IsActive)
|
||||
return;
|
||||
if (GetUser(uuid, out user))
|
||||
{
|
||||
client.SendNameReply(uuid, user.FirstName, user.LastName);
|
||||
if(client.IsActive)
|
||||
client.SendNameReply(uuid, user.FirstName, user.LastName);
|
||||
}
|
||||
// else
|
||||
// m_log.DebugFormat(
|
||||
|
|
Loading…
Reference in New Issue