diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs index 24e25260b9..9187979903 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs @@ -170,7 +170,7 @@ namespace OpenSim.Region.ClientStack.Linden for (uint i = 0; i < 3; i++) { m_workerThreads[i] = WorkManager.StartThread(DoAssetRequests, - String.Format("GetAssetWorker{0}", i), + String.Format("GetCapsAssetWorker{0}", i), ThreadPriority.Normal, true, false, diff --git a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs index 205426ee59..b636a7b269 100644 --- a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs +++ b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs @@ -136,11 +136,7 @@ namespace OpenSim.Services.Connectors for (int i = 0 ; i < 2 ; i++) { - m_fetchThreads[i] = WorkManager.StartThread(AssetRequestProcessor, - String.Format("GetTextureWorker{0}", i), - ThreadPriority.Normal, - true, - false); + m_fetchThreads[i] = WorkManager.StartThread(AssetRequestProcessor, String.Format("GetAssetsWorker{0}", i)); } }