diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 575e5a2929..0c923083f7 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -4220,11 +4220,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP // Pass in the delegate so that if this packet needs to be resent, we send the current properties // of the object rather than the properties when the packet was created - OutPacket(packet, ThrottleOutPacketType.Task, true, - delegate(OutgoingPacket oPacket) - { - ResendPropertyUpdates(updates, oPacket); - }); + // HACK : Remove intelligent resending until it's fixed in core + //OutPacket(packet, ThrottleOutPacketType.Task, true, + // delegate(OutgoingPacket oPacket) + // { + // ResendPropertyUpdates(updates, oPacket); + // }); + OutPacket(packet, ThrottleOutPacketType.Task, true); // pbcnt += blocks.Count; // ppcnt++; @@ -4250,11 +4252,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP // of the object rather than the properties when the packet was created List updates = new List(); updates.Add(familyUpdates.Value[i]); - OutPacket(packet, ThrottleOutPacketType.Task, true, - delegate(OutgoingPacket oPacket) - { - ResendPropertyUpdates(updates, oPacket); - }); + // HACK : Remove intelligent resending until it's fixed in core + //OutPacket(packet, ThrottleOutPacketType.Task, true, + // delegate(OutgoingPacket oPacket) + // { + // ResendPropertyUpdates(updates, oPacket); + // }); + OutPacket(packet, ThrottleOutPacketType.Task, true); // fpcnt++; // fbcnt++;