diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 2da922bce0..e8689a6994 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs @@ -2658,7 +2658,7 @@ Console.WriteLine("AddPhysicsActorTaint to " + taintedprim.Name); // HACK: Using a time dilation of 1.0 to debug rubberbanding issues //m_timeDilation = Math.Min((step_time / ODE_STEPSIZE) / (0.09375f / ODE_STEPSIZE), 1.0f); - step_time = 0.09375f; + step_time = 0.089f; while (step_time > 0.0f) {