waste another thread job on another thing that should be part of a more
unified service, and also not hidding on a so called event"LSLKeyTest
parent
d6e16c5130
commit
f4fa891928
|
@ -2080,6 +2080,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
sp.KnownRegions = seeds;
|
||||
sp.SetNeighbourRegionSizeInfo(neighbours);
|
||||
|
||||
if(newneighbours.Count > 0 || previousRegionNeighbourHandles.Count > 0)
|
||||
{
|
||||
AgentPosition agentpos = new AgentPosition();
|
||||
agentpos.AgentID = new UUID(sp.UUID.Guid);
|
||||
agentpos.SessionID = spClient.SessionId;
|
||||
|
@ -2131,16 +2133,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
neighbour.RegionLocX,
|
||||
neighbour.RegionLocY,
|
||||
e);
|
||||
|
||||
// FIXME: Okay, even though we've failed, we're still going to throw the exception on,
|
||||
// since I don't know what will happen if we just let the client continue
|
||||
|
||||
// XXX: Well, decided to swallow the exception instead for now. Let us see how that goes.
|
||||
// throw e;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Computes the difference between two region bases.
|
||||
// Returns a vector of world coordinates (meters) from base of first region to the second.
|
||||
|
|
|
@ -68,6 +68,22 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
|
|||
|
||||
public void OnMakeRootAgent(ScenePresence sp)
|
||||
{
|
||||
if (sp.isNPC)
|
||||
return;
|
||||
|
||||
if(sp.gotCrossUpdate)
|
||||
{
|
||||
Util.FireAndForget(delegate
|
||||
{
|
||||
DoOnMakeRootAgent(sp);
|
||||
}, null, "PresenceDetector_MakeRoot");
|
||||
}
|
||||
else
|
||||
DoOnMakeRootAgent(sp);
|
||||
}
|
||||
|
||||
public void DoOnMakeRootAgent(ScenePresence sp)
|
||||
{
|
||||
// m_log.DebugFormat("[PRESENCE DETECTOR]: Detected root presence {0} in {1}", sp.UUID, sp.Scene.RegionInfo.RegionName);
|
||||
if (sp.PresenceType != PresenceType.Npc)
|
||||
m_PresenceService.ReportAgent(sp.ControllingClient.SessionId, sp.Scene.RegionInfo.RegionID);
|
||||
|
|
Loading…
Reference in New Issue