attempt to fix up all refernces to new directory structure

0.6.0-stable
Sean Dague 2008-04-02 15:36:01 +00:00
parent 244d09b895
commit f52c8f3970
55 changed files with 78 additions and 78 deletions

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@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Text; using System.Text;
using libsecondlife; using libsecondlife;
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
public abstract class AssetDataBase : IAssetProvider public abstract class AssetDataBase : IAssetProvider
{ {

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@ -29,7 +29,7 @@ using System;
using System.Data; using System.Data;
using System.IO; using System.IO;
namespace OpenSim.Framework.Data.Base namespace OpenSim.Data.Base
{ {
public abstract class BaseDataReader public abstract class BaseDataReader
{ {

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@ -30,7 +30,7 @@ using System.Collections.Generic;
using System.Data; using System.Data;
using System.Data.Common; using System.Data.Common;
namespace OpenSim.Framework.Data.Base namespace OpenSim.Data.Base
{ {
public abstract class BaseDatabaseConnector public abstract class BaseDatabaseConnector
{ {

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@ -29,7 +29,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Data.Common; using System.Data.Common;
namespace OpenSim.Framework.Data.Base namespace OpenSim.Data.Base
{ {
public delegate TField ObjectGetAccessor<TObj, TField>(TObj obj); public delegate TField ObjectGetAccessor<TObj, TField>(TObj obj);
public delegate void ObjectSetAccessor<TObj, TField>(TObj obj, TField value); public delegate void ObjectSetAccessor<TObj, TField>(TObj obj, TField value);

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@ -25,9 +25,9 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
using OpenSim.Framework.Data.Base; using OpenSim.Data.Base;
namespace OpenSim.Framework.Data.Base namespace OpenSim.Data.Base
{ {
public abstract class BaseRowMapper public abstract class BaseRowMapper
{ {

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@ -26,9 +26,9 @@
*/ */
using System.Collections.Generic; using System.Collections.Generic;
using OpenSim.Framework.Data.Base; using OpenSim.Data.Base;
namespace OpenSim.Framework.Data.Base namespace OpenSim.Data.Base
{ {
public class BaseSchema public class BaseSchema
{ {

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@ -28,9 +28,9 @@
using System; using System;
using System.Data; using System.Data;
using System.Data.Common; using System.Data.Common;
using OpenSim.Framework.Data.Base; using OpenSim.Data.Base;
namespace OpenSim.Framework.Data.Base namespace OpenSim.Data.Base
{ {
public abstract class BaseTableMapper public abstract class BaseTableMapper
{ {

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@ -33,11 +33,11 @@ using System.Security;
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly : AssemblyTitle("OpenSim.Framework.Data.Base")] [assembly : AssemblyTitle("OpenSim.Data.Base")]
[assembly : AssemblyDescription("Generic Database Abstraction Layer")] [assembly : AssemblyDescription("Generic Database Abstraction Layer")]
[assembly : AssemblyConfiguration("")] [assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("OpenSim Project (www.opensimulator.org)")] [assembly : AssemblyCompany("OpenSim Project (www.opensimulator.org)")]
[assembly: AssemblyProduct("OpenSim.Framework.Data.Base")] [assembly: AssemblyProduct("OpenSim.Data.Base")]
[assembly: AssemblyCopyright("Copyright (c) 2007 OpenSim Project (www.opensimulator.org)")] [assembly: AssemblyCopyright("Copyright (c) 2007 OpenSim Project (www.opensimulator.org)")]
[assembly : AssemblyTrademark("")] [assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")] [assembly : AssemblyCulture("")]

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@ -29,7 +29,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using libsecondlife; using libsecondlife;
namespace OpenSim.Framework.Data.DB4o namespace OpenSim.Data.DB4o
{ {
/// <summary> /// <summary>
/// A grid server storage mechanism employing the DB4o database system /// A grid server storage mechanism employing the DB4o database system

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@ -30,7 +30,7 @@ using System.Collections.Generic;
using Db4objects.Db4o; using Db4objects.Db4o;
using libsecondlife; using libsecondlife;
namespace OpenSim.Framework.Data.DB4o namespace OpenSim.Data.DB4o
{ {
/// <summary> /// <summary>
/// A Database manager for Db4o /// A Database manager for Db4o

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@ -30,7 +30,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using libsecondlife; using libsecondlife;
namespace OpenSim.Framework.Data.DB4o namespace OpenSim.Data.DB4o
{ {
/// <summary> /// <summary>
/// A User storage interface for the DB4o database system /// A User storage interface for the DB4o database system

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@ -32,11 +32,11 @@ using System.Runtime.InteropServices;
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly : AssemblyTitle("OpenSim.Framework.Data.DB4o")] [assembly : AssemblyTitle("OpenSim.Data.DB4o")]
[assembly : AssemblyDescription("")] [assembly : AssemblyDescription("")]
[assembly : AssemblyConfiguration("")] [assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("")] [assembly : AssemblyCompany("")]
[assembly : AssemblyProduct("OpenSim.Framework.Data.DB4o")] [assembly : AssemblyProduct("OpenSim.Data.DB4o")]
[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] [assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")]
[assembly : AssemblyTrademark("")] [assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")] [assembly : AssemblyCulture("")]

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@ -2,7 +2,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using System.Text;
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
public abstract class DataStoreBase public abstract class DataStoreBase
{ {

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@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Text; using System.Text;
using libsecondlife; using libsecondlife;
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
public abstract class GridDataBase : IGridData public abstract class GridDataBase : IGridData
{ {

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@ -28,7 +28,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using libsecondlife; using libsecondlife;
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
public enum DataResponse public enum DataResponse
{ {

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@ -25,7 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
/// <summary> /// <summary>
/// The severity of an individual log message /// The severity of an individual log message

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@ -33,7 +33,7 @@ using System.Text.RegularExpressions;
http://alexpinsker.blogspot.com/2005/12/reading-ini-file-from-c_113432097333021549.html http://alexpinsker.blogspot.com/2005/12/reading-ini-file-from-c_113432097333021549.html
*/ */
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
/// <summary> /// <summary>
/// Parse settings from ini-like files /// Parse settings from ini-like files

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@ -2,7 +2,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using System.Text;
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
public abstract class InventoryDataBase public abstract class InventoryDataBase
{ {

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@ -32,7 +32,7 @@ using System.Data.SqlClient;
using libsecondlife; using libsecondlife;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.MSSQL namespace OpenSim.Data.MSSQL
{ {
internal class MSSQLAssetData : AssetDataBase internal class MSSQLAssetData : AssetDataBase
{ {

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@ -33,12 +33,12 @@ using System.IO;
using libsecondlife; using libsecondlife;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
using OpenSim.Framework.Data; using OpenSim.Data;
using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework.Data.MSSQL; using OpenSim.Data.MSSQL;
namespace OpenSim.Framework.Data.MSSQL namespace OpenSim.Data.MSSQL
{ {
public class MSSQLDataStore : IRegionDataStore public class MSSQLDataStore : IRegionDataStore
{ {

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@ -33,7 +33,7 @@ using System.Text;
using libsecondlife; using libsecondlife;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.MSSQL namespace OpenSim.Data.MSSQL
{ {
/// <summary> /// <summary>
/// A grid data interface for Microsoft SQL Server /// A grid data interface for Microsoft SQL Server

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@ -32,7 +32,7 @@ using System.Data.SqlClient;
using libsecondlife; using libsecondlife;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.MSSQL namespace OpenSim.Data.MSSQL
{ {
/// <summary> /// <summary>
/// A MySQL interface for the inventory server /// A MySQL interface for the inventory server

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@ -28,7 +28,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Data; using System.Data;
namespace OpenSim.Framework.Data.MSSQL namespace OpenSim.Data.MSSQL
{ {
/// <summary> /// <summary>
/// An interface to the log database for MySQL /// An interface to the log database for MySQL

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@ -34,7 +34,7 @@ using System.Reflection;
using libsecondlife; using libsecondlife;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.MSSQL namespace OpenSim.Data.MSSQL
{ {
/// <summary> /// <summary>
/// A management class for the MS SQL Storage Engine /// A management class for the MS SQL Storage Engine

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@ -32,7 +32,7 @@ using System.Data.SqlClient;
using libsecondlife; using libsecondlife;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.MSSQL namespace OpenSim.Data.MSSQL
{ {
/// <summary> /// <summary>
/// A database interface class to a user profile storage system /// A database interface class to a user profile storage system

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@ -32,11 +32,11 @@ using System.Runtime.InteropServices;
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly : AssemblyTitle("OpenSim.Framework.Data.MSSQL")] [assembly : AssemblyTitle("OpenSim.Data.MSSQL")]
[assembly : AssemblyDescription("")] [assembly : AssemblyDescription("")]
[assembly : AssemblyConfiguration("")] [assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("")] [assembly : AssemblyCompany("")]
[assembly : AssemblyProduct("OpenSim.Framework.Data.MSSQL")] [assembly : AssemblyProduct("OpenSim.Data.MSSQL")]
[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] [assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")]
[assembly : AssemblyTrademark("")] [assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")] [assembly : AssemblyCulture("")]

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@ -28,9 +28,9 @@
using System; using System;
using System.Data.Common; using System.Data.Common;
using System.Data.SqlClient; using System.Data.SqlClient;
using OpenSim.Framework.Data; using OpenSim.Data;
namespace OpenSim.Framework.Data.MSSQLMapper namespace OpenSim.Data.MSSQLMapper
{ {
public class MSSQLDatabaseMapper : OpenSimDatabaseConnector public class MSSQLDatabaseMapper : OpenSimDatabaseConnector
{ {

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@ -1,9 +1,9 @@
using System; using System;
using OpenSim.Framework.Data.Base; using OpenSim.Data.Base;
using OpenSim.Framework.Data.MSSQLMapper; using OpenSim.Data.MSSQLMapper;
using OpenSim.Framework.Data.MySQLMapper; using OpenSim.Data.MySQLMapper;
namespace OpenSim.Framework.Data.MapperFactory namespace OpenSim.Data.MapperFactory
{ {
public class DataMapperFactory public class DataMapperFactory
{ {

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@ -32,7 +32,7 @@ using libsecondlife;
using MySql.Data.MySqlClient; using MySql.Data.MySqlClient;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.MySQL namespace OpenSim.Data.MySQL
{ {
internal class MySQLAssetData : AssetDataBase, IPlugin internal class MySQLAssetData : AssetDataBase, IPlugin
{ {

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@ -36,7 +36,7 @@ using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Framework.Data.MySQL namespace OpenSim.Data.MySQL
{ {
public class MySQLDataStore : IRegionDataStore public class MySQLDataStore : IRegionDataStore
{ {

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@ -34,7 +34,7 @@ using System.Text.RegularExpressions;
using libsecondlife; using libsecondlife;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.MySQL namespace OpenSim.Data.MySQL
{ {
/// <summary> /// <summary>
/// A MySQL Interface for the Grid Server /// A MySQL Interface for the Grid Server

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@ -31,7 +31,7 @@ using libsecondlife;
using MySql.Data.MySqlClient; using MySql.Data.MySqlClient;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.MySQL namespace OpenSim.Data.MySQL
{ {
/// <summary> /// <summary>
/// A MySQL interface for the inventory server /// A MySQL interface for the inventory server

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@ -25,7 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
namespace OpenSim.Framework.Data.MySQL namespace OpenSim.Data.MySQL
{ {
/// <summary> /// <summary>
/// An interface to the log database for MySQL /// An interface to the log database for MySQL

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@ -35,7 +35,7 @@ using libsecondlife;
using MySql.Data.MySqlClient; using MySql.Data.MySqlClient;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.MySQL namespace OpenSim.Data.MySQL
{ {
/// <summary> /// <summary>
/// A MySQL Database manager /// A MySQL Database manager

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@ -32,7 +32,7 @@ using System.Text.RegularExpressions;
using libsecondlife; using libsecondlife;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.MySQL namespace OpenSim.Data.MySQL
{ {
/// <summary> /// <summary>
/// A database interface class to a user profile storage system /// A database interface class to a user profile storage system

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@ -32,11 +32,11 @@ using System.Runtime.InteropServices;
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly : AssemblyTitle("OpenSim.Framework.Data.MySQL")] [assembly : AssemblyTitle("OpenSim.Data.MySQL")]
[assembly : AssemblyDescription("")] [assembly : AssemblyDescription("")]
[assembly : AssemblyConfiguration("")] [assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("")] [assembly : AssemblyCompany("")]
[assembly : AssemblyProduct("OpenSim.Framework.Data.MySQL")] [assembly : AssemblyProduct("OpenSim.Data.MySQL")]
[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] [assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")]
[assembly : AssemblyTrademark("")] [assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")] [assembly : AssemblyCulture("")]

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@ -2,9 +2,9 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Data; using System.Data;
using System.Text; using System.Text;
using OpenSim.Framework.Data.Base; using OpenSim.Data.Base;
namespace OpenSim.Framework.Data.MySQLMapper namespace OpenSim.Data.MySQLMapper
{ {
public class MySQLDataReader : OpenSimDataReader public class MySQLDataReader : OpenSimDataReader
{ {

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@ -28,10 +28,10 @@
using System.Data; using System.Data;
using System.Data.Common; using System.Data.Common;
using MySql.Data.MySqlClient; using MySql.Data.MySqlClient;
using OpenSim.Framework.Data; using OpenSim.Data;
using OpenSim.Framework.Data.Base; using OpenSim.Data.Base;
namespace OpenSim.Framework.Data.MySQLMapper namespace OpenSim.Data.MySQLMapper
{ {
public class MySQLDatabaseMapper : OpenSimDatabaseConnector public class MySQLDatabaseMapper : OpenSimDatabaseConnector
{ {

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@ -28,9 +28,9 @@
using System; using System;
using System.Data; using System.Data;
using libsecondlife; using libsecondlife;
using OpenSim.Framework.Data.Base; using OpenSim.Data.Base;
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
public class OpenSimDataReader : BaseDataReader public class OpenSimDataReader : BaseDataReader
{ {

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@ -29,9 +29,9 @@ using System.Data;
using System.Data.Common; using System.Data.Common;
using libsecondlife; using libsecondlife;
using OpenSim.Framework.Data.Base; using OpenSim.Data.Base;
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
public abstract class OpenSimDatabaseConnector : BaseDatabaseConnector public abstract class OpenSimDatabaseConnector : BaseDatabaseConnector
{ {

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@ -31,9 +31,9 @@ using System.Data.Common;
using System.Text; using System.Text;
using libsecondlife; using libsecondlife;
using OpenSim.Framework.Data.Base; using OpenSim.Data.Base;
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
public class OpenSimObjectFieldMapper<TObject, TField> : ObjectField<TObject, TField> public class OpenSimObjectFieldMapper<TObject, TField> : ObjectField<TObject, TField>
{ {

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@ -27,9 +27,9 @@
using System.Data; using System.Data;
using OpenSim.Framework.Data.Base; using OpenSim.Data.Base;
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
public abstract class OpenSimTableMapper<TRowMapper, TPrimaryKey> : BaseTableMapper<TRowMapper, TPrimaryKey> public abstract class OpenSimTableMapper<TRowMapper, TPrimaryKey> : BaseTableMapper<TRowMapper, TPrimaryKey>
{ {

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@ -27,10 +27,10 @@
using System; using System;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Data.Base; using OpenSim.Data.Base;
using libsecondlife; using libsecondlife;
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
public class PrimitiveBaseShapeRowMapper : BaseRowMapper<PrimitiveBaseShape> public class PrimitiveBaseShapeRowMapper : BaseRowMapper<PrimitiveBaseShape>
{ {

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@ -32,11 +32,11 @@ using System.Runtime.InteropServices;
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly : AssemblyTitle("OpenSim.Framework.Data")] [assembly : AssemblyTitle("OpenSim.Data")]
[assembly : AssemblyDescription("")] [assembly : AssemblyDescription("")]
[assembly : AssemblyConfiguration("")] [assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("")] [assembly : AssemblyCompany("")]
[assembly : AssemblyProduct("OpenSim.Framework.Data")] [assembly : AssemblyProduct("OpenSim.Data")]
[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] [assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")]
[assembly : AssemblyTrademark("")] [assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")] [assembly : AssemblyCulture("")]

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@ -30,7 +30,7 @@ using System.Collections;
using libsecondlife; using libsecondlife;
using Nwc.XmlRpc; using Nwc.XmlRpc;
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
/// <summary> /// <summary>
/// A class which contains information known to the grid server about a region /// A class which contains information known to the grid server about a region

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@ -27,7 +27,7 @@
using libsecondlife; using libsecondlife;
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
public class ReservationData public class ReservationData
{ {

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@ -32,11 +32,11 @@ using System.Runtime.InteropServices;
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly : AssemblyTitle("OpenSim.Framework.Data.SQLite")] [assembly : AssemblyTitle("OpenSim.Data.SQLite")]
[assembly : AssemblyDescription("")] [assembly : AssemblyDescription("")]
[assembly : AssemblyConfiguration("")] [assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("")] [assembly : AssemblyCompany("")]
[assembly : AssemblyProduct("OpenSim.Framework.Data.SQLite")] [assembly : AssemblyProduct("OpenSim.Data.SQLite")]
[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] [assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")]
[assembly : AssemblyTrademark("")] [assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")] [assembly : AssemblyCulture("")]

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@ -32,7 +32,7 @@ using libsecondlife;
using Mono.Data.SqliteClient; using Mono.Data.SqliteClient;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.SQLite namespace OpenSim.Data.SQLite
{ {
/// <summary> /// <summary>
/// A User storage interface for the DB4o database system /// A User storage interface for the DB4o database system

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@ -32,7 +32,7 @@ using System.Security.Cryptography;
using System.Text; using System.Text;
using libsecondlife; using libsecondlife;
namespace OpenSim.Framework.Data.SQLite namespace OpenSim.Data.SQLite
{ {
/// <summary> /// <summary>
/// A Grid Interface to the SQLite database /// A Grid Interface to the SQLite database

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@ -33,7 +33,7 @@ using libsecondlife;
using Mono.Data.SqliteClient; using Mono.Data.SqliteClient;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.SQLite namespace OpenSim.Data.SQLite
{ {
public class SQLiteInventoryStore : SQLiteUtil, IInventoryData public class SQLiteInventoryStore : SQLiteUtil, IInventoryData
{ {

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@ -33,7 +33,7 @@ using libsecondlife;
using Mono.Data.SqliteClient; using Mono.Data.SqliteClient;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.SQLite namespace OpenSim.Data.SQLite
{ {
internal class SQLiteManager : SQLiteUtil internal class SQLiteManager : SQLiteUtil
{ {

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@ -36,7 +36,7 @@ using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Framework.Data.SQLite namespace OpenSim.Data.SQLite
{ {
public class SQLiteRegionData : IRegionDataStore public class SQLiteRegionData : IRegionDataStore
{ {

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@ -32,7 +32,7 @@ using libsecondlife;
using Mono.Data.SqliteClient; using Mono.Data.SqliteClient;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.SQLite namespace OpenSim.Data.SQLite
{ {
/// <summary> /// <summary>
/// A User storage interface for the SQLite database system /// A User storage interface for the SQLite database system

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@ -29,7 +29,7 @@ using System;
using System.Data; using System.Data;
using Mono.Data.SqliteClient; using Mono.Data.SqliteClient;
namespace OpenSim.Framework.Data.SQLite namespace OpenSim.Data.SQLite
{ {
/// <summary> /// <summary>
/// A base class for methods needed by all SQLite database classes /// A base class for methods needed by all SQLite database classes

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@ -1,7 +1,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using libsecondlife; using libsecondlife;
namespace OpenSim.Framework.Data namespace OpenSim.Data
{ {
public abstract class UserDataBase : IUserData public abstract class UserDataBase : IUserData
{ {