Merge branch 'master' of ssh://opensimulator.org/var/git/opensim

0.7.4.1
Diva Canto 2012-03-08 19:32:21 -08:00
commit f545d669de
4 changed files with 37 additions and 89 deletions

View File

@ -215,27 +215,9 @@ namespace OpenSim.Region.Framework.Scenes
if (sp.IsChildAgent)
continue;
if (sp.ParentID != 0)
{
// sitting avatar
SceneObjectPart sop = m_parentScene.GetSceneObjectPart(sp.ParentID);
if (sop != null)
{
coarseLocations.Add(sop.AbsolutePosition + sp.OffsetPosition);
avatarUUIDs.Add(sp.UUID);
}
else
{
// we can't find the parent.. ! arg!
coarseLocations.Add(sp.AbsolutePosition);
avatarUUIDs.Add(sp.UUID);
}
}
else
{
coarseLocations.Add(sp.AbsolutePosition);
avatarUUIDs.Add(sp.UUID);
}
coarseLocations.Add(sp.AbsolutePosition);
avatarUUIDs.Add(sp.UUID);
}
}

View File

@ -432,7 +432,7 @@ namespace OpenSim.Region.Framework.Scenes
{
get
{
if (PhysicsActor != null && m_parentID == 0)
if (PhysicsActor != null)
{
m_pos = PhysicsActor.Position;
@ -477,7 +477,7 @@ namespace OpenSim.Region.Framework.Scenes
}
}
// Don't update while sitting
// Don't update while sitting. The PhysicsActor above is null whilst sitting.
if (ParentID == 0)
{
m_pos = value;
@ -504,6 +504,7 @@ namespace OpenSim.Region.Framework.Scenes
// There is no offset position when not seated
if (ParentID == 0)
return;
m_pos = value;
}
}
@ -562,19 +563,18 @@ namespace OpenSim.Region.Framework.Scenes
public bool IsChildAgent { get; set; }
public uint ParentID
{
get { return m_parentID; }
set { m_parentID = value; }
}
private uint m_parentID;
/// <summary>
/// If the avatar is sitting, the local ID of the prim that it's sitting on. If not sitting then zero.
/// </summary>
public uint ParentID { get; set; }
public SceneObjectPart ParentPart
{
get { return m_parentPart; }
set { m_parentPart = value; }
}
private SceneObjectPart m_parentPart = null;
/// <summary>
/// If the avatar is sitting, the prim that it's sitting on. If not sitting then null.
/// </summary>
/// <remarks>
/// If you use this property then you must take a reference since another thread could set it to null.
/// </remarks>
public SceneObjectPart ParentPart { get; set; }
public float Health
{
@ -2204,23 +2204,16 @@ namespace OpenSim.Region.Framework.Scenes
// "[SCENE PRESENCE]: Sitting {0} at position {1} ({2} + {3}) on part {4} {5} without sit target",
// Name, part.AbsolutePosition, m_pos, ParentPosition, part.Name, part.LocalId);
}
ParentPart = m_scene.GetSceneObjectPart(m_requestedSitTargetID);
ParentID = m_requestedSitTargetID;
Velocity = Vector3.Zero;
RemoveFromPhysicalScene();
Animator.TrySetMovementAnimation(sitAnimation);
SendAvatarDataToAllAgents();
}
else
{
return;
}
ParentPart = m_scene.GetSceneObjectPart(m_requestedSitTargetID);
if (ParentPart == null)
return;
ParentID = m_requestedSitTargetID;
Velocity = Vector3.Zero;
RemoveFromPhysicalScene();
Animator.TrySetMovementAnimation(sitAnimation);
SendAvatarDataToAllAgents();
}
public void HandleAgentSitOnGround()

View File

@ -712,33 +712,16 @@ namespace OpenSim.Region.RegionCombinerModule
List<Vector3> CoarseLocations = new List<Vector3>();
List<UUID> AvatarUUIDs = new List<UUID>();
connectiondata.RegionScene.ForEachRootScenePresence(delegate(ScenePresence sp)
{
if (sp.UUID != presence.UUID)
{
if (sp.ParentID != 0)
{
// sitting avatar
SceneObjectPart sop = connectiondata.RegionScene.GetSceneObjectPart(sp.ParentID);
if (sop != null)
{
CoarseLocations.Add(sop.AbsolutePosition + sp.AbsolutePosition);
AvatarUUIDs.Add(sp.UUID);
}
else
{
// we can't find the parent.. ! arg!
CoarseLocations.Add(sp.AbsolutePosition);
AvatarUUIDs.Add(sp.UUID);
}
}
else
{
CoarseLocations.Add(sp.AbsolutePosition);
AvatarUUIDs.Add(sp.UUID);
}
CoarseLocations.Add(sp.AbsolutePosition);
AvatarUUIDs.Add(sp.UUID);
}
});
DistributeCourseLocationUpdates(CoarseLocations, AvatarUUIDs, connectiondata, presence);
}

View File

@ -3825,7 +3825,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
List<String> nametable = new List<String>();
World.ForEachRootScenePresence(delegate(ScenePresence presence)
{
if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
SceneObjectPart sitPart = presence.ParentPart;
if (sitPart != null && m_host.ParentGroup.HasChildPrim(sitPart.LocalId))
nametable.Add(presence.ControllingClient.Name);
});
@ -4393,22 +4394,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// Find pushee position
// Pushee Linked?
if (pusheeav.ParentID != 0)
{
SceneObjectPart parentobj = World.GetSceneObjectPart(pusheeav.ParentID);
if (parentobj != null)
{
PusheePos = parentobj.AbsolutePosition;
}
else
{
PusheePos = pusheeav.AbsolutePosition;
}
}
SceneObjectPart sitPart = pusheeav.ParentPart;
if (sitPart != null)
PusheePos = sitPart.AbsolutePosition;
else
{
PusheePos = pusheeav.AbsolutePosition;
}
}
if (!pusheeIsAvatar)
@ -5603,7 +5593,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
flags |= ScriptBaseClass.AGENT_IN_AIR;
}
if (agent.ParentID != 0)
if (agent.ParentPart != null)
{
flags |= ScriptBaseClass.AGENT_ON_OBJECT;
flags |= ScriptBaseClass.AGENT_SITTING;
@ -7692,7 +7682,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
World.ForEachRootScenePresence(delegate(ScenePresence presence)
{
if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
avatarCount++;
avatarCount++;
});
return m_host.ParentGroup.PrimCount + avatarCount;