Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Avatar/Lure/LureModule.csavinationmerge
commit
f548a41fb8
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@ -97,6 +97,14 @@ namespace OpenSim.Region.ClientStack.Linden
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+ " >= 1 - turns on outgoing event logging\n"
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+ " >= 2 - turns on poll notification",
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HandleDebugEq);
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MainConsole.Instance.Commands.AddCommand(
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"Debug",
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false,
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"show eq",
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"show eq",
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"Show contents of event queues for logged in avatars. Used for debugging.",
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HandleShowEq);
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}
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public void RemoveRegion(Scene scene)
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@ -138,7 +146,7 @@ namespace OpenSim.Region.ClientStack.Linden
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if (!(args.Length == 3 && int.TryParse(args[2], out debugLevel)))
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{
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MainConsole.Instance.OutputFormat("Usage: debug eq [0|1]");
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MainConsole.Instance.OutputFormat("Usage: debug eq [0|1|2]");
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}
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else
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{
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@ -148,6 +156,21 @@ namespace OpenSim.Region.ClientStack.Linden
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}
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}
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protected void HandleShowEq(string module, string[] args)
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{
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MainConsole.Instance.OutputFormat("For scene {0}", m_scene.Name);
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lock (queues)
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{
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foreach (KeyValuePair<UUID, Queue<OSD>> kvp in queues)
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{
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MainConsole.Instance.OutputFormat(
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"For agent {0} there are {1} messages queued for send.",
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kvp.Key, kvp.Value.Count);
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}
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}
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}
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/// <summary>
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/// Always returns a valid queue
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/// </summary>
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@ -154,7 +154,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure
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void OnIncomingInstantMessage(GridInstantMessage im)
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{
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if (im.dialog == (byte)InstantMessageDialog.RequestTeleport)
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if (im.dialog == (byte)InstantMessageDialog.RequestTeleport
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|| im.dialog == (byte)InstantMessageDialog.GodLikeRequestTeleport)
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{
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UUID sessionID = new UUID(im.imSessionID);
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@ -165,7 +165,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure
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(uint)presence.AbsolutePosition.Y,
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(uint)presence.AbsolutePosition.Z + 2);
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m_log.DebugFormat("[LURE]: TP invite with message {0}", message);
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m_log.DebugFormat("TP invite with message {0}, type {1}", message, lureType);
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GridInstantMessage m;
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@ -117,6 +117,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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new ExpiringCache<UUID, ExpiringCache<ulong, DateTime>>();
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private IEventQueue m_eqModule;
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private IRegionCombinerModule m_regionCombinerModule;
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#region ISharedRegionModule
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@ -254,12 +255,15 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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public virtual void Close() {}
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public virtual void RemoveRegion(Scene scene)
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{
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if (m_Enabled)
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{
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StatsManager.DeregisterStat(m_interRegionTeleportAttempts);
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StatsManager.DeregisterStat(m_interRegionTeleportAborts);
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StatsManager.DeregisterStat(m_interRegionTeleportCancels);
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StatsManager.DeregisterStat(m_interRegionTeleportFailures);
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}
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}
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public virtual void RegionLoaded(Scene scene)
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{
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@ -267,6 +271,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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return;
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m_eqModule = Scene.RequestModuleInterface<IEventQueue>();
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m_regionCombinerModule = Scene.RequestModuleInterface<IRegionCombinerModule>();
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}
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#endregion
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@ -377,8 +382,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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Vector3 emergencyPos = new Vector3(128, 128, 128);
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m_log.WarnFormat(
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"[ENTITY TRANSFER MODULE]: RequestTeleportToLocation() was given an illegal position of {0} for avatar {1}, {2}. Substituting {3}",
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position, sp.Name, sp.UUID, emergencyPos);
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"[ENTITY TRANSFER MODULE]: RequestTeleportToLocation() was given an illegal position of {0} for avatar {1}, {2} in {3}. Substituting {4}",
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position, sp.Name, sp.UUID, Scene.Name, emergencyPos);
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position = emergencyPos;
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}
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@ -1010,41 +1015,16 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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protected virtual bool NeedsNewAgent(float drawdist, uint oldRegionX, uint newRegionX, uint oldRegionY, uint newRegionY)
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{
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Border[] northBorders = Scene.NorthBorders.ToArray();
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Border[] southBorders = Scene.SouthBorders.ToArray();
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Border[] eastBorders = Scene.EastBorders.ToArray();
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Border[] westBorders = Scene.WestBorders.ToArray();
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// Leaving this as a "megaregions" computation vs "non-megaregions" computation; it isn't
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// clear what should be done with a "far view" given that megaregions already extended the
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// view to include everything in the megaregion
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if (northBorders.Length > 1 || southBorders.Length > 1 || eastBorders.Length > 1 || westBorders.Length > 1)
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if (m_regionCombinerModule != null && m_regionCombinerModule.IsRootForMegaregion(Scene.RegionInfo.RegionID))
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{
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Vector2 extent = Vector2.Zero;
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for (int i = 0; i < eastBorders.Length; i++)
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{
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extent.X = (eastBorders[i].BorderLine.Z > extent.X) ? eastBorders[i].BorderLine.Z : extent.X;
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}
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for (int i = 0; i < northBorders.Length; i++)
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{
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extent.Y = (northBorders[i].BorderLine.Z > extent.Y) ? northBorders[i].BorderLine.Z : extent.Y;
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}
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// Loss of fraction on purpose
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extent.X = ((int)extent.X / (int)Constants.RegionSize) + 1;
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extent.Y = ((int)extent.Y / (int)Constants.RegionSize) + 1;
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uint startX = oldRegionX - 1;
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uint startY = oldRegionY - 1;
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uint endX = oldRegionX + (uint)extent.X;
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uint endY = oldRegionY + (uint)extent.Y;
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Vector2 swCorner, neCorner;
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GetMegaregionViewRange(out swCorner, out neCorner);
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: Megaregion view of {0} is from {1},{2} to {3},{4} with new agent check for {5},{6}",
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Scene.Name, startX, startY, endX, endY, newRegionX, newRegionY);
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"[ENTITY TRANSFER MODULE]: Megaregion view of {0} is from {1} to {2} with new agent check for {3},{4}",
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Scene.Name, swCorner, neCorner, newRegionX, newRegionY);
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return !(newRegionX >= startX && newRegionX <= endX && newRegionY >= startY && newRegionY <= endY);
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return !(newRegionX >= swCorner.X && newRegionX <= neCorner.X && newRegionY >= swCorner.Y && newRegionY <= neCorner.Y);
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}
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else
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{
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@ -1329,6 +1309,18 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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{
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Thread.Sleep(10000);
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: Auto-reteleporting {0} to correct megaregion location {1},{2},{3} from {4}",
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agent.Name, regionX, regionY, position, initiatingScene.Name);
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agent.Scene.RequestTeleportLocation(
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agent.ControllingClient,
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Utils.UIntsToLong(regionX * (uint)Constants.RegionSize, regionY * (uint)Constants.RegionSize),
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position,
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agent.Lookat,
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(uint)Constants.TeleportFlags.ViaLocation);
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/*
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IMessageTransferModule im = initiatingScene.RequestModuleInterface<IMessageTransferModule>();
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if (im != null)
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{
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@ -1363,6 +1355,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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});
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}
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*/
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}
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private void InformClientToInitiateTeleportToLocationCompleted(IAsyncResult iar)
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@ -1870,6 +1863,37 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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reg.RegionName, sp.Name, sp.UUID, reason);
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}
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/// <summary>
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/// Gets the range considered in view of this megaregion (assuming this is a megaregion).
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/// </summary>
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/// <remarks>Expressed in 256m units</remarks>
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/// <param name='swCorner'></param>
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/// <param name='neCorner'></param>
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private void GetMegaregionViewRange(out Vector2 swCorner, out Vector2 neCorner)
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{
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Border[] northBorders = Scene.NorthBorders.ToArray();
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Border[] eastBorders = Scene.EastBorders.ToArray();
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Vector2 extent = Vector2.Zero;
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for (int i = 0; i < eastBorders.Length; i++)
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{
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extent.X = (eastBorders[i].BorderLine.Z > extent.X) ? eastBorders[i].BorderLine.Z : extent.X;
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}
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for (int i = 0; i < northBorders.Length; i++)
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{
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extent.Y = (northBorders[i].BorderLine.Z > extent.Y) ? northBorders[i].BorderLine.Z : extent.Y;
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}
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// Loss of fraction on purpose
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extent.X = ((int)extent.X / (int)Constants.RegionSize);
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extent.Y = ((int)extent.Y / (int)Constants.RegionSize);
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swCorner.X = Scene.RegionInfo.RegionLocX - 1;
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swCorner.Y = Scene.RegionInfo.RegionLocY - 1;
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neCorner.X = Scene.RegionInfo.RegionLocX + extent.X;
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neCorner.Y = Scene.RegionInfo.RegionLocY + extent.Y;
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}
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/// <summary>
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/// Return the list of regions that are considered to be neighbours to the given scene.
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/// </summary>
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@ -1890,7 +1914,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// Leaving this as a "megaregions" computation vs "non-megaregions" computation; it isn't
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// clear what should be done with a "far view" given that megaregions already extended the
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// view to include everything in the megaregion
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if (northBorders.Length <= 1 && southBorders.Length <= 1 && eastBorders.Length <= 1 && westBorders.Length <= 1)
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if (m_regionCombinerModule == null || !m_regionCombinerModule.IsRootForMegaregion(Scene.RegionInfo.RegionID))
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{
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int dd = avatar.DrawDistance < Constants.RegionSize ? (int)Constants.RegionSize : (int)avatar.DrawDistance;
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@ -1908,27 +1932,17 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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}
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else
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{
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Vector2 extent = Vector2.Zero;
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for (int i = 0; i < eastBorders.Length; i++)
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{
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extent.X = (eastBorders[i].BorderLine.Z > extent.X) ? eastBorders[i].BorderLine.Z : extent.X;
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}
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for (int i = 0; i < northBorders.Length; i++)
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{
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extent.Y = (northBorders[i].BorderLine.Z > extent.Y) ? northBorders[i].BorderLine.Z : extent.Y;
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}
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Vector2 swCorner, neCorner;
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GetMegaregionViewRange(out swCorner, out neCorner);
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// Loss of fraction on purpose
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extent.X = ((int)extent.X / (int)Constants.RegionSize) + 1;
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extent.Y = ((int)extent.Y / (int)Constants.RegionSize) + 1;
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List<GridRegion> neighbours
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= pScene.GridService.GetRegionRange(
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m_regionInfo.ScopeID,
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(int)swCorner.X * (int)Constants.RegionSize,
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(int)neCorner.X * (int)Constants.RegionSize,
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(int)swCorner.Y * (int)Constants.RegionSize,
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(int)neCorner.Y * (int)Constants.RegionSize);
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int startX = (int)(pRegionLocX - 1) * (int)Constants.RegionSize;
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int startY = (int)(pRegionLocY - 1) * (int)Constants.RegionSize;
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int endX = ((int)pRegionLocX + (int)extent.X) * (int)Constants.RegionSize;
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int endY = ((int)pRegionLocY + (int)extent.Y) * (int)Constants.RegionSize;
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List<GridRegion> neighbours = pScene.GridService.GetRegionRange(m_regionInfo.ScopeID, startX, endX, startY, endY);
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neighbours.RemoveAll(delegate(GridRegion r) { return r.RegionID == m_regionInfo.RegionID; });
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return neighbours;
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@ -199,7 +199,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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public override void RemoveRegion(Scene scene)
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{
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base.AddRegion(scene);
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base.RemoveRegion(scene);
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if (m_Enabled)
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scene.UnregisterModuleInterface<IUserAgentVerificationModule>(this);
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