* Rex Merges, Grid/AssetServer

afrisby-3
Adam Frisby 2008-02-23 02:43:40 +00:00
parent 2e30c9cdc0
commit f55bba8019
3 changed files with 413 additions and 384 deletions

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@ -1,189 +1,195 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Reflection;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Framework.AssetLoader.Filesystem;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.AssetServer
{
/// <summary>
/// An asset server
/// </summary>
public class OpenAsset_Main : conscmd_callback
{
public AssetConfig m_config;
public static OpenAsset_Main assetserver;
private LogBase m_console;
// Temporarily hardcoded - should be a plugin
protected IAssetLoader assetLoader = new AssetLoaderFileSystem();
private IAssetProvider m_assetProvider;
[STAThread]
public static void Main(string[] args)
{
Console.WriteLine("Starting...\n");
assetserver = new OpenAsset_Main();
assetserver.Startup();
assetserver.Work();
}
private void Work()
{
m_console.Notice("Enter help for a list of commands");
while (true)
{
m_console.MainLogPrompt();
}
}
private OpenAsset_Main()
{
if (!Directory.Exists(Util.logDir()))
{
Directory.CreateDirectory(Util.logDir());
}
m_console =
new LogBase((Path.Combine(Util.logDir(), "opengrid-AssetServer-console.log")), "OpenAsset", this, true);
MainLog.Instance = m_console;
}
public void Startup()
{
m_config = new AssetConfig("ASSET SERVER", (Path.Combine(Util.configDir(), "AssetServer_Config.xml")));
m_console.Verbose("ASSET", "Setting up asset DB");
setupDB(m_config);
m_console.Verbose("ASSET", "Loading default asset set..");
LoadDefaultAssets();
m_console.Verbose("ASSET", "Starting HTTP process");
BaseHttpServer httpServer = new BaseHttpServer(m_config.HttpPort);
httpServer.AddStreamHandler(new GetAssetStreamHandler(this, m_assetProvider));
httpServer.AddStreamHandler(new PostAssetStreamHandler(this, m_assetProvider));
httpServer.Start();
}
public byte[] GetAssetData(LLUUID assetID, bool isTexture)
{
return null;
}
public IAssetProvider LoadDatabasePlugin(string FileName)
{
MainLog.Instance.Verbose("ASSET SERVER", "LoadDatabasePlugin: Attempting to load " + FileName);
Assembly pluginAssembly = Assembly.LoadFrom(FileName);
IAssetProvider assetPlugin = null;
foreach (Type pluginType in pluginAssembly.GetTypes())
{
if (!pluginType.IsAbstract)
{
Type typeInterface = pluginType.GetInterface("IAssetProvider", true);
if (typeInterface != null)
{
IAssetProvider plug =
(IAssetProvider) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
assetPlugin = plug;
assetPlugin.Initialise();
MainLog.Instance.Verbose("ASSET SERVER", "Added " + assetPlugin.Name + " " + assetPlugin.Version);
break;
}
typeInterface = null;
}
}
pluginAssembly = null;
return assetPlugin;
}
public void setupDB(AssetConfig config)
{
try
{
m_assetProvider = LoadDatabasePlugin(config.DatabaseProvider);
if (m_assetProvider == null)
{
MainLog.Instance.Error("ASSET", "Failed to load a database plugin, server halting");
Environment.Exit(-1);
}
}
catch (Exception e)
{
MainLog.Instance.Warn("ASSET", "setupDB() - Exception occured");
MainLog.Instance.Warn("ASSET", e.ToString());
}
}
public void LoadDefaultAssets()
{
assetLoader.ForEachDefaultXmlAsset(StoreAsset);
}
protected void StoreAsset(AssetBase asset)
{
m_assetProvider.CreateAsset(asset);
}
public void RunCmd(string cmd, string[] cmdparams)
{
switch (cmd)
{
case "help":
m_console.Notice("shutdown - shutdown this asset server (USE CAUTION!)");
break;
case "shutdown":
m_console.Close();
Environment.Exit(0);
break;
}
}
public void Show(string ShowWhat)
{
}
}
}
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Reflection;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Framework.AssetLoader.Filesystem;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Statistics;
namespace OpenSim.Grid.AssetServer
{
/// <summary>
/// An asset server
/// </summary>
public class OpenAsset_Main : BaseOpenSimServer, conscmd_callback
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
public AssetConfig m_config;
public static OpenAsset_Main assetserver;
// Temporarily hardcoded - should be a plugin
protected IAssetLoader assetLoader = new AssetLoaderFileSystem();
private IAssetProvider m_assetProvider;
[STAThread]
public static void Main(string[] args)
{
log4net.Config.XmlConfigurator.Configure();
m_log.Info("Starting...\n");
assetserver = new OpenAsset_Main();
assetserver.Startup();
assetserver.Work();
}
private void Work()
{
m_console.Notice("Enter help for a list of commands");
while (true)
{
m_console.Prompt();
}
}
private OpenAsset_Main()
{
m_console = new ConsoleBase("OpenAsset", this);
MainConsole.Instance = m_console;
}
public void Startup()
{
m_config = new AssetConfig("ASSET SERVER", (Path.Combine(Util.configDir(), "AssetServer_Config.xml")));
m_log.Info("[ASSET]: Setting up asset DB");
setupDB(m_config);
m_log.Info("[ASSET]: Loading default asset set..");
LoadDefaultAssets();
m_log.Info("[ASSET]: Starting HTTP process");
BaseHttpServer httpServer = new BaseHttpServer(m_config.HttpPort);
StatsManager.StartCollectingAssetStats();
httpServer.AddStreamHandler(new GetAssetStreamHandler(this, m_assetProvider));
httpServer.AddStreamHandler(new PostAssetStreamHandler(this, m_assetProvider));
httpServer.Start();
}
public byte[] GetAssetData(LLUUID assetID, bool isTexture)
{
return null;
}
public IAssetProvider LoadDatabasePlugin(string FileName)
{
m_log.Info("[ASSET SERVER]: LoadDatabasePlugin: Attempting to load " + FileName);
Assembly pluginAssembly = Assembly.LoadFrom(FileName);
IAssetProvider assetPlugin = null;
foreach (Type pluginType in pluginAssembly.GetTypes())
{
if (!pluginType.IsAbstract)
{
Type typeInterface = pluginType.GetInterface("IAssetProvider", true);
if (typeInterface != null)
{
IAssetProvider plug =
(IAssetProvider) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
assetPlugin = plug;
assetPlugin.Initialise();
m_log.Info("[ASSET SERVER]: Added " + assetPlugin.Name + " " + assetPlugin.Version);
break;
}
typeInterface = null;
}
}
pluginAssembly = null;
return assetPlugin;
}
public void setupDB(AssetConfig config)
{
try
{
m_assetProvider = LoadDatabasePlugin(config.DatabaseProvider);
if (m_assetProvider == null)
{
m_log.Error("[ASSET]: Failed to load a database plugin, server halting");
Environment.Exit(-1);
}
}
catch (Exception e)
{
m_log.Warn("[ASSET]: setupDB() - Exception occured");
m_log.Warn("[ASSET]: " + e.ToString());
}
}
public void LoadDefaultAssets()
{
assetLoader.ForEachDefaultXmlAsset(StoreAsset);
}
protected void StoreAsset(AssetBase asset)
{
m_assetProvider.CreateAsset(asset);
}
public override void RunCmd(string cmd, string[] cmdparams)
{
base.RunCmd(cmd, cmdparams);
switch (cmd)
{
case "help":
m_console.Notice(
@"shutdown - shutdown this asset server (USE CAUTION!)
stats - statistical information for this server");
break;
case "stats":
m_console.Notice("STATS", Environment.NewLine + StatsManager.AssetStats.Report());
break;
case "shutdown":
m_console.Close();
Environment.Exit(0);
break;
}
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly : AssemblyTitle("OGS-AssetServer")]
[assembly : AssemblyDescription("")]
[assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("")]
[assembly : AssemblyProduct("OGS-AssetServer")]
[assembly : AssemblyCopyright("Copyright © 2007")]
[assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly : ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly : Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly : AssemblyVersion("1.0.0.0")]
[assembly : AssemblyFileVersion("1.0.0.0")]
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly : AssemblyTitle("OGS-AssetServer")]
[assembly : AssemblyDescription("")]
[assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("")]
[assembly : AssemblyProduct("OGS-AssetServer")]
[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2008")]
[assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly : ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly : Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly : AssemblyVersion("1.0.0.0")]
[assembly : AssemblyFileVersion("1.0.0.0")]

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Text;
using System.Xml;
using System.Xml.Serialization;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.AssetServer
{
public class GetAssetStreamHandler : BaseStreamHandler
{
private OpenAsset_Main m_assetManager;
private IAssetProvider m_assetProvider;
public override byte[] Handle(string path, Stream request)
{
MainLog.Instance.Verbose("REST", "In Handle");
string param = GetParam(path);
byte[] result = new byte[] {};
try
{
string[] p = param.Split(new char[] {'/', '?', '&'}, StringSplitOptions.RemoveEmptyEntries);
if (p.Length > 0)
{
LLUUID assetID = LLUUID.Parse(p[0]);
MainLog.Instance.Verbose("REST", "GET:/asset fetch param={0} UUID={1}", param, assetID);
AssetBase asset = m_assetProvider.FetchAsset(assetID);
if (asset != null)
{
MainLog.Instance.Verbose("REST", "GET:/asset found {0}, {1}", assetID, asset.Name);
XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
MemoryStream ms = new MemoryStream();
XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8);
xw.Formatting = Formatting.Indented;
xs.Serialize(xw, asset);
xw.Flush();
ms.Seek(0, SeekOrigin.Begin);
StreamReader sr = new StreamReader(ms);
result = ms.GetBuffer();
MainLog.Instance.Verbose("REST", "Buffer: {0}", result);
Array.Resize<byte>(ref result, (int) ms.Length);
}
else
{
MainLog.Instance.Verbose("REST", "GET:/asset failed to find {0}", assetID);
}
}
}
catch (Exception e)
{
MainLog.Instance.Error(e.ToString());
}
return result;
}
public GetAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider)
: base("GET", "/assets")
{
MainLog.Instance.Verbose("REST", "In Get Request");
m_assetManager = assetManager;
m_assetProvider = assetProvider;
}
}
public class PostAssetStreamHandler : BaseStreamHandler
{
private OpenAsset_Main m_assetManager;
private IAssetProvider m_assetProvider;
public override byte[] Handle(string path, Stream request)
{
string param = GetParam(path);
LLUUID assetId;
if (param.Length > 0)
LLUUID.TryParse(param, out assetId);
byte[] txBuffer = new byte[4096];
XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
AssetBase asset = (AssetBase) xs.Deserialize(request);
MainLog.Instance.Verbose("REST", "StoreAndCommitAsset {0}", asset.FullID);
m_assetProvider.CreateAsset(asset);
m_assetProvider.CommitAssets();
return new byte[] {};
}
public PostAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider)
: base("POST", "/assets")
{
m_assetManager = assetManager;
m_assetProvider = assetProvider;
}
}
}
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Text;
using System.Xml;
using System.Xml.Serialization;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Statistics;
namespace OpenSim.Grid.AssetServer
{
public class GetAssetStreamHandler : BaseStreamHandler
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private OpenAsset_Main m_assetManager;
private IAssetProvider m_assetProvider;
/// <summary>
/// Constructor.
/// </summary>
/// <param name="assetManager"></param>
/// <param name="assetProvider"></param>
public GetAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider)
: base("GET", "/assets")
{
m_log.Info("[REST]: In Get Request");
m_assetManager = assetManager;
m_assetProvider = assetProvider;
}
public override byte[] Handle(string path, Stream request)
{
string param = GetParam(path);
byte[] result = new byte[] {};
try
{
string[] p = param.Split(new char[] {'/', '?', '&'}, StringSplitOptions.RemoveEmptyEntries);
if (p.Length > 0)
{
LLUUID assetID = null;
if (!LLUUID.TryParse(p[0], out assetID))
{
m_log.InfoFormat(
"[REST]: GET:/asset ignoring request with malformed UUID {0}", p[0]);
return result;
}
if (StatsManager.AssetStats != null)
StatsManager.AssetStats.AddRequest();
AssetBase asset = m_assetProvider.FetchAsset(assetID);
if (asset != null)
{
XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
MemoryStream ms = new MemoryStream();
XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8);
xw.Formatting = Formatting.Indented;
xs.Serialize(xw, asset);
xw.Flush();
ms.Seek(0, SeekOrigin.Begin);
//StreamReader sr = new StreamReader(ms);
result = ms.GetBuffer();
m_log.InfoFormat(
"[REST]: GET:/asset found {0} with name {1}, size {2} bytes",
assetID, asset.Name, result.Length);
Array.Resize<byte>(ref result, (int) ms.Length);
}
else
{
if (StatsManager.AssetStats != null)
StatsManager.AssetStats.AddNotFoundRequest();
m_log.InfoFormat("[REST]: GET:/asset failed to find {0}", assetID);
}
}
}
catch (Exception e)
{
m_log.Error(e.ToString());
}
return result;
}
}
public class PostAssetStreamHandler : BaseStreamHandler
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private OpenAsset_Main m_assetManager;
private IAssetProvider m_assetProvider;
public override byte[] Handle(string path, Stream request)
{
string param = GetParam(path);
LLUUID assetId;
if (param.Length > 0)
LLUUID.TryParse(param, out assetId);
byte[] txBuffer = new byte[4096];
XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
AssetBase asset = (AssetBase) xs.Deserialize(request);
m_log.InfoFormat("[REST]: StoreAndCommitAsset {0}", asset.FullID);
m_assetProvider.CreateAsset(asset);
m_assetProvider.CommitAssets();
return new byte[] {};
}
public PostAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider)
: base("POST", "/assets")
{
m_assetManager = assetManager;
m_assetProvider = assetProvider;
}
}
}