* Rex Merges, Grid/AssetServer
parent
2e30c9cdc0
commit
f55bba8019
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@ -1,189 +1,195 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
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||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
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* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
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* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
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||||
*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.IO;
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using System.Reflection;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Framework.AssetLoader.Filesystem;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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namespace OpenSim.Grid.AssetServer
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{
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/// <summary>
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/// An asset server
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/// </summary>
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public class OpenAsset_Main : conscmd_callback
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{
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public AssetConfig m_config;
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public static OpenAsset_Main assetserver;
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private LogBase m_console;
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// Temporarily hardcoded - should be a plugin
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protected IAssetLoader assetLoader = new AssetLoaderFileSystem();
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private IAssetProvider m_assetProvider;
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[STAThread]
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public static void Main(string[] args)
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{
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Console.WriteLine("Starting...\n");
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assetserver = new OpenAsset_Main();
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assetserver.Startup();
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assetserver.Work();
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}
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private void Work()
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{
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m_console.Notice("Enter help for a list of commands");
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while (true)
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{
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m_console.MainLogPrompt();
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}
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}
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private OpenAsset_Main()
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{
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if (!Directory.Exists(Util.logDir()))
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{
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Directory.CreateDirectory(Util.logDir());
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}
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m_console =
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new LogBase((Path.Combine(Util.logDir(), "opengrid-AssetServer-console.log")), "OpenAsset", this, true);
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MainLog.Instance = m_console;
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}
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public void Startup()
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{
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m_config = new AssetConfig("ASSET SERVER", (Path.Combine(Util.configDir(), "AssetServer_Config.xml")));
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m_console.Verbose("ASSET", "Setting up asset DB");
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setupDB(m_config);
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m_console.Verbose("ASSET", "Loading default asset set..");
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LoadDefaultAssets();
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m_console.Verbose("ASSET", "Starting HTTP process");
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BaseHttpServer httpServer = new BaseHttpServer(m_config.HttpPort);
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httpServer.AddStreamHandler(new GetAssetStreamHandler(this, m_assetProvider));
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httpServer.AddStreamHandler(new PostAssetStreamHandler(this, m_assetProvider));
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httpServer.Start();
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}
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public byte[] GetAssetData(LLUUID assetID, bool isTexture)
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{
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return null;
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}
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public IAssetProvider LoadDatabasePlugin(string FileName)
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{
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MainLog.Instance.Verbose("ASSET SERVER", "LoadDatabasePlugin: Attempting to load " + FileName);
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Assembly pluginAssembly = Assembly.LoadFrom(FileName);
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IAssetProvider assetPlugin = null;
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foreach (Type pluginType in pluginAssembly.GetTypes())
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{
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if (!pluginType.IsAbstract)
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{
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Type typeInterface = pluginType.GetInterface("IAssetProvider", true);
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if (typeInterface != null)
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{
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IAssetProvider plug =
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(IAssetProvider) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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assetPlugin = plug;
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assetPlugin.Initialise();
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MainLog.Instance.Verbose("ASSET SERVER", "Added " + assetPlugin.Name + " " + assetPlugin.Version);
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break;
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}
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typeInterface = null;
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}
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}
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pluginAssembly = null;
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return assetPlugin;
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}
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public void setupDB(AssetConfig config)
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{
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try
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{
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m_assetProvider = LoadDatabasePlugin(config.DatabaseProvider);
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if (m_assetProvider == null)
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{
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MainLog.Instance.Error("ASSET", "Failed to load a database plugin, server halting");
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Environment.Exit(-1);
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}
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}
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catch (Exception e)
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{
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MainLog.Instance.Warn("ASSET", "setupDB() - Exception occured");
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MainLog.Instance.Warn("ASSET", e.ToString());
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}
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}
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public void LoadDefaultAssets()
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{
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assetLoader.ForEachDefaultXmlAsset(StoreAsset);
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}
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protected void StoreAsset(AssetBase asset)
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{
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m_assetProvider.CreateAsset(asset);
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}
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public void RunCmd(string cmd, string[] cmdparams)
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{
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switch (cmd)
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{
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case "help":
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m_console.Notice("shutdown - shutdown this asset server (USE CAUTION!)");
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break;
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case "shutdown":
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m_console.Close();
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Environment.Exit(0);
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break;
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}
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}
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public void Show(string ShowWhat)
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{
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}
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}
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}
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
|
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* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.IO;
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using System.Reflection;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Framework.AssetLoader.Filesystem;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Statistics;
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namespace OpenSim.Grid.AssetServer
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{
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/// <summary>
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/// An asset server
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/// </summary>
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public class OpenAsset_Main : BaseOpenSimServer, conscmd_callback
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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public AssetConfig m_config;
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public static OpenAsset_Main assetserver;
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// Temporarily hardcoded - should be a plugin
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protected IAssetLoader assetLoader = new AssetLoaderFileSystem();
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private IAssetProvider m_assetProvider;
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[STAThread]
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public static void Main(string[] args)
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{
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log4net.Config.XmlConfigurator.Configure();
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m_log.Info("Starting...\n");
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assetserver = new OpenAsset_Main();
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assetserver.Startup();
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assetserver.Work();
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}
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private void Work()
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{
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m_console.Notice("Enter help for a list of commands");
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while (true)
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{
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m_console.Prompt();
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}
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}
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private OpenAsset_Main()
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{
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m_console = new ConsoleBase("OpenAsset", this);
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MainConsole.Instance = m_console;
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}
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public void Startup()
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{
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m_config = new AssetConfig("ASSET SERVER", (Path.Combine(Util.configDir(), "AssetServer_Config.xml")));
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m_log.Info("[ASSET]: Setting up asset DB");
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setupDB(m_config);
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m_log.Info("[ASSET]: Loading default asset set..");
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LoadDefaultAssets();
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m_log.Info("[ASSET]: Starting HTTP process");
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BaseHttpServer httpServer = new BaseHttpServer(m_config.HttpPort);
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StatsManager.StartCollectingAssetStats();
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httpServer.AddStreamHandler(new GetAssetStreamHandler(this, m_assetProvider));
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httpServer.AddStreamHandler(new PostAssetStreamHandler(this, m_assetProvider));
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httpServer.Start();
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}
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public byte[] GetAssetData(LLUUID assetID, bool isTexture)
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{
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return null;
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}
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public IAssetProvider LoadDatabasePlugin(string FileName)
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{
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m_log.Info("[ASSET SERVER]: LoadDatabasePlugin: Attempting to load " + FileName);
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Assembly pluginAssembly = Assembly.LoadFrom(FileName);
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IAssetProvider assetPlugin = null;
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foreach (Type pluginType in pluginAssembly.GetTypes())
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{
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if (!pluginType.IsAbstract)
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{
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Type typeInterface = pluginType.GetInterface("IAssetProvider", true);
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if (typeInterface != null)
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{
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IAssetProvider plug =
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(IAssetProvider) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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assetPlugin = plug;
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assetPlugin.Initialise();
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m_log.Info("[ASSET SERVER]: Added " + assetPlugin.Name + " " + assetPlugin.Version);
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break;
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}
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typeInterface = null;
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}
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}
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pluginAssembly = null;
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return assetPlugin;
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}
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public void setupDB(AssetConfig config)
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{
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try
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{
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m_assetProvider = LoadDatabasePlugin(config.DatabaseProvider);
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if (m_assetProvider == null)
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{
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m_log.Error("[ASSET]: Failed to load a database plugin, server halting");
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Environment.Exit(-1);
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}
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}
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catch (Exception e)
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{
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m_log.Warn("[ASSET]: setupDB() - Exception occured");
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m_log.Warn("[ASSET]: " + e.ToString());
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}
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}
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public void LoadDefaultAssets()
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{
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assetLoader.ForEachDefaultXmlAsset(StoreAsset);
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}
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protected void StoreAsset(AssetBase asset)
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{
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m_assetProvider.CreateAsset(asset);
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}
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public override void RunCmd(string cmd, string[] cmdparams)
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{
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base.RunCmd(cmd, cmdparams);
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switch (cmd)
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{
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case "help":
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m_console.Notice(
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@"shutdown - shutdown this asset server (USE CAUTION!)
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stats - statistical information for this server");
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break;
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case "stats":
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m_console.Notice("STATS", Environment.NewLine + StatsManager.AssetStats.Report());
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break;
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case "shutdown":
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m_console.Close();
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Environment.Exit(0);
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break;
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}
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}
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}
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}
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|
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@ -1,63 +1,63 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
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using System.Reflection;
|
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using System.Runtime.InteropServices;
|
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|
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// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
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// associated with an assembly.
|
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|
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[assembly : AssemblyTitle("OGS-AssetServer")]
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[assembly : AssemblyDescription("")]
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[assembly : AssemblyConfiguration("")]
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[assembly : AssemblyCompany("")]
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[assembly : AssemblyProduct("OGS-AssetServer")]
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[assembly : AssemblyCopyright("Copyright © 2007")]
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[assembly : AssemblyTrademark("")]
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[assembly : AssemblyCulture("")]
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|
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// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
|
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[assembly : ComVisible(false)]
|
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|
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// The following GUID is for the ID of the typelib if this project is exposed to COM
|
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|
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[assembly : Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")]
|
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|
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// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
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// Build Number
|
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// Revision
|
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//
|
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|
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[assembly : AssemblyVersion("1.0.0.0")]
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[assembly : AssemblyFileVersion("1.0.0.0")]
|
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/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
|
||||
[assembly : AssemblyTitle("OGS-AssetServer")]
|
||||
[assembly : AssemblyDescription("")]
|
||||
[assembly : AssemblyConfiguration("")]
|
||||
[assembly : AssemblyCompany("")]
|
||||
[assembly : AssemblyProduct("OGS-AssetServer")]
|
||||
[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2008")]
|
||||
[assembly : AssemblyTrademark("")]
|
||||
[assembly : AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
|
||||
[assembly : ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
|
||||
[assembly : Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
|
||||
[assembly : AssemblyVersion("1.0.0.0")]
|
||||
[assembly : AssemblyFileVersion("1.0.0.0")]
|
||||
|
|
|
@ -1,132 +1,155 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
using System.Xml.Serialization;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Servers;
|
||||
|
||||
namespace OpenSim.Grid.AssetServer
|
||||
{
|
||||
public class GetAssetStreamHandler : BaseStreamHandler
|
||||
{
|
||||
private OpenAsset_Main m_assetManager;
|
||||
private IAssetProvider m_assetProvider;
|
||||
|
||||
public override byte[] Handle(string path, Stream request)
|
||||
{
|
||||
MainLog.Instance.Verbose("REST", "In Handle");
|
||||
string param = GetParam(path);
|
||||
byte[] result = new byte[] {};
|
||||
try
|
||||
{
|
||||
string[] p = param.Split(new char[] {'/', '?', '&'}, StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
if (p.Length > 0)
|
||||
{
|
||||
LLUUID assetID = LLUUID.Parse(p[0]);
|
||||
|
||||
MainLog.Instance.Verbose("REST", "GET:/asset fetch param={0} UUID={1}", param, assetID);
|
||||
AssetBase asset = m_assetProvider.FetchAsset(assetID);
|
||||
if (asset != null)
|
||||
{
|
||||
MainLog.Instance.Verbose("REST", "GET:/asset found {0}, {1}", assetID, asset.Name);
|
||||
|
||||
XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
|
||||
MemoryStream ms = new MemoryStream();
|
||||
XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8);
|
||||
xw.Formatting = Formatting.Indented;
|
||||
xs.Serialize(xw, asset);
|
||||
xw.Flush();
|
||||
|
||||
ms.Seek(0, SeekOrigin.Begin);
|
||||
StreamReader sr = new StreamReader(ms);
|
||||
|
||||
result = ms.GetBuffer();
|
||||
MainLog.Instance.Verbose("REST", "Buffer: {0}", result);
|
||||
Array.Resize<byte>(ref result, (int) ms.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
MainLog.Instance.Verbose("REST", "GET:/asset failed to find {0}", assetID);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.Error(e.ToString());
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public GetAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider)
|
||||
: base("GET", "/assets")
|
||||
{
|
||||
MainLog.Instance.Verbose("REST", "In Get Request");
|
||||
m_assetManager = assetManager;
|
||||
m_assetProvider = assetProvider;
|
||||
}
|
||||
}
|
||||
|
||||
public class PostAssetStreamHandler : BaseStreamHandler
|
||||
{
|
||||
private OpenAsset_Main m_assetManager;
|
||||
private IAssetProvider m_assetProvider;
|
||||
|
||||
public override byte[] Handle(string path, Stream request)
|
||||
{
|
||||
string param = GetParam(path);
|
||||
|
||||
LLUUID assetId;
|
||||
if (param.Length > 0)
|
||||
LLUUID.TryParse(param, out assetId);
|
||||
byte[] txBuffer = new byte[4096];
|
||||
|
||||
XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
|
||||
AssetBase asset = (AssetBase) xs.Deserialize(request);
|
||||
|
||||
MainLog.Instance.Verbose("REST", "StoreAndCommitAsset {0}", asset.FullID);
|
||||
m_assetProvider.CreateAsset(asset);
|
||||
m_assetProvider.CommitAssets();
|
||||
|
||||
return new byte[] {};
|
||||
}
|
||||
|
||||
public PostAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider)
|
||||
: base("POST", "/assets")
|
||||
{
|
||||
m_assetManager = assetManager;
|
||||
m_assetProvider = assetProvider;
|
||||
}
|
||||
}
|
||||
}
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
using System.Xml.Serialization;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Statistics;
|
||||
|
||||
namespace OpenSim.Grid.AssetServer
|
||||
{
|
||||
public class GetAssetStreamHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private OpenAsset_Main m_assetManager;
|
||||
private IAssetProvider m_assetProvider;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor.
|
||||
/// </summary>
|
||||
/// <param name="assetManager"></param>
|
||||
/// <param name="assetProvider"></param>
|
||||
public GetAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider)
|
||||
: base("GET", "/assets")
|
||||
{
|
||||
m_log.Info("[REST]: In Get Request");
|
||||
m_assetManager = assetManager;
|
||||
m_assetProvider = assetProvider;
|
||||
}
|
||||
|
||||
public override byte[] Handle(string path, Stream request)
|
||||
{
|
||||
string param = GetParam(path);
|
||||
byte[] result = new byte[] {};
|
||||
try
|
||||
{
|
||||
string[] p = param.Split(new char[] {'/', '?', '&'}, StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
if (p.Length > 0)
|
||||
{
|
||||
LLUUID assetID = null;
|
||||
|
||||
if (!LLUUID.TryParse(p[0], out assetID))
|
||||
{
|
||||
m_log.InfoFormat(
|
||||
"[REST]: GET:/asset ignoring request with malformed UUID {0}", p[0]);
|
||||
return result;
|
||||
}
|
||||
|
||||
if (StatsManager.AssetStats != null)
|
||||
StatsManager.AssetStats.AddRequest();
|
||||
|
||||
AssetBase asset = m_assetProvider.FetchAsset(assetID);
|
||||
if (asset != null)
|
||||
{
|
||||
XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
|
||||
MemoryStream ms = new MemoryStream();
|
||||
XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8);
|
||||
xw.Formatting = Formatting.Indented;
|
||||
xs.Serialize(xw, asset);
|
||||
xw.Flush();
|
||||
|
||||
ms.Seek(0, SeekOrigin.Begin);
|
||||
//StreamReader sr = new StreamReader(ms);
|
||||
|
||||
result = ms.GetBuffer();
|
||||
|
||||
m_log.InfoFormat(
|
||||
"[REST]: GET:/asset found {0} with name {1}, size {2} bytes",
|
||||
assetID, asset.Name, result.Length);
|
||||
|
||||
Array.Resize<byte>(ref result, (int) ms.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (StatsManager.AssetStats != null)
|
||||
StatsManager.AssetStats.AddNotFoundRequest();
|
||||
|
||||
m_log.InfoFormat("[REST]: GET:/asset failed to find {0}", assetID);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error(e.ToString());
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
public class PostAssetStreamHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private OpenAsset_Main m_assetManager;
|
||||
private IAssetProvider m_assetProvider;
|
||||
|
||||
public override byte[] Handle(string path, Stream request)
|
||||
{
|
||||
string param = GetParam(path);
|
||||
|
||||
LLUUID assetId;
|
||||
if (param.Length > 0)
|
||||
LLUUID.TryParse(param, out assetId);
|
||||
byte[] txBuffer = new byte[4096];
|
||||
|
||||
XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
|
||||
AssetBase asset = (AssetBase) xs.Deserialize(request);
|
||||
|
||||
m_log.InfoFormat("[REST]: StoreAndCommitAsset {0}", asset.FullID);
|
||||
m_assetProvider.CreateAsset(asset);
|
||||
m_assetProvider.CommitAssets();
|
||||
|
||||
return new byte[] {};
|
||||
}
|
||||
|
||||
public PostAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider)
|
||||
: base("POST", "/assets")
|
||||
{
|
||||
m_assetManager = assetManager;
|
||||
m_assetProvider = assetProvider;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue