* kill a potentially large float array.

0.6.0-stable
Teravus Ovares 2008-05-25 02:50:17 +00:00
parent d3b013be1c
commit f57cb17494
1 changed files with 1 additions and 1 deletions

View File

@ -213,7 +213,7 @@ namespace OpenSim.Region.Physics.Meshing
int COLUMNS = x_max + 1;
Vertex[] sVertices = new Vertex[COLUMNS * y_max];
float[] indices = new float[COLUMNS * (y_max - 1) * 6];
//float[] indices = new float[COLUMNS * (y_max - 1) * 6];
for (int y = 0; y < y_max; y++)
{