store the new variables on sqlite and pgsql ( could not test)

master
UbitUmarov 2020-01-23 10:47:09 +00:00
parent 2a38210fe9
commit f61b83b1ea
4 changed files with 68 additions and 19 deletions

View File

@ -354,7 +354,9 @@ namespace OpenSim.Data.PGSQL
""PassCollisions"" = :PassCollisions, ""RotationAxisLocks"" = :RotationAxisLocks, ""RezzerID"" = :RezzerID,
""ClickAction"" = :ClickAction, ""Material"" = :Material, ""CollisionSound"" = :CollisionSound, ""CollisionSoundVolume"" = :CollisionSoundVolume, ""PassTouches"" = :PassTouches,
""LinkNumber"" = :LinkNumber, ""MediaURL"" = :MediaURL, ""DynAttrs"" = :DynAttrs, ""Vehicle"" = :Vehicle,
""PhysInertia"" = :PhysInertia
""PhysInertia"" = :PhysInertia, ""standtargetx"" =:standtargetx, ""standtargety"" =:standtargety, ""standtargetz"" =:standtargetz,
""sitactrange"" =:sitactrange
WHERE ""UUID"" = :UUID ;
INSERT INTO
@ -368,7 +370,8 @@ namespace OpenSim.Data.PGSQL
""OmegaY"", ""OmegaZ"", ""CameraEyeOffsetX"", ""CameraEyeOffsetY"", ""CameraEyeOffsetZ"", ""CameraAtOffsetX"", ""CameraAtOffsetY"", ""CameraAtOffsetZ"",
""ForceMouselook"", ""ScriptAccessPin"", ""AllowedDrop"", ""DieAtEdge"", ""SalePrice"", ""SaleType"", ""ColorR"", ""ColorG"", ""ColorB"", ""ColorA"",
""ParticleSystem"", ""ClickAction"", ""Material"", ""CollisionSound"", ""CollisionSoundVolume"", ""PassTouches"", ""LinkNumber"", ""MediaURL"", ""DynAttrs"",
""PhysicsShapeType"", ""Density"", ""GravityModifier"", ""Friction"", ""Restitution"", ""PassCollisions"", ""RotationAxisLocks"", ""RezzerID"" , ""Vehicle"", ""PhysInertia""
""PhysicsShapeType"", ""Density"", ""GravityModifier"", ""Friction"", ""Restitution"", ""PassCollisions"", ""RotationAxisLocks"", ""RezzerID"" , ""Vehicle"", ""PhysInertia"",
""standtargetx"", ""standtargety"", ""standtargetz"", ""sitactrange""
) Select
:UUID, :CreationDate, :Name, :Text, :Description, :SitName, :TouchName, :ObjectFlags, :OwnerMask, :NextOwnerMask, :GroupMask,
:EveryoneMask, :BaseMask, :PositionX, :PositionY, :PositionZ, :GroupPositionX, :GroupPositionY, :GroupPositionZ, :VelocityX,
@ -379,7 +382,8 @@ namespace OpenSim.Data.PGSQL
:OmegaY, :OmegaZ, :CameraEyeOffsetX, :CameraEyeOffsetY, :CameraEyeOffsetZ, :CameraAtOffsetX, :CameraAtOffsetY, :CameraAtOffsetZ,
:ForceMouselook, :ScriptAccessPin, :AllowedDrop, :DieAtEdge, :SalePrice, :SaleType, :ColorR, :ColorG, :ColorB, :ColorA,
:ParticleSystem, :ClickAction, :Material, :CollisionSound, :CollisionSoundVolume, :PassTouches, :LinkNumber, :MediaURL, :DynAttrs,
:PhysicsShapeType, :Density, :GravityModifier, :Friction, :Restitution, :PassCollisions, :RotationAxisLocks, :RezzerID, :Vehicle, :PhysInertia
:PhysicsShapeType, :Density, :GravityModifier, :Friction, :Restitution, :PassCollisions, :RotationAxisLocks, :RezzerID, :Vehicle, :PhysInertia,
:standtargetx, :standtargety, :standtargetz,:sitactrange
where not EXISTS (SELECT ""UUID"" FROM prims WHERE ""UUID"" = :UUID);
";
@ -1692,9 +1696,9 @@ namespace OpenSim.Data.PGSQL
prim.BaseMask = Convert.ToUInt32(primRow["BaseMask"]);
// vectors
prim.OffsetPosition = new Vector3(
Convert.ToSingle(primRow["PositionX"]),
Convert.ToSingle(primRow["PositionY"]),
Convert.ToSingle(primRow["PositionZ"]));
Convert.ToSingle(primRow["PositionX"]),
Convert.ToSingle(primRow["PositionY"]),
Convert.ToSingle(primRow["PositionZ"]));
prim.GroupPosition = new Vector3(
Convert.ToSingle(primRow["GroupPositionX"]),
@ -1707,9 +1711,9 @@ namespace OpenSim.Data.PGSQL
Convert.ToSingle(primRow["VelocityZ"]));
prim.AngularVelocity = new Vector3(
Convert.ToSingle(primRow["AngularVelocityX"]),
Convert.ToSingle(primRow["AngularVelocityY"]),
Convert.ToSingle(primRow["AngularVelocityZ"]));
Convert.ToSingle(primRow["AngularVelocityX"]),
Convert.ToSingle(primRow["AngularVelocityY"]),
Convert.ToSingle(primRow["AngularVelocityZ"]));
prim.Acceleration = new Vector3(
Convert.ToSingle(primRow["AccelerationX"]),
@ -1728,12 +1732,20 @@ namespace OpenSim.Data.PGSQL
Convert.ToSingle(primRow["SitTargetOffsetY"]),
Convert.ToSingle(primRow["SitTargetOffsetZ"]));
prim.SitTargetOrientationLL = new Quaternion(
Convert.ToSingle(primRow["SitTargetOrientX"]),
Convert.ToSingle(primRow["SitTargetOrientY"]),
Convert.ToSingle(primRow["SitTargetOrientZ"]),
Convert.ToSingle(primRow["SitTargetOrientW"]));
prim.StandOffset = new Vector3(
Convert.ToSingle(primRow["standtargetx"]),
Convert.ToSingle(primRow["standtargety"]),
Convert.ToSingle(primRow["standtargetz"]));
prim.SitActiveRange = Convert.ToSingle(primRow["sitactrange"]);
prim.PayPrice[0] = Convert.ToInt32(primRow["PayPrice"]);
prim.PayPrice[1] = Convert.ToInt32(primRow["PayButton1"]);
prim.PayPrice[2] = Convert.ToInt32(primRow["PayButton2"]);
@ -2162,6 +2174,13 @@ namespace OpenSim.Data.PGSQL
parameters.Add(_Database.CreateParameter("SitTargetOrientY", sitTargetOrient.Y));
parameters.Add(_Database.CreateParameter("SitTargetOrientZ", sitTargetOrient.Z));
Vector3 standTargetPos = prim.StandOffset;
parameters.Add(_Database.CreateParameter("standtargetx", standTargetPos.X));
parameters.Add(_Database.CreateParameter("standtargety", standTargetPos.Y));
parameters.Add(_Database.CreateParameter("standtargetz", standTargetPos.Z));
parameters.Add(_Database.CreateParameter("sitactrange", prim.SitActiveRange));
parameters.Add(_Database.CreateParameter("PayPrice", prim.PayPrice[0]));
parameters.Add(_Database.CreateParameter("PayButton1", prim.PayPrice[1]));
parameters.Add(_Database.CreateParameter("PayButton2", prim.PayPrice[2]));

View File

@ -1232,3 +1232,13 @@ BEGIN TRANSACTION;
ALTER TABLE prims ADD "Vehicle" TEXT;
COMMIT;
:VERSION 48 #----- Add standtarget and sit range
BEGIN;
ALTER TABLE `prims`
ADD COLUMN `standtargetx` real DEFAULT '0.0',
ADD COLUMN `standtargety` real DEFAULT '0.0',
ADD COLUMN `standtargetz` real DEFAULT '0.0',
ADD COLUMN `sitactrange` real DEFAULT '0.0';
COMMIT;

View File

@ -377,3 +377,13 @@ COMMIT;
BEGIN;
ALTER TABLE `prims` ADD COLUMN `PhysInertia` TEXT default NULL;
COMMIT;
:VERSION 37 #----- Add standtarget and sit range
BEGIN;
ALTER TABLE `prims`
ADD COLUMN `standtargetx` float NOT NULL DEFAULT '0.0',
ADD COLUMN `standtargety` float NOT NULL DEFAULT '0.0',
ADD COLUMN `standtargetz` float NOT NULL DEFAULT '0.0',
ADD COLUMN `sitactrange` float NOT NULL DEFAULT '0.0';
COMMIT;

View File

@ -1060,7 +1060,6 @@ namespace OpenSim.Data.SQLite
for (int iter = 0; iter < rowsToDelete.Count; ++iter)
rowsToDelete[iter].Delete();
foreach (LandAccessEntry entry in parcel.LandData.ParcelAccessList)
{
DataRow newAccessRow = landaccesslist.NewRow();
@ -1722,14 +1721,18 @@ namespace OpenSim.Data.SQLite
Convert.ToSingle(row["SitTargetOffsetY"]),
Convert.ToSingle(row["SitTargetOffsetZ"]));
prim.SitTargetOrientationLL = new Quaternion(
Convert.ToSingle(
row["SitTargetOrientX"]),
Convert.ToSingle(
row["SitTargetOrientY"]),
Convert.ToSingle(
row["SitTargetOrientZ"]),
Convert.ToSingle(
row["SitTargetOrientW"]));
Convert.ToSingle(row["SitTargetOrientX"]),
Convert.ToSingle(row["SitTargetOrientY"]),
Convert.ToSingle(row["SitTargetOrientZ"]),
Convert.ToSingle(row["SitTargetOrientW"]));
prim.StandOffset = new Vector3(
Convert.ToSingle(row["standtargetx"]),
Convert.ToSingle(row["standtargety"]),
Convert.ToSingle(row["standtargetz"])
);
prim.SitActiveRange = Convert.ToSingle(row["sitactrange"]);
prim.ClickAction = Convert.ToByte(row["ClickAction"]);
prim.PayPrice[0] = Convert.ToInt32(row["PayPrice"]);
@ -2172,6 +2175,14 @@ namespace OpenSim.Data.SQLite
row["SitTargetOrientX"] = sitTargetOrient.X;
row["SitTargetOrientY"] = sitTargetOrient.Y;
row["SitTargetOrientZ"] = sitTargetOrient.Z;
Vector3 standTarget = prim.StandOffset;
row["standtargetx"] = standTarget.X;
row["standtargety"] = standTarget.Y;
row["standtargetz"] = standTarget.Z;
row["sitactrange"] = prim.SitActiveRange;
row["ColorR"] = Convert.ToInt32(prim.Color.R);
row["ColorG"] = Convert.ToInt32(prim.Color.G);
row["ColorB"] = Convert.ToInt32(prim.Color.B);
@ -2197,7 +2208,6 @@ namespace OpenSim.Data.SQLite
row["CameraAtOffsetY"] = prim.GetCameraAtOffset().Y;
row["CameraAtOffsetZ"] = prim.GetCameraAtOffset().Z;
if ((prim.SoundFlags & 1) != 0) // Looped
{
row["LoopedSound"] = prim.Sound.ToString();