From f62cb1fcbe9cc90375bb270e71cbbd22ba6eb933 Mon Sep 17 00:00:00 2001 From: Melanie Date: Tue, 8 Feb 2011 21:13:31 +0100 Subject: [PATCH] Temp fix (or is it a fox?) for map weirdness --- OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index e0f36a2081..c3efbda138 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs @@ -1055,7 +1055,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap } else { - OSDArray responsearr = new OSDArray(m_scene.GetRootAgentCount()); + OSDArray responsearr = new OSDArray(); // Don't preallocate. MT (m_scene.GetRootAgentCount()); m_scene.ForEachScenePresence(delegate(ScenePresence sp) { OSDMap responsemapdata = new OSDMap();