diff --git a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs index 5a169ac8ca..70e04b6fac 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs @@ -40,28 +40,9 @@ namespace OpenSim.Framework.Data.MySQL } - public AssetBase FetchAsset(LLUUID assetID) + public AssetBase FetchAsset(LLUUID uuid) { - AssetBase asset = null; - - MySqlCommand cmd = new MySqlCommand("SELECT name, description, assetType, invType, local, temporary, data FROM assets WHERE id=?id", _dbConnection.Connection); - MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16); - p.Value = assetID.GetBytes(); - using (MySqlDataReader dbReader = cmd.ExecuteReader(System.Data.CommandBehavior.SingleRow)) - { - if (dbReader.Read()) - { - asset = new AssetBase(); - asset.Data = (byte[])dbReader["data"]; - asset.Description = (string)dbReader["description"]; - asset.FullID = assetID; - asset.InvType = (sbyte)dbReader["invType"]; - asset.Local = ((sbyte)dbReader["local"])!=0?true:false; - asset.Name = (string)dbReader["name"]; - asset.Type = (sbyte)dbReader["assetType"]; - } - } - return asset; + throw new Exception("The method or operation is not implemented."); } public void CreateAsset(AssetBase asset) diff --git a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs index 7bd1273861..6423f280a7 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs @@ -225,13 +225,10 @@ namespace OpenSim.Framework.Data.MySQL MySqlDataReader reader = result.ExecuteReader(); List items = new List(); - while (reader.Read()) + while(reader.Read()) items.Add(readInventoryFolder(reader)); - InventoryFolderBase rootFolder = null; - if (items.Count > 0) - rootFolder = items[0]; //should only be one folder with parent set to zero (the root one). - + InventoryFolderBase rootFolder = items[0]; //should only be one folder with parent set to zero (the root one). reader.Close(); result.Dispose(); diff --git a/OpenSim/Framework/Data.MySQL/Resources/CreateAssetsTable.sql b/OpenSim/Framework/Data.MySQL/Resources/CreateAssetsTable.sql index 3b6fff25b2..049a3a26bb 100644 --- a/OpenSim/Framework/Data.MySQL/Resources/CreateAssetsTable.sql +++ b/OpenSim/Framework/Data.MySQL/Resources/CreateAssetsTable.sql @@ -2,8 +2,8 @@ CREATE TABLE `assets` ( `id` binary(16) NOT NULL, `name` varchar(64) NOT NULL, `description` varchar(64) NOT NULL, - `assetType` TINYINT(4) NOT NULL, - `invType` TINYINT(4) NOT NULL, + `assetType` smallint(5) unsigned NOT NULL, + `invType` smallint(5) unsigned NOT NULL, `local` tinyint(1) NOT NULL, `temporary` tinyint(1) NOT NULL, `data` longblob NOT NULL, diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 7af80643d2..20152d8674 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs @@ -80,7 +80,6 @@ namespace OpenSim private string standaloneWelcomeMessage = null; private string standaloneInventoryPlugin = "OpenSim.Framework.Data.SQLite.dll"; private string standaloneUserPlugin = "OpenSim.Framework.Data.DB4o.dll"; - private string standaloneAssetPlugin = "OpenSim.Framework.Data.SQLite.dll"; private string m_assetStorage = "db4o"; @@ -132,7 +131,6 @@ namespace OpenSim standaloneAuthenticate = configSource.Configs["StandAlone"].GetBoolean("accounts_authenticate", false); standaloneWelcomeMessage = configSource.Configs["StandAlone"].GetString("welcome_message", "Welcome to OpenSim"); standaloneInventoryPlugin = configSource.Configs["StandAlone"].GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll"); - standaloneAssetPlugin = configSource.Configs["StandAlone"].GetString("userDatabase_plugin", "OpenSim.Framework.Data.SQLite.dll"); standaloneUserPlugin = configSource.Configs["StandAlone"].GetString("userDatabase_plugin", "OpenSim.Framework.Data.DB4o.dll"); m_networkServersInfo.loadFromConfiguration(configSource); @@ -285,7 +283,7 @@ namespace OpenSim } else { - assetServer = new SQLAssetServer(standaloneAssetPlugin); + assetServer = new SQLAssetServer("OpenSim.Framework.Data.SQLite.dll"); } assetServer.SetServerInfo(m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey); m_assetCache = new AssetCache(assetServer);